Luvboard, that might be a good idea, but I urge you to watch this ESO youtube video that talks about spell cost reduction before considering this any further...
https://youtube.com/watch?v=dQw4w9WgXcQ
I think @Ezareth_ESO did some research about cost reduction on PTS.
Also, are you aware that the 50% cost increase on Bolt Escape is not mitigated? Just saying.
I think @Ezareth_ESO did some research about cost reduction on PTS.
Also, are you aware that the 50% cost increase on Bolt Escape is not mitigated? Just saying.
How so? On the pts casting streak 16 times without potions, seducer/arch which alot of players use, is pretty crazy? No cost reduction rings and missing alot of other things.Play as you want.
Someone who got max. Cost reduction won't have enough dmg to kill anything.
In addition to that is your reduction above very unrealistic..
How so? On the pts casting streak 16 times without potions, seducer/arch which alot of players use, is pretty crazy? No cost reduction rings and missing alot of other things.Play as you want.
Someone who got max. Cost reduction won't have enough dmg to kill anything.
In addition to that is your reduction above very unrealistic..
How so? On the pts casting streak 16 times without potions, seducer/arch which alot of players use, is pretty crazy? No cost reduction rings and missing alot of other things.Play as you want.
Someone who got max. Cost reduction won't have enough dmg to kill anything.
In addition to that is your reduction above very unrealistic..
How so? On the pts casting streak 16 times without potions, seducer/arch which alot of players use, is pretty crazy? No cost reduction rings and missing alot of other things.Play as you want.
Someone who got max. Cost reduction won't have enough dmg to kill anything.
In addition to that is your reduction above very unrealistic..
ratgoddess495 wrote: »They should just leave it how it is.
I think @Ezareth_ESO did some research about cost reduction on PTS.
Also, are you aware that the 50% cost increase on Bolt Escape is not mitigated? Just saying.
Last i checked with cost reduction enchants, did not give you the full reduction. Ex, legendary glyph said 22 cost reduction, i just got 16 or so and got less the more Cost reduction i put on jewelry. Def some diminishing returns. I had light and seducer when I did.
Your post only applies to sorcs, and if all a sorc is doing is blinking, more power to them, cause its not gonna affect me at all, run away some more. Just think about what you are giving up when you run cost reduction tho. It's fine.
Again gave up 0 dps to cast it 16 times. Wasnt using cost reduction jewelry, sedu/arch, didnt have crazy recovery, didnt use pots, didnt even have a mundus stone, + 20 other buffs, pretty sure I was missing food lol. Get on the PTSI think @Ezareth_ESO did some research about cost reduction on PTS.
Also, are you aware that the 50% cost increase on Bolt Escape is not mitigated? Just saying.
Yeah that. Something sorcerers where pretty upset about, back when they nerfed the skill. So the reason OP can hit BE 16 times in a row or whatnot has other explanations, maybe crazy recovery and magicka pool on PTS(compared to live)?
I dont see any problem with reduction stacking personally. You're gimping your dps, out-going healing and strength of skills in general, by ignoring power. It's only worth stacking to a certain degree, than you loose to much important burst in PvE and PvP.
Cost reduction has always felt very powerful in PvP.
Light armor 21%
Arch mage+seducer 16%
Worm Cult (ally) 5%
Expert mage passive 10%
Unholy Knowledge passive 5%
Magicka Mastery passive 3%
3 jewelry enchants
Now we are getting 15.6% cost reduction from The Tower (Magician)
75.6% + jewelry enchants
So without using a potion, missing 16% arch/seducer, and missing 3 jewelry enchant; I feel using streak 16 times in a row is a little much. Also missing mundus, war horn, 50 other passives, etc....
So which direction should ESO go in; start by cutting cost reductions in half, hard cap on cost reductions or is there another path ESOs PvP can head down?
Last i checked with cost reduction enchants, did not give you the full reduction. Ex, legendary glyph said 22 cost reduction, i just got 16 or so and got less the more Cost reduction i put on jewelry. Def some diminishing returns. I had light and seducer when I did.
Your post only applies to sorcs, and if all a sorc is doing is blinking, more power to them, cause its not gonna affect me at all, run away some more. Just think about what you are giving up when you run cost reduction tho. It's fine.
Cost reduction enchs never gave full value because of passives, its always been that way since day 1 and gave DR.
You know streak isnt just a skill to run away, its more aggressive if anything and u know it, y are u saying that?
Again casted it 16 times in a row while not giving up anything.
The exampled stated, I was not running reduction enchants, was not using seduc/arch, was not using potions.
My post only applies to sorc, only 15% of it does lol.
Suru have you been on the PTS at all?
Why is streak the only thing being targeted in this post? Everybody whines about streak constantly while begging for Dark Cloak to be fixed into a guaranteed escape mechanism with no counter, it makes zero sense.
ezareth_ESO wrote: »Why is streak the only thing being targeted in this post? Everybody whines about streak constantly while begging for Dark Cloak to be fixed into a guaranteed escape mechanism with no counter, it makes zero sense.
The Ironic thing the OP probably didn't realize was that Streak actually unintentionally benefits from the Spell Cost reduction *nerf* that the devs put in place by virtue of the 50% successive penalty (which is additive with cost reduction and subject to the same formula) also being impacted by the nerf.
With the state Cost Reduction is on PTS right now it is actually more beneficial to stack Magic regen. The primary reason you didn't want to stack regen in live was the soft caps. With those removed, and many numbers being multiplicative along with a 25% base multiplicative champion ability(versus 15.8% Base cost reduction), you're going to find more people going that route.
ezareth_ESO wrote: »Why is streak the only thing being targeted in this post? Everybody whines about streak constantly while begging for Dark Cloak to be fixed into a guaranteed escape mechanism with no counter, it makes zero sense.
The Ironic thing the OP probably didn't realize was that Streak actually unintentionally benefits from the Spell Cost reduction *nerf* that the devs put in place by virtue of the 50% successive penalty (which is additive with cost reduction and subject to the same formula) also being impacted by the nerf.
With the state Cost Reduction is on PTS right now it is actually more beneficial to stack Magic regen. The primary reason you didn't want to stack regen in live was the soft caps. With those removed, and many numbers being multiplicative along with a 25% base multiplicative champion ability(versus 15.8% Base cost reduction), you're going to find more people going that route.
Yeah but (probably for that reason) regen enchants are a lot weaker than cost reduction ones.
edit: I mean, their values smaller - what is weaker in the end we will see.
@Tripwyr Lol I used to streak to over exaggerate with the 50% cost mech on it. Find me a more expensive magicka cost skill that players want to spam besides cleanse. Im not targeting dark cloak/escape mechanisms. We are talking about cost reduction and im not going to compare 50 skills, just picked the most expensive.
Use logic, stay on topic, or go derail another thread : p jk