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Regarding Shields...

Sypher
Sypher
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Some concerns I have regarding shields.

1. Shields protect you from getting knocked back from destructive touch and it's morphs.

2. Light Attacking a shield doesn't grant the ult gen buff.

3. Shields prevent certain abilities from working such as the new "Grim Focus" the light attacks do NOT count if they have a shield up. Also negates Siphoning strike and it's morphs and a variety of other abilities.

I think these issues should be addressed, shields are way too powerful and are even preventing certain CC's/Abilities from working.
Edited by Sypher on 7 February 2015 01:10
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  • Asgari
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    Sypher wrote: »
    Some concerns I have regarding shields.

    1. Shields protect you from getting knocked back from destructive touch and it's morphs.

    2. Light Attacking a shield doesn't grant the ult gen buff.

    3. Shields prevent certain abilities from working such as the new "Grim Focus" the light attacks do NOT count if they have a shield up. Also negates Siphoning strike and it's morphs and a variety of other abilities.

    I think these issues should be addressed, shields are way too powerful and are even preventing certain CC's/Abilities from working.

    Shields are def. bugged in 1.6.1 in their current state. Anything light attack wise should be addressed in the upcoming 1.6.2 patch.
    Formerly @Persian_Princess .. Now @Asgari
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  • Manoekin
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    Sypher wrote: »
    Some concerns I have regarding shields.

    1. Shields protect you from getting knocked back from destructive touch and it's morphs.

    2. Light Attacking a shield doesn't grant the ult gen buff.

    3. Shields prevent certain abilities from working such as the new "Grim Focus" the light attacks do NOT count if they have a shield up. Also negates Siphoning strike and it's morphs and a variety of other abilities.

    I think these issues should be addressed, shields are way too powerful and are even preventing certain CC's/Abilities from working.

    Shields are def. bugged in 1.6.1 in their current state. Anything light attack wise should be addressed in the upcoming 1.6.2 patch.

    ^ This. #1 sounds like a bug, but I haven't heard about it. #2 and #3 are getting fixed.
  • k2blader
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    I read in another thread Zeni acknowledged #2 and it will be fixed on the PTS.. hopefully PTSers will let us know if that turns out true. Which may or may not mean it'll be that way on live. :-)
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  • Sypher
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    k2blader wrote: »
    I read in another thread Zeni acknowledged #2 and it will be fixed on the PTS.. hopefully PTSers will let us know if that turns out true. Which may or may not mean it'll be that way on live. :-)

    That's good to hear.

    Hopefully #1 and #3 are also addressed.
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  • Cody
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    shields are OP as heck right now. Anyone that says they are not has not played on the PTS or is just a fool.

    They are OP mainly due to these 3 reasons. I hope they are fixed before live.
  • Xsorus
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    They also prevent dots from ticking as well, which seems silly.
  • Roechacca
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    They have a big patch of issues to fix before releasing 1.6 . I believe their aware of the light attack bug . They intentionally made shield stacking more powerful . I don't understand why yet but the explanation was that AOE's are Blockable now and more defense was needed . Or something to that effect .
  • Asgari
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    roechacca wrote: »
    They have a big patch of issues to fix before releasing 1.6 . I believe their aware of the light attack bug . They intentionally made shield stacking more powerful . I don't understand why yet but the explanation was that AOE's are Blockable now and more defense was needed . Or something to that effect .

    If you hold block in big fights you lose all of your stamina from being able to block more attacks. So they made shield stacking more important to give LA wearers a better chance of survival since 1 stam attack in most cases can negate 1 shield.
    Formerly @Persian_Princess .. Now @Asgari
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  • DDuke
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    roechacca wrote: »
    They have a big patch of issues to fix before releasing 1.6 . I believe their aware of the light attack bug . They intentionally made shield stacking more powerful . I don't understand why yet but the explanation was that AOE's are Blockable now and more defense was needed . Or something to that effect .

    If you hold block in big fights you lose all of your stamina from being able to block more attacks. So they made shield stacking more important to give LA wearers a better chance of survival since 1 stam attack in most cases can negate 1 shield.

    I'd like to know what stam attack you're talking about, as it takes atleast 3 Surprise Attacks to get rid of one shield. Even Soul Harvest (ultimate) doesn't destroy a shield in one hit.
  • Manoekin
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    roechacca wrote: »
    They have a big patch of issues to fix before releasing 1.6 . I believe their aware of the light attack bug . They intentionally made shield stacking more powerful . I don't understand why yet but the explanation was that AOE's are Blockable now and more defense was needed . Or something to that effect .

    If you hold block in big fights you lose all of your stamina from being able to block more attacks. So they made shield stacking more important to give LA wearers a better chance of survival since 1 stam attack in most cases can negate 1 shield.

    Sounds good in theory, but the numbers they came up with originally are too high and need to be toned down. When I watch sorcs duel for 10+ minutes and not a single dip in their health before they give up something is wrong.
  • Ezareth
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    I don't agree with this at all. I can duel on live for 30+ minutes with any good BoL sorc. In PTS most dueling sorcs use BoL now and thus sorc vs sorc duels are typically endless. The skill level of the players on pts right now is very high compared to the general populace.

    Fight a good Templar or DK or NB and they'll cut through your shields as fast as you can stack them almost. Once your shields are down and you're stunned from being run OOS you're dead.
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  • Trottz
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    They also prevent dots from ticking as well, which seems silly.

    shields don't bleed

    Trist'is and Krahl, a.D.

    “Show me a mortal who is not pursued, and I’ll show you a corpse. Every hunter is hunted, every mind that knows itself has stalkers. We drive and are driven. The unknown pursues the ignorant, the truth assails every scholar wise enough to know his ignorance, for that is the meaning of unknowable truths.”
  • Lionxoft
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    Sypher wrote: »
    Some concerns I have regarding shields.

    1. Shields protect you from getting knocked back from destructive touch and it's morphs.

    2. Light Attacking a shield doesn't grant the ult gen buff.

    3. Shields prevent certain abilities from working such as the new "Grim Focus" the light attacks do NOT count if they have a shield up. Also negates Siphoning strike and it's morphs and a variety of other abilities.

    I think these issues should be addressed, shields are way too powerful and are even preventing certain CC's/Abilities from working.

    Thanks for making another thread regarding this topic. Another thing to add would be that when shielded the heavy armor constitution passive doesn't trigger either which essentially creates irony that a defensive armor passive doesn't work while a defensive ability is active.
    Edited by Lionxoft on 8 February 2015 02:44
  • Xsorus
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    Trottz wrote: »
    They also prevent dots from ticking as well, which seems silly.

    shields don't bleed

    You are aware not all dots are bleeds right?
  • Cody
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    Trottz wrote: »
    They also prevent dots from ticking as well, which seems silly.

    shields don't bleed

    the personinside does.
  • Trottz
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    You are aware not all dots are bleeds right?
    ofc

    Cody wrote: »
    the personinside does.
    yea. but shields dont.
    Trist'is and Krahl, a.D.

    “Show me a mortal who is not pursued, and I’ll show you a corpse. Every hunter is hunted, every mind that knows itself has stalkers. We drive and are driven. The unknown pursues the ignorant, the truth assails every scholar wise enough to know his ignorance, for that is the meaning of unknowable truths.”
  • Erondil
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    DDuke wrote: »
    roechacca wrote: »
    They have a big patch of issues to fix before releasing 1.6 . I believe their aware of the light attack bug . They intentionally made shield stacking more powerful . I don't understand why yet but the explanation was that AOE's are Blockable now and more defense was needed . Or something to that effect .

    If you hold block in big fights you lose all of your stamina from being able to block more attacks. So they made shield stacking more important to give LA wearers a better chance of survival since 1 stam attack in most cases can negate 1 shield.

    I'd like to know what stam attack you're talking about, as it takes atleast 3 Surprise Attacks to get rid of one shield. Even Soul Harvest (ultimate) doesn't destroy a shield in one hit.
    By stacking buffs you can get 8-10k surprise attack. Ask to liberate ;)
    I don't agree with this at all. I can duel on live for 30+ minutes with any good BoL sorc. In PTS most dueling sorcs use BoL now and thus sorc vs sorc duels are typically endless. The skill level of the players on pts right now is very high compared to the general populace.

    Fight a good Templar or DK or NB and they'll cut through your shields as fast as you can stack them almost. Once your shields are down and you're stunned from being run OOS you're dead.
    I guess you didnt try those class... a melee stamina can get enough burst, but as magicka NB melee, I rarely go through sorc's shield (good sorcs I mean, Derra, Brad Critt or Elodryel, I never found you :(). Its also due to they hit me hard, so I've to refresh my harness. So I have to stop my burst. And I'm running with max magicka/spell dmg I can. The worst problem for my spec, is that harness absorbs my attacks. They shouldnt absorb melee magicka attack.
    PS : you're the only good sorc I know who dont think shield stack+amazing damages only by stacking magicka and spell dmg is way too op combo atm. Maybe try out others class, you will see its not that easy ;).
    Edited by Erondil on 8 February 2015 07:55
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  • Sharee
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    Trottz wrote: »
    They also prevent dots from ticking as well, which seems silly.

    shields don't bleed

    And people don't summon huge shards of crystal out of thin air by wiggling their fingers.

    Unless, of course, it's a fantasy game. Then everything goes. Including bleeding shields.
  • Trottz
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    If you want to kill annoying mages get the right setup.

    If you're looking for easy prey go for deary deers. oh wait...
    Edited by Trottz on 8 February 2015 09:41
    Trist'is and Krahl, a.D.

    “Show me a mortal who is not pursued, and I’ll show you a corpse. Every hunter is hunted, every mind that knows itself has stalkers. We drive and are driven. The unknown pursues the ignorant, the truth assails every scholar wise enough to know his ignorance, for that is the meaning of unknowable truths.”
  • Vis
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    Trottz wrote: »
    If you want to kill annoying mages get the right setup.

    If you're looking for easy prey go for deary deers. oh wait...

    Thank you! Every set up has a cost and a counter. You can't have it all. People fail to realize the opportunity cost of sheilded builds for sorcs. It comes with no stamina, one shottable hp, lost ability spaces, and investment in the game's most easily reflected/absorbed dps. I agree bugs should be fixed, but the shields otherwise are in a good place considering their high opportunity costs. Most attacks can eat a shield in two shots while never sacrificing the utility of dps/cc. And again, don't judge a balance based on its bugged version. With those bugs gone, shields might be in a different place.
    Edited by Vis on 8 February 2015 18:31
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  • Tankqull
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    They also prevent dots from ticking as well, which seems silly.
    only if the dot is no bleed.
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • Sanct16
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    #3 is the same on live atm.
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  • RinaldoGandolphi
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    Shields are not that op.

    They are better then they were but by no means makes one unkillable.

    They had to buff shields some because of light armor pretty much might as well be running around naked in terms of damage mitigation.

    So its a trade casting magic for protection, its not free.
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    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

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  • david.haypreub18_ESO
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    I don't agree with this at all. I can duel on live for 30+ minutes with any good BoL sorc.

    Sorry for the noob question, but my Sorc is still a lowbie: what is BoL?

    Templars are 'just slower... by design'
    Yes, Gina actually said that (at least regarding Rushed Ceremony) right here:
    http://forums.elderscrollsonline.com/en/discussion/161959/templar-skills-bugged-made-useless-ignored/p24
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  • TheLaw
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    Sypher is right on all accounts but not the first to bring these issues up. I wonder what (if anything) Zenimax will do to remedy this.
    Edited by TheLaw on 8 February 2015 22:52
    -= Shahrzad the Great |Sorc| =-
  • Vis
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    I don't agree with this at all. I can duel on live for 30+ minutes with any good BoL sorc.

    Sorry for the noob question, but my Sorc is still a lowbie: what is BoL?

    Ball of Lightening. It's a morph in the sorc storm caster line.
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  • david.haypreub18_ESO
    david.haypreub18_ESO
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    Vis wrote: »
    I don't agree with this at all. I can duel on live for 30+ minutes with any good BoL sorc.

    Sorry for the noob question, but my Sorc is still a lowbie: what is BoL?

    Ball of Lightening. It's a morph in the sorc storm caster line.

    Ah, many thanks!
    Templars are 'just slower... by design'
    Yes, Gina actually said that (at least regarding Rushed Ceremony) right here:
    http://forums.elderscrollsonline.com/en/discussion/161959/templar-skills-bugged-made-useless-ignored/p24
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  • Forestd16b14_ESO
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    There have been many threads about how broken blocking is. It's not the shield but the blocking mechanic that's broken and with all the new stuff your able to block in 1.6 it's gonna be even more broken cause all the new skills and skill tweeks won't do anything cause blocking stops them. Also to add a cherry on top of the sunday that is about how broken block is you can still block cast.
  • Sypher
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    There have been many threads about how broken blocking is. It's not the shield but the blocking mechanic that's broken and with all the new stuff your able to block in 1.6 it's gonna be even more broken cause all the new skills and skill tweeks won't do anything cause blocking stops them. Also to add a cherry on top of the sunday that is about how broken block is you can still block cast.

    Ugh, No. Blocking/Block Casting is a thing of the past UNLESS you are specifically specced for it and/or wearing heavy armor with a lot of champion points into stam/block reduction.

    Blocking is not an issue anymore. Shields negating skill effects and negating ult gain is an issue.
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  • Gooey
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    Shields are op right now, admit it. Don't go against it because it just makes you look like a DK that tried to defend flappy flap.
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