Its finally come full circle for 1.6.
Heavy Armor is king cause it can block forever and never die
Light armor is king because of damage shields use Magicka you already are stacking for DPS
Medium armor is king because it has better DPS.
I guess its all in perspective.
Its finally come full circle for 1.6.
Heavy Armor is king cause it can block forever and never die
Light armor is king because of damage shields use Magicka you already are stacking for DPS
Medium armor is king because it has better DPS.
I guess its all in perspective.
Perspective? Yes and no.
the gutting magicka choices means exactly that. The fact that stamina builds already had access to a much larger selection of skills(all weapons except staffs use stamina for their abilities) on top of many class based skills having stamina morphs now means stamina users have a much much much larger variety of skills and bar combinations then the magicka user has which leads to much more build diversity and combinations.
Furthermore, The nerfs to Light Armor don't even make it the best DPS type anymore. Light Armor should be the DPS set at the cost of a significant decrease in physical damage mitigation. Instead LA has garbage damage mitigation and garbage damage potential.
Damage shields will not be a deal breaker for Meduim Armor users, as with the right build, they won't be required for survival. Who needs to mitigate damage when the bust provided by Med Armor now will result in pretty much most folks dead anyways. Burst is EVERYTHING in pvp and timing when that burst comes decides who lives and who dies, and right now on the PTS med armor users will have that burst the other types don't, when in reality wearing light armor should be a trade off of trading damage mitigation(being squishy) for doing lots of damage.
right now, Meduim Armor is what Light Armor should be + 200% better protection.
The whole "stamina users are hindered by block" is simply a straw mans argument as Stamina builds can spam and regen stamina much easier then a magic based user can.
Its finally come full circle for 1.6.
Heavy Armor is king cause it can block forever and never die
Light armor is king because of damage shields use Magicka you already are stacking for DPS
Medium armor is king because it has better DPS.
I guess its all in perspective.
Perspective? Yes and no.
the gutting magicka choices means exactly that. The fact that stamina builds already had access to a much larger selection of skills(all weapons except staffs use stamina for their abilities) on top of many class based skills having stamina morphs now means stamina users have a much much much larger variety of skills and bar combinations then the magicka user has which leads to much more build diversity and combinations.
SO lets see. Dual wield, sword and board, bow and 2 handed to destruction staffs and resortation staff.
Stamina 4 Magicka 2.
Now how about the non weapon skills everyone has?
Heavy Armor, medium armor, Fighters guild, werewolf and assault to Light armor, soul magic, vampire, mages guild, undaunted and support
Stamina 5 Magicka 6
So now Stamina is up to 9 and Magicka is up to 8, but how many skills in each class is magicka based compared to stam now? Skews a lot further magicka in that sens as EVERY skill has a magicka morph while each class might have what for stamina morphs? 3 or 4?
Seems like a silly comparison and all this seems to do is actually give stamina at least some options that it didn't even compete with magicka options before.Furthermore, The nerfs to Light Armor don't even make it the best DPS type anymore. Light Armor should be the DPS set at the cost of a significant decrease in physical damage mitigation. Instead LA has garbage damage mitigation and garbage damage potential.
What did they do to hurt magickas damage potential? I know the spell resistance loss is there, but what specifically singled out magicka DPS?Damage shields will not be a deal breaker for Meduim Armor users, as with the right build, they won't be required for survival. Who needs to mitigate damage when the bust provided by Med Armor now will result in pretty much most folks dead anyways. Burst is EVERYTHING in pvp and timing when that burst comes decides who lives and who dies, and right now on the PTS med armor users will have that burst the other types don't, when in reality wearing light armor should be a trade off of trading damage mitigation(being squishy) for doing lots of damage.
Wait. So medium armors DPS is able to make up for lack of shield use but what about HPS? Are we going to pretend that doesn't help a lot? And I again do not know where they touched your burst specifically for magicka users. If you mean the increased in heavy armor users, well; that kind of affects those stamina attacks as well.right now, Meduim Armor is what Light Armor should be + 200% better protection.
I'm just not seeing it. I actually see all armor types finally being viable for certain builds. At the same time, I see every armor type also being complained about. Even your "nerfed" magicka builds. Just look around. Theres a rather hot one about shield stacking right now. I bit on a couple but I think they are all equally as silly right now.
Everyone complains about shield stacking, but they don't see it from the other side of the fence. Those who stack shields are only able to do so because not only have they built specifically for it, in doing so they give up a lot of damage potential in return for survivability.
ezareth_ESO wrote: »I'm finding my magicka drain is far less than my stamina drain compared to live. On live I have the bare minimum stamina possible and can still mana by not blocking except when absolutely necessary and saving my stamina for break free and roll dodge while performing escapes.
I haven't yet looked at all the benefits of medium armor on PTS over live but with the magicka cost reduction being apparently nerfed and spell resistance being greater in medium + Heavy than in light (/boggle) I'm finding myself looking hard at using medium armor myself.
It appears ESO discarded proven balance design theory by making small gradual changes and instead opted to make drastic ones instead.
Everyone complains about shield stacking, but they don't see it from the other side of the fence. Those who stack shields are only able to do so because not only have they built specifically for it, in doing so they give up a lot of damage potential in return for survivability.
Simply not true. Have you met a 30k magicka shield stacking sorc yet? The only dps loss you take from shield stacking is the loss of skill slots, and most players only use 1-2 skills for damage anyway. The problem with shield stacking is the exact opposite of your statement, they provide huge survivability without sacrificing offensive potential.
Heavy armor sacrifices offense for defense, damage shields are in a totally different world by comparison.
Everyone complains about shield stacking, but they don't see it from the other side of the fence. Those who stack shields are only able to do so because not only have they built specifically for it, in doing so they give up a lot of damage potential in return for survivability.
Simply not true. Have you met a 30k magicka shield stacking sorc yet? The only dps loss you take from shield stacking is the loss of skill slots, and most players only use 1-2 skills for damage anyway. The problem with shield stacking is the exact opposite of your statement, they provide huge survivability without sacrificing offensive potential.
Heavy armor sacrifices offense for defense, damage shields are in a totally different world by comparison.
Yes, and neither of us were able to kill one another, eventually i just BOL out and he didn't follow...i think he was sick of it too. Since Sorc damage is still not that great, neither one of us was able to do enough damage to kill one another. The loss of skill slots is a loss in itself. Can't use offensive skills in those slots.
Well TES has been known for Sheild spells, Stone Flesh, Iron Flesh, Ebony Flesh, etc...they have been a staple and allowed Sorcs to survive since they wear very little armor.
As i said though, im strongly considering switching to Med armor...Light Armor just don't have enough benefits now with the nerfs to warrant using it over Med Armor when it will be trival to make up the differences elsewhere while gaining a lot more survivability.
ezareth_ESO wrote: »it will be very easy to put together a build that will allow Shield Stacking and sustain in Medium Armor.
^^This. Those saying stamina builds sacrifice survivability and sustain haven't tried playing a stamina dk. Being that their shield scales from health it's easy to keep a strong shield/GDB up constantly not only healing you but improving stamina sustain rate. If 1.6 stays as is, I will bet that dk's will be just as dominant, if not more on live, but as stamina builds instead of magicka.
Everyone complains about shield stacking, but they don't see it from the other side of the fence. Those who stack shields are only able to do so because not only have they built specifically for it, in doing so they give up a lot of damage potential in return for survivability.
Simply not true. Have you met a 30k magicka shield stacking sorc yet? The only dps loss you take from shield stacking is the loss of skill slots, and most players only use 1-2 skills for damage anyway. The problem with shield stacking is the exact opposite of your statement, they provide huge survivability without sacrificing offensive potential.
Heavy armor sacrifices offense for defense, damage shields are in a totally different world by comparison.
Yes, and neither of us were able to kill one another, eventually i just BOL out and he didn't follow...i think he was sick of it too. Since Sorc damage is still not that great, neither one of us was able to do enough damage to kill one another. The loss of skill slots is a loss in itself. Can't use offensive skills in those slots.
Well TES has been known for Sheild spells, Stone Flesh, Iron Flesh, Ebony Flesh, etc...they have been a staple and allowed Sorcs to survive since they wear very little armor.
As i said though, im strongly considering switching to Med armor...Light Armor just don't have enough benefits now with the nerfs to warrant using it over Med Armor when it will be trival to make up the differences elsewhere while gaining a lot more survivability.
Were you by chance also shield stacking? Sounds like you effectively canceled each other out. Trying playing another class/build against that setup, especially a stam build.
I personally think it is great that medium and heavy armor are getting some love after all this time. The fact that players are considering anything other than light armor is a great step foreword. It is possible that light armor might be underperforming, but I think that might take some more testing and time to establish. It is very hard to get a grasp on balance now when PTS players have so few CP's.
I think that rather than light armor underperforming we are seeing medium and heavy perform better for the first time and people aren't used to it.
xxslam48xxb14_ESO wrote: »Seriously complaining about stamina builds? You know how long we have waited to be relevant? Get real......... Its Not OP its just that we can challenge you now and you have to adapt to that fact! No more lurking in the shadows waiting for an easy 1 shot kill or someone low health, were coming for you now and you better learn to stop us!
Aoe_Barbecue wrote: »I'd rather medium/stamina builds have been brought up to par with magicka builds, as opposed to medium/stamina circumstantial and direct buffs paired off with circumstantial and direct light armor/magicka nerfs. It just tilts the scale in the other direction, and players who want to play optimally will do whatever is necessary. I have a pretty gangster medium armor/two-hander build in mind for team play assuming 1.6 goes live as it is. (Let's hope that it doesn't lol.) I would prefer that the choice between medium/stamina and light/magicka not also be a choice between overall effectiveness.
The medium armor people that are now having their day in the sun are part of the perpetual "buff me, nerf them" mentality. Perhaps their desire to be MMO hipsters will push them towards magicka builds, should the light/magicka meta be broken? Lol
xxslam48xxb14_ESO wrote: »Seriously complaining about stamina builds? You know how long we have waited to be relevant? Get real......... Its Not OP its just that we can challenge you now and you have to adapt to that fact! No more lurking in the shadows waiting for an easy 1 shot kill or someone low health, were coming for you now and you better learn to stop us!
You have been relevent for quite awhile. Magic based Sorcs(such as myself) have the lowest damage and lowest DPS in the entire game.
Lurk in the Shadows? I have no attacks that get a crit bonus from stealth, unlike say...Lethal Arrow. I only stealth in known ambush locations where i know gankers are obviously going to hide so i get the jump on them in most cases.
I have no abilities to 1 shot kill anyone, or to even come close....Stamina NB have been a very close second in DPS for awhile now, a guildie of mine, can pull well over 1300-1400 DPS with a pure Stamina Nightblade, im lucky to maintain 925-935 under perfect conditions with a Magic Sorc...more like 825-850 is par for the course with lots of moving around. You don't see a discrepancy there?
Stamina builds have been relevant for quite sometime. You have the best burst damage in the game by far, and the best sustain DPS outside of specific DOT DK builds whom your neck and neck with.
Magic Sorcs already had low DPS, and now it will be about the same as it is now...the increased damage and buff to skills like Shards, etc will be offset with the nerfs to Light armor passives Prodigy, Concentration, and Further Nerf to Sharpened traint and Spell Penetration, not to mention the nerf to Magic Spell Cost Reductions as Ezareth mentioned.
So Stamina builds not only have more damage, but Stamina based builds also get cheaper abilities as their cost reductions and damage are not actually nerfed.
xsorusb14_ESO wrote: »xxslam48xxb14_ESO wrote: »Seriously complaining about stamina builds? You know how long we have waited to be relevant? Get real......... Its Not OP its just that we can challenge you now and you have to adapt to that fact! No more lurking in the shadows waiting for an easy 1 shot kill or someone low health, were coming for you now and you better learn to stop us!
You have been relevent for quite awhile. Magic based Sorcs(such as myself) have the lowest damage and lowest DPS in the entire game.
Lurk in the Shadows? I have no attacks that get a crit bonus from stealth, unlike say...Lethal Arrow. I only stealth in known ambush locations where i know gankers are obviously going to hide so i get the jump on them in most cases.
I have no abilities to 1 shot kill anyone, or to even come close....Stamina NB have been a very close second in DPS for awhile now, a guildie of mine, can pull well over 1300-1400 DPS with a pure Stamina Nightblade, im lucky to maintain 925-935 under perfect conditions with a Magic Sorc...more like 825-850 is par for the course with lots of moving around. You don't see a discrepancy there?
Stamina builds have been relevant for quite sometime. You have the best burst damage in the game by far, and the best sustain DPS outside of specific DOT DK builds whom your neck and neck with.
Magic Sorcs already had low DPS, and now it will be about the same as it is now...the increased damage and buff to skills like Shards, etc will be offset with the nerfs to Light armor passives Prodigy, Concentration, and Further Nerf to Sharpened traint and Spell Penetration, not to mention the nerf to Magic Spell Cost Reductions as Ezareth mentioned.
So Stamina builds not only have more damage, but Stamina based builds also get cheaper abilities as their cost reductions and damage are not actually nerfed.
Are you missing your hands or something in real life? Because that's the only possible reason you could have low dps on PTS as a sorc.
They're the best class currently, by far....