Bugs or exploits are discovered through testing and reporting, which is what was done. You may not like the most recent party involved, but is it worth talking about so much?
From what I've seen discussed before, there have been (and probably will be) people abusing or messing with other abilities plenty and the abilities involved generally end up needing some adjustment.
I don't consider the recent events really worth so much angst, honestly. It's over, changed, done with, etc. The game will be quite different soon enough and we may see many more significant changes after that in the future.
Ferocious Leap (morph): This ability now applies a damage shield to the caster equal to your maximum health, and also removed the spell resist buff. We also fixed an issue where using this ability was unintentionally allowing you to jump up keep walls.
DisgracefulMind wrote: »You can still leap across distances, so, for example, if someone is directly across from you on a tower, you can leap over to them. I did it at Chalman several times today on PTS.
Tintinabula wrote: »lol at turning the abuse of that exploit into "testing and reporting" but whatever makes you feel best about the use of it in the past.
DisgracefulMind wrote: »You can still leap across distances, so, for example, if someone is directly across from you on a tower, you can leap over to them. I did it at Chalman several times today on PTS.
DisgracefulMind wrote: »You can still leap across distances, so, for example, if someone is directly across from you on a tower, you can leap over to them. I did it at Chalman several times today on PTS.
Try chains. I have yet to test it, but according to the patch notes, if you cant pull them to you, you get pulled TO them.
Tintinabula wrote: »lol at turning the abuse of that exploit into "testing and reporting" but whatever makes you feel best about the use of it in the past.
Maybe you should apply that passion on the PVP battlefield.
Lord_Draevan wrote: »AD just did it again on Thornblade, Dragon-Leaped over closed Gates and took the Scroll of Ghartok. That, or they found some new way of getting through closed Gates. Arrius has been ours for the past 48 hours, so they weren't waiting inside after they closed. Luckily we stopped them and returned the Scroll. They give the rest of AD a bad name.
Nice try though! I'm sure they'll keep exploiting it till it's patched
Can you re write or simplify this? I honestly can't understand it. Terribly muddled English.kendellking_chaosb14_ESO wrote: »All the DK QQ about you leap here is the simple point at one time DKs, WWs and NBs could all jump right up walk (when you think about it the wall is a defensive structure that was not really stopping done players) and ZOS "fixed" it so no one could on command go up wall they may have taken their time with finally stopping DKs from doing it but gladly it's done.
As for the same dry comebacks
1)yes the DK mostly does not the point
2) yes they are cut off from heals because in this game only Templers can heal so no chance of one of them getting up here not like DKs can be healers that just crazy talk
3) if you can't kill one DK you have bigger problems then that one guy yea the class that you can't kill with range and with all the Melee powers in the world DK have never once been seen tanking one then two people none never happens
4) one DK tanking a whole wall may not have a hard hitting build but are you going to stay on counter siege with an enemy running behind you no, no you don't
5) and if the "variety" of having an enemy coming up the wall spices things up then give the power to go up walls back to werewolves and Nightblades and remember have much fun you all had when I used ambush you from stealth then used Soul Harvest then Impale cause everyone loved that... Oh no wait
Lord_Draevan wrote: »They took away my leap
Why you do dis.
Certain people were using it to Dragon Leap over closed Gates to steal Scrolls, so ZOS changed it.
I'd give you the name of the Guild in question (who were openly bragging about it on a thread I made before it was deleted, FYI), but it's naming and shaming.
Aye, the nerf didn't do anything. We just can't use Fercious Leap to jump vertically anymore, Take Flight will still be used to leap over gates, onto keep walls, and into certain -inner- keep walls. Which is fine, there was never anything wrong with this... If a single DK leaped up into your keep and killed you all, the blame is on you.Lord_Draevan wrote: »They took away my leap
Why you do dis.
Certain people were using it to Dragon Leap over closed Gates to steal Scrolls, so ZOS changed it.
I'd give you the name of the Guild in question (who were openly bragging about it on a thread I made before it was deleted, FYI), but it's naming and shaming.
This has changed nothing. We use Take Flight.
Lord_Draevan wrote: »They took away my leap
Why you do dis.
Certain people were using it to Dragon Leap over closed Gates to steal Scrolls, so ZOS changed it.
I'd give you the name of the Guild in question (who were openly bragging about it on a thread I made before it was deleted, FYI), but it's naming and shaming.
This has changed nothing. We use Take Flight.
Lord_Draevan wrote: »Lord_Draevan wrote: »They took away my leap
Why you do dis.
Certain people were using it to Dragon Leap over closed Gates to steal Scrolls, so ZOS changed it.
I'd give you the name of the Guild in question (who were openly bragging about it on a thread I made before it was deleted, FYI), but it's naming and shaming.
This has changed nothing. We use Take Flight.
Well it's being patched in 1.6, so it's not on Live yet. You can still use Dragon Leap and its morphs to go over Gates.
Lord_Draevan wrote: »Lord_Draevan wrote: »They took away my leap
Why you do dis.
Certain people were using it to Dragon Leap over closed Gates to steal Scrolls, so ZOS changed it.
I'd give you the name of the Guild in question (who were openly bragging about it on a thread I made before it was deleted, FYI), but it's naming and shaming.
This has changed nothing. We use Take Flight.
Well it's being patched in 1.6, so it's not on Live yet. You can still use Dragon Leap and its morphs to go over Gates.
As far as I know, they haven't fixed jumping over gates either. We'll have to test it later.
Lord_Draevan wrote: »Lord_Draevan wrote: »Lord_Draevan wrote: »They took away my leap
Why you do dis.
Certain people were using it to Dragon Leap over closed Gates to steal Scrolls, so ZOS changed it.
I'd give you the name of the Guild in question (who were openly bragging about it on a thread I made before it was deleted, FYI), but it's naming and shaming.
This has changed nothing. We use Take Flight.
Well it's being patched in 1.6, so it's not on Live yet. You can still use Dragon Leap and its morphs to go over Gates.
As far as I know, they haven't fixed jumping over gates either. We'll have to test it later.
"We also fixed an issue where using this ability was unintentionally allowing you to jump up keep walls"
I assume it does that by removing the ability for vertical or high-diagonal jumping. Keep or Gate walls.