DeathDealer19 wrote: »400k XP for 1 CP is too much....
Has anyone found out how Enlightenment affects this? Enlightenment seemed to make more sense before the PTS was updated, when it was all theoretical, and now, in practice, is harder to understand.DeathDealer19 wrote: »400k XP for 1 CP is too much....
What's the issue here? That's practically the same as it was already, except Power Surge now buffs Spell Damage instead of duration.Elfdominion4 wrote: »WTF???????
TheKıngIsBack wrote: »Templar
Puncturing Strikes / Biting Jabs
The damage buff and cost reduction is very good. But i think this skill is become only viable in stamina builds. Stamina + Weapon power scaling ruining my Magicka DPS templar build at least make scaling from highest attribute( make stamina scaling optional for stamina builds) . I dont want either %60 dmg buff and/or %25 cost reduction. I just wanted to scale it from magicka + spell power.
Elfdominion4 wrote: »WTF???????
TheKıngIsBack wrote: »Templar
Puncturing Strikes / Biting Jabs
The damage buff and cost reduction is very good. But i think this skill is become only viable in stamina builds. Stamina + Weapon power scaling ruining my Magicka DPS templar build at least make scaling from highest attribute( make stamina scaling optional for stamina builds) . I dont want either %60 dmg buff and/or %25 cost reduction. I just wanted to scale it from magicka + spell power.
ZOS, why would a spell that costs magicka AND uses a magicka spear be based off Stamina?????? I could see if it used the actual weapon equipped then it would take Stamina but not from a magicka spear.....
What's the issue here? That's practically the same as it was already, except Power Surge now buffs Spell Damage instead of duration.Elfdominion4 wrote: »WTF???????
ZOS_GinaBruno wrote: »TESTING SUGGESTIONS
- Play through a Trial, Dragonstar Arena, or hop in Cyrodiil and try out the new abilities and game balance. Be sure to also pay attention to the new combat animations while you play.
- Participate in our scheduled in-game events on the PTS, like running a Trial or battling in Cyrodiil!
TheKıngIsBack wrote: »Templar
Puncturing Strikes / Biting Jabs
The damage buff and cost reduction is very good. But i think this skill is become only viable in stamina builds. Stamina + Weapon power scaling ruining my Magicka DPS templar build at least make scaling from highest attribute( make stamina scaling optional for stamina builds) . I dont want either %60 dmg buff and/or %25 cost reduction. I just wanted to scale it from magicka + spell power.
ZOS, why would a spell that costs magicka AND uses a magicka spear be based off Stamina?????? I could see if it used the actual weapon equipped then it would take Stamina but not from a magicka spear.....
ZOS_GinaBruno wrote: »[*] How fast are you gaining champion points per hour and/or per day? Does this cadence feel good?
Well, Haste was one of the most important Skills in any PvE build so far, so I dont see how changing it was “listening to the player base”. In fact, by saying it was never useful or powerful due to LA weaving, they revealed that they’re not listening, reading or understanding their game
(...) I like the general philosophy of reworking skills that are bad or rarely used but Haste was great the way it was.
Grim Focus is a complete mistake. Jeckll's post on Haste sums it up in a brilliant way - link:Well, Haste was one of the most important Skills in any PvE build so far, so I dont see how changing it was “listening to the player base”. In fact, by saying it was never useful or powerful due to LA weaving, they revealed that they’re not listening, reading or understanding their game
(...) I like the general philosophy of reworking skills that are bad or rarely used but Haste was great the way it was.
Justice System:
I deposited all my gold into my bank so the guards wouldn’t be able to withdraw gold when they killed me. All bankers now refuse to do business with me. I have been waiting for my Bounty to decay for more than an hour but Im still at Fugitive level. With no bank access to withdraw gold and Fugitive level not decaying, I can not clear my bounty.
Bounty: 55k
DeathDealer19 wrote: »did I mention 400k XP is INSANELY high for 1 CP? has anyone else tried to get one yet? its hopeless. 1 hour of gameplay estimate was SO FAR OFF
dylanjaygrobbelaarb16_ESO wrote: »then take the morph that does that... only one morph is stamina based the other magica. whats the problemTheKıngIsBack wrote: »Templar
Puncturing Strikes / Biting Jabs
The damage buff and cost reduction is very good. But i think this skill is become only viable in stamina builds. Stamina + Weapon power scaling ruining my Magicka DPS templar build at least make scaling from highest attribute( make stamina scaling optional for stamina builds) . I dont want either %60 dmg buff and/or %25 cost reduction. I just wanted to scale it from magicka + spell power.
ebethke_ESO wrote: »ZOS_GinaBruno wrote: »[*] How fast are you gaining champion points per hour and/or per day? Does this cadence feel good?
I sat down and quested for 4+ hours and not even half way to ONE CP. its terrible. and what happens when we run out of quests? im 90% done with cadwells gold. after that what do I do? spellscar grind would take 10+ hours...
this severely needs to be lowered to say 40k xp. that feels more like "an hour of normal gameplay" if its not lowered, you guys need to give us a way to quest or a grind that actually works. I hate grinding but what options do we have? VR dungeons would take days to get 1 single CP
ZOS, i have to ASK! Are you joking to NERF to die the SORC class?
Why no healing with spell damage on SURGE? Selfheal only with STAMINA weapon? Spell buff only, when no self-heal? Why? Do you want to delete sorc from the game at all? This change is unacceptable) Sorc was the worse class already, why do you nerfing it more and more and more?
Until now we had at least self-healing, we were able to solo content, but after this change it will be not possible properly...
Sorc needs to use STAFF for making DPS, STAFF is based on SPELL damage! With this change, SORC HAS NO SELF-HEAL ABILITY!
And do not mention the cooldown of healing and also crit % nerf... With all of these nerfs, SORC will be weaker than BEFORE!
I can imagine the sorc surge like this, but no other way and I think, everybody can say the same:
Surge = "heal on crit" (without cooldown!) OR "weapon buff AND spell buff"
Power surge = heal on crit + weapon buff (without cooldown!) - costs stamina
Spell surge = heal on crit + spell buff (without cooldown!) - costs magicka
@ZOS_GinaBruno
@ZOS_JessicaFolsom