(Pronounced Ma Hail)
2 quick clarifications
1. True or False, waiting to put all 4 pinions down on a dolmen until the end of the first phase increases your chance of getting a rare boss in the second phase?
2. When a skill doesn't state a range, is there an "assumed range" (some say 5 meters). i.e. Templar's Dark Flare says "afflicts target and nearby enemies with Major Defile" ... how nearby?
Love the game, thanks for doing ESO Live!
Reverend M'Hael
steff127b16_ESO wrote: »My question would be if we ever get Style-Motifs that let us craft the new Faction-Armor sets introduced with IC? I think lots of people like them a lot, they just look really awesome and it would be a shame for them to vanish into insignificance after a few DLC's (if you get my meaning)
Please please please
Yeah heard about that, looking forward to it :P and the IC armors just rock.. Especially the EP one, and imho also the AD one not a fan of the DC armor though, its's just to 'ordinary' for my taste ^^ I guess they could make a *** of money from making IC style craftable :P wouldn't even mind paying 5k crowns for each style seperatelyDuring the recent Reddit AUA, they confirmed we would be getting the Trinimac/Malacath style gear as motifs. I would love to be able to craft gear in the IC EP PvP gear. I love that style!
HeroOfNone wrote: »Can we get an ESO live after dark special sometime to ask the more mature questions like:
Did queen Ayren buy Razum-dar as a crown store mount?
Before the 3 banner war were oil catapults used to help with the imperial Greco-Roman wrestling matches?
If this were the Rocky Horror picture show, would the casting be like (minor spoilers):Mannimarco - Dr. Frank N. Furter
Molag Bal - both Riff Raff & Magenta
Aelif - Columbia
Abnur Tharn - The Criminologist
Lyris Titanborn - Janet Weiss
Sai Sahan - Brad Majors
The Prophet - Dr. Everett V. Scott
Darien Gautier - Eddie
The Vestige - Rocky Horror
Given Bosmer close relation to beasts when shape shifting, do they have kids 1 at a time or in litters?
If a bosmer kills someone that recently ate a salad, do they avoid the vegetables like a 5 year old sitting at a dinner table?
Can spider Daedra get drunk on caffeine?
If there is a female orc war chief, can she have multiple wives and/or multiple husbands?
Do mead brewers also hold the title of marriage counselors in Nordic society?
Since there isn't an easter, would painting eggs and hiding them around the house be a way to let an argonian lover that they want to start a family?
steff127b16_ESO wrote: »My question would be if we ever get Style-Motifs that let us craft the new Faction-Armor sets introduced with IC? I think lots of people like them a lot, they just look really awesome and it would be a shame for them to vanish into insignificance after a few DLC's (if you get my meaning)
Please please please
During the recent Reddit AUA, they confirmed we would be getting the Trinimac/Malacath style gear as motifs. I would love to be able to craft gear in the IC EP PvP gear. I love that style!
UltimaJoe777 wrote: »I didnt say healers where lacking in dps, i actually said the healers can pvp and pve well however no healer can complete vet arena and the point was a tank carnt compete in pvp or arena hence a re look at the roles not the classes. As for play like u want too ,u are right u can but to be competitive then you carnt play the way u wsnt, which is sad
The metagame is very harsh when it comes to peer pressure. You have 2 choices: either be one of them or don't. I choose not to, that way I can play the way I want without worrying about being "competitive" or not and frankly I still do just fine even by their standards!
elven.were_wolf wrote: »*Why are this thing not account-wise?
-Alliance Ranks:My nightblade keeps dying and I need vigor but I can't get it because the game crashes when I enter cyrodiil.(ps4)
-Research: Instead of putting stuff in the bank and switching characters to get specific traits on armor, wouldn't it be easier to just make all characters have the same research available between all characters.
-Titles: As it takes forever to get the master angler title
-Mount upgrades: Isn't 6 months on each character to fully upgrade a mount too much?
I mean, I know you want people to keep coming back to your game, but some things are a bit too time consuming.
UltimaJoe777 wrote: »I didnt say healers where lacking in dps, i actually said the healers can pvp and pve well however no healer can complete vet arena and the point was a tank carnt compete in pvp or arena hence a re look at the roles not the classes. As for play like u want too ,u are right u can but to be competitive then you carnt play the way u wsnt, which is sad
The metagame is very harsh when it comes to peer pressure. You have 2 choices: either be one of them or don't. I choose not to, that way I can play the way I want without worrying about being "competitive" or not and frankly I still do just fine even by their standards!
How are you doing just fine to competitive standards when you don't even have a VR16 character? You haven't made it to a point to be compared.
UltimaJoe777 wrote: »UltimaJoe777 wrote: »
The metagame is very harsh when it comes to peer pressure. You have 2 choices: either be one of them or don't. I choose not to, that way I can play the way I want without worrying about being "competitive" or not and frankly I still do just fine even by their standards!
How are you doing just fine to competitive standards when you don't even have a VR16 character? You haven't made it to a point to be compared.
You don't need to be VR16 to be compared. That's just crazy talk lol
UltimaJoe777 wrote: »I didnt say healers where lacking in dps, i actually said the healers can pvp and pve well however no healer can complete vet arena and the point was a tank carnt compete in pvp or arena hence a re look at the roles not the classes. As for play like u want too ,u are right u can but to be competitive then you carnt play the way u wsnt, which is sad
The metagame is very harsh when it comes to peer pressure. You have 2 choices: either be one of them or don't. I choose not to, that way I can play the way I want without worrying about being "competitive" or not and frankly I still do just fine even by their standards!
How are you doing just fine to competitive standards when you don't even have a VR16 character? You haven't made it to a point to be compared.
You don't need to be VR16 to be compared. That's just crazy talk lol
UltimaJoe777 wrote: »elven.were_wolf wrote: »*Why are this thing not account-wise?
-Alliance Ranks:My nightblade keeps dying and I need vigor but I can't get it because the game crashes when I enter cyrodiil.(ps4)
-Research: Instead of putting stuff in the bank and switching characters to get specific traits on armor, wouldn't it be easier to just make all characters have the same research available between all characters.
-Titles: As it takes forever to get the master angler title
-Mount upgrades: Isn't 6 months on each character to fully upgrade a mount too much?
I mean, I know you want people to keep coming back to your game, but some things are a bit too time consuming.
Alliance Ranks: Sounds like an issue with your PS4 because I don't have that issue nor does my friend or so many others. Now if you're referring to random crashes after entering that's another story but it isn't THAT frequent lol
Research: I don't have any beef with it. Makes me feel like I earned the ability to craft 9-trait sets.
Titles: This has actually been brought up before, but honestly it should be more of a badge of honor than having dyes account-wide.
Mount Upgrades: 6 months... 2000 gold a day... Option to just use Crowns instead... I see no issue there lol
Thing about a game being time consuming though is you are playing games to consume time. I'll never understand why people are always going on about this factor...
I understand what you mean about time. People also sometimes annoy me about this factor. But the problem is when you have school and exams round every corner than it matters.
About my ps4 : when I enter cyrodiil it's fine. But as soon as I enter a seige war and there are numerous players on screen then the game just freezes everyone in place. And only I can move, then it sayes: error connection to the server failed. But out of cyrodiil when there are a lot of players nothing happens.
UltimaJoe777 wrote: »UltimaJoe777 wrote: »UltimaJoe777 wrote: »
The metagame is very harsh when it comes to peer pressure. You have 2 choices: either be one of them or don't. I choose not to, that way I can play the way I want without worrying about being "competitive" or not and frankly I still do just fine even by their standards!
How are you doing just fine to competitive standards when you don't even have a VR16 character? You haven't made it to a point to be compared.
You don't need to be VR16 to be compared. That's just crazy talk lol
Competitive is endgame, and endgame is currently VR16. Not with Battle Spirit or group finder buffs. Native VR16 in full VR16 gear. You can attempt to dance around that all you want, but it will not change that fact.
If you think you're capable of putting up numbers comparable to a fully geared, competitive VR16 at VR11 (or whatever level you are) you're fooling yourself.
The foolish thing here is you are comparing numbers to skill. Huge difference.
Also too tired to bother fixing the broken quotes I got from quoting you lol
UltimaJoe777 wrote: »UltimaJoe777 wrote: »UltimaJoe777 wrote: »
The metagame is very harsh when it comes to peer pressure. You have 2 choices: either be one of them or don't. I choose not to, that way I can play the way I want without worrying about being "competitive" or not and frankly I still do just fine even by their standards!
How are you doing just fine to competitive standards when you don't even have a VR16 character? You haven't made it to a point to be compared.
You don't need to be VR16 to be compared. That's just crazy talk lol
Competitive is endgame, and endgame is currently VR16. Not with Battle Spirit or group finder buffs. Native VR16 in full VR16 gear. You can attempt to dance around that all you want, but it will not change that fact.
If you think you're capable of putting up numbers comparable to a fully geared, competitive VR16 at VR11 (or whatever level you are) you're fooling yourself.
The foolish thing here is you are comparing numbers to skill. Huge difference.
Also too tired to bother fixing the broken quotes I got from quoting you lol
Competitive goes hand in hand with skilled and well versed at what the person is doing. If you think you're comparable to a fully geared, competitive VR16 player, you're plain delusional. Skill will only account for so much. There is a statistical ceiling that you cannot breakthrough. The more stats a player has, the higher their ceiling ultimately is, and there's a massive statisical difference between a VR16 and a VR11.
elven.were_wolf wrote: »Will there be mounted combat?
UltimaJoe777 wrote: »UltimaJoe777 wrote: »UltimaJoe777 wrote: »UltimaJoe777 wrote: »
The metagame is very harsh when it comes to peer pressure. You have 2 choices: either be one of them or don't. I choose not to, that way I can play the way I want without worrying about being "competitive" or not and frankly I still do just fine even by their standards!
How are you doing just fine to competitive standards when you don't even have a VR16 character? You haven't made it to a point to be compared.
You don't need to be VR16 to be compared. That's just crazy talk lol
Competitive is endgame, and endgame is currently VR16. Not with Battle Spirit or group finder buffs. Native VR16 in full VR16 gear. You can attempt to dance around that all you want, but it will not change that fact.
If you think you're capable of putting up numbers comparable to a fully geared, competitive VR16 at VR11 (or whatever level you are) you're fooling yourself.
The foolish thing here is you are comparing numbers to skill. Huge difference.
Also too tired to bother fixing the broken quotes I got from quoting you lol
Competitive goes hand in hand with skilled and well versed at what the person is doing. If you think you're comparable to a fully geared, competitive VR16 player, you're plain delusional. Skill will only account for so much. There is a statistical ceiling that you cannot breakthrough. The more stats a player has, the higher their ceiling ultimately is, and there's a massive statisical difference between a VR16 and a VR11.
1. VR12, not VR11.
2. Never said I compare statistically to anything, nor do I care to to be honest. All I said was at my level with an incomplete build that uses temporary elements that will not be in the final set I do great and I don't even go by the meta. You read far too much into stats and levels man and you get uppity about the tiniest things. There's more to playing a game than just numbers and endgame you know...
3. If you must be reminded the parts where it truly matters either scales to you or you scale to them so potato patato lol
UltimaJoe777 wrote: »UltimaJoe777 wrote: »UltimaJoe777 wrote: »UltimaJoe777 wrote: »
The metagame is very harsh when it comes to peer pressure. You have 2 choices: either be one of them or don't. I choose not to, that way I can play the way I want without worrying about being "competitive" or not and frankly I still do just fine even by their standards!
How are you doing just fine to competitive standards when you don't even have a VR16 character? You haven't made it to a point to be compared.
You don't need to be VR16 to be compared. That's just crazy talk lol
Competitive is endgame, and endgame is currently VR16. Not with Battle Spirit or group finder buffs. Native VR16 in full VR16 gear. You can attempt to dance around that all you want, but it will not change that fact.
If you think you're capable of putting up numbers comparable to a fully geared, competitive VR16 at VR11 (or whatever level you are) you're fooling yourself.
The foolish thing here is you are comparing numbers to skill. Huge difference.
Also too tired to bother fixing the broken quotes I got from quoting you lol
Competitive goes hand in hand with skilled and well versed at what the person is doing. If you think you're comparable to a fully geared, competitive VR16 player, you're plain delusional. Skill will only account for so much. There is a statistical ceiling that you cannot breakthrough. The more stats a player has, the higher their ceiling ultimately is, and there's a massive statisical difference between a VR16 and a VR11.
1. VR12, not VR11.
2. Never said I compare statistically to anything, nor do I care to to be honest. All I said was at my level with an incomplete build that uses temporary elements that will not be in the final set I do great and I don't even go by the meta. You read far too much into stats and levels man and you get uppity about the tiniest things. There's more to playing a game than just numbers and endgame you know...
3. If you must be reminded the parts where it truly matters either scales to you or you scale to them so potato patato lol
This started with you stating you don't meta-game nor worry about being competitive, yet you still do fine by competitive standards. The competitive standard is to be VR16. To look at the stats. To optimize your approach, gear, build, and rotation. You don't know endgame, you're even not there, further you've admitted you're not even concerned with it. You wanted to self aggrandize and you didn't even actually address the issue shugg was raising.
Your intial post was replying to an issue related to endgame content and the disparity of role performance, but all you did was talk about yourself.
UltimaJoe777 wrote: »UltimaJoe777 wrote: »UltimaJoe777 wrote: »UltimaJoe777 wrote: »UltimaJoe777 wrote: »
The metagame is very harsh when it comes to peer pressure. You have 2 choices: either be one of them or don't. I choose not to, that way I can play the way I want without worrying about being "competitive" or not and frankly I still do just fine even by their standards!
How are you doing just fine to competitive standards when you don't even have a VR16 character? You haven't made it to a point to be compared.
You don't need to be VR16 to be compared. That's just crazy talk lol
Competitive is endgame, and endgame is currently VR16. Not with Battle Spirit or group finder buffs. Native VR16 in full VR16 gear. You can attempt to dance around that all you want, but it will not change that fact.
If you think you're capable of putting up numbers comparable to a fully geared, competitive VR16 at VR11 (or whatever level you are) you're fooling yourself.
The foolish thing here is you are comparing numbers to skill. Huge difference.
Also too tired to bother fixing the broken quotes I got from quoting you lol
Competitive goes hand in hand with skilled and well versed at what the person is doing. If you think you're comparable to a fully geared, competitive VR16 player, you're plain delusional. Skill will only account for so much. There is a statistical ceiling that you cannot breakthrough. The more stats a player has, the higher their ceiling ultimately is, and there's a massive statisical difference between a VR16 and a VR11.
1. VR12, not VR11.
2. Never said I compare statistically to anything, nor do I care to to be honest. All I said was at my level with an incomplete build that uses temporary elements that will not be in the final set I do great and I don't even go by the meta. You read far too much into stats and levels man and you get uppity about the tiniest things. There's more to playing a game than just numbers and endgame you know...
3. If you must be reminded the parts where it truly matters either scales to you or you scale to them so potato patato lol
This started with you stating you don't meta-game nor worry about being competitive, yet you still do fine by competitive standards. The competitive standard is to be VR16. To look at the stats. To optimize your approach, gear, build, and rotation. You don't know endgame, you're even not there, further you've admitted you're not even concerned with it. You wanted to self aggrandize and you didn't even actually address the issue shugg was raising.
Your intial post was replying to an issue related to endgame content and the disparity of role performance, but all you did was talk about yourself.
All I can do is pity you (and hang my head whilst shaking it no-ly with a sigh lol), but beliefs are beliefs and I wish you the best of luck with yours. You're going to need it... Have a nice day!
UltimaJoe777 wrote: »UltimaJoe777 wrote: »UltimaJoe777 wrote: »UltimaJoe777 wrote: »UltimaJoe777 wrote: »
The metagame is very harsh when it comes to peer pressure. You have 2 choices: either be one of them or don't. I choose not to, that way I can play the way I want without worrying about being "competitive" or not and frankly I still do just fine even by their standards!
How are you doing just fine to competitive standards when you don't even have a VR16 character? You haven't made it to a point to be compared.
You don't need to be VR16 to be compared. That's just crazy talk lol
Competitive is endgame, and endgame is currently VR16. Not with Battle Spirit or group finder buffs. Native VR16 in full VR16 gear. You can attempt to dance around that all you want, but it will not change that fact.
If you think you're capable of putting up numbers comparable to a fully geared, competitive VR16 at VR11 (or whatever level you are) you're fooling yourself.
The foolish thing here is you are comparing numbers to skill. Huge difference.
Also too tired to bother fixing the broken quotes I got from quoting you lol
Competitive goes hand in hand with skilled and well versed at what the person is doing. If you think you're comparable to a fully geared, competitive VR16 player, you're plain delusional. Skill will only account for so much. There is a statistical ceiling that you cannot breakthrough. The more stats a player has, the higher their ceiling ultimately is, and there's a massive statisical difference between a VR16 and a VR11.
1. VR12, not VR11.
2. Never said I compare statistically to anything, nor do I care to to be honest. All I said was at my level with an incomplete build that uses temporary elements that will not be in the final set I do great and I don't even go by the meta. You read far too much into stats and levels man and you get uppity about the tiniest things. There's more to playing a game than just numbers and endgame you know...
3. If you must be reminded the parts where it truly matters either scales to you or you scale to them so potato patato lol
This started with you stating you don't meta-game nor worry about being competitive, yet you still do fine by competitive standards. The competitive standard is to be VR16. To look at the stats. To optimize your approach, gear, build, and rotation. You don't know endgame, you're even not there, further you've admitted you're not even concerned with it. You wanted to self aggrandize and you didn't even actually address the issue shugg was raising.
Your intial post was replying to an issue related to endgame content and the disparity of role performance, but all you did was talk about yourself.
All I can do is pity you (and hang my head whilst shaking it no-ly with a sigh lol), but beliefs are beliefs and I wish you the best of luck with yours. You're going to need it... Have a nice day!
It's gonna be, what it's gonna be...
Though seems to me like the person who simulates a concern about addressing the issues of others. While letting themselves be drug off tangentially without a hint of course correction. Thus allowing the issue they were addressing to be eclipsed. Is the more worthy pity recipient.
UltimaJoe777 wrote: »UltimaJoe777 wrote: »UltimaJoe777 wrote: »UltimaJoe777 wrote: »UltimaJoe777 wrote: »UltimaJoe777 wrote: »
The metagame is very harsh when it comes to peer pressure. You have 2 choices: either be one of them or don't. I choose not to, that way I can play the way I want without worrying about being "competitive" or not and frankly I still do just fine even by their standards!
How are you doing just fine to competitive standards when you don't even have a VR16 character? You haven't made it to a point to be compared.
You don't need to be VR16 to be compared. That's just crazy talk lol
Competitive is endgame, and endgame is currently VR16. Not with Battle Spirit or group finder buffs. Native VR16 in full VR16 gear. You can attempt to dance around that all you want, but it will not change that fact.
If you think you're capable of putting up numbers comparable to a fully geared, competitive VR16 at VR11 (or whatever level you are) you're fooling yourself.
The foolish thing here is you are comparing numbers to skill. Huge difference.
Also too tired to bother fixing the broken quotes I got from quoting you lol
Competitive goes hand in hand with skilled and well versed at what the person is doing. If you think you're comparable to a fully geared, competitive VR16 player, you're plain delusional. Skill will only account for so much. There is a statistical ceiling that you cannot breakthrough. The more stats a player has, the higher their ceiling ultimately is, and there's a massive statisical difference between a VR16 and a VR11.
1. VR12, not VR11.
2. Never said I compare statistically to anything, nor do I care to to be honest. All I said was at my level with an incomplete build that uses temporary elements that will not be in the final set I do great and I don't even go by the meta. You read far too much into stats and levels man and you get uppity about the tiniest things. There's more to playing a game than just numbers and endgame you know...
3. If you must be reminded the parts where it truly matters either scales to you or you scale to them so potato patato lol
This started with you stating you don't meta-game nor worry about being competitive, yet you still do fine by competitive standards. The competitive standard is to be VR16. To look at the stats. To optimize your approach, gear, build, and rotation. You don't know endgame, you're even not there, further you've admitted you're not even concerned with it. You wanted to self aggrandize and you didn't even actually address the issue shugg was raising.
Your intial post was replying to an issue related to endgame content and the disparity of role performance, but all you did was talk about yourself.
All I can do is pity you (and hang my head whilst shaking it no-ly with a sigh lol), but beliefs are beliefs and I wish you the best of luck with yours. You're going to need it... Have a nice day!
It's gonna be, what it's gonna be...
Though seems to me like the person who simulates a concern about addressing the issues of others. While letting themselves be drug off tangentially without a hint of course correction. Thus allowing the issue they were addressing to be eclipsed. Is the more worthy pity recipient.
I never stray from my point or points. You only choose to see it that way or seek ways however true or false to try to prove me wrong. Now that is pitiable.
So are you done now? Because frankly this discussion has gone too long in a thread it is not truly relevant to.
UltimaJoe777 wrote: »UltimaJoe777 wrote: »UltimaJoe777 wrote: »UltimaJoe777 wrote: »UltimaJoe777 wrote: »UltimaJoe777 wrote: »
The metagame is very harsh when it comes to peer pressure. You have 2 choices: either be one of them or don't. I choose not to, that way I can play the way I want without worrying about being "competitive" or not and frankly I still do just fine even by their standards!
How are you doing just fine to competitive standards when you don't even have a VR16 character? You haven't made it to a point to be compared.
You don't need to be VR16 to be compared. That's just crazy talk lol
Competitive is endgame, and endgame is currently VR16. Not with Battle Spirit or group finder buffs. Native VR16 in full VR16 gear. You can attempt to dance around that all you want, but it will not change that fact.
If you think you're capable of putting up numbers comparable to a fully geared, competitive VR16 at VR11 (or whatever level you are) you're fooling yourself.
The foolish thing here is you are comparing numbers to skill. Huge difference.
Also too tired to bother fixing the broken quotes I got from quoting you lol
Competitive goes hand in hand with skilled and well versed at what the person is doing. If you think you're comparable to a fully geared, competitive VR16 player, you're plain delusional. Skill will only account for so much. There is a statistical ceiling that you cannot breakthrough. The more stats a player has, the higher their ceiling ultimately is, and there's a massive statisical difference between a VR16 and a VR11.
1. VR12, not VR11.
2. Never said I compare statistically to anything, nor do I care to to be honest. All I said was at my level with an incomplete build that uses temporary elements that will not be in the final set I do great and I don't even go by the meta. You read far too much into stats and levels man and you get uppity about the tiniest things. There's more to playing a game than just numbers and endgame you know...
3. If you must be reminded the parts where it truly matters either scales to you or you scale to them so potato patato lol
This started with you stating you don't meta-game nor worry about being competitive, yet you still do fine by competitive standards. The competitive standard is to be VR16. To look at the stats. To optimize your approach, gear, build, and rotation. You don't know endgame, you're even not there, further you've admitted you're not even concerned with it. You wanted to self aggrandize and you didn't even actually address the issue shugg was raising.
Your intial post was replying to an issue related to endgame content and the disparity of role performance, but all you did was talk about yourself.
All I can do is pity you (and hang my head whilst shaking it no-ly with a sigh lol), but beliefs are beliefs and I wish you the best of luck with yours. You're going to need it... Have a nice day!
It's gonna be, what it's gonna be...
Though seems to me like the person who simulates a concern about addressing the issues of others. While letting themselves be drug off tangentially without a hint of course correction. Thus allowing the issue they were addressing to be eclipsed. Is the more worthy pity recipient.
I never stray from my point or points. You only choose to see it that way or seek ways however true or false to try to prove me wrong. Now that is pitiable.
So are you done now? Because frankly this discussion has gone too long in a thread it is not truly relevant to.
I don't know. How long are you going to keep replying? You could have choose to ignore the first comment. You could and still can stop at any point. You keep replying to me, so I keep replying to you. A bit silly to complain about the bit running at length when you're a co-contributor.
elven.were_wolf wrote: »Ok, so I play as a Bosmer nightblade....and I die...A LOT. So I was wondering if I just suck or is it the class itself, as it has no self-heals? There is mark target but it reduces armor by 75% and only when the target dies. So I never stand a chance against bosses, group dungeons or a mob bigger than 5. I also can't get vigor at the moment because the connection to the sever gets lost when ever I enter a seige war in Cyrodiil where there's a large group of players. I always see templars, sorcs and dragonknights do fine. But when I play as my nightblade I always die. And it's kind of embarrassing actually, as I'm always the one who needs to be revived in a group. I was hoping if there would be a self heal ability in the future in the shadow tree maybe? Something to balance the odds. Because templars have
elven.were_wolf wrote: »Ok, so I play as a Bosmer nightblade....and I die...A LOT. So I was wondering if I just suck or is it the class itself, as it has no self-heals? There is mark target but it reduces armor by 75% and only when the target dies. So I never stand a chance against bosses, group dungeons or a mob bigger than 5. I also can't get vigor at the moment because the connection to the sever gets lost when ever I enter a seige war in Cyrodiil where there's a large group of players. I always see templars, sorcs and dragonknights do fine. But when I play as my nightblade I always die. And it's kind of embarrassing actually, as I'm always the one who needs to be revived in a group. I was hoping if there would be a self heal ability in the future in the shadow tree maybe? Something to balance the odds. Because templars have healing ritual, dragonknights have dragon blood and sorcs have dark ritual. Nightblades have nothing
I'm really tired of dying and my main nighblade is too awesome and gone way too far through the game and through fishing for me to re-role.
elven.were_wolf wrote: »well, I'm a bosmer nightblade stamina build VR11, bow and dual wield. I fully leveled up two handed so now I want to level up dual wield to 50. Magicka NB doesn't really fit my playstyle and even if I decided to become magicka nighblade, isn't it too late?