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No 1.5 patch notes on fixing Volatile Familiar?

Erock25
Erock25
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There are two glaring issues with the Sorc skill Volatile Familiar that was introduced to live in the 1.3 or 1.4 update that I do not see notes for with 1.5.

1. The Volatile Familiar explosion will not crit. I've done countless tests stacking spell and weapon crit and no matter what I try, over thousands of individual explosions, there are never any criticals.
2. If you spam the Volatile Familiar skill, you will constantly drain magicka without ever actually summoning the Familiar. I believe this was somewhat intentionally added to combat the strange double explosion that people were reporting, but I hope there is another way you can fix this. In laggy PVP battles, the Vol Familiar becomes an extreme hassle (more so than any other skill) to use because you usually just end up draining your magicka for nothing.

Please fix these issues for 1.5.
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  • Erock25
    Erock25
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    This is something that should not slip through the cracks on 1.5. Volatile Familiar has been in a nerfed or bugged state now for over three months. Please fix at least number 1 above. I assume it should be a quick and easy fix to allow something to start critting.
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  • okraus
    okraus
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    Well, at the Moment a totally broken and useless skill!
    Please fix it...
  • Erock25
    Erock25
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    @ZOS_GinaBruno‌

    10 cookies if you poke whoever needs to be poked to get Volatile Familiar explosion critting fixed into the 1.5 update.
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  • orxan.qayibovb16_ESO



    Thank you very much for bringing the bug to my attention! My name is Steven and I am going to help you today.

    I appreciate all of the time and effort you took to record video of the bug and discussed the bug with other players on the Forums. I certainly want to ensure the bug is taken care of properly by the correct people.

    Since you already submitted the ticket, I am going to forward your report to someone who will be able to investigate the bug regarding the familiar not summoning correctly. The issue with the Familiar critting is a known issue already, there should be a fix in a later patch.

    In the future please type /bug in the chat window in-game. The bug information will certainly go directly to the correct people and you can even provide screenshot if possible.

    We recommend that you keep an eye on our latest patch notes for information on our most recent bug fixes. You can find all the latest patch notes here: http://forums.elderscrollsonline.com/categories/official-news-discussions
  • ZOS_TristanK
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    Erock25 wrote: »
    There are two glaring issues with the Sorc skill Volatile Familiar that was introduced to live in the 1.3 or 1.4 update that I do not see notes for with 1.5.

    1. The Volatile Familiar explosion will not crit. I've done countless tests stacking spell and weapon crit and no matter what I try, over thousands of individual explosions, there are never any criticals.
    Our team is looking into this issue. We can't promise that this will make it into Update 5, but we do want you to know that we're aware.
    Erock25 wrote: »
    2. If you spam the Volatile Familiar skill, you will constantly drain magicka without ever actually summoning the Familiar. I believe this was somewhat intentionally added to combat the strange double explosion that people were reporting, but I hope there is another way you can fix this. In laggy PVP battles, the Vol Familiar becomes an extreme hassle (more so than any other skill) to use because you usually just end up draining your magicka for nothing.

    Please fix these issues for 1.5.
    Do you play with addons, Erock? If so, do you mind disabling them and checking if you're still seeing this issue? Additionally, if you don't mind, please send a bug report to our team using the /bug command in-game providing as much detail as possible. Doing so will help out team dig in a little deeper. Thanks!
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  • Erock25
    Erock25
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    Erock25 wrote: »
    There are two glaring issues with the Sorc skill Volatile Familiar that was introduced to live in the 1.3 or 1.4 update that I do not see notes for with 1.5.

    1. The Volatile Familiar explosion will not crit. I've done countless tests stacking spell and weapon crit and no matter what I try, over thousands of individual explosions, there are never any criticals.
    Our team is looking into this issue. We can't promise that this will make it into Update 5, but we do want you to know that we're aware.

    Good to know, thanks.
    Erock25 wrote: »
    2. If you spam the Volatile Familiar skill, you will constantly drain magicka without ever actually summoning the Familiar. I believe this was somewhat intentionally added to combat the strange double explosion that people were reporting, but I hope there is another way you can fix this. In laggy PVP battles, the Vol Familiar becomes an extreme hassle (more so than any other skill) to use because you usually just end up draining your magicka for nothing.

    Please fix these issues for 1.5.
    Do you play with addons, Erock? If so, do you mind disabling them and checking if you're still seeing this issue? Additionally, if you don't mind, please send a bug report to our team using the /bug command in-game providing as much detail as possible. Doing so will help out team dig in a little deeper. Thanks!

    No addons on PTS. I /bug'd on PTS just now and I've /bug'd on live before.
    Edited by Erock25 on 23 October 2014 05:03
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  • Mojomonkeyman
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    @ZOS_TristanK‌

    There are more issues with Volatile Familiar on live, some exist since ages, some got introduced recently:

    - Volatile Familiar explosion will not gain any ultimate.
    - Volatile Familiar will not benefit from Might of the Guild passive.

    In combination with the bugs Erock pointed out this is killing the skill, most importantly the "drain magicka but no spawn/explosion bug" which also exists on live.

    All of those bugs have been reported by me and at least two friends of mine several times during the past weeks...

    Best regards

    Koma Grey, Chocolate Thunder, Little Mojo, Dagoth Mojo & Mojomancy
  • ZOS_TristanK
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    - Volatile Familiar explosion will not gain any ultimate.
    This mechanic is working as designed. It's a bit complicated, but basically since the summon is dealing the damage and not the summoner, the summoner won't gain ultimate from the explosion.
    - Volatile Familiar will not benefit from Might of the Guild passive.
    This mechanic is also working as designed. That being said, our developers are reading your feedback and are considering future changes to how Might of the Guild works. We encourage you to continue submitting your feedback here and by using the /feedback tool in-game.
    In combination with the bugs Erock pointed out this is killing the skill, most importantly the "drain magicka but no spawn/explosion bug" which also exists on live.

    All of those bugs have been reported by me and at least two friends of mine several times during the past weeks...

    Best regards
    Those who are seeing your magicka drain without the summon appearing, in addition to submitting bug reports in-game do you mind posting a video here if you're able?
    The Elder Scrolls Online: Tamriel Unlimited - ZeniMax Online Studios
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  • Erock25
    Erock25
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    - Volatile Familiar explosion will not gain any ultimate.
    This mechanic is working as designed. It's a bit complicated, but basically since the summon is dealing the damage and not the summoner, the summoner won't gain ultimate from the explosion.

    I would hope that in some way this can be changed. The summon should be an extension of the summoner and you should get ultimate for its damage in my opinion.


    In combination with the bugs Erock pointed out this is killing the skill, most importantly the "drain magicka but no spawn/explosion bug" which also exists on live.

    All of those bugs have been reported by me and at least two friends of mine several times during the past weeks...

    Best regards
    Those who are seeing your magicka drain without the summon appearing, in addition to submitting bug reports in-game do you mind posting a video here if you're able?

    http://forums.elderscrollsonline.com/discussion/132600/p1-4-volatile-familiar-bugs-devs-plz-fix-asap

    This video was not done by me, but at 1:20 it shows the exact issue we are having. It doesn't happen every time, but magicka drains and no familiar is summoned. His other problem he talks about in the video where rebate isn't refunding properly is not an issue I am currently having.

    @ZOS_TristanK‌
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  • demonlkojipub19_ESO
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    I think it won't crit because its designed to do a % of your magicka as damage, and is also why might of the guild won't increase the damage of it.
    Edited by demonlkojipub19_ESO on 28 October 2014 00:48
  • Erock25
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    I think it won't crit because its designed to do a % of your magicka as damage, and is also why might of the guild won't increase the damage of it.

    It used to crit before the change after they finally un-nerfed it from 12% because of the sometimes double explosion.
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  • Gorthax
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    @ZOS_TristanK‌

    here is another bug.... i recorded

    https://www.youtube.com/watch?v=qUQutZ1A6OE&list=UUHIL_Gh9mwUk4iinFbORfFQ

    and another on a different mob.....

    https://www.youtube.com/watch?v=vxYZZbljK9M&list=UUHIL_Gh9mwUk4iinFbORfFQ

    with ANOTHER.....

    https://www.youtube.com/watch?v=5GZl2wX9nk4&list=UUHIL_Gh9mwUk4iinFbORfFQ

    this happens more often than not with my volatile familiar....I have disabled all addons and it still happens. In my videos you can see my volatile crits. 312 is the normal damage and sometimes it hits for 405. (low level sorc).

    I have about 12 of these videos all different mobs. Sometimes it agros them but then their health refills to full after the damage from the explosion. Sometimes the mobs become immortal for a bit to all my skills. Guess this build is scrapped......I can even replicate the no summon drain mana bug......

    So update 2.6 will fix this? (yes I said 2.6)

    Also, when will you guys get rid of the horrible on release activate junk you use for this game and make it on press......Example target a mob and use a skill but HOLD DOWN that skill button and you will notice the skill doesnt work UNTIL you release. If it was ON PRESS the second you pressed the button your skill would work. The way you currently have had it really screws up combat because it makes it so unresponsive. Is this an issue that will be addressed?
  • Erock25
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    @Gorthax‌

    What rank Vol Familiar do you have? Mine definitely definitely does not crit at rank 4. Also, if I had to guess I'd say your issue in those videos has something to do with the mobs not being aggro'd before hand.
    You earned the 500 LOLs badge.
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  • Gorthax
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    it happens with mobs that are red as well. It isnt just yellow highlighted mobs @Erock25‌ . Mine is at 4 but you can clearly see it crits.
  • Erock25
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    Gorthax wrote: »
    it happens with mobs that are red as well. It isnt just yellow highlighted mobs @Erock25‌ . Mine is at 4 but you can clearly see it crits.

    Then my character (or dmg add-on) is bugged because I sat there and did 100's of vol explosions with >60% spell crit and >60% weapon crit.
    You earned the 500 LOLs badge.
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  • Gorthax
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    That is weird then because as you can see in my video it clearly crits
  • Erock25
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    Gorthax wrote: »
    That is weird then because as you can see in my video it clearly crits

    @Gorthax‌

    Very weird also considering I use combat cloud as well. Is that footage from PTS? I couldn't get my add-ons to work there and therefore could not tell criticals on PTS.
    You earned the 500 LOLs badge.
    You received 500 LOLs. It ain't no fluke, you post great stuff and we're lucky to have you here. +50 points
  • Gorthax
    Gorthax
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    No that is from live. I do not bother with PTS as majority of issues NEVER get fixed when it goes live, so whats the point? To point out whats broken so they can fix it 4 patches later? No thanks lol I will just wait.

    With that being said, I posted those videos from live so they can check them out in 1.5.1 pts and get them to work properly
  • Erock25
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    @Gorthax‌

    I will have to test it again tonight then. If it is critting it has to have been hot fixed because I literally sat there for an hour just staring at combat cloud numbers and checking recount crit values after combat ended.

    Strange that in your videos for your combat cloud dmg numbers, the crits aren't followed by an ! like my crits are. You don't have a set bonus that can proc additional dmg like Way of Martial Knowledge, Affliction, Soulshine (don't think casting vol familiar counts for this but who knows), Armor of Truth, or possibly Necropotence (if it is buggy for counting the vol familiar as a pet that quickly when spammed)?
    You earned the 500 LOLs badge.
    You received 500 LOLs. It ain't no fluke, you post great stuff and we're lucky to have you here. +50 points
  • Gorthax
    Gorthax
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    nope I use trash gear mixed with seducer while leveling
  • Varicite
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    Gorthax wrote: »
    No that is from live. I do not bother with PTS as majority of issues NEVER get fixed when it goes live, so whats the point? To point out whats broken so they can fix it 4 patches later? No thanks lol I will just wait.

    No, silly, it's to figure out what's broken so that you can exploit it for the month that it takes for them to fix it! : D
  • Gorthax
    Gorthax
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    Varicite wrote: »
    Gorthax wrote: »
    No that is from live. I do not bother with PTS as majority of issues NEVER get fixed when it goes live, so whats the point? To point out whats broken so they can fix it 4 patches later? No thanks lol I will just wait.

    No, silly, it's to figure out what's broken so that you can exploit it for the month that it takes for them to fix it! : D

    OHHHH!!!! that makes sense ;P
  • Erock25
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    @Gorthax‌

    I finally got around to testing it and there is something very strange going on. Yes, I am now noticing it sometimes doing additional dmg BUT, it doesn't give any heals when it does more dmg from Crit Surge. It also doesn't seem to be dependent on my spell or weapon crit. I stacked spell crit to 85% with pots and it was only doing additional dmg at around a 10% rate. I stacked weapon dmg to 70% with a pot and it was at the same 10% rate. Also, none of the dmg meters or add-ons I use (recount, FTC, combat cloud) register these hits that do additional dmg as a crit.
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  • jackyd
    jackyd
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    @Erock25‌
    Erock25 wrote: »

    I finally got around to testing it and there is something very strange going on. Yes, I am now noticing it sometimes doing additional dmg BUT, it doesn't give any heals when it does more dmg from Crit Surge. It also doesn't seem to be dependent on my spell or weapon crit. I stacked spell crit to 85% with pots and it was only doing additional dmg at around a 10% rate. I stacked weapon dmg to 70% with a pot and it was at the same 10% rate. Also, none of the dmg meters or add-ons I use (recount, FTC, combat cloud) register these hits that do additional dmg as a crit.

    This comes from the fact that the damage source is the familiar and not yourself, it is the same with your spell power and crit stats not affecting your familiar, it is a new entity with it's own stats independent of yours.
  • Erock25
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    jackyd wrote: »
    @Erock25‌
    Erock25 wrote: »

    I finally got around to testing it and there is something very strange going on. Yes, I am now noticing it sometimes doing additional dmg BUT, it doesn't give any heals when it does more dmg from Crit Surge. It also doesn't seem to be dependent on my spell or weapon crit. I stacked spell crit to 85% with pots and it was only doing additional dmg at around a 10% rate. I stacked weapon dmg to 70% with a pot and it was at the same 10% rate. Also, none of the dmg meters or add-ons I use (recount, FTC, combat cloud) register these hits that do additional dmg as a crit.

    This comes from the fact that the damage source is the familiar and not yourself, it is the same with your spell power and crit stats not affecting your familiar, it is a new entity with it's own stats independent of yours.

    This was changed at some point, then. Volatile Familiar explosion used to crit. Its damage is based upon your magicka pool. There is no reason your spell crit shouldn't count as well. The skill is all but useless without criticals and ultimate generation.
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  • Nightreaver
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    Another problem I am seeing on PTS is that the "Regeneration" ability from the Restoration staff is not healing pets.
    If they ever create a Legendary recipe it better contain bacon as one of the ingredients. I'm just sayin'.
  • Wreuntzylla
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    In the last video, why does your max magicka bounce from 1731 to 1558?




  • Gorthax
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    I dont know?
  • Nightreaver
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    In the last video, why does your max magicka bounce from 1731 to 1558?

    Summoning a familiar reduces max Magicka by 10%.
    90% of 1731 = 1558
    If they ever create a Legendary recipe it better contain bacon as one of the ingredients. I'm just sayin'.
  • Hypertionb14_ESO
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    your familiars are actually doing damage when they explode?

    on live my Explodey dude does nothing but move air...
    I play every class in every situation. I love them all.
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