mike.gaziotisb16_ESO wrote: »
Soulac haha i can get 1.5k single target on a good day
Soulac haha i can get 1.5k single target on a good day
Nb power!
My builds are more on sustain instead of max Dps.. You can't deal dmg while dead, right?
But yes 1.5k Single Target is possible, but it's need to be a good day as u said... Or combine batswarm with Veiled / Funnel and Combat Prayer..
timidobserver wrote: »You should add an itemization section in which you compare and contrast the various viable sets for your playstyle guide.
Also, I have a question. Your focus seems to be on 1v1ing. My NB is my alt, but my main that I played from launch is a templar. On my Templar I can do single target mode for killing one person and multitarget mode for killing or at least surviving 1 vs many situations. Beyond fleeing, does a magicka nb have a viable way to 1 vs many?
timidobserver wrote: »Beyond fleeing, does a magicka nb have a viable way to 1 vs many?
Soulac haha i can get 1.5k single target on a good day
Nb power!
My builds are more on sustain instead of max Dps.. You can't deal dmg while dead, right?
But yes 1.5k Single Target is possible, but it's need to be a good day as u said... Or combine batswarm with Veiled / Funnel and Combat Prayer..
also out of curiosity ... if you been getting like DPS boosts sometimes randomly in cryodill? sometimes my damage increases by like 60 ish for no reason
timidobserver wrote: »@mike.gaziotisb16_ESO
I was referring to additional information that the OP could give his perspective on in his detailed written guide not asking for "look what I can do" videos.
mike.gaziotisb16_ESO wrote: »timidobserver wrote: »@mike.gaziotisb16_ESO
I was referring to additional information that the OP could give his perspective on in his detailed written guide not asking for "look what I can do" videos.
My apologies then.
But you did explicitly ask if it's possible to 1vX without having to flee. Which ofc is more than possible.
mike.gaziotisb16_ESO wrote: »mike.gaziotisb16_ESO wrote: »The skills that fall in this category of spells that are mitigated by armor are:
DK
- Lava Whip
- Searing Strike (initial strike, not the DoT)
- Stone Fist
Templar
- Puncutring Strikes
NB
- Teleport Strike
- Veiled Strike
- Assassin's Blade
- Death Stroke (although I believe, it stopped receiving stealth dmg bonus recently as it's an ult)
Does this mean that the dmg of these class abilities are increased by Weapon power? I could have have sworn that DK whip, for instance, is spell power / weapon crit.
Their dmg scales purely from spell dmg & max magicka. However they are mitigated by Armor (not Spell Res) and they crit with Weapon Crit (not spell crit). And they are not spells because they bypass Harness Magicka (which absorbs spells), so the game doesn't see them as spells.
Basically they are spells, but they are not spells. I'm not sure what confuses you guys, this is so straightforward XD
mike.gaziotisb16_ESO wrote: »mike.gaziotisb16_ESO wrote: »The skills that fall in this category of spells that are mitigated by armor are:
DK
- Lava Whip
- Searing Strike (initial strike, not the DoT)
- Stone Fist
Templar
- Puncutring Strikes
NB
- Teleport Strike
- Veiled Strike
- Assassin's Blade
- Death Stroke (although I believe, it stopped receiving stealth dmg bonus recently as it's an ult)
Does this mean that the dmg of these class abilities are increased by Weapon power? I could have have sworn that DK whip, for instance, is spell power / weapon crit.
Their dmg scales purely from spell dmg & max magicka. However they are mitigated by Armor (not Spell Res) and they crit with Weapon Crit (not spell crit). And they are not spells because they bypass Harness Magicka (which absorbs spells), so the game doesn't see them as spells.
Basically they are spells, but they are not spells. I'm not sure what confuses you guys, this is so straightforward XD
So do I now have to go for armor or spell pen?
mike.gaziotisb16_ESO wrote: »mike.gaziotisb16_ESO wrote: »The skills that fall in this category of spells that are mitigated by armor are:
DK
- Lava Whip
- Searing Strike (initial strike, not the DoT)
- Stone Fist
Templar
- Puncutring Strikes
NB
- Teleport Strike
- Veiled Strike
- Assassin's Blade
- Death Stroke (although I believe, it stopped receiving stealth dmg bonus recently as it's an ult)
Does this mean that the dmg of these class abilities are increased by Weapon power? I could have have sworn that DK whip, for instance, is spell power / weapon crit.
Their dmg scales purely from spell dmg & max magicka. However they are mitigated by Armor (not Spell Res) and they crit with Weapon Crit (not spell crit). And they are not spells because they bypass Harness Magicka (which absorbs spells), so the game doesn't see them as spells.
Basically they are spells, but they are not spells. I'm not sure what confuses you guys, this is so straightforward XD
So do I now have to go for armor or spell pen?
suprise attack will reduce your armor by 40% anyway. so you cant really have armor to counter it
mike.gaziotisb16_ESO wrote: »mike.gaziotisb16_ESO wrote: »The skills that fall in this category of spells that are mitigated by armor are:
DK
- Lava Whip
- Searing Strike (initial strike, not the DoT)
- Stone Fist
Templar
- Puncutring Strikes
NB
- Teleport Strike
- Veiled Strike
- Assassin's Blade
- Death Stroke (although I believe, it stopped receiving stealth dmg bonus recently as it's an ult)
Does this mean that the dmg of these class abilities are increased by Weapon power? I could have have sworn that DK whip, for instance, is spell power / weapon crit.
Their dmg scales purely from spell dmg & max magicka. However they are mitigated by Armor (not Spell Res) and they crit with Weapon Crit (not spell crit). And they are not spells because they bypass Harness Magicka (which absorbs spells), so the game doesn't see them as spells.
Basically they are spells, but they are not spells. I'm not sure what confuses you guys, this is so straightforward XD
So do I now have to go for armor or spell pen?
suprise attack will reduce your armor by 40% anyway. so you cant really have armor to counter it
Armor debuffs are useless, stacking armor is useless... wearing heavy armor is useless... why? Just watch this, I found this in another thread
https://www.youtube.com/watch?v=vLGsij-82C8
OMG, Legendary Mage nekkid! So Sexy.Armor debuffs are useless, stacking armor is useless... wearing heavy armor is useless... why? Just watch this, I found this in another thread
https://www.youtube.com/watch?v=vLGsij-82C8
mike.gaziotisb16_ESO wrote: »mike.gaziotisb16_ESO wrote: »The skills that fall in this category of spells that are mitigated by armor are:
DK
- Lava Whip
- Searing Strike (initial strike, not the DoT)
- Stone Fist
Templar
- Puncutring Strikes
NB
- Teleport Strike
- Veiled Strike
- Assassin's Blade
- Death Stroke (although I believe, it stopped receiving stealth dmg bonus recently as it's an ult)
Does this mean that the dmg of these class abilities are increased by Weapon power? I could have have sworn that DK whip, for instance, is spell power / weapon crit.
Their dmg scales purely from spell dmg & max magicka. However they are mitigated by Armor (not Spell Res) and they crit with Weapon Crit (not spell crit). And they are not spells because they bypass Harness Magicka (which absorbs spells), so the game doesn't see them as spells.
Basically they are spells, but they are not spells. I'm not sure what confuses you guys, this is so straightforward XD
So do I now have to go for armor or spell pen?
suprise attack will reduce your armor by 40% anyway. so you cant really have armor to counter it
Armor debuffs are useless, stacking armor is useless... wearing heavy armor is useless... why? Just watch this, I found this in another thread
https://www.youtube.com/watch?v=vLGsij-82C8
Does this also hold for spell pen or is this working?
mike.gaziotisb16_ESO wrote: »mike.gaziotisb16_ESO wrote: »mike.gaziotisb16_ESO wrote: »The skills that fall in this category of spells that are mitigated by armor are:
DK
- Lava Whip
- Searing Strike (initial strike, not the DoT)
- Stone Fist
Templar
- Puncutring Strikes
NB
- Teleport Strike
- Veiled Strike
- Assassin's Blade
- Death Stroke (although I believe, it stopped receiving stealth dmg bonus recently as it's an ult)
Does this mean that the dmg of these class abilities are increased by Weapon power? I could have have sworn that DK whip, for instance, is spell power / weapon crit.
Their dmg scales purely from spell dmg & max magicka. However they are mitigated by Armor (not Spell Res) and they crit with Weapon Crit (not spell crit). And they are not spells because they bypass Harness Magicka (which absorbs spells), so the game doesn't see them as spells.
Basically they are spells, but they are not spells. I'm not sure what confuses you guys, this is so straightforward XD
So do I now have to go for armor or spell pen?
suprise attack will reduce your armor by 40% anyway. so you cant really have armor to counter it
Armor debuffs are useless, stacking armor is useless... wearing heavy armor is useless... why? Just watch this, I found this in another thread
https://www.youtube.com/watch?v=vLGsij-82C8
Does this also hold for spell pen or is this working?
No, that's even more broken. With a sharpened weapon you can completely bypass all the target's spell res.
mike.gaziotisb16_ESO wrote: »I actually have no idea about Nirnhorned, I can't test it myself as in the last 2 months I've spent 98% of my game time in Cyro. The rest 2%, I was queuing to get in.
Lost all interested in PvE shortly after completing the first 2 trials and getting two toons to v14.
mike.gaziotisb16_ESO wrote: »I actually have no idea about Nirnhorned, I can't test it myself as in the last 2 months I've spent 98% of my game time in Cyro. The rest 2%, I was queuing to get in.
Lost all interested in PvE shortly after completing the first 2 trials and getting two toons to v14.
I actually just said nirnhooned because it also contained spell pen or is the exessive damage of sharpened only linked to this trait because of a bug?
mike.gaziotisb16_ESO wrote: »I actually have no idea about Nirnhorned, I can't test it myself as in the last 2 months I've spent 98% of my game time in Cyro. The rest 2%, I was queuing to get in.
Lost all interested in PvE shortly after completing the first 2 trials and getting two toons to v14.
I actually just said nirnhooned because it also contained spell pen or is the exessive damage of sharpened only linked to this trait because of a bug?
mike.gaziotisb16_ESO wrote: »I actually have no idea about Nirnhorned, I can't test it myself as in the last 2 months I've spent 98% of my game time in Cyro. The rest 2%, I was queuing to get in.
Lost all interested in PvE shortly after completing the first 2 trials and getting two toons to v14.
I actually just said nirnhooned because it also contained spell pen or is the exessive damage of sharpened only linked to this trait because of a bug?
Nirnhoned on weapons procs a spell resistance buff, not spell pen.
Pretty much the exact opposite of Sharpened.
mike.gaziotisb16_ESO wrote: »I actually have no idea about Nirnhorned, I can't test it myself as in the last 2 months I've spent 98% of my game time in Cyro. The rest 2%, I was queuing to get in.
Lost all interested in PvE shortly after completing the first 2 trials and getting two toons to v14.
I actually just said nirnhooned because it also contained spell pen or is the exessive damage of sharpened only linked to this trait because of a bug?
Nirnhoned on weapons procs a spell resistance buff, not spell pen.
Pretty much the exact opposite of Sharpened.
Nirnhoned GS
Sorry?