Blackthorn51 wrote: »with no skill involved what so ever:
1: Roll a Sorc
2: Stack shields to make you unkillable.
3: Never stop holding block
4: Bolt Streak in, Overcharge and Light Attack Spam (Maybe a curse or two)
5: Bolt streak out (20 times in a row for some sorcs) as soon as someone starts withering your shield
6: Restack your shields, rinse and repeat.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
welll they can actually do so - i cant kill a sorc with half a braincell due to the shields, but i´m fine with that as other classes do have the same problem with my char.MADshadowman wrote: »Another person that thinks shields make a player unkillable.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
The problem with damage shields in this game is that there isn't an offset. You cast a shield and increase your survivability dramatically, but you don't have to sacrifice anything for it. For example, there is no penalty to magicka regeneration or damage output while one is up on you. That is the real problem...you should have trade-offs when utilizing this and there is none.
The problem with damage shields in this game is that there isn't an offset. You cast a shield and increase your survivability dramatically, but you don't have to sacrifice anything for it. For example, there is no penalty to magicka regeneration or damage output while one is up on you. That is the real problem...you should have trade-offs when utilizing this and there is none.
The problem with damage shields in this game is that there isn't an offset. You cast a shield and increase your survivability dramatically, but you don't have to sacrifice anything for it. For example, there is no penalty to magicka regeneration or damage output while one is up on you. That is the real problem...you should have trade-offs when utilizing this and there is none.
I'm all for improving some of the nightblade's defense, but this call to nerf other classes is getting old.MADshadowman wrote: »The problem with damage shields in this game is that there isn't an offset. You cast a shield and increase your survivability dramatically, but you don't have to sacrifice anything for it. For example, there is no penalty to magicka regeneration or damage output while one is up on you. That is the real problem...you should have trade-offs when utilizing this and there is none.
You sacrifice your magicka and while you are popping shields you can't attack. so your dps goes down a lot if not completely. What else are you supposed to do if you don't want to die? Of course you throw on every shield you have to protect yourself, this is just normal.
DK's reflect projectiles and use their dragon blood.
Templars use their sun shield and their class heals.
Nightblades go invisible after every hit.
And sorcs stack shields.
Every class complains about the other classes for using their build. You can't ask for nerfing other classes and have your own class untouched. That wouldn't be fair. I would suggest to leave all the classes the way they are.
Mark Target is harsh, so is Siphoning Strikes, and Haste is pretty much just useless. Honestly they need to fix the nightblade not nerf the other classes.The problem with damage shields in this game is that there isn't an offset. You cast a shield and increase your survivability dramatically, but you don't have to sacrifice anything for it. For example, there is no penalty to magicka regeneration or damage output while one is up on you. That is the real problem...you should have trade-offs when utilizing this and there is none.
Why? Casting 99% of the skills in this game comes without offset or penalty. Most good things in game are spammed freely, with no draw back. Some skills with way more impact than a shield.
I can spam Green Dragon Blood, Inhale and Reflective scales on my DK without sacrificing anything, for example. That gives me way more survivability than Harness Magicka + class shield.
Only skills I know that comes with a penalty is Bolt Escape, Equilibrium and Mark Target. In those cases, there's an actual argument why there has to be a draw back (even if I find the Mark Target one a bit harsh).
well i dont think NBs need improvements - but they need to have their skilles bug fixed.eventide03b14a_ESO wrote: »I'm all for improving some of the nightblade's defense, but this call to nerf other classes is getting old.MADshadowman wrote: »The problem with damage shields in this game is that there isn't an offset. You cast a shield and increase your survivability dramatically, but you don't have to sacrifice anything for it. For example, there is no penalty to magicka regeneration or damage output while one is up on you. That is the real problem...you should have trade-offs when utilizing this and there is none.
You sacrifice your magicka and while you are popping shields you can't attack. so your dps goes down a lot if not completely. What else are you supposed to do if you don't want to die? Of course you throw on every shield you have to protect yourself, this is just normal.
DK's reflect projectiles and use their dragon blood.
Templars use their sun shield and their class heals.
Nightblades go invisible after every hit.
And sorcs stack shields.
Every class complains about the other classes for using their build. You can't ask for nerfing other classes and have your own class untouched. That wouldn't be fair. I would suggest to leave all the classes the way they are.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
MADshadowman wrote: »DK's reflect projectiles and use their dragon blood.
Templars use their sun shield and their class heals.
Nightblades go invisible after every hit.
And sorcs stack shields.
This is complete BS - Nightblades can't go invisible at all cause cloak sucks and doesnt work at all in a fight period and breaks if a fly farts in the same campaign as you.
The rest of your post however is accurate - but please don't paint nb's as being anywhere near as effective all round in pvp as all the other class's. All the top top players are dk's, temps or shield stacking sorc's.
The most powerful possible class is a DK Emperor fact - proven many times.
It really is time NB stealth issue was solved by a massive buff to cloak - personally I find BE insulting - not only is it better at disengaging than cloak is, it is also a direct counter to it that does damage, recharges ultimate and allows you to escape from anyone whenever you fancy it. er wtf.
Oh and once you've escaped - Charge magica back super quick and re-cast shields to be immortal again
I disagree. They have abilities that make you wonder who would ever use them? Why should there be a penalty to DPS with Siphoning Strikes? Why should Blur only last 15 seconds instead of being a toggle? Seriously, none of these abilities are that OP that they couldn't throw the nightblades a bone and improve them a little.well i dont think NBs need improvements - but they need to have their skilles bug fixed.eventide03b14a_ESO wrote: »I'm all for improving some of the nightblade's defense, but this call to nerf other classes is getting old.MADshadowman wrote: »The problem with damage shields in this game is that there isn't an offset. You cast a shield and increase your survivability dramatically, but you don't have to sacrifice anything for it. For example, there is no penalty to magicka regeneration or damage output while one is up on you. That is the real problem...you should have trade-offs when utilizing this and there is none.
You sacrifice your magicka and while you are popping shields you can't attack. so your dps goes down a lot if not completely. What else are you supposed to do if you don't want to die? Of course you throw on every shield you have to protect yourself, this is just normal.
DK's reflect projectiles and use their dragon blood.
Templars use their sun shield and their class heals.
Nightblades go invisible after every hit.
And sorcs stack shields.
Every class complains about the other classes for using their build. You can't ask for nerfing other classes and have your own class untouched. That wouldn't be fair. I would suggest to leave all the classes the way they are.
MADshadowman wrote: »The problem with damage shields in this game is that there isn't an offset. You cast a shield and increase your survivability dramatically, but you don't have to sacrifice anything for it. For example, there is no penalty to magicka regeneration or damage output while one is up on you. That is the real problem...you should have trade-offs when utilizing this and there is none.
You sacrifice your magicka and while you are popping shields you can't attack. so your dps goes down a lot if not completely. What else are you supposed to do if you don't want to die? Of course you throw on every shield you have to protect yourself, this is just normal.
DK's reflect projectiles and use their dragon blood.
Templars use their sun shield and their class heals.
Nightblades go invisible after every hit.
And sorcs stack shields.
Every class complains about the other classes for using their build. You can't ask for nerfing other classes and have your own class untouched. That wouldn't be fair. I would suggest to leave all the classes the way they are.
MADshadowman wrote: »The problem with damage shields in this game is that there isn't an offset. You cast a shield and increase your survivability dramatically, but you don't have to sacrifice anything for it. For example, there is no penalty to magicka regeneration or damage output while one is up on you. That is the real problem...you should have trade-offs when utilizing this and there is none.
You sacrifice your magicka and while you are popping shields you can't attack. so your dps goes down a lot if not completely. What else are you supposed to do if you don't want to die? Of course you throw on every shield you have to protect yourself, this is just normal.
DK's reflect projectiles and use their dragon blood.
Templars use their sun shield and their class heals.
Nightblades go invisible after every hit.
And sorcs stack shields.
Every class complains about the other classes for using their build. You can't ask for nerfing other classes and have your own class untouched. That wouldn't be fair. I would suggest to leave all the classes the way they are.
MADshadowman wrote: »The problem with damage shields in this game is that there isn't an offset. You cast a shield and increase your survivability dramatically, but you don't have to sacrifice anything for it. For example, there is no penalty to magicka regeneration or damage output while one is up on you. That is the real problem...you should have trade-offs when utilizing this and there is none.
You sacrifice your magicka and while you are popping shields you can't attack. so your dps goes down a lot if not completely. What else are you supposed to do if you don't want to die? Of course you throw on every shield you have to protect yourself, this is just normal.
DK's reflect projectiles and use their dragon blood.
Templars use their sun shield and their class heals.
Nightblades go invisible after every hit.
And sorcs stack shields.
Every class complains about the other classes for using their build. You can't ask for nerfing other classes and have your own class untouched. That wouldn't be fair. I would suggest to leave all the classes the way they are.
and please don't bring the NB cloak into this. It is almost useless right now due to the bugginess of it, combined with the messed up condition stealth is in right now.
MADshadowman wrote: »MADshadowman wrote: »The problem with damage shields in this game is that there isn't an offset. You cast a shield and increase your survivability dramatically, but you don't have to sacrifice anything for it. For example, there is no penalty to magicka regeneration or damage output while one is up on you. That is the real problem...you should have trade-offs when utilizing this and there is none.
You sacrifice your magicka and while you are popping shields you can't attack. so your dps goes down a lot if not completely. What else are you supposed to do if you don't want to die? Of course you throw on every shield you have to protect yourself, this is just normal.
DK's reflect projectiles and use their dragon blood.
Templars use their sun shield and their class heals.
Nightblades go invisible after every hit.
And sorcs stack shields.
Every class complains about the other classes for using their build. You can't ask for nerfing other classes and have your own class untouched. That wouldn't be fair. I would suggest to leave all the classes the way they are.
and please don't bring the NB cloak into this. It is almost useless right now due to the bugginess of it, combined with the messed up condition stealth is in right now.
Too late, i already did. And i can see this ability working every day a couple of times. Pretty much every nightblade can disappear right after every hit they take.
Maybe he meant that you get the great honor of using it over and over again after it repeatedly fails and you get hit again and again til dead. I know thats usually my experience.
and they cant "disappear after every hit they take" that is a lie. I know because iv played the NB since launch, and because I try on a daily basis. it breaks at the most inconvenient times, it costs a huge chunk of magicka, and can just be broken by detection potions and magelight. put the recently destroyed stealth in with it, the ability is a frustration to use.
MADshadowman wrote: »MADshadowman wrote: »The problem with damage shields in this game is that there isn't an offset. You cast a shield and increase your survivability dramatically, but you don't have to sacrifice anything for it. For example, there is no penalty to magicka regeneration or damage output while one is up on you. That is the real problem...you should have trade-offs when utilizing this and there is none.
You sacrifice your magicka and while you are popping shields you can't attack. so your dps goes down a lot if not completely. What else are you supposed to do if you don't want to die? Of course you throw on every shield you have to protect yourself, this is just normal.
DK's reflect projectiles and use their dragon blood.
Templars use their sun shield and their class heals.
Nightblades go invisible after every hit.
And sorcs stack shields.
Every class complains about the other classes for using their build. You can't ask for nerfing other classes and have your own class untouched. That wouldn't be fair. I would suggest to leave all the classes the way they are.
and please don't bring the NB cloak into this. It is almost useless right now due to the bugginess of it, combined with the messed up condition stealth is in right now.
Too late, i already did. And i can see this ability working every day a couple of times. Pretty much every nightblade can disappear right after every hit they take.
im not going to argue over what you have seen. but im going to tell you a fact: the ability is broken.
It breaks constantly. if you are in a large battle, it most likely will not work. if you are near keep NPCs, it most likely will not work.
the total screw up ZOS did with stealth recently, has made the ability even more useless.
and they cant "disappear after every hit they take" that is a lie. I know because iv played the NB since launch, and because I try on a daily basis. it breaks at the most inconvenient times, it costs a huge chunk of magicka, and can just be broken by detection potions and magelight. put the recently destroyed stealth in with it, the ability is a frustration to use.
MADshadowman - you are talking bs I doubt you would know the difference between a potion and a cloak. Pretty easy to tell really if he managed to escape IT WAS A POTION!
eventide03b14a_ESO wrote: »I disagree. They have abilities that make you wonder who would ever use them? Why should there be a penalty to DPS with Siphoning Strikes? Why should Blur only last 15 seconds instead of being a toggle? Seriously, none of these abilities are that OP that they couldn't throw the nightblades a bone and improve them a little.well i dont think NBs need improvements - but they need to have their skilles bug fixed.eventide03b14a_ESO wrote: »I'm all for improving some of the nightblade's defense, but this call to nerf other classes is getting old.MADshadowman wrote: »The problem with damage shields in this game is that there isn't an offset. You cast a shield and increase your survivability dramatically, but you don't have to sacrifice anything for it. For example, there is no penalty to magicka regeneration or damage output while one is up on you. That is the real problem...you should have trade-offs when utilizing this and there is none.
You sacrifice your magicka and while you are popping shields you can't attack. so your dps goes down a lot if not completely. What else are you supposed to do if you don't want to die? Of course you throw on every shield you have to protect yourself, this is just normal.
DK's reflect projectiles and use their dragon blood.
Templars use their sun shield and their class heals.
Nightblades go invisible after every hit.
And sorcs stack shields.
Every class complains about the other classes for using their build. You can't ask for nerfing other classes and have your own class untouched. That wouldn't be fair. I would suggest to leave all the classes the way they are.
MADshadowman wrote: »
I've been playing pvp every day for the last 4-5 months, so i think i kinda have some experience and know what i'm talking about.
MADshadowman wrote: »If they don't get hit, they stay stealthed. So, it works just fine most of the time.
MADshadowman wrote: »MADshadowman - you are talking bs I doubt you would know the difference between a potion and a cloak. Pretty easy to tell really if he managed to escape IT WAS A POTION!
I've been playing pvp every day for the last 4-5 months, so i think i kinda have some experience and know what i'm talking about.
They actually can disappear after every hit, so the skill obviously works. of course that doesn't help them very much, cause i still roughly know where they are and can still hit them with aoe damage, which let's them pop out of stealth, which is right, cause let's face it, they just got hit with fire or shock aoe.
If they don't get hit, they stay stealthed. So, it works just fine most of the time.
@Spangla I doubt you know anything about this game, especially about potions, cause potions have a cooldown and can't be used every 2 seconds. as you have probably noticed by now: your argument is invalid.