The point is that there is a lot of extra damage that you lose out on while blocking, and now resource return.
Maybe instead of people wanting to break the blocking mechanic by making it useless, they should ask for light and heavy attack damage to be increased, or for CC to not get blocked
or
people could just learn that using all of their resources (as in skills that cost resource) trying to damage someone who is blocking isn't always the best strategy.
The point is that there is a lot of extra damage that you lose out on while blocking, and now resource return.
Maybe instead of people wanting to break the blocking mechanic by making it useless, they should ask for light and heavy attack damage to be increased, or for CC to not get blocked
or
people could just learn that using all of their resources (as in skills that cost resource) trying to damage someone who is blocking isn't always the best strategy.
demander: people don't need to use light/heavy attacks to do a lot of damage. You will be surprised at how many players just use abilities, and not use a single light/heavy attack.
GoatKnuckle wrote: »OK. Go outside and bring your handy sword & shield with you. Fasten the shield to your left arm. Hold your sword in your right. Raise your shield and try swinging your sword. Works, doesn't it?
Why does this seem absurd?
The point is that there is a lot of extra damage that you lose out on while blocking, and now resource return.
Maybe instead of people wanting to break the blocking mechanic by making it useless, they should ask for light and heavy attack damage to be increased, or for CC to not get blocked
or
people could just learn that using all of their resources (as in skills that cost resource) trying to damage someone who is blocking isn't always the best strategy.
demander: people don't need to use light/heavy attacks to do a lot of damage. You will be surprised at how many players just use abilities, and not use a single light/heavy attack.
When you're not getting hit do you not use light and heavy attacks? I was only using that to say that there is some trade off to holding down block, it also uses stamina, which is limited.
My other point is that some people come up against someone who is blocking and dump their entire resource bar on them, or go full offense without defense in mind and then complain that they lost because of blocking. (and make threads like this)
I don't think most people have a problem with the block mechanic, I don't have a problem beating people who block. (I play all classes) It does require a different strategy sometimes.
Good players make use of block or some other defense, there are times where it works well and there are times where it's counterproductive. Players who don't use block or some other defense (shields/blind/dodge) go squish.
The point is that there is a lot of extra damage that you lose out on while blocking, and now resource return.
Maybe instead of people wanting to break the blocking mechanic by making it useless, they should ask for light and heavy attack damage to be increased, or for CC to not get blocked
or
people could just learn that using all of their resources (as in skills that cost resource) trying to damage someone who is blocking isn't always the best strategy.
demander: people don't need to use light/heavy attacks to do a lot of damage. You will be surprised at how many players just use abilities, and not use a single light/heavy attack.
When you're not getting hit do you not use light and heavy attacks? I was only using that to say that there is some trade off to holding down block, it also uses stamina, which is limited.
My other point is that some people come up against someone who is blocking and dump their entire resource bar on them, or go full offense without defense in mind and then complain that they lost because of blocking. (and make threads like this)
I don't think most people have a problem with the block mechanic, I don't have a problem beating people who block. (I play all classes) It does require a different strategy sometimes.
Good players make use of block or some other defense, there are times where it works well and there are times where it's counterproductive. Players who don't use block or some other defense (shields/blind/dodge) go squish.
The point is that there is a lot of extra damage that you lose out on while blocking, and now resource return.
Maybe instead of people wanting to break the blocking mechanic by making it useless, they should ask for light and heavy attack damage to be increased, or for CC to not get blocked
or
people could just learn that using all of their resources (as in skills that cost resource) trying to damage someone who is blocking isn't always the best strategy.
demander: people don't need to use light/heavy attacks to do a lot of damage. You will be surprised at how many players just use abilities, and not use a single light/heavy attack.
When you're not getting hit do you not use light and heavy attacks? I was only using that to say that there is some trade off to holding down block, it also uses stamina, which is limited.
My other point is that some people come up against someone who is blocking and dump their entire resource bar on them, or go full offense without defense in mind and then complain that they lost because of blocking. (and make threads like this)
I don't think most people have a problem with the block mechanic, I don't have a problem beating people who block. (I play all classes) It does require a different strategy sometimes.
Good players make use of block or some other defense, there are times where it works well and there are times where it's counterproductive. Players who don't use block or some other defense (shields/blind/dodge) go squish.
Khivas_Carrick wrote: »The two should be able to be done at the same time. I'm sure there's a thread somewhere on these forums about it and I'm about to make another because it's one of many issues causing a serious issue here.
In PvP a DK just kicked my ass so badly I decided to use the same DK as a means to suicide to leave Cyrodiil. Why did he stomp me a new a**hole? Simple, he held block the entire time and spammed the *** out of flame lash. He took pretty much no damage and did enough damage to put an M1 Abrams to shame.
That's a bit nuts if you ask me, and quite possibly terrible game design from a combat perspective of PvP.
Khivas_Carrick wrote: »
The point is that there is a lot of extra damage that you lose out on while blocking, and now resource return.
Maybe instead of people wanting to break the blocking mechanic by making it useless, they should ask for light and heavy attack damage to be increased, or for CC to not get blocked
or
people could just learn that using all of their resources (as in skills that cost resource) trying to damage someone who is blocking isn't always the best strategy.
demander: people don't need to use light/heavy attacks to do a lot of damage. You will be surprised at how many players just use abilities, and not use a single light/heavy attack.
When you're not getting hit do you not use light and heavy attacks? I was only using that to say that there is some trade off to holding down block, it also uses stamina, which is limited.
My other point is that some people come up against someone who is blocking and dump their entire resource bar on them, or go full offense without defense in mind and then complain that they lost because of blocking. (and make threads like this)
I don't think most people have a problem with the block mechanic, I don't have a problem beating people who block. (I play all classes) It does require a different strategy sometimes.
Good players make use of block or some other defense, there are times where it works well and there are times where it's counterproductive. Players who don't use block or some other defense (shields/blind/dodge) go squish.
Dude, you can't seriously sit here and tell me that you're serious when you say it's on to have a freakishly powerful defense while also unloading an iron cannon for dps at the same.
I don't care what you say about strategy and and the like because strategy goes out the window when you can do the best of both worlds.
Also something tells me he's a Dk that uses sword and board most of the time. =P
The point is that there is a lot of extra damage that you lose out on while blocking, and now resource return.
Maybe instead of people wanting to break the blocking mechanic by making it useless, they should ask for light and heavy attack damage to be increased, or for CC to not get blocked
or
people could just learn that using all of their resources (as in skills that cost resource) trying to damage someone who is blocking isn't always the best strategy.
demander: people don't need to use light/heavy attacks to do a lot of damage. You will be surprised at how many players just use abilities, and not use a single light/heavy attack.
When you're not getting hit do you not use light and heavy attacks? I was only using that to say that there is some trade off to holding down block, it also uses stamina, which is limited.
My other point is that some people come up against someone who is blocking and dump their entire resource bar on them, or go full offense without defense in mind and then complain that they lost because of blocking. (and make threads like this)
I don't think most people have a problem with the block mechanic, I don't have a problem beating people who block. (I play all classes) It does require a different strategy sometimes.
Good players make use of block or some other defense, there are times where it works well and there are times where it's counterproductive. Players who don't use block or some other defense (shields/blind/dodge) go squish.
uses stamina??
c'mon man. if I hit a blocking player, that is blocking with a staff, with rapid strikes, which costsabout 250-300 stamina at the time for me, from full stamina bar, to empty stamina bar, and they are STILL allowed to block, without using any kind of stamina regan I could see....
........ im just going to stop debating with you on this.
Khivas_Carrick wrote: »
The point is that there is a lot of extra damage that you lose out on while blocking, and now resource return.
Maybe instead of people wanting to break the blocking mechanic by making it useless, they should ask for light and heavy attack damage to be increased, or for CC to not get blocked
or
people could just learn that using all of their resources (as in skills that cost resource) trying to damage someone who is blocking isn't always the best strategy.
demander: people don't need to use light/heavy attacks to do a lot of damage. You will be surprised at how many players just use abilities, and not use a single light/heavy attack.
When you're not getting hit do you not use light and heavy attacks? I was only using that to say that there is some trade off to holding down block, it also uses stamina, which is limited.
My other point is that some people come up against someone who is blocking and dump their entire resource bar on them, or go full offense without defense in mind and then complain that they lost because of blocking. (and make threads like this)
I don't think most people have a problem with the block mechanic, I don't have a problem beating people who block. (I play all classes) It does require a different strategy sometimes.
Good players make use of block or some other defense, there are times where it works well and there are times where it's counterproductive. Players who don't use block or some other defense (shields/blind/dodge) go squish.
Dude, you can't seriously sit here and tell me that you're serious when you say it's on to have a freakishly powerful defense while also unloading an iron cannon for dps at the same.
I don't care what you say about strategy and and the like because strategy goes out the window when you can do the best of both worlds.
Also something tells me he's a Dk that uses sword and board most of the time. =P
I play a sorc, templar, and DK
I have a nightblade too but he's not vet yet... and it's depressing trying to play him.
also nightblades need a little more defense imo, but they do excel at killing fast except when someone knows how to defend against it.
nightblades do have a couple of great tools for fighting block
fear - this is the most annoying CC in the game imo, it works well.
shades - this will wear down stamina really fast if someone is blocking.
The point is that there is a lot of extra damage that you lose out on while blocking, and now resource return.
Maybe instead of people wanting to break the blocking mechanic by making it useless, they should ask for light and heavy attack damage to be increased, or for CC to not get blocked
or
people could just learn that using all of their resources (as in skills that cost resource) trying to damage someone who is blocking isn't always the best strategy.
demander: people don't need to use light/heavy attacks to do a lot of damage. You will be surprised at how many players just use abilities, and not use a single light/heavy attack.
When you're not getting hit do you not use light and heavy attacks? I was only using that to say that there is some trade off to holding down block, it also uses stamina, which is limited.
My other point is that some people come up against someone who is blocking and dump their entire resource bar on them, or go full offense without defense in mind and then complain that they lost because of blocking. (and make threads like this)
I don't think most people have a problem with the block mechanic, I don't have a problem beating people who block. (I play all classes) It does require a different strategy sometimes.
Good players make use of block or some other defense, there are times where it works well and there are times where it's counterproductive. Players who don't use block or some other defense (shields/blind/dodge) go squish.
uses stamina??
c'mon man. if I hit a blocking player, that is blocking with a staff, with rapid strikes, which costsabout 250-300 stamina at the time for me, from full stamina bar, to empty stamina bar, and they are STILL allowed to block, without using any kind of stamina regan I could see....
........ im just going to stop debating with you on this.
I can tell you from experience that blocking rapid strikes with a staff kills your stamina bar, but not blocking it kills your health bar... so whatever..
The point is that there is a lot of extra damage that you lose out on while blocking, and now resource return.
Maybe instead of people wanting to break the blocking mechanic by making it useless, they should ask for light and heavy attack damage to be increased, or for CC to not get blocked
or
people could just learn that using all of their resources (as in skills that cost resource) trying to damage someone who is blocking isn't always the best strategy.
demander: people don't need to use light/heavy attacks to do a lot of damage. You will be surprised at how many players just use abilities, and not use a single light/heavy attack.
When you're not getting hit do you not use light and heavy attacks? I was only using that to say that there is some trade off to holding down block, it also uses stamina, which is limited.
My other point is that some people come up against someone who is blocking and dump their entire resource bar on them, or go full offense without defense in mind and then complain that they lost because of blocking. (and make threads like this)
I don't think most people have a problem with the block mechanic, I don't have a problem beating people who block. (I play all classes) It does require a different strategy sometimes.
Good players make use of block or some other defense, there are times where it works well and there are times where it's counterproductive. Players who don't use block or some other defense (shields/blind/dodge) go squish.
uses stamina??
c'mon man. if I hit a blocking player, that is blocking with a staff, with rapid strikes, which costsabout 250-300 stamina at the time for me, from full stamina bar, to empty stamina bar, and they are STILL allowed to block, without using any kind of stamina regan I could see....
........ im just going to stop debating with you on this.
I can tell you from experience that blocking rapid strikes with a staff kills your stamina bar, but not blocking it kills your health bar... so whatever..
The point is that there is a lot of extra damage that you lose out on while blocking, and now resource return.
Maybe instead of people wanting to break the blocking mechanic by making it useless, they should ask for light and heavy attack damage to be increased, or for CC to not get blocked
or
people could just learn that using all of their resources (as in skills that cost resource) trying to damage someone who is blocking isn't always the best strategy.
demander: people don't need to use light/heavy attacks to do a lot of damage. You will be surprised at how many players just use abilities, and not use a single light/heavy attack.
When you're not getting hit do you not use light and heavy attacks? I was only using that to say that there is some trade off to holding down block, it also uses stamina, which is limited.
My other point is that some people come up against someone who is blocking and dump their entire resource bar on them, or go full offense without defense in mind and then complain that they lost because of blocking. (and make threads like this)
I don't think most people have a problem with the block mechanic, I don't have a problem beating people who block. (I play all classes) It does require a different strategy sometimes.
Good players make use of block or some other defense, there are times where it works well and there are times where it's counterproductive. Players who don't use block or some other defense (shields/blind/dodge) go squish.
You don't think most people have a problem with the blocking mechanic? I don't mean to sound insulting, but have you not seen all the threads demanding something be done about it?
if a player dumps all their resource bar(s) into a blocking opponent, they will die, as the opponent will still have plenty of resources. Your light/heavy attacks wont do much good then, unless your opponent continues to just stand there. then; at some point, you will break their block. But most players, be them good or bad, will not just stand there. Hence the "just hit them over and over" tactic, often wont work;I know because iv tried. heck, I once hit a player, who was blocking with a staff; with rapid strikes.... until my stamina went from full to empty. Yet that player, with, again, a STAFF, was STILL able to keep their block up. And rapid strikes hits 6 times, and can be spammed if you have medium passives(which I did)
There are almost no counters against players that "block and spam" as I call it. This game needs block breaking. This is not me speaking from the "I got killed and am mad" Point of view. this is me speaking from the " this game mechanic needs re-doing" point of view.
Thechemicals wrote: »Keep it the same. Its no different than a night blade flat out disapearing or a Sorcerer bolt escaping to egypt or a templar spamming blazing shield. Its another aspect of the game that has its place. You can moan all you like but it has a counter, you just arent using your brain when you faceroll your rotation. At least a blocker is sticking around for the fight.... no matter what kind of fight it may be.
michael_bimson wrote: »I agree that there are counters and for every "scissors" build there is a "stone" build. Perma-blockers fall down when barraged with low cost attacks, e.g. Nightblade's Dark Shade will drain a blocking players stamina very quickly...
Jacques Berge wrote: »https://www.youtube.com/watch?v=HP08c1xCW2E&feature=youtube_gdata
See... beatable hahaha
Brasseurfb16_ESO wrote: »Jacques Berge wrote: »https://www.youtube.com/watch?v=HP08c1xCW2E&feature=youtube_gdata
See... beatable hahaha
Thank you for showing us how broken blocking in this game is right now.
This guy was melting you down like it was nothing and your ultimate didn't even stunned him while he clearly was out of resThe only reason this guy died in the end is because he released block for a fraction of second and you got a hit with Veiled Strike during that frame, stunning him and leaving vulnerable.
If that guy wouldn't have made that mistake he would have just soaked the stun like he did before and continued to fight.
Jacques Berge wrote: »Brasseurfb16_ESO wrote: »Jacques Berge wrote: »https://www.youtube.com/watch?v=HP08c1xCW2E&feature=youtube_gdata
See... beatable hahaha
Thank you for showing us how broken blocking in this game is right now.
This guy was melting you down like it was nothing and your ultimate didn't even stunned him while he clearly was out of resThe only reason this guy died in the end is because he released block for a fraction of second and you got a hit with Veiled Strike during that frame, stunning him and leaving vulnerable.
If that guy wouldn't have made that mistake he would have just soaked the stun like he did before and continued to fight.
Yep, it is broken... This was actually the second time I killed this guy... Anyway, he didn't release block... The last hit broke his block because his Stam went to 0... It's hard to notice at first, but the red numbers scrolling on the left mean a blocked attack... He just couldn't absorb the stun.... Now, if he had run histbark, I would have likely lost or had to retreat.
now hold that shield and one handed sword. Shield in 1 hand sword in the other, then use our other hand to spam a lava whip... oh wait thats right.. you only have 2 hands each of them are occupied at the moment.GoatKnuckle wrote: »OK. Go outside and bring your handy sword & shield with you. Fasten the shield to your left arm. Hold your sword in your right. Raise your shield and try swinging your sword. Works, doesn't it?
Why does this seem absurd?