Bow user puts dragonknight in the ground; better nerf it.
CapuchinSeven wrote: »Hear the whistle, hold block or roll dodge, lol at bow user.
CapuchinSeven wrote: »Hear the whistle, hold block or roll dodge, lol at bow user.
More often than not, you are dead before you even realise you are being hit. Roll dodging does obviously help, and blocking does help to mitigate (I would also always use purge to get rid of any heal reduction) but on occasion a bow user will come along and more or less one shot you before you even know what is going on. The amount of damage they do most certainly has to be looked at.
But instead Zenimax is buffing them. Well, the wannabe Legolas among us will become ever more popular, I guess!
CapuchinSeven wrote: »CapuchinSeven wrote: »Hear the whistle, hold block or roll dodge, lol at bow user.
More often than not, you are dead before you even realise you are being hit. Roll dodging does obviously help, and blocking does help to mitigate (I would also always use purge to get rid of any heal reduction) but on occasion a bow user will come along and more or less one shot you before you even know what is going on. The amount of damage they do most certainly has to be looked at.
But instead Zenimax is buffing them. Well, the wannabe Legolas among us will become ever more popular, I guess!
"Hear the whistle, hold block or roll dodge".
I've never, ever been killed by a bow user while I'm at full or close to full health.
I've been killed by bow users while I'm in the middle of a pack fighting with less than half health with my attention turned away, but I've also been killed in the same way by Sorcs and Crystal Fragments or by DK's lol charging and lash spamming.
CapuchinSeven wrote: »CapuchinSeven wrote: »Hear the whistle, hold block or roll dodge, lol at bow user.
More often than not, you are dead before you even realise you are being hit. Roll dodging does obviously help, and blocking does help to mitigate (I would also always use purge to get rid of any heal reduction) but on occasion a bow user will come along and more or less one shot you before you even know what is going on. The amount of damage they do most certainly has to be looked at.
But instead Zenimax is buffing them. Well, the wannabe Legolas among us will become ever more popular, I guess!
"Hear the whistle, hold block or roll dodge".
I've never, ever been killed by a bow user while I'm at full or close to full health.
I've been killed by bow users while I'm in the middle of a pack fighting with less than half health with my attention turned away, but I've also been killed in the same way by Sorcs and Crystal Fragments or by DK's lol charging and lash spamming.
You clearly didn't read what I said. "More often than not, you are dead before you even realise you are being hit". Sometimes for example I don't even hear a whistle sound but - bam - dead. Don't get me wrong I have very quickly learned how to counter these players, and provided I do recognise I am being sniped before they somehow one shot me they will almost certainly die. What I am saying is that on occasion you don't actually realise you are being hit before it is too late (thanks to animation cancelling).
Unfortunately I don't have enough stamina to dodge roll across the entirety of Cyrodiil. Even making the sound effect slightly clearer would be enough for me, because I could actually react. Take for instance NBs ambush, or a Sorc's frags. When they hit you you hear it, and see it very clearly. You don't even see bow attacks, and hearing them is intermittent, which makes it harder to counter than most other abilities in the game.
CapuchinSeven wrote: »Hear the whistle, hold block or roll dodge, lol at bow user.
So you know how to counter it and usually kill the said bow user, but sometimes when you arent paying enough attention you get killed by it. Yeah that sounds like it needs nerfing.
You want a big red warning flag over the archer so you can rush them and talon spam and whip them to death?
So you know how to counter it and usually kill the said bow user, but sometimes when you arent paying enough attention you get killed by it. Yeah that sounds like it needs nerfing.
You want a big red warning flag over the archer so you can rush them and talon spam and whip them to death?
Give me a break lol. There's not way to know when a macro-abuser is going to use a bow sneak rotation on you in large scale PvP. There's hundreds of skills, sieges and animations going if in the area every second. Suddenly you're cc'ed, debuffed and hit with Lethal arrow, Light attack and Venom arrow simultaneously. That burst is not balanced.
Give me a break lol. There's not way to know when a macro-abuser is going to use a bow sneak rotation on you in large scale PvP. There's hundreds of skills, sieges and animations going if in the area every second. Suddenly you're cc'ed, debuffed and hit with Lethal arrow, Light attack and Venom arrow simultaneously. That burst is not balanced. It's a free kill, unless your target happens to stand next to a healer with quick reflexes.
Bow needs better sustained, better AoE and survivability. It should be on par with staffs as a ranged dps weapon. But the sneak burst in PvP, that stuff needs toning down. No other weapon comes with 1.9k auto crits.
Oh, Staff is a ranged DPS Weapon? Strange, always I see Staffs, they stay next to me Spamming Melee Range AOEs...Bow needs better sustained, better AoE and survivability. It should be on par with staffs as a ranged dps weapon. But the sneak burst in PvP, that stuff needs toning down. No other weapon comes with 1.9k auto crits.
Crystal Shards with Instant Procc easy can get to 1.5k+ DMG together and that during combat, something Bows can't get to, once out of hidden. And I *** hate that random passive finisher of Sorcerer, where you get hit for ~1.5k Crystal shards and than the Desintegrate for 1k+.No other weapon comes with 1.9k auto crits.
philip.ploegerb16_ESO wrote: »Armor doesn't help. The healer I told of had 2k armor, still got 1-shotted. The problem is, that we're talking about bursts of 4k+ because multiple skills are stacked and we talk about multiple surprise attacks with multiple procs of Camouflaged hunter.
The problem is really the "technique" whith which the pro-Bow-user work, stacking 3-4 attacks to 1 shouldn't be possible.
So - He ambushed you from sneak and you survived then he had to run away....
Sounds like your the one who needs the nerf to me:)
This is what dk's fail to get time and time again, the only way the bow can win is by being a "pro bow user" from sneak and still you survived? wtf is up with that lol you should not have survived!
philip.ploegerb16_ESO wrote: »So - He ambushed you from sneak and you survived then he had to run away....
Sounds like your the one who needs the nerf to me:)
This is what dk's fail to get time and time again, the only way the bow can win is by being a "pro bow user" from sneak and still you survived? wtf is up with that lol you should not have survived!
Yes, ofc, someone who wears a Bow and attacks from stealth should be able to instant-kill everybody.
Bad troll.
Thejollygreenone wrote: »You neglect to realize for those who specialize in stealth, you either kill pretty immediately or you lose the fight because the enemy can outlast you, presumably from the advantages they gain from not having to specialize in stealth.
Bad strawman argument.
philip.ploegerb16_ESO wrote: »Thejollygreenone wrote: »You neglect to realize for those who specialize in stealth, you either kill pretty immediately or you lose the fight because the enemy can outlast you, presumably from the advantages they gain from not having to specialize in stealth.
Bad strawman argument.
Instant kills should never be possible, and you forget, that someone using a bow can very well switch to melee-weapons and go close combat.
Also, I survived with 5%, I would have been dead would he only have shotten once more, which he didn't, because I stood between 20 people.
Do you think any class or combination of anything should have the possibility to kill for certain without the other side having any chance?