esohead.com/skills/18342-teleport-strike Looks like Teleport Strike also stuns it's target....who would have known? After NightBlade goes invis they tend to come back too if they think they can still win the battle. And good burst damage NB only needs to stun you once, then you are dead or really low health.darkspyro92_ESO wrote: »It's because of how BE can stun others. But yes it can teleport you to the Sorc. And if they have enough Magicka Regen or magicka potions, they won't be out of the fight for long. They just need to stun you once.
Now Cloak also gets Nightblades out of the fight quickly ( immediately ), and when they are out of range they can run too. In advance before you even start, it's not sorcerers' fault that cloak is bugged after latest patch. Nerfing BE does not fix any cloak bugs even some NBs seem to think so.darkspyro92_ESO wrote: »Now I was also saying that BE gets them out of the fight quickly, so of course they'd lose magicka, but then once they're out of magicka, they're already out of fighting range and can run.
I'm little lost what you are going after here, but any Sorc can use Streak offensively. No matter what weapons they are using. Also I'm perfectly aware that crowd controls usually give upper hand to the user, but thank you for the info anyway.darkspyro92_ESO wrote: »BE could also be used offensively by a Sorc who uses melee weapons to stun their opponent, allowing them to get the upper hand in any situation unless the opponent is an archer, but even then they could still BE towards them.
I do understand that it's frustrating when every class seem to be able to either kill you or get away. Templars and their Sun Shield will make your melee class totally useless and you just kill yourself by trying to kill them. DKs just laugh at your puny attempts to kill them from ranged, and in melee they totally destroy you. If by some miracle you somehow manage to wound either of those classes they just heal to full asap. And the only class you actually could kill has a mechanic to get away.....man that must be depressing. This just makes me wonder why Sorcerers are target of so much NB hatred? And yes, it's always NBs who fill up these nerf BE threads.
PS: I hope somebody has already told you that stuns can be blocked. Like my Crystal Fragment or Streak won't stun you if you just block. On the other hand your Invasion or Teleport Strike won't stun me as long as I block, and I see nothing wrong in any of those skills even all of them can stun their opponent. If you don't like to use block, there's also easy-mode called Immovable. If you still choose to get hit by every single CC flying around in PVP, that is your choice, but it's not a reason to nerf those skills.
Apparently this is another case of Nightblades focusing on stamina and not accepting why they aren't as good as other classes. News Flash!!!! You do not have to spec your NB as stamina!
I was dreaming of a stamina focused Sorc utilizing Crit Surge and 2h/bow but that was thrown out the window with the initial Bolt Escape nerf. My desired playstyle was crushed because of people crying for nerfs, and now these same people are crying that their desired playstyle (which is inferior to alternatives) isn't strong enough so they must nerf other classes. Bunch of BS if you ask me.
darkspyro92_ESO wrote: »Apparently this is another case of Nightblades focusing on stamina and not accepting why they aren't as good as other classes. News Flash!!!! You do not have to spec your NB as stamina!
I was dreaming of a stamina focused Sorc utilizing Crit Surge and 2h/bow but that was thrown out the window with the initial Bolt Escape nerf. My desired playstyle was crushed because of people crying for nerfs, and now these same people are crying that their desired playstyle (which is inferior to alternatives) isn't strong enough so they must nerf other classes. Bunch of BS if you ask me.
I don't have a single item or skill in my class that uses or boosts stamina.
darkspyro92_ESO wrote: »
I tend to not block and use dual weapons and medium armor to try to get enough attack speed to beat my opponent before they can stun me, but it seems to never happen.
Are you a humanities major, because only they think that insulting someone is an appropriate thing to do while having a discussion?
I'm starting lose my interest in replying to you, because you obviously have no idea about this game or how my or your own class works, but lets go one more time.
From creators of " you obviously have no idea about this game or how my or your own class works".Topic says "Sorcerers get an abusable teleport spell but other classes are left out". That in itself is already wrong. For examble Nightblades have Teleport Strike. That moves your from point A to point B, am I right or wrong? That is abusable and spammable, as I can't kite you and you can close the gap instantly. Of course that is not a problem from your perspective, but it is from mine.
First of all, here it is pretty obvious, that he uses spells as help to "benefit his circumstances". Secondly, are we playing Oblivion? I play ESO so I read the in-game description in ESO! When I create a character in ESO, only a sorc is shown in light armor. And NB is shown in MEDIUM ARMOR.elderscrolls.wikia.com/wiki/Nightblade_(Oblivion) "Spell and shadow are their friends. By darkness they move with haste, casting magic to benefit their circumstances. (in-game description)". Here's your classical nightblade description, your idea is WoW rogue clone, and now you are just ticked off cause you can't stunlock everybody to death, and then come vent your frustrations to the forums.
Lurk around. There was a video of a melee sorc, who could oneshot with uppercut AND spam bolt escape or we will better say use it to get out of battle.You have gimped yourself if you choose not to use any of your class abilities, and then complain how you can't kill people who are using their class abilities. You build your entire build to burst damage (read ganking ) and then cry when it fails and you can't catch your prey. I can ease your pain, melee sorcerers can't spam streak so maybe one day even you manage to kill one sorcerer.
It also should not be my problem, devs should think how to solve it. And you should stop lying, because that's what you are doing. TO get me out of hiding you only need to have ONE Magelight per your group. And people use it all the time, anyway. Not even for that purpose. Crit is too good not to have, especially when almost everyone has heals that can crit.It's not my problem how much useless crap you have to put in your skill bars. I have to put 20% useless AoE to get you out of hiding. And yes, you should slot retreating maneuver and whatever you think is needed if you want to catch bolt escaping sorcerer. You have 2 skill bars and if it's important for you to catch that sorcerer you just failed to gank, then use them. Not my problem really, most of the times I encounter a NB they tend to be the ones who want to end the battle early.
Should I quote the in-game descriptions again? We were the ONLY class that was promised to rely on blades. We were also the only class who was promised to have "a gift of getting in and out of trouble"Your NB was never promised surge ( you already have leeching strikes ) or bolt escape ( you have cloak ), so stop whining and moaning about sorcerer abilities and start using your own. It really is not developer or sorcerer fault that you are just too thick-headed to use your own class skills.
Have you been to Cyro? Have you seen how much spell crit can be stacked? It is still good. Besides, haven't you seen that people self heal and heals can crit too.. In which universe is it useless? Weapon crit is useless, spell crit isn't.PS: I don't really know how to say this any clearer, but spell crit is useless in PVP because everybody has impenetrable sets. I already said that earlier, and you obviously had some problems understanding that, but mage light is totally useless skill for other than revealing Nightblades. So it's the same if I have AoE or magelight, those are both useless for single target sorcerer, meaning they take 20% of my skill slots for nothing but to get you out of hiding. Those running with AoE build, are probably running in a blob, so you can't gank them anyway.
No, it doesn't. If a sorc doesn't want a NB to teleport to him - he won't. Teleport Strike has a cast time. A NB is NOT able to finish casting it before a sorc will hit another bolt escape. And after that, a NB will NEVER be in range to even try casting it. Of course, every NB tried it to chase sorcs. It's is useless in fights. Sometimes, you can't even gank with it - a target will be out of range before you finish the cast lol (usually, riders, of course).Does Teleport Strike teleports you to sorcerer or not? If it does, then I'd say sorcerers are not only ones who can teleport. Am I right or wrong? Also Teleport Strike has longer range than BE or any of it's morphs. If sorcerer uses it more than once, he has to pay higher price, and then he is out of range to do anything to NB. You are free to chase or go invis, you have tools for both.
What if I want to? I was promised I can play the way I want. I was also promised my class will be relying on blades. Finally, my NB was the only class shown in medium armor. It is obvious, that I was misguided - it looked like this class was intended to be the best for physical damage. Now, I HAVE to keep playing him like that and whine, so that they change balancing or admit that I (and others) was misguided and let me reroll. Then, I wouldn't repeat my mistake, roll one of magic-based classes and would maybe have fun in this game, too.Apparently this is another case of Nightblades focusing on stamina and not accepting why they aren't as good as other classes. News Flash!!!! You do not have to spec your NB as stamina!
No, I studied computer science. Even you have to admit, that you have gaps how sorcerer class is working and some problems of admitting how your own class or this game works. Most of the time you either contradict yourself or just don't have a clue what you are talking about, and when you realize the other party was right, you just make some wild theory and spin topic to other direction, so I hardly call that a discussion.Are you a humanities major, because only they think that insulting someone is an appropriate thing to do while having a discussion?
So this time you admit that your class has a Teleport skill, and it's abusable, but it's not a problem, because only magicka-build NBs can use it. And that's what, maybe about 50% of Nightblade population? Also no magicka based NB wants to be in melee range? Lets make a quick list here: Assassin's Blade, Veiled Strike, Teleport Strike and even Aspect of Terror CC are all melee range skills and their damage scales with magicka. Funnily enought, I see those skills in my death recap quite often, so do you still think that no magicka based NB wants to fight at melee range?From creators of " you obviously have no idea about this game or how my or your own class works".
Wrong. First of all, it's only abusable in magicka-builds. No NB-mage will want to fight in melee distance having no means to survive. Secondly, it is NOT spammable. It has a cast time.
Ok, I have to admit I was trolling here. I knew what you meant, but that really is description of classic Nightblade. But anyways, would it make you happy if light armor was Sorcerer only, and Templars and DKs could only use heavy armor, because they have those in character creator image? That famous "Play as you want" phrase you like so much of course should not apply here, because this time it's not working like YOU want.First of all, here it is pretty obvious, that he uses spells as help to "benefit his circumstances". Secondly, are we playing Oblivion? I play ESO so I read the in-game description in ESO! When I create a character in ESO, only a sorc is shown in light armor. And NB is shown in MEDIUM ARMOR.
Yes even stamina based sorcerers can use BE 2-3 times before they are OOM, just like stamina based Nightblades can use cloak couple of times, so what is the problem in that? If you fail to catch melee sorcerer when he is OOM, I really can't help you there. Your next statement makes even less sense. You want sustained DPS and CC, and then you go for bow stamina build?!? So you want 2k ranged opener, sustained DPS, and enough CC or something to catch the most mobile class in game. That sure sounds balanced, doesn't it?Lurk around. There was a video of a melee sorc, who could oneshot with uppercut AND spam bolt escape or we will better say use it to get out of battle.
I do not build my entire build for ganking. I want CC and sustained damage, but none of my CC let's me catch a sorc. I can't even catch a sorc on a horse. Is that a "balance"?
Here instead of admitting that it takes 1 of my active skill slots to take you out of hiding ( just like Path of Darkness takes from you ), you decided to spin this to a groups vs. solo nightblade discussion and accuse me of lying. Since I only said what it takes from my character I must have been lying, right? I'm so sorry, I try to remember to include NightBlade vs. Group comparisons in 1 vs.1 discussion from now on. Also you still keep on talking about spell crit....sheesh. How many times I have to explain that?It also should not be my problem, devs should think how to solve it. And you should stop lying, because that's what you are doing. TO get me out of hiding you only need to have ONE Magelight per your group. And people use it all the time, anyway. Not even for that purpose. Crit is too good not to have, especially when almost everyone has heals that can crit.
So here we have another discussion of in-game descriptions. Lets see:Should I quote the in-game descriptions again? We were the ONLY class that was promised to rely on blades. We were also the only class who was promised to have "a gift of getting in and out of trouble"
And what do we see instead??? A sorcerer is so much better in both these things. A cloak doesn't work or if it would - less than 3 seconds of invisibility doesn't make much difference. Also, ANYONE can go invisible with the help of a pot. Weapon damage and "relying on blades"? Sorc can get it overcharged with one Surge. I have no way of doing this. With a bow and 3 wep enchants my wep damage was still too far from softcap. Now, after the last update, it got closer to softcap because of the new med. armor passive. But sorcs got even more overcharged then.
Yes I have, I soloed to Captain rank, so I have some vague idea how Cyrodiil works. And here we have spell critical again? You still live in some fantasy world that spell crit boost sorcerer damage somehow in PVP environment. Sorcerer's can't stack over 100% spell crit ( without potions ), so it is not useful against impenetrable trait. It helps healers sure, but for DPS casters spell crit works like weapon crit works for melee. Do I need to explain how impenetrable trait works, or what makes this so hard to understand?Have you been to Cyro? Have you seen how much spell crit can be stacked? It is still good. Besides, haven't you seen that people self heal and heals can crit too.. In which universe is it useless? Weapon crit is useless, spell crit isn't.
Here you refuse to admit that sorcerer is not only class with teleport spell. It was a very simple question, and according to you, Teleport Strike does not teleport nightblades, because you figured out some exception. Guess what, Streak does not work when I'm out of magicka....so this entire thread is pointless according to your logic. Right? How do you expect me to have any kind of discussion against reasoning like that?No, it doesn't. If a sorc doesn't want a NB to teleport to him - he won't. Teleport Strike has a cast time. A NB is NOT able to finish casting it before a sorc will hit another bolt escape. And after that, a NB will NEVER be in range to even try casting it. Of course, every NB tried it to chase sorcs. It's is useless in fights. Sometimes, you can't even gank with it - a target will be out of range before you finish the cast lol (usually, riders, of course).
I was promised that I can play the way I want too, and if I want to perma kill your nightblade and empty your bank, the game won't let me. Was I intentionally misguided too? As for your options, you could also respec your Nightblade and use blades and your class skills instead of a bow.What if I want to? I was promised I can play the way I want. I was also promised my class will be relying on blades. Finally, my NB was the only class shown in medium armor. It is obvious, that I was misguided - it looked like this class was intended to be the best for physical damage. Now, I HAVE to keep playing him like that and whine, so that they change balancing or admit that I (and others) was misguided and let me reroll. Then, I wouldn't repeat my mistake, roll one of magic-based classes and would maybe have fun in this game, too.
I wasn't directing that completely at you but ....... you use medium armor and daggers but no stamina abilities?
So this time you admit that your class has a Teleport skill, and it's abusable, but it's not a problem, because only magicka-build NBs can use it.
Here you refuse to admit that sorcerer is not only class with teleport spell. It was a very simple question, and according to you, Teleport Strike does not teleport nightblades, because you figured out some exception.
Rune_Relic wrote: »The idea is the fighters should have heavy armour and be able to soak up damage.
The assassins in medium would be more supple and better blocking/dodge but take more damage if the block/dodge failed
The sorcs in light would be least mitigation of damage so need a way to evade..hence teleport. Simply not be there. If it fails they should take serious damage.
You just have to stun them 1st....like swatting the fly
Eh...I'd be hard pressed to call a non controllable dumbfire pet a "summoning ability". It's really just a debuff that takes the graphic of a "pet". Also: "I'm not saying give all the classes the same abilities." except you kind of are. Sure you are dressing them up differently, but they are all essentially the same thing.darkspyro92_ESO wrote: »I don't remember in any game I've played before where all classes had the same abilities. If such game exists, then it would be extremely LAME. Diversity is what makes any game interesting.
I'm not saying give all the classes the same abilities. I'm not even saying that here. I'm saying something similar to it. The NB and Sorc both have summoning spells, and nobody complains about that. Unless you don't consider "Summon Shade" a summoning spell.
I agree. We really should be focusing on the aspects of the game are actually broken or need improvement. Not every class needs or should have a teleport.Go find me a decent sorcerer who doesn't use streak or BoL in some capacity - I guarantee you will struggle. Remove it and sorc will be a useless cannon fodder class when compared with the others who have distinct capabilities and strengths.
Stop QQing already. It is threads and posts such as these that lead Zenimax to believe there is a problem (when the only problem is a L2P one) and ultimately contribute to the increasing unpopularity of the game (who wants to play the char they have spent hours on when forum QQers beg for Zenimax to cripple their chosen class?)
Go play a sorc and use the skill and then come back and make some arguments other than "oh they can run away". Can we do uber self heals and tank 10 + people as well as take a few of them down? The answer to that question is no. Can we activate a cloak and disappear (run away?!!?) No. Can we activate a shield that keeps us up for ages as well as dealing phenomenal damage to those around us? No. Bolt escape is our ONLY class distinct survivability skill. That is why it is there and that is why it should remain.
I do not spin topic to any other direction. I do not have any problems admitting how my class works. I play it and I know how it is. Probably, you don't and that's why you can't believe what I'm saying?No, I studied computer science. Even you have to admit, that you have gaps how sorcerer class is working and some problems of admitting how your own class or this game works. Most of the time you either contradict yourself or just don't have a clue what you are talking about, and when you realize the other party was right, you just make some wild theory and spin topic to other direction, so I hardly call that a discussion.
So this time you admit that your class has a Teleport skill, and it's abusable, but it's not a problem, because only magicka-build NBs can use it. And that's what, maybe about 50% of Nightblade population? Also no magicka based NB wants to be in melee range? Lets make a quick list here: Assassin's Blade, Veiled Strike, Teleport Strike and even Aspect of Terror CC are all melee range skills and their damage scales with magicka. Funnily enought, I see those skills in my death recap quite often, so do you still think that no magicka based NB wants to fight at melee range?
And we were discussing about spammable skills, not instant cast skills. Skill can be spammed even if it's not instant cast. For example Reflecting Scales spamming DKs, Blazing Shield spamming Templars, Impulse Spammers or Bolt Escape spamming sorcerer. See?
Ok, I have to admit I was trolling here. I knew what you meant, but that really is description of classic Nightblade. But anyways, would it make you happy if light armor was Sorcerer only, and Templars and DKs could only use heavy armor, because they have those in character creator image? That famous "Play as you want" phrase you like so much of course should not apply here, because this time it's not working like YOU want.
The problem is that cloak is can be easily countered by Magelight (almost every magicka user has it) or a detection pot, other classes can go invisible, too(with an invis pot). However, nothing can counter or repeat Bolt Escape. BE can be used for both "getting in and out of trouble" -- a gift that NBs were promised to have... I can catch a melee sorc when he's OOM.. I could if they didn't stack shields and restore all their magicka. Also, sorcs are mostly ranged anyway. And we are talking about them.Yes even stamina based sorcerers can use BE 2-3 times before they are OOM, just like stamina based Nightblades can use cloak couple of times, so what is the problem in that? If you fail to catch melee sorcerer when he is OOM, I really can't help you there. Your next statement makes even less sense. You want sustained DPS and CC, and then you go for bow stamina build?!? So you want 2k ranged opener, sustained DPS, and enough CC or something to catch the most mobile class in game. That sure sounds balanced, doesn't it?'
You are lying. Magelight is not useless it lets mages stack that crit AND get me out of invisibility. It is a part of most of the standard builds. Also, you can counter my "escape" with a detection pot => not having ANYTHING useless on your bars. Now tell me, how do I counter BE? Is there a potion that stops Sorcs from BEing? Or maybe, there's a no-brain toggle skill that does that? No? So don't you see the OPness? You're telling me that I need to have 20-40% of my skill bar taken by stuff that is usefull ONLY for catching a sorc (there's no way anyone would use retreating maneuvers in a solo build), when my cloak can be countered with a potion. Or repeated, so it's not unique.Here instead of admitting that it takes 1 of my active skill slots to take you out of hiding ( just like Path of Darkness takes from you ), you decided to spin this to a groups vs. solo nightblade discussion and accuse me of lying. Since I only said what it takes from my character I must have been lying, right? I'm so sorry, I try to remember to include NightBlade vs. Group comparisons in 1 vs.1 discussion from now on. Also you still keep on talking about spell crit....sheesh. How many times I have to explain that?
Sure, I'm not against if they change it. But take away skills that make you do NB's stuff better than NBs.So here we have another discussion of in-game descriptions. Lets see:
"Nightblades are adventurers and opportunists with a gift for getting in and out of trouble. Relying variously on stealth, blades, and speed. Nightblades thrive on conflict and misfortune, trusting to their luck and cunning to survive."
- Why it says in your description that you trust for luck and cunning, while my class is the one who is luck based? All your class skill should be proc based like CF currently is. My skills should all work 100% of the time.
They need to rely variouslyon stealth. How do you bring a description but not even read it?- Why Nightblades has Cloak skill? They should rely on their luck and cunning to survive!! Nerf Nightblades.
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Because Nightblades always leeched resources from others, all resources, not only health.- Why Nightblades have siphoning Tree, it says nowhere that you should be able to leech health from others? Nerf!!!!!!!!
Have you seen another morph? It's an invisible trap. It can't be given to anybody. Nightblades in TES games always used illusions school as help.- Why you have mass hysteria when it's not about stealth, blades or speed? This skill should be deleted or given to everybody.
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- How is ranged Nightblade can't rely on stealth and speed? That's exactly why I picked a NB when I wanted to make an archer. Because I expected that I will rely on blades(physical damage), stealth and SPEED, so they can't catch me. But no, no one catch a sorc and a sorc can easily catch me Also, do not mix class and weapon skills. It's a bow/staff that makes me ranged.- Ranged Nightblade??? Blashemy, nerf them immediately. It´s not mentioned in their description!!! They rely on stealth, blades and speed. If you don'y believe me, ask from Artemis
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That's exactly what you call cunning. Teleport strike is only good when you cast it from stealth.- Why Nightblades can teleport straight at their victims, when they should be using stealth and cunning to attack them? That is just brute force attack so delete that skill.
Silly trolling."Sorcerers use conjuration and destruction spells, hurling lightning bolts and creating shock fields, wielding dark magic to snare and stun, and sumonning [sic] from Oblivion to conjure Daedric combat followers."
- Why my shock fields are so weak, that any class has better AoE from destruction staff skill line? We were promised we are the best AoE class out there, but look what we got. *Sniff* Nerf Nightblades, they can use destruction staves too!!!
- We were promised we are masters of snares and stuns, and still DKs talons are much better? Is that really fair, no it's not so nerf Nightblades.
- Why my pets are so weak that they can't be used in PVP? How I'm supposed to play now? Nerf Nightblades!!!!
- My class does not really support a melee build, so I think Nightblades should be nerfed because I can't play as I want.
-No one said you were "masters". You wield dark magic to snare and stun. Can you snare/stun with your magic?and wield fearsome magic that pounds, shatters and physically alters the world around them.
Feel free to continue. These few lines is the only information I have when I create my character. I was misguided so I will, of course, ask/demand/whine until my character takes the place I was promised it will take.Do I really need to continue? That class description is just a few lines of text and nothing else. And finally you keep on claiming that your class should rely on blades, but then complain how you can't softcap weapon power for....wait for it....bow. Make your mind before we continue this "conversation" please.
You can't stack more than 100x7=700 Imbenetrable(800 with a shield). Mages can stack more spell crit. And they do.Yes I have, I soloed to Captain rank, so I have some vague idea how Cyrodiil works. And here we have spell critical again? You still live in some fantasy world that spell crit boost sorcerer damage somehow in PVP environment. Sorcerer's can't stack over 100% spell crit ( without potions ), so it is not useful against impenetrable trait. It helps healers sure, but for DPS casters spell crit works like weapon crit works for melee. Do I need to explain how impenetrable trait works, or what makes this so hard to understand?
You're putting words in my mouth? I never refused to admit that others can't teleport. But sorcs are the only class that can teleport with NO TARGET REQUIRED. Don't you see the difference? YOu can use BE to retreat AND to chase. It doesn't have a cast time. Teleport Strike requires a target and has 1s cast. There is no way a NB can catch a sorc who doesn't want that. But you ignored that even though you quoted it, didn't you. And never have I ever said that teleport strike is not teleport.Here you refuse to admit that sorcerer is not only class with teleport spell. It was a very simple question, and according to you, Teleport Strike does not teleport nightblades, because you figured out some exception. Guess what, Streak does not work when I'm out of magicka....so this entire thread is pointless according to your logic. Right? How do you expect me to have any kind of discussion against reasoning like that?
Ahaha, melee stamina Nightblade. Don't even start. With no way to escape it's even worse than an archer who's at least ranged. Also, one of my skill bars is exactly the one with 2 blades.I was promised that I can play the way I want too, and if I want to perma kill your nightblade and empty your bank, the game won't let me. Was I intentionally misguided too? As for your options, you could also respec your Nightblade and use blades and your class skills instead of a bow.
@Artemis
You are very wrong about magelight being prevalent in most builds. The only people using magelight are those that do not realize how awesome impenetrable trait is, those with it specifically to find pesky NBs, or those running in a large organized group zerg.
I can tell from your whining about NB skills that you would not excel even with another class. There are many out there doing very well on NB. There are many times when I'm caught while trying to Bolt Escape away. It was pretty funny reading your serious responses to that other guy making jokes about taking things away from NB because it doesn't fit into your precious description.
NB need a class dmg shield. DK need a 50% reduction to their returns on Battle Roar passive. With those two changes, all is balanced in the world (as far as pvp goes).
What do you mean, which one? One of them includes the other one completely. There's absolutely no contradiction between every and at least one. I see that most of the magicka-users has magelight on.@Artemis
So you say what you see but all a sudden you are saying one in every GROUP uses magelight instead of what you said earlier, which is that almost every magicka user uses magelight, so which did you actually see? I must apologize for 'not getting the idea' when the literal interpretation of your exact words is not the idea. It seems you like to exaggerate which is what I gather from all of your posts.
Don't you realize you are whining and complaining about a skill that you yourself have never used. I have been caught many MANY times using Streak with 2500 magicka, 5/5 warlock, 5/5 seducer sets going. I've been caught on a horse as well. I have also lost track of NBs using their Cloak many MANY times. These are all facts that you can choose to believe or not but you're incessant whining for nerfing an already nerfed skill is laughable.
What do you mean, which one? One of them includes the other one completely. There's absolutely no contradiction between every and at least one. I see that most of the magicka-users has magelight on.@Artemis
So you say what you see but all a sudden you are saying one in every GROUP uses magelight instead of what you said earlier, which is that almost every magicka user uses magelight, so which did you actually see? I must apologize for 'not getting the idea' when the literal interpretation of your exact words is not the idea. It seems you like to exaggerate which is what I gather from all of your posts.
Don't you realize you are whining and complaining about a skill that you yourself have never used. I have been caught many MANY times using Streak with 2500 magicka, 5/5 warlock, 5/5 seducer sets going. I've been caught on a horse as well. I have also lost track of NBs using their Cloak many MANY times. These are all facts that you can choose to believe or not but you're incessant whining for nerfing an already nerfed skill is laughable.
The fact that you were caught with full magicka only speaks about your skill/capability, not about bolt escape. It sucks that you were caught by someone on a horse - you need to practice your resource-management more. It is possible to never let a rider catch you. Or will you argue and say that I use a horse in some different way?
oh no, wait a second. it doesn't suck, it is supposed to be like that if we talk balance. However, competent sorcerers do not let people on horses approach.
p.s. then again, I already spelled the point for you - it is possible to counter cloak (without using any of your skill bar space). Where is the way to do it with BE? Let's not forget, that Cloak can be used only to hide/escape. BE can be used for both escaping AND chasing (if morphed correctly - to CC everyone on its way ignoring aoe cap and cc immunity). So why is the spell that is not as good and versatile is also countered easier?
What do you mean, which one? One of them includes the other one completely. There's absolutely no contradiction between every and at least one. I see that most of the magicka-users has magelight on.@Artemis
So you say what you see but all a sudden you are saying one in every GROUP uses magelight instead of what you said earlier, which is that almost every magicka user uses magelight, so which did you actually see? I must apologize for 'not getting the idea' when the literal interpretation of your exact words is not the idea. It seems you like to exaggerate which is what I gather from all of your posts.
Don't you realize you are whining and complaining about a skill that you yourself have never used. I have been caught many MANY times using Streak with 2500 magicka, 5/5 warlock, 5/5 seducer sets going. I've been caught on a horse as well. I have also lost track of NBs using their Cloak many MANY times. These are all facts that you can choose to believe or not but you're incessant whining for nerfing an already nerfed skill is laughable.
The fact that you were caught with full magicka only speaks about your skill/capability, not about bolt escape. It sucks that you were caught by someone on a horse - you need to practice your resource-management more. It is possible to never let a rider catch you. Or will you argue and say that I use a horse in some different way?
oh no, wait a second. it doesn't suck, it is supposed to be like that if we talk balance. However, competent sorcerers do not let people on horses approach.
p.s. then again, I already spelled the point for you - it is possible to counter cloak (without using any of your skill bar space). Where is the way to do it with BE? Let's not forget, that Cloak can be used only to hide/escape. BE can be used for both escaping AND chasing (if morphed correctly - to CC everyone on its way ignoring aoe cap and cc immunity). So why is the spell that is not as good and versatile is also countered easier?
You are like talking to a wall if you can't see the difference between "every person that focuses on magicka has magelight" and "one in every group has magelight."
My resource management is just fine thank you and I do very well in PVP. I am going to guess that is you who has the problem catching a Sorc on your 75% speed horse.
So in this topic, talking about bolt escape, your point is that it is weak that cloak has a detection potion and magelight counter? Why don't you just stick to advocating the buffing of cloak then instead of bashing on Sorc. The facts are I can only Streak twice from full magicka on my stamina built Sorc. I'm not sure how much more nerfed you could possibly make Streak.
Statement
Sorcerers get an abusable teleport spell but other classes are left out?
Rebuttal
NB have 2 teleport abilities:
Teleport Strike - Player moves through the shadows, appearing next to the target. Deals 17 Magic Damage to target and stuns monsters for 1.5 seconds.
Shadow Image - Summons a shade to attack target for 20 seconds. The shade's attack causes the target to deal 15% less damage for 4 seconds. Activate again to teleport player to shade.
Conclusion
Statement is incorrect.
Resolution
Go away.
Statement
Sorcerers get an abusable teleport spell but other classes are left out?
Rebuttal
NB have 2 teleport abilities:
Teleport Strike - Player moves through the shadows, appearing next to the target. Deals 17 Magic Damage to target and stuns monsters for 1.5 seconds.
Shadow Image - Summons a shade to attack target for 20 seconds. The shade's attack causes the target to deal 15% less damage for 4 seconds. Activate again to teleport player to shade.
Conclusion
Statement is incorrect.
Resolution
Go away.
Hlaren_shortsheath wrote: »i did alot of extensive study on that teleport to shade and it does not work like what you are describing, it is on a very limited and short timer and it completely keeps me out in the open and easily attacked and killed, it also has a very short window of space with which i can use it.
it glitches alot and also if i do cast him and expect to teleport back to him it does sometimes fail and also sometimes he has to be recast in order to work properly, in addition he can only be cast and set up with a target which will immediatly take me out of stealth.
in addition to that, he also glitches and allows people to know exactly where i iwll be apering when i do succesfully use him and he actually works. which most of the time means it was useless.
in short to summerize : he is prety much glitched most of the time and not very dependable. he has caused my death several times because he is easily seen by the enemy in pvp.
i stay with my 1st shade and i do not allow him to be morphed as he does more damage as a single individual -which aint much, but it does help by about 6% which is by far better then its 2 choices in morph.
darkspyro92_ESO wrote: »Topic says "Sorcerers get an abusable teleport spell but other classes are left out". That in itself is already wrong. For examble Nightblades have Teleport Strike. That moves your from point A to point B, am I right or wrong?
Teleport Strike only allows you to teleport to an enemy, not to any location you aim at. It is a blink towards an enemy to slash them and get close to them to use other abilities, but has a limited range. A Bolt Escape if used all the way will get out of the range of a NB's Teleport Strike, and will leave them stunned and helpless against any team mates the enemy might have, being that NB's are more effective at taking on single targets than large amounts of targets like a DK can. NB has AoE attacks such as Lotus Fan (upgraded from Teleport Strike), but they are less effective than DK attacks.
Does Teleport Strike teleports you to sorcerer or not? If it does, then I'd say sorcerers are not only ones who can teleport. Am I right or wrong? Also Teleport Strike has longer range than BE or any of it's morphs. If sorcerer uses it more than once, he has to pay higher price, and then he is out of range to do anything to NB. You are free to chase or go invis, you have tools for both.
What on earth NB vs. DK AoE capabilities has to do with nerf Bolt Escape thread?