The author, like many other people, appears to continue to labor under the misapprehension that this is a gear driven game, which leads to me to question the author's interpretation of anything he talks about in the review.
While acknowledging some awkward design decisions, and with fair comments about VR difficulty levels that ZOS have now indicated they're addressing, the main thrust of the review seems pretty positive both in terms of the quality of the game and the numbers playing it. They can see it having a decent future, and I think overall it's a very balanced and positive review.
nerevarine1138 wrote: »This reads exactly like their first review and exactly like their preview: someone with an axe to grind.
I don't know if ZO didn't send enough fruit baskets, or what, but PC Gamer has been responsible for some of the shoddiest journalism surrounding this title. Period.
ruze84b14_ESO wrote: »It seems like a very fair review, all around. Liked it.
Comments, though, are the same as they always are: hateful anonymous internet trash. You aren't going to get any different from that. It's just part of the system.
PC Gamer is generally spot on for most single player games in their reviews. However, I always take their MMO reviews with a grain of salt. Whoever does their MMO reviews has played WoW for many long years, which means they obviously liked it. So if they also really LOVE an MMO, I know its generally not for me.
When someone makes a review intending to be negative, "Its not like WoW", then its an MMO worth checking out to me.
PC Gamer is generally spot on for most single player games in their reviews. However, I always take their MMO reviews with a grain of salt. Whoever does their MMO reviews has played WoW for many long years, which means they obviously liked it. So if they also really LOVE an MMO, I know its generally not for me.
When someone makes a review intending to be negative, "Its not like WoW", then its an MMO worth checking out to me.
nerevarine1138 wrote: »This reads exactly like their first review and exactly like their preview: someone with an axe to grind.
I don't know if ZO didn't send enough fruit baskets, or what, but PC Gamer has been responsible for some of the shoddiest journalism surrounding this title. Period.
This was actually a fairly positive article that is honest about this game's failings and it's massive potential for the future.
..and they've done a good enough job to warrant forgiveness for missing their ambitious update schedule.
ruze84b14_ESO wrote: »Malpherian wrote: »
I would definitely argue. Of course, I don't like anime-styled games, either. I much prefer ESO's graphic style, armor design (actual armor being worn, not two shoulder pieces and a bra for chicks), and environments.
Hits the nail on the head.Balance as a whole remains a problem, and it's not uncommon to see trial groups composed almost entirely of players equipped with destruction staffs and clad in light armor regardless of class.
There's many elements in ESO's game design that actively discourage leveling alts (you play through the zones of all three Alliances with your first character already, achievements and mounts are not shared, you can max all crafting professions on a single character, you can completely change your build any time so no reason to level another character of the same class, etc.).Reaching the highest veteran rank takes around 300 hours, which discourages players from leveling alts.
Many people feel the same way. ESO does not support the play style where you can just log in and grind for a few hours - solo or with friends - to get some loot and some % of your next level which is what most MMORPGs entirely consisted of before WoW (which had leveling by tutorial quests added to lure in new players that didn't like MMORPGs at their core). Questing requires a lot more concentration but at the same time gives you a lot less freedom (you just have to go from quest marker to quest marker) and there are no "rare drops" you can hope to find. It also seems like you get a huge penalty on drops if you keep hunting monsters in the same area. And then if you don't log in for a few days and go to hunt those same monsters again, the first one you kill will drop a purple or a blue item with almost 100% chance. At the same time it looks like you get a big bonus on loot if you hunt with other players (not only do you kill enemies twice as fast and get twice the loot in the same time, there seems to be even another bonus that further increases your drop chance and your chance to get a blue or purple item), but all the same, people rarely quest in groups in the old veteran zones. Hm...I'd spend the majority of the veteran leveling process in the dungeons if I could, but poor XP for repeated runthroughs and boss loot that's easily salable in guild stores diminish some of the appeal.
nerevarine1138 wrote: »nerevarine1138 wrote: »This reads exactly like their first review and exactly like their preview: someone with an axe to grind.
I don't know if ZO didn't send enough fruit baskets, or what, but PC Gamer has been responsible for some of the shoddiest journalism surrounding this title. Period.
This was actually a fairly positive article that is honest about this game's failings and it's massive potential for the future.
It was misinformed and badly written, just like their prior two articles/features on the game. I don't even care if they had some positive things to say; it's no excuse for a journalist to write like a high schooler. The writing staff there has gone downhill, and if people hadn't figured that out after their abysmal excuse for a preview during press beta, they should figure it out by now.
For example:..and they've done a good enough job to warrant forgiveness for missing their ambitious update schedule.
What a pointless sentence. More importantly, what an inaccurate one. They've actually kept to their update schedule. 1.1 came at 6 weeks, 1.2 came less than 6 weeks after that. One would hope a reporter would know these things.
how could they skip lack of Altmer black colour. Their height being equal to the simpleton nords. how dare they to ignore the fact that you can create obese Altmer! these disgusting barrels of fat are running around Auridon, jiggling with their lard swollen bellies. Altmer faces? even angular one does not look alien enough, and the rest? wide, big, round as if hamster's cheeks got pregnant. not to mention watered down Altmer lore and idiot named Ayrenn. almost no reviewers these days bother with the lore. I don't like him, this pc gamer.
your personal feelings are nothing more than heresy! Altmer and Mer in general should look alien, unique, different from lesser races. With strongly visible forehead bones, sunken bone cheeks and big eyes.Kalann_Pander wrote: »[
I personally feel ESO Altmer are far better looking than Skyrim's over-angular look. Coinclerk Aranwe alone was a big reason I posted most of my Alts in Vulkhel GuardAuridon feels like a fairytale compared to the gritty atmospheres of Glenumbra and Stonefalls.
nerevarine1138 wrote: »nerevarine1138 wrote: »This reads exactly like their first review and exactly like their preview: someone with an axe to grind.
I don't know if ZO didn't send enough fruit baskets, or what, but PC Gamer has been responsible for some of the shoddiest journalism surrounding this title. Period.
This was actually a fairly positive article that is honest about this game's failings and it's massive potential for the future.
It was misinformed and badly written, just like their prior two articles/features on the game. I don't even care if they had some positive things to say; it's no excuse for a journalist to write like a high schooler. The writing staff there has gone downhill, and if people hadn't figured that out after their abysmal excuse for a preview during press beta, they should figure it out by now.
For example:..and they've done a good enough job to warrant forgiveness for missing their ambitious update schedule.
What a pointless sentence. More importantly, what an inaccurate one. They've actually kept to their update schedule. 1.1 came at 6 weeks, 1.2 came less than 6 weeks after that. One would hope a reporter would know these things.
The Craglorn patch overall represents a healthy stab at creating content that keeps players busy, and it doesn't hurt that it alleviated some of the pain of the veteran leveling process. Thanks to a boost to enemy XP in the veteran ranks, newly minted level 50s now head straight to Craglorn to participate in the overland group events when they're not in the mood to slog through nearly 200 hours of story from a faction that they never intended to join in the first place. Most importantly, it seasons the experience with more variety, which is something ESO has needed since the beginning.
your personal feelings are nothing more than heresy! Altmer and Mer in general should look alien, unique, different from lesser races. With strongly visible forehead bones, sunken bone cheeks and big eyes.Kalann_Pander wrote: »[
I personally feel ESO Altmer are far better looking than Skyrim's over-angular look. Coinclerk Aranwe alone was a big reason I posted most of my Alts in Vulkhel GuardAuridon feels like a fairytale compared to the gritty atmospheres of Glenumbra and Stonefalls.
ESO Altmer have weird gold tones of the skin (they can even have human skin colour - disgusting!), they lack black hair colour in character creation, their faces look 'pretty' much more like humans than Mer (or other filthy 'high elf' from generic fantasy). Altmer should never look pretty, never like MAN. It is unacceptable, wrong, despicable and shameful!
Skyrim got it perfect, the most wonderful of Altmer ever created! to disagree with my statement is blasphemy!