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Forward Camps are fixed, but now broken

  • Agrippa_Invisus
    Agrippa_Invisus
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    Well, if taking a defended keep, it behooves the defenders to completely take control of the courtyard now. Both posterns and the front of the inner keep. In completely controlling the bailey, you prevent the vast majority of tent placement.

    I have seen waaaaay too many attacking forces just park on one postern and never even bother to peek around the keep for a tent.

    This means you either need overwhelming force to flatten a well defended keep or an elite team that can trash the defenders and NPCs inside while they are at full strength.
    Edited by Agrippa_Invisus on 7 July 2014 15:15
    Agrippa Invisus / Indominus / Inprimis / Inviolatus
    DragonKnight / Templar / Warden / Sorcerer - Vagabond
    Once a General, now a Citizen
    Former Emperor of Bloodthorn and Vivec
    For Sweetrolls! FOR FIMIAN!
  • IcyDeadPeople
    IcyDeadPeople
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    Death should be something a player actively tries to avoid and in PvP the only serious consequence of a death was maybe a semi long run back. That has been taken away and there is no issue with dying since there is most likely a Forward camp close by.

    Many players get discouraged if they are not able to quickly get back into some sort of combat action soon after dying. Particularly if there is not a lot of population on the campaign, people don't want to spend most of the time in Cyrodiil riding around in hopes of finding a battle.
  • Agrippa_Invisus
    Agrippa_Invisus
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    Death should be something a player actively tries to avoid and in PvP the only serious consequence of a death was maybe a semi long run back. That has been taken away and there is no issue with dying since there is most likely a Forward camp close by.

    Many players get discouraged if they are not able to quickly get back into some sort of combat action soon after dying. Particularly if there is not a lot of population on the campaign, people don't want to spend most of the time in Cyrodiil riding around in hopes of finding a battle.

    An alternative is to implement a 30s cooldown on respawning, whether it be at a tent of keep, like many MMOs have. This prevents seeing the wave after wave of the same few people in a keep defense. If you wipe the defenders and get on the flags quick enough -- it's over.
    Agrippa Invisus / Indominus / Inprimis / Inviolatus
    DragonKnight / Templar / Warden / Sorcerer - Vagabond
    Once a General, now a Citizen
    Former Emperor of Bloodthorn and Vivec
    For Sweetrolls! FOR FIMIAN!
  • Talcyndl
    Talcyndl
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    This means you either need overwhelming force to flatten a well defended keep or an elite team that can trash the defenders and NPCs inside while they are at full strength.

    Which is great. Until you are trying to take that last keep and have to deal with both the entire enemy zerg + the emp group who all instantly zoned into the keep a minute after it was flagged.
    Tal'gro Bol
    PvP Vice Officer [Retired] and Huscarl of Vokundein
    http://www.legend-gaming.net/vokundein/
  • IcyDeadPeople
    IcyDeadPeople
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    This means you either need overwhelming force to flatten a well defended keep or an elite team that can trash the defenders and NPCs inside while they are at full strength.

    Which is great. Until you are trying to take that last keep and have to deal with both the entire enemy zerg + the emp group who all instantly zoned into the keep a minute after it was flagged.

    In my view the last keep battle should be epic and very challenging. The emperor coming to defend is how the game is intended to work. The emperor has incentive to hold on to power, and whoever is at the top of the leaderboard in your faction needs to rally all the support they can among friends and guildies to depose him.
  • Talcyndl
    Talcyndl
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    A guildy is reporting (haven't tested it myself) that you can no longer burn FCs using siege. Hmmmm...as if they weren't already overpowered. :0
    Tal'gro Bol
    PvP Vice Officer [Retired] and Huscarl of Vokundein
    http://www.legend-gaming.net/vokundein/
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