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Is it just me or is Cyrodiil unplayable for everyone?

  • Gilvoth
    Gilvoth
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    i dont know, this seems prety global, as in 80% or more of the people now, i know there was some problems early in beta when we were low levels about people crashing alot (myself especially) but as far as fps droping to one and 2 frames per second? no, i personaly did not see this ever, not like it is right now. and if you go to cryodiil you see alot of people constantly talking about it in zone chat. and i know i never saw zone chat talking about this before that last patch.
    just my observation, take it as you will.
  • Braidas
    Braidas
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    Yo ZOS...are you *** serious with this ***?
  • DeLindsay
    DeLindsay
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    Snit wrote: »
    Unplayable here -- Wabba spikes down to 7 FPS, and it stays there until I change zones or relog.

    i7-4770k
    GTX 780
    SSD

    My drivers are updated.

    Here's the irony, and maybe the problem, I see more players complaining about Cyro lag down to sub 10 FPS that have gen 4 i7's and 7 series Nvidia cards, than those of us with 2-3 year old decent pcs running gen 1 i3/i5's and 5 series Nvidia cards.
  • Gilvoth
    Gilvoth
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    my video card is only a GeForce GT 640 (1 gig)
  • InvictoNZ
    InvictoNZ
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    DeLindsay wrote: »
    InvictoNZ wrote: »
    The spec of our machine has nothing to do with the last patch. It ~IS~ broken. There is nothing else to say.

    If that was true then EVERYONE would equally be screwed with low FPS in Cyro, which isn't the case. In fact it seems PCs of 2-3 years old (but decent machines, not potatoes) are having the best luck pre and post-patch. Come up with something more original next time and let the rest of us try and hash out what might be a cause outside of the software itself.

    You are wrong. My machine is perfect. The patch is [snip] ***.

    [Moderator Note: Edited per our rules on Cursing & Profanity]
    Edited by ZOS_LeroyW on 6 July 2014 17:49
  • DeLindsay
    DeLindsay
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    InvictoNZ wrote: »
    DeLindsay wrote: »
    InvictoNZ wrote: »
    The spec of our machine has nothing to do with the last patch. It ~IS~ broken. There is nothing else to say.

    If that was true then EVERYONE would equally be screwed with low FPS in Cyro, which isn't the case. In fact it seems PCs of 2-3 years old (but decent machines, not potatoes) are having the best luck pre and post-patch. Come up with something more original next time and let the rest of us try and hash out what might be a cause outside of the software itself.

    You are wrong. My machine is perfect. The patch is [snip] ***.

    Cool story, my machine isn't perfect/top of the line/supercomputer and I don't have lag issues in Cyro, who's wrong again?

    [Moderator Edit: Edited/Removed quote from moderated post.]
    Edited by ZOS_LeroyW on 6 July 2014 17:50
  • Orchish
    Orchish
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    If they cannot figure out what the issue is then they need to revert to the previous patch. Before the last patch i have never had any fps issues at all during large zerg and siege battles. Now i can join a fight as small as 20 people and my fps can suddenly drop to as low as 7! Re-logging fixes the issue but usually only for 10 minutes or so before it happens again.
  • Gilvoth
    Gilvoth
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    DeLindsay wrote: »
    InvictoNZ wrote: »
    DeLindsay wrote: »
    InvictoNZ wrote: »
    The spec of our machine has nothing to do with the last patch. It ~IS~ broken. There is nothing else to say.

    If that was true then EVERYONE would equally be screwed with low FPS in Cyro, which isn't the case. In fact it seems PCs of 2-3 years old (but decent machines, not potatoes) are having the best luck pre and post-patch. Come up with something more original next time and let the rest of us try and hash out what might be a cause outside of the software itself.

    You are wrong. My machine is perfect. The patch is fucken ***.

    Cool story, my machine isn't perfect/top of the line/supercomputer and I don't have lag issues in Cyro, who's wrong again?

    do you get in with large battles of more then 10 players? cause you are the only person i know that is not having fps drops.

    Edited by Gilvoth on 6 July 2014 05:29
  • Durham
    Durham
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    WOW that is great machine i7 with a 780 ... if your having issues then there is really nothing I can tune lol .... Someone said something that they changed the engine of the game.... Is that correct ?
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  • DeLindsay
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    do you get in with large battles of more then 10 players? cause you are the only person i know that is not having fps drops.

    Yes in one of my previous statements here I detailed out my FPS at a keep in a siege. Was that specific battle 1,000,000 players, ofc not, how many I have no idea but there were plenty of kills flashing on my screen. I'm also not the only person I know who doesn't have the same issue as many do. I also realize I'm in the minority of players who aren't having uber FPS problems in Cyro. But I'm pointing out that comments like "NO, you're wrong the patch is stupid" are completely useless, since players have had issues since BEFORE the lighting upgrade.
    Edited by DeLindsay on 6 July 2014 05:33
  • Gilvoth
    Gilvoth
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    DeLindsay wrote: »
    do you get in with large battles of more then 10 players? cause you are the only person i know that is not having fps drops.

    Yes in one of my previous statements here I detailed out my FPS at a keep in a siege. Was that specific battle 1,000,000 players, ofc not, how many I have no idea but there were plenty of kills flashing on my screen. I'm also not the only person I know who doesn't have the same issue as many do. I also realize I'm in the minority of players who aren't having uber FPS problems in Cyro.

    well then obviously you have the setup or fix we all need. something you have is what should be put into the next patch lol. i hope we find out what that thing is that you have.

  • DeLindsay
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    well then obviously you have the setup or fix we all need. something you have is what should be put into the next patch lol. i hope we find out what that thing is that you have.

    Which is why I listed all my pc stats and what internet I have. I don't know if it will help anyone but it can't hurt to know who and what types of pcs or internet providers or locations, etc are having issues while others (even if only a few) aren't.
  • Durham
    Durham
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    It would be nice if Zen could communicate with us some on this issue... ranther then short posts saying ....

    We will try to roll out a fix hopefully monday... (After the fact. that first patch did little or nothing to the issue..)
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  • Gilvoth
    Gilvoth
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    DeLindsay wrote: »
    Durham wrote: »
    DeLindsay what is the specs on your machine?

    Gen 1 Core i5 2.8ghz (not overclocked)
    8 gb Corsair RAM 1600mhz
    GTX 560 Ti 1gb (not overclocked or SLi)
    Win 7 pro 64bit
    playing to Dual 24" @‌ 1980x1080 60hz
    all setting maxed except draw distance is a little over half.
    Time Warner Cable 30Mb internet, Kansas USA

    i highlighted and bolded the one thing i have not seen people try to do ...
    maybe we could try to max out our settings, not sure,
    i know for a fact people were trying to say to remove the volume and drop all thier settings to the least and lowest possible, but here, you say your settings are all maxed out, interesting, food for thought.

    Edited by Gilvoth on 6 July 2014 05:45
  • Durham
    Durham
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    I will log on and try that real quick ....
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  • Durham
    Durham
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    Taking a keep atm with medium force FPS is holding from 26 to 35
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  • DeLindsay
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    Durham wrote: »
    Taking a keep atm with medium force FPS is holding from 26 to 35

    It can't be that simple that players just need to turn UP the video setting to increase FPS can it?
  • Durham
    Durham
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    Just took the keep there were no defenders or a few .... but there was a zerg that took the keep... Im goign to see if I get into a clear large battle but I have never ran this computer on ultra in this game
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  • DeLindsay
    DeLindsay
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    Ok just looked up my settings to make sure they are what I said they are. View distance is at 50, so exactly half. And yes, everything is set to the highest option the slider gives me. One thing, I have VSync off. I can't remember why I set it to off but there it is. I also play in Windowed (full screen obv) mode. Hope that helps too.
  • Durham
    Durham
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    Framerates were lower then my previous settings in main areas with no zergs ... but my framrates seemed higher in zergs kind of wierd....

    1st keep FPS fell to 24-34 FPS Zerg taking the keep almost no defenders (usually my FPS falls a ton when I encounter a zerg) ..... 2nd keep larg scale battle hammered the FPS to down to 15 FPS... It held at 14-20 afterwards moving to the next keep ..... 3rd Keep had it down to 10 FPS held to 10-12 after that fight 4th Attemp 5-8 with FPS now stuck at 8 no matter what .....

    My FPS usually drops down to 1 to 2 and it sticks at 1-3 FPS after the fight... Honely maybe because i want this to work it did seem better I was able to fight is atleast 2 large battles well... the last fight it was getting bad ...

    I will say this will all settings up except clip plane at 50 the system did not perform worse in facts I thought it did better .. .Need to play more to confirm
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  • Durham
    Durham
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    Sorry for my post its getting late lol .... ton of mistakes
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  • Rylana
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    If it was the simple issue of just dropping below 5fps alone, then yeah I could see it being blamed on systems.

    But for it to drop down to 5 or less, and then STAY THERE regardless of what happens, until such time as the client is killed or you zone out of Cyrodiil, raises significant questions that cant be addressed by "system specs"

    The real kicker is that leaving the campaign (even porting to your guest campaign) initiates a complete reset of your FPS. However you could be alone for an hour on top of a keep with nothing going on, but if you were in a battle there that dropped you to like 3 fps before you sat there for an hour, guess what, youre still at 3 fps for "some reason".

    That wouldnt make any sense if it was your system causing it. Thats purely their end or their client.
    Edited by Rylana on 6 July 2014 06:51
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  • Morticielle
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    Tannakaobi wrote: »
    It's more the graphics I'm bothered about. Low setting makes it look like a 90's game.
    Yeah, but games in the 90s worked right out of the box, because they had to, because internet was not widely available for all people (at least in the first half of the 90s) and there was not yet updating via internet. And that's where there problem lies: The studios today think "Why debug this *** now? Let the customers beta test it and we might eventually give them a fix via internet ...". In the 90s the game had to work, because there was no fixing afterwards.
    Lady Morticielle d'Aragòn |VR12| Sorcerer | PvP Rank 21 (Major Grade I) | EU-Megaserver | AD

    Subscription cancelled due to the following facts:

    - Zenimax implements more bugs from patch to patch
    - Zenimax does not care about the increasing instability of the game. People have more and more crashes Fix of memory bug decreased number of crashes considerably
    - Zenimax has still not fully fixed the fps drops they (!) implemented with patch1.2.3
    - Zenimax does nothing to fix the massive ability lags in PvP
    - Zenimax gives more attention to unnecassary 'content' like dyes for armors than fixing issues
    - In patchnotes Zenimax lies about bugs allegedly fixed
    - Zenimax has no plan as to how balance population in Cyrodiil campaigns
    - Support is ineffective and does not even speak in a way one can linguistically understand

  • boogie95
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    Well, none of the work-arounds work for everyone, but I strung a few together and saw significant improvement in skirmishes and keep/outpost battles:

    1. Use in-game setting to turn off all sound.
    2. Use in-game setting to move the the main Graphics Quality setting to Low.
    3. Just below the subset of Graphics Quality settings slid View Distance to zero.
    4. Adjusted screen resolution (Windows not in-game) from 1920x1080 to 1280x960.

    Edited: Added #4, which pretty much made the game run normally even through major PvP battles with lots of fireworks.

    I had tried #1 and #3 individually to no effect, and I had gone down to customized medium graphics setting very close to #2 without improvement as well. It was putting them all together, and especially adding #4, that made a real difference. Again, I know none of the work-arounds help everyone, but I wanted to share.

    And for ZOS reps like @HugoP who've been on top of forums aid and updates on this issue, I don't know if more info about the problem is needed at this point to properly pin down and fix the bug(s), but just in case, I hope this helps.

    wow it worked for me well what worked for me was just number 4 the rest dont seem to matter thank u so much bk to pvp/pve
  • Gilvoth
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    hmm, so the fix is as simple as raising our settings to max?
    i am going to test this also, as i never have had my settings maxed out. i will give my report on how that works later on today after testing it heavily and study.
  • Mitharus
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    hmm, so the fix is as simple as raising our settings to max?
    i am going to test this also, as i never have had my settings maxed out. i will give my report on how that works later on today after testing it heavily and study.

    Hrmmm... my settings have been at max from the beginning. Since the "hotfix" my overall FPS has been lower outside Cyrodiil (~35-45) when in a largish hub (i.e. Riften, etc...), but is back up to ~60 when by my lonesome in the countryside.

    Last night in Cyrodiil, the FPS started out ~60, then slowly dropped. Would sometimes raise 10 or so, but nothing to be excited about. Once I neared a keep/outpost/resource or a largish battle, the FPS would plummet. Around 10-20 for a resource/outpost and 1-4 FPS at a keep.

    I haven't yet tried to lower the viewing distance down from 100. Will need to see if that helps anything.

    -M

    System specs for reference:
    * Intel i7-2600K @ 3.4GHz
    * 16GB RAM
    * nVidia GTX 580 3GB (Driver 337.88 / DX 11.0 / Gen 2 16x PCIe Bus)
    * Windows 7 Pro 64bit
    * 1GbE NIC to Router. Wired connection.
    * ESO installed on a 2TB 7200 RPM drive (RAID1 setup (mirroring))
    * OS installed on a 180GB SSD (Intel)
    
    * From previous benchmarking, GPU would mostly run at 80%-99% utilization. Drop offs to lower utilization did not correlate to a drop in FPS. GPU VRAM / PCIe bus was never above 50% utilization. Might change after the hotfix.
    * CPU/RAM utilization are pathetic. ~ 4GB RAM used, rest is Cache/Free. CPU will bounce on utilization. Over the 4/8 (HT on) cores the overall utilization is around 35-40% with a few spikes (again, pre hotfix). No single core would run more than 80% very long.
    * ESO has 34 (36?) threads on it's process.
    
  • Mitharus
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    By dropping the viewing distance to 60, my FPS didn't drop below 10. During some larger battles it got down in the low teens, but stayed above 10. Was generally better all around.

    -M


  • DeLindsay
    DeLindsay
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    Mitharus wrote: »
    By dropping the viewing distance to 60, my FPS didn't drop below 10. During some larger battles it got down in the low teens, but stayed above 10. Was generally better all around.

    -M


    That's something at least.
  • Grim13
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    DeLindsay wrote: »
    agreed, because i have NEVER had a problem like this before and i been round since beta back in september 2013. infact i was in huge HUGE battles in pvp that were alot of people onscreen and all i saw was a drop of maybe 120 fps down to 30 or maybe 20 fps but this thing we are seeing is only since the last lighting patch like 2 weeks ago.

    No it isn't. There's TONS of threads on this forum of people complaining about FPS in Cyro long before the lighting upgrade. I can't say if any go back to pre-Craglorn time but they certainly go back weeks at least before the lighting improvement.

    That's not really true.

    There were tons of threads on this forum of people complaining about LATENCY prior to the lighting upgrade... The FPS issue threads arrived with patch 1.2.3.
    Edited by Grim13 on 7 July 2014 17:35
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