ZOS_BrianWheeler wrote: »We are aware of many of the tactics noted here and actively working on solutions to them without removing the effectiveness of ability usage or siege weaponry in combat situations that are within the spirit of Cyrodiil warfare against enemy Alliances. There will be more information on this as they go through the entire approval process internally and get pushed to Live.
ZOS_BrianWheeler wrote: »We are aware of many of the tactics noted here, and are actively working on solutions to them without removing the effectiveness of ability usage or siege weaponry in combat situations that are within the spirit of Cyrodiil warfare against enemy Alliances. There will be more information on this as they go through the entire internal approval process, and eventually get pushed to Live.
My suggestion for Celarus is disable Emperor till you guys get things solved... PVP is in Wabba, PVP will come to Celarus.
Maybe even Rollback all the Emperors that have gotten it on Celarus... I know that's kicking a ton of people in the shins but lordy how many are there? I hate fighting a full 24mans of Former Emperors... it just makes me feel like all I get in PVP is my fancy title from Ranks and that cool icon. They get buffs that follow them everywhere for little work to be honest.
While I sit there with 0 gold and 0 AP from repairing walls, buying siege that I cant even put up...
So "abuse early, abuse often" applies yet again. I see no mention of penalties for these abusers so anyone not doing so is clearly missing out on yet another bonanza.ZOS_BrianWheeler wrote: »We are aware of many of the tactics noted here, and are actively working on solutions to them without removing the effectiveness of ability usage or siege weaponry in combat situations that are within the spirit of Cyrodiil warfare against enemy Alliances. There will be more information on this as they go through the entire internal approval process, and eventually get pushed to Live.
fromtesonlineb16_ESO wrote: »So "abuse early, abuse often" applies yet again. I see no mention of penalties for these abusers so anyone not doing so is clearly missing out on yet another bonanza.ZOS_BrianWheeler wrote: »We are aware of many of the tactics noted here, and are actively working on solutions to them without removing the effectiveness of ability usage or siege weaponry in combat situations that are within the spirit of Cyrodiil warfare against enemy Alliances. There will be more information on this as they go through the entire internal approval process, and eventually get pushed to Live.
Just remove Former Emperor buffs, problem solved.
Just remove Former Emperor buffs, problem solved.
Tintinabula wrote: »I would "hope" that if a server were reported enough(like gold bots) that a GM would show up to a server to investigate this type of behavior and yes, shut it down if they saw fit.
They don't think Zenimax cares enough about their community to do it.
Jessica Folsom wrote:It's a very grey area.
Just remove Former Emperor buffs, problem solved.
I may be wrong here and would love to be corrected but the main reason to get said buffs is Trials times, not PVP.
Which is fine, I just would love to see that not be the case. But there are many threads on this and not worth bogging this one down with 101 suggestions on how to "fix" emperor.
Future thread at a future date I'll put together the cool ideas I've seen from here and in talking with other people who PVP.
To all the folks asking for ZOS action ... presumably a ban ...
Just remove Former Emperor buffs, problem solved.
I hate to say it but this really IS a solution.
Remove emperor buffs and they have nothing left to farm.
Even if the buffs end at the end of the campaign, even if they're active for ANY TIME after players are no longer Emperor, people will want to farm it. Hell, they'll probably still farm it just for the title.
Actually, many of the farmers believe it will never come to this.
They don't think Zenimax cares enough about their community to do it.
ZOS_BrianWheeler wrote: »We are aware of many of the tactics noted here, and are actively working on solutions to them without removing the effectiveness of ability usage or siege weaponry in combat situations that are within the spirit of Cyrodiil warfare against enemy Alliances. There will be more information on this as they go through the entire internal approval process, and eventually get pushed to Live.
Tintinabula wrote: »I would "hope" that if a server were reported enough(like gold bots) that a GM would show up to a server to investigate this type of behavior and yes, shut it down if they saw fit.
To all the folks asking for ZOS action ... presumably a ban ... Even assuming, arguendo, a GM were there and witness each and every action and actor described in the OP's post, ZOS would not do anything to any of these players. Why (not)? The answer should be obvious. Instead, ZOS will *attempt* to create in-game controls and mechanics to "prevent" this sort of behavior in the future with the PvP update in a few months.
Imperator_Clydus wrote: »Incorrect. The former emperor passives are only active in Cyrodiil. They have zero impact outside of PvP. It's much like the Assault skill line and Support skill lines and it's included with those under the Alliance War branch.
Imperator_Clydus wrote: »Incorrect. The former emperor passives are only active in Cyrodiil. They have zero impact outside of PvP. It's much like the Assault skill line and Support skill lines and it's included with those under the Alliance War branch.
I thought the 4% ult reduction and the healing increase by 1% worked outside... as their wordage seems to make apparent. (being the only 2 that don't involve siege or cyrodiil in their text. )
as for the Alliance war passives, no they do not work outside of PVP because that is how they are stated (most are "near a keep") but the actives work just fine.
I'm not an emperor or former so I have no clue either way.
Thank you for letting me know I'll chat with those in my guild that managed to get Emp and see if I really am wrong.
Agrippa_Invisus wrote: »I feel the easiest course of action to "correct the game state", as it were would be to remove the Former and Current Emperor titles and skill lines from anyone that gained it on Celarus in the EP/AD emperor farm groups.
Aside from the guy who farmed scouting missions on Skullcrusher, those emperors from other servers typically busted their humps to get where they were.
Celarus is the definition of "This is why we can't have nice things". Take the title, the skill line, and the regalia away. Inform those people with them that there's a flag on their account to watch for further exploitation, and bans are coming if it happens again.
Imperator_Clydus wrote: »Imperator_Clydus wrote: »Incorrect. The former emperor passives are only active in Cyrodiil. They have zero impact outside of PvP. It's much like the Assault skill line and Support skill lines and it's included with those under the Alliance War branch.
I thought the 4% ult reduction and the healing increase by 1% worked outside... as their wordage seems to make apparent. (being the only 2 that don't involve siege or cyrodiil in their text. )
as for the Alliance war passives, no they do not work outside of PVP because that is how they are stated (most are "near a keep") but the actives work just fine.
I'm not an emperor or former so I have no clue either way.
Thank you for letting me know I'll chat with those in my guild that managed to get Emp and see if I really am wrong.
Well yes, you can technically use a siege shield, for example, outside of Cyrodiil. It's absolutely worthless, however. The Alliance War skill lines are meant for AvA and nothing else. The Emperor skill line is included under that same umbrella.
Ifthir_ESO wrote: »I'm kinda amazed they didn't give Stands-In-Puddles Emperor in the last cycle so they could call him a Hypocrite this go round.
They did a similar thing in PTS when AD dumped to @Izkimar so that @NordJitsu and his crew wouldn't become Emperor either. I hoped it happening then would help the ZoS team be more vigilant in regards to shenanigans with Emperor but I sadly must admit that AvA seems to be largely unpoliced.
Shame, if they spent as much time policing AvA as they did crushing the gold spammers, we'd all have very little to complain about.
Imperator_Clydus wrote: »While I think many of us knew Celarus was going to be nothing more than a emperor farm fest, it's good that ZOS recognizes AvA is being abused and taken advantage of in such unintended ways.
Implementing the 5 and 7 day campaigns would have merely reinforced this mentality and we wouldn't have quality AvA anywhere. ZOS needs to take steps in revamping how AP is gained and focusing on making the objectives priority.
Basing AP almost entirely on kills encourages the elder scroll hijacking and farming, and players need incentive to defend/attack keeps, and not sit by while they get an AP gain.
There's a lot of consideration that ZOS needs to do, including the way the emperorship works altogether. Hopefully, this is a step in the right direction and maybe, just maybe, we can actually have some quality AvA like we experienced in beta.
Imperator_Clydus wrote: »Imperator_Clydus wrote: »Incorrect. The former emperor passives are only active in Cyrodiil. They have zero impact outside of PvP. It's much like the Assault skill line and Support skill lines and it's included with those under the Alliance War branch.
I thought the 4% ult reduction and the healing increase by 1% worked outside... as their wordage seems to make apparent. (being the only 2 that don't involve siege or cyrodiil in their text. )
as for the Alliance war passives, no they do not work outside of PVP because that is how they are stated (most are "near a keep") but the actives work just fine.
I'm not an emperor or former so I have no clue either way.
Thank you for letting me know I'll chat with those in my guild that managed to get Emp and see if I really am wrong.
Well yes, you can technically use a siege shield, for example, outside of Cyrodiil. It's absolutely worthless, however. The Alliance War skill lines are meant for AvA and nothing else. The Emperor skill line is included under that same umbrella.
Imperator_Clydus wrote: »Well yes, you can technically use a siege shield, for example, outside of Cyrodiil. It's absolutely worthless, however. The Alliance War skill lines are meant for AvA and nothing else. The Emperor skill line is included under that same umbrella.