@Tintinabula I fear that there will be no changes.
I've heard though different sources they are focused on the console version and the PC Beta will have to wait till they finish that and release it before anything gets done. Possibly sometime after that, due to them re-balancing it for consoles and the PC version getting tossed out entirely.
Hopefully not true but seeing as we have to wait till 1.3 drops to see less campaigns and Night Blades being underpar since beta... and a laundry list of other things being broken since alpha... I dont see much changing so might as well make a ZOS Approved logo to post in every bug\exploit thread from here on out.
If you see the need to talk to the AD side against this shout at @Dleatherus he heads up a group of like minded people and they tend to be in short supply.
-Citidel
@Tintinabula I fear that there will be no changes.
I've heard though different sources they are focused on the console version and the PC Beta will have to wait till they finish that and release it before anything gets done. Possibly sometime after that, due to them re-balancing it for consoles and the PC version getting tossed out entirely.
-Citidel
Gundorf_GA wrote: »Wow you spent a long time writing such a whiney post. I don't think PvP is for you.
*Taking a scroll so that you can enter a building and stack oil pots rather than take it to your faction
* Taking a farm so that you can enter the tower and stack oil pots rather than take it for your faction
* Taking an outpost so that you can enter the outpost and stack oil pots rather than take it for your faction
*Taking a scroll so that you can enter a building and stack oil pots rather than take it to your faction
Teach people to ignore this. I mean the scroll goes back to where they took it from after an hour. So, let them sit in their building with no one coming to be farmed for an hour. Problem solved* Taking a farm so that you can enter the tower and stack oil pots rather than take it for your faction
This is simple. Stop capping the resource before destroying the tower. I mean seriously. Don't want to be farmed by people in a resource tower? Then destroy the tower before capping the flag. Problem solved.* Taking an outpost so that you can enter the outpost and stack oil pots rather than take it for your faction
Please refer to point one.
Dleatherus wrote: »yup - at this point i'd rather it be full on open sandbox with full loot - because when your own alliance are sabotaging you, and chain pulling a dozen enemy up onto the inner keep walls to fire down on their own alliance from above while they stand beside them and laugh, it's pretty much done with - nothing we can do about it
D.
*Taking a scroll so that you can enter a building and stack oil pots rather than take it to your faction
Teach people to ignore this. I mean the scroll goes back to where they took it from after an hour. So, let them sit in their building with no one coming to be farmed for an hour. Problem solved* Taking a farm so that you can enter the tower and stack oil pots rather than take it for your faction
This is simple. Stop capping the resource before destroying the tower. I mean seriously. Don't want to be farmed by people in a resource tower? Then destroy the tower before capping the flag. Problem solved.* Taking an outpost so that you can enter the outpost and stack oil pots rather than take it for your faction
Please refer to point one.
So your solution is to ignore a scroll being taken, destroy every tower for every resource, and ignore an outpost being taken that would depose an emperor. Your solution is untenable.
So your solution is to ignore a scroll being taken, destroy every tower for every resource, and ignore an outpost being taken that would depose an emperor. Your solution is untenable.
Could you please show me an outpost that will depose an emperor?
If you make a point out of not letting them farm you, they'll have to actually work for their AP instead of people just feeding them AP. As for the scroll, it doesn't really matter, while the scroll is not in a keep, no one gets it's benefits, so yes, if they are taking a scroll to a tower/bridge/outpost/some other place then a keep in their home territory, then ignore them.
The outposts are a forward camp to the keeps beside them when taking the 6 inner keeps. It's a lot easier to have the outpost there for rapid reinforcements than rely on a FC tent that can be burned and bugged forcing reinforcements to travel past an enemy outpost to the other keep.
I agree that teaching people helps mitigate it but it's not a solution. If you ignore them with the scroll they will just capture it. The point that you miss is that all this is occurring and overshadowing all of pvp simply because of one weapon.
If you two would like to continue this discussion please form your own thread, we are beating a different dead horse here.
-Citidel
Farm wars is what its all about nuff said get over it and move on,
I'm kinda amazed they didn't give Stands-In-Puddles Emperor in the last cycle so they could call him a Hypocrite this go round.
Ragnar_Lodbrok wrote: »Uh-Oh looks like some people got 3 day bans from the game.
ZOS_BrianWheeler wrote: »We are aware of many of the tactics noted here, and are actively working on solutions to them without removing the effectiveness of ability usage or siege weaponry in combat situations that are within the spirit of Cyrodiil warfare against enemy Alliances. There will be more information on this as they go through the entire internal approval process, and eventually get pushed to Live.