Okspaghetti wrote: »As a sorc, I hit crit surge, then bat ulti before going inside.
Followed by a quick blink I find myself behind them.
Then I am free to place an oil at their feet and dump it.
Alternatively go up the tower and try to oil from above.
So to counter ppl abusing oil your advice is to abuse it more than them, sneaky!
YOU wont see a video of anyone doing this, ITS a exploit of terrain(flat) and use(fast ) and placement(many in one area), only thing that beats it is numbers, yes there are a lot of spells that help but this doesn't not change the FACT its abusing a exploit.
what's next carrying oil pots on your heads and chasing people around , why not makes about as much sense as they way there being used now.
Ralathar44 wrote: »I'd like to see on of the guilds out there make a video showing them countering an Oil Trap at a resource tower without using Dragon Knights or overwhelming numbers.
Bat swarm was modified because it gave unintended results. I have yet to see one post by ZOS saying that oil pots aren't working as intended in fact the only responses I have seen by them have said that they are working perfectly as intended. An exploit is using a feature that is not supposed to be available to your advantage. Tactics are using features that are supposed to be available to your advantage..
dap_robertb16_ESO wrote: »Would you kindly explain what you would consider 'tactics' in dealing with oil pots?
Remember that "banning" or "nerfing" aren't tactics any more than every other tactic people have mentioned on this thread.
Nooo, you totally miss the point here. Im not having big problems killing oil exploiters. But its very boring "pvp' if at least 90% enemies we encounter is baddies hiding behind oil/catapults/npc and almost no one to do real fights.
Jessica Folsom wrote:It's a very grey area.
Huckdabuck wrote: »Nooo, you totally miss the point here. Im not having big problems killing oil exploiters. But its very boring "pvp' if at least 90% enemies we encounter is baddies hiding behind oil/catapults/npc and almost no one to do real fights.
Sounds like you are a baddie and QQ'n about the intended use of said tactics. If you have no problems killing the oil pot/catapult/npc users, then why are you gnashing your teeth so much on the forums with their use? It's free AP if you are this uber awesomesauce PvP'er that you try to claim. And please don't say it's because of the noobs who don't know how to counter these tactics.
dap_robertb16_ESO wrote: »If you want a large scale encounter without oil, participate in sieges. Plenty of keep sieges occur and oil on the outer walls is completely useless.
dap_robertb16_ESO wrote: »If you want a large scale encounter without oil, participate in sieges. Plenty of keep sieges occur and oil on the outer walls is completely useless.
Oki, now i know you are not serious. Keep sieges without oil, good one. Its only oil in there And merc spam ofc. Did mercs get put back into the game via a stealth patch or something...pretty sure they have been gone for a while now!
Definition of good pvp:
- players fighting players, no matter if its 1vs1, 4vs4, 8vs8 or 20+ vs 20+, numbers doesnt need to be equal on both sides Agreed but PvP = players fighting players so without that then it's PvE so this point is already understood
- NPC doesnt exist or are not relevant to fight outcome (currently ESO npc can hit x5 players dmg, should have no place in pvp area)NPC's are not an issue for my guild when taking ANYTHING and as such....they are irrelevant
- siege weapons dont exist or dont determine fight outcome (like 2k dmg from every oil or insane heal debuff on meatbag catapult way higher and more effective than anything from player abilities) Siege weapons are a basic part of Cyrodiil....I'm sorry but if you don't want that then go do gank groups or do as the guy your replying to says and organize a GvG
- participating players play smart, fast and dynamic gameplay (lets hide in this small room with 10 oils and wait is not the way for that)Who is the smarter player...someone using all facets of the game to win or someone who throws themselves at oil pots without a plan and hopes to win
- real pvp tactics (again, 1 button smash oil/siege aint tactic)You'll never see this game be more than 2 button mashes due to the metabuild of Staffs/LA...good luck though
- and finally, fighting teams are either close to equal in skills or less skilled team have more ppl so fight stay challenging and hard for both sidesSo a guild team fighting a pug zerg cover this.
Thats how you get real fun from pvp. Baddies spending all time online in pvp area on oil/siege missing all the point and fun from real pvp. And is ZOS job to tone down non player things - npc, oil, siege, and promote player vs player fights.
Jessica Folsom wrote:It's a very grey area.
Probably players have so many of them stashed and still can see single player spawning 20 of them and from ZOS statement they will be avaiable via merchant soon again.
NPC hitting that dmg are problem: http://forums.elderscrollsonline.com/discussion/103382/npc-guards-after-patch-need-rollback#latest
Jessica Folsom wrote:It's a very grey area.
So you say its no problems to "pvp" where there are npc hitting 1.7k dmg while proper build player have awesome 3k hp? Pve mob able to 2 shot ppl? And they stand in packs, not solo.
Group of 4-6 can handle them if playing carefull but add any enemy players around and you need way more. Which only encourage zerging.
Not sure how it looks in your campaign but on EU Arulies Bow its something common those days to see inner keep postern wall down and attackers unable to take it due to oil/npc overload on wall breach and flag room.
So you say its no problems to "pvp" where there are npc hitting 1.7k dmg while proper build player have awesome 3k hp? Pve mob able to 2 shot ppl? And they stand in packs, not solo.
Group of 4-6 can handle them if playing carefull but add any enemy players around and you need way more. Which only encourage zerging.
Not sure how it looks in your campaign but on EU Arulies Bow its something common those days to see inner keep postern wall down and attackers unable to take it due to oil/npc overload on wall breach and flag room.
Jessica Folsom wrote:It's a very grey area.
AkelDamascus wrote: »Ralathar44 wrote: »I'd like to see on of the guilds out there make a video showing them countering an Oil Trap at a resource tower without using Dragon Knights or overwhelming numbers.
Video proof isn't necessary as seasoned coordinated guilds have been countering it for months now with same or smaller numbers. Hint: All that's needed are some friends in voice comms with access to Alliance War level 4-6 skills and then the rest is just figuring out how to use them appropriately.
Step 1) Equip Purge, Bone shield, Maneuvers and barrier Ultimate on your teams action bars
Step 2) Use these abilities
Step 3) Enter tower
Step 4) Rush to the top of the tower
Step 5) Clear the tower from top to bottom.
I will check to see if my guildmate who captures our fights has a tower clearing one.