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https://forums.elderscrollsonline.com/en/discussion/668861

PVP 1v1 Dragonknight vs Templar who wins?

thomaswinkworthb16_ESO
Also wanted to mention how Reflective scale is more than 6 times better than the Templar equivalent Eclipse, costing less and affecting more targets even with CC immunity

Same goes for Dragonknight Standard vs Nova, same type of ultimate, costs less, lasts twice as long, deals almost the same DPS and gives a very nice buff.
Edited by thomaswinkworthb16_ESO on 14 June 2014 16:01
  • Shaun98ca2
    Shaun98ca2
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    Templar has Blazing Shield that serves well to a melee build. Melee builds can have a slight advantage against Magicka builds in Melee range with stunning and blocking advantage.

    What if the Templar uses the soul assault ultimate.

    Templar vs Dragonknight 1-1 would really depend on builds and players. Would DK have an advantage sure but good players can learn to overcome disadvantages.
  • Lowbei
    Lowbei
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    both would die from boredom, so neither
    Edited by Lowbei on 14 June 2014 16:36
  • Rylana
    Rylana
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    Oh look its another DKs are OP, Templars are crap, thread.

    In reality though, this battle should literally never end.
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  • Shaun98ca2
    Shaun98ca2
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    Rylana wrote: »
    Oh look its another DKs are OP, Templars are crap, thread.

    In reality though, this battle should literally never end.

    Why do you say it should never end? I say the DK is a FoTM Magicka build.

    The Templar said screw it nothing I do is optimal so im gonna go Heavy Armor 2 hander full stamina build.

    DK runs outta Magicka attempts to Heavy attack and gets stunned. Then at that point it was game over.
  • Baphomet
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    In all honesty, the better player. Both classes have the arsenal to shut down the other.

    Contrary to common belief, templars are very potent in PvP. I trashed quite a few DK builds during the numerous dueling sessions on the closed PTS before game launch (edit: with my templar character that is).
    Edited by Baphomet on 14 June 2014 17:17
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  • Braidas
    Braidas
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    Also wanted to mention how Reflective scale is more than 6 times better than the Templar equivalent Eclipse, costing less and affecting more targets even with CC immunity

    Same goes for Dragonknight Standard vs Nova, same type of ultimate, costs less, lasts twice as long, deals almost the same DPS and gives a very nice buff.
    I think reflective scales and eclipse are about equal. Eclipse reflects all spells from one enemy, whether he casts them at you or an ally, while reflective scales reflects all spells from anyone, but only those that are casted on you. Scales may be more beneficial for you alone, but eclipse is better for the group. Also, you can cast eclipse on a DK using reflective scales, and cast, say, vampire's bane - it bounces off of him, off of you, and back to him. And while I agree DK's standard is better than nova b/c you can spam it so fast (as well as glitch it out so it moves around with you), nova has a much larger range and is harder to roll out of, also has better synergies imo. So, in a duel with players of equal skill, gear, and builds, probably the DK. Templar's have better support abilities to compensate.
  • quakedawg_ESO
    quakedawg_ESO
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    My money is on the better player behind the toon
    Edited by quakedawg_ESO on 15 June 2014 01:42
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  • Glantris
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    i feel like this thread is just trying to bring on another 15-page dk ***, but i'll humour you. i've seen templars wreck dks 1v1. usually its the other way around. there are plenty of bad dks who think talons is a win button, and there are plenty of good dks who can beat just about anyone. for example, if a dk runs out of resources before the templar does or has their healing cut at a critical time that can be pretty decisive. it would be a similar thing if the templar ran out of resources before the first standard is dropped. both are pretty silly but it happens. templars are underpowered, but not totally unplayable. you just have to work a little harder. :blush:

    also, i believe that those glitches where the standard, the siege bubble, et cetera follow you around are visual only, and i don't think it can be done on purpose. it is pretty intimidating to see a standard following you around, though...
    Glantris | VR14 AD Templar | Main Group Heals/Support
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  • Lancegor
    Lancegor
    Soul Shriven
    I consider myself a pretty good DK. I can easily (and often) win 1 vs 2-4 VR12 fight. I've met Sword and Board Templars that I was just unable to kill. No matter what abilities I used. Its usually like 5-10 mins fight with no apparent advantage on either side.
    Edited by Lancegor on 15 June 2014 04:43
  • Tintinabula
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    Lancegor wrote: »
    I consider myself a pretty good DK. I can easily (and often) win 1 vs 2-4 VR12 fight. I've met Sword and Board Templars that I was just unable to kill. No matter what abilities I used. Its usually like 5-10 mins fight with no apparent advantage on either side.

    I love it when this happens..that's called "balance".

  • Akinos
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    Templar. Though fights usually last a few mins or more there's been a few times where I've just outright killed a DK's. Doesn't happen to often and I'm sure DK's have done it. Really comes down to the player.
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  • Nox_Aeterna
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    I would say , probably , in the very end using players with good builds and similar level of skill , the DK , eventually.

    Like other said , it should take some time for either to win , but the templars biggest weakness is the magicka management , i really dont think the templar will outlast the DK , so yeah , eventually , he will be the one to fall.

    Then again , this is me betting , the DKs edge comes more to AoE and going nuts over more than just one guy , templars are not bad 1x1 really , problem is most of the game is turned to group fights and/or long fights , both areas where the templar suck more than others.
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  • Avidus
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    Its a tough call, I mean we need more information.
    Which player has a larger stockpile of food at their computer?
    Which player has better health?
    Which player can stay awake longer?

    But in all seriousness!
    It depends on the builds and skill levels of the players.
    The typical build you will encounter, as suggested, nobody will win.

    Really the player that wins will be the first to adapt to the situation and find a flaw in the others build, and just hopefully they will have something on their skill bars that can take advantage of it.
    For example if one is a vampire or WW.
  • dsalter
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    Also wanted to mention how Reflective scale is more than 6 times better than the Templar equivalent Eclipse, costing less and affecting more targets even with CC immunity

    Same goes for Dragonknight Standard vs Nova, same type of ultimate, costs less, lasts twice as long, deals almost the same DPS and gives a very nice buff.
    trick question, nobody plays Temp in pvp and wins
    PLEASE REPLY TO ME WITH @dsalter otherwise i'm likely to miss the reply if its not my own thread

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  • arnaldomoraleseb17_ESO
    If both are good players, templar should win.
    Debon Templar VR14 Thorn Blade (EU)
    Gaunnes DK VR14 Haderus (EU)
  • Shaun98ca2
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    If both are good players, templar should win.

    Melee Templars absolutely destroy Casters. MOST Melees are better than Casters in 1-1 if both players are equally good. Melee can drain a Magicka users Stamina with Light attacks if the Caster cares to block. IF the caster wants to cast something other than an instant cast they are screwed. IF the caster runs out of Magicka they are screwed as the Heavy Attack for Restro is interruptible.
  • arnaldomoraleseb17_ESO
    Shaun98ca2 wrote: »
    If both are good players, templar should win.

    Melee Templars absolutely destroy Casters. MOST Melees are better than Casters in 1-1 if both players are equally good. Melee can drain a Magicka users Stamina with Light attacks if the Caster cares to block. IF the caster wants to cast something other than an instant cast they are screwed. IF the caster runs out of Magicka they are screwed as the Heavy Attack for Restro is interruptible.


    Uhmmm, melee templar maybe can destroy DK/NB casters but if you fight a good sorcerer you will have a big problem.

    Debon Templar VR14 Thorn Blade (EU)
    Gaunnes DK VR14 Haderus (EU)
  • Limitless
    Limitless
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    Templar vs Sorc is an easier match up in my opinion than Templar vs DK.

    At least until they fix/buff blinding lights. ;)
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  • Shaun98ca2
    Shaun98ca2
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    Shaun98ca2 wrote: »
    If both are good players, templar should win.

    Melee Templars absolutely destroy Casters. MOST Melees are better than Casters in 1-1 if both players are equally good. Melee can drain a Magicka users Stamina with Light attacks if the Caster cares to block. IF the caster wants to cast something other than an instant cast they are screwed. IF the caster runs out of Magicka they are screwed as the Heavy Attack for Restro is interruptible.


    Uhmmm, melee templar maybe can destroy DK/NB casters but if you fight a good sorcerer you will have a big problem.

    So curious as to why you say that wont say your wrong just cant say your right lol.
  • thomaswinkworthb16_ESO
    Also wanted to mention how Reflective scale is more than 6 times better than the Templar equivalent Eclipse, costing less and affecting more targets even with CC immunity

    Same goes for Dragonknight Standard vs Nova, same type of ultimate, costs less, lasts twice as long, deals almost the same DPS and gives a very nice buff.
    I think reflective scales and eclipse are about equal. Eclipse reflects all spells from one enemy, whether he casts them at you or an ally, while reflective scales reflects all spells from anyone, but only those that are casted on you. Scales may be more beneficial for you alone, but eclipse is better for the group. Also, you can cast eclipse on a DK using reflective scales, and cast, say, vampire's bane - it bounces off of him, off of you, and back to him. And while I agree DK's standard is better than nova b/c you can spam it so fast (as well as glitch it out so it moves around with you), nova has a much larger range and is harder to roll out of, also has better synergies imo. So, in a duel with players of equal skill, gear, and builds, probably the DK. Templar's have better support abilities to compensate.

    How effective is Eclipse when they just broke it with CC or have CC immunity? How easy is it to cast Eclipse on someone whilst disengaging? Eclipse isn't effective so you can't say it is effective for the group, Binding Javelin is much more effective for the group

    Nova is just as easy to roll out of, they're exactly the same why would it be harder to roll out of?

    You say Templar have better support skills but that's not true at all. DK has the best initiate, the best tanking capabilities in the game by far. AoE shield, AoE root, AoE weapon buff and amazing AoE damage dealt increase and damage taken reduction, DK initiates drops standard team sits in standard. Templar does what? Provides heals and a tiny amount of stamina? It's hardly effective in comparison considering any class can really heal in this game, extended ritual breath of life and maybe blazing spear are the only effective support skills a Templar has. If you can get a lingering ritual off that's not bad, but with a 2 second channel time it's unreliable
    Edited by thomaswinkworthb16_ESO on 17 June 2014 15:11
  • arnaldomoraleseb17_ESO
    Limitless wrote: »
    Templar vs Sorc is an easier match up in my opinion than Templar vs DK.

    At least until they fix/buff blinding lights. ;)

    I thought the same before duel a sorcerer that knows how to play. A good sorcerer has infinite immovable, and you simply can't use eclipse nor knockdown him.

    Kill DK is easy, Blazing Shield destroy all you have in melee range (for me, is one of the most OP skills in the game ATM).


    PS: And yes, I am a Templar.
    Edited by arnaldomoraleseb17_ESO on 18 June 2014 08:02
    Debon Templar VR14 Thorn Blade (EU)
    Gaunnes DK VR14 Haderus (EU)
  • SilentThunder
    SilentThunder
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    Templar hands down. Cast Blazing shield heavy resto staff attack maybe toss in a heal repeat win. doing this there no way a Templar can ever loose any 1v1 against anything ever.
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  • frwinters_ESO
    frwinters_ESO
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    The nigthblade who was hiding and takes out who ever survived the 1v1
  • Xsorus
    Xsorus
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    I've died to the Blazing Shield setup, incredibly powerful against a DK.. esp a Stamina one like me.
  • thomaswinkworthb16_ESO
    Templar hands down. Cast Blazing shield heavy resto staff attack maybe toss in a heal repeat win. doing this there no way a Templar can ever loose any 1v1 against anything ever.

    Any experienced player would just make you waste your magicka
  • thomaswinkworthb16_ESO
    I've died to the Blazing Shield setup, incredibly powerful against a DK.. esp a Stamina one like me.

    That's your fault for attacking someone using Blazing Shield
  • Xsorus
    Xsorus
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    I've died to the Blazing Shield setup, incredibly powerful against a DK.. esp a Stamina one like me.

    That's your fault for attacking someone using Blazing Shield

    To be fair, it was basically the first time I ever seen a Templar do it hehe


  • Brandoid
    Brandoid
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    Depends on player and build. If a templar and DK concentrate on staying alive bar rather than a burst bar it can go on for awhile.

    Brandoid vs. Sypher

    Reflective scales really is a pain though, can't use dark flare or binding/aurora javelin easily.
    Templar hands down. Cast Blazing shield heavy resto staff attack maybe toss in a heal repeat win. doing this there no way a Templar can ever loose any 1v1 against anything ever.
    The problem with blazing shield is you need more then heavy attacks with an enchanted resto staff to sustain it unless you wear 7-piece light w/seducer set and happen to be a Breton.. If the player is smart they won't try to burst you with it either. Talons is also great for making templars running blazing waste even more resource getting out or staying put and being useless. If you manage to make a dk waste his magicka though then you have a small window to try and burst him with soul assault and other instant casts. Better if you manage to knock him down too. If the dk pops a pot or you fail to burst him down and run out of magicka then you have to start over. It's mostly a "who ever makes the first mistake loses" battle.

    All that said, a great DK will always win a good templar. I've yet to hear of a great templar.
    Edited by Brandoid on 18 June 2014 01:51
    Brandoid - Templar - Ebonheart Pack
  • SilentThunder
    SilentThunder
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    I've died to the Blazing Shield setup, incredibly powerful against a DK.. esp a Stamina one like me.

    That's your fault for attacking someone using Blazing Shield

    so while your "not attacking them" they are regaining there magica and damaging you with the resto staff attack. All that happens is they kill you. If you attack them you die from blazing shield hitting for ridicules damage (I got hit for 987 and 1348 in one fight when I first ran into this ) or you don't attack them and die to there attacks ether way you cant win.
    Depends on player and build. If a templar and DK concentrate on staying alive bar rather than a burst bar it can go on for awhile.
    The problem with blazing shield is you need more then heavy attacks with an enchanted resto staff to sustain it unless you wear 7-piece light w/seducer set and happen to be a Breton.. If the player is smart they won't try to burst you with it either. Talons is also great for making templars running blazing waste even more resource getting out or staying put and being useless. If you manage to make a dk waste his magicka though then you have a small window to try and burst him with soul assault and other instant casts. Better if you manage to knock him down too. If the dk pops a pot or you fail to burst him down and run out of magicka then you have to start over. It's mostly a "who ever makes the first mistake loses" battle.

    All that said, a great DK will always win a good templar. I've yet to hear of a great templar.

    The Templar I ran into had no problem maintaining blazing shield non stop while killing 3 VR12s over 2-3 min of fighting

    Edited by SilentThunder on 18 June 2014 02:54
    Saving you or sending you since 2001
    "The light is strong and man is weak and the world walks in-between" R. Trower
  • Brandoid
    Brandoid
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    so while your "not attacking them" they are regaining there magica and damaging you with the resto staff attack. All that happens is they kill you. If you attack them you die from blazing shield hitting for ridicules damage (I got hit for 987 and 1348 in one fight when I first ran into this ) or you don't attack them and die to there attacks ether way you cant win.

    The Templar I ran into had no problem maintaining blazing shield non stop while killing 3 VR12s over 2-3 min of fighting

    Like I posted earlier, blazing shield can cost from around 200 - 300 magicka. If you have a strong enchant on a high quality resto staff you can regain enough magicka to keep blazing shield up IF it doesn't break before it's timer. That coupled with channeling focus and magicka pots give you enough magicka to sustain rapid regen and blazing shield. If your shield isn't breaking before it's timer than you can afford one or two other spells, which will drain you magicka completely if used.

    I understand your pains from getting hit really hard from blazing shield, but that's your fault. You shouldn't be hitting a templar with blazing shield except at range. Personally I've hit 3,643 with a blazing shield against a single player(had to be a fluke screenshot).
    The trick is to not be within 5 meters game distance when it goes off or when it's activated. It will last around 6 seconds and it won't go off at all if they're knocked down with it on.

    If you are a NB I'll tell you right now that siphon strikes+ swallow soul+ force siphon is extremely deadly against a blazing shield user.

    If you're a DK than don't try to burst a templar with blazing shield up at melee range unless templar is knocked down.
    Edited by Brandoid on 18 June 2014 03:55
    Brandoid - Templar - Ebonheart Pack
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