The_Sadist wrote: »@Clutch See above. I don't think those would be reasonable drawbacks, having a significantly reduced healing income would be sufficient in deterring players.. though I think it should be increased to like 50%.. as it would make the Plague ability more important. Paired alongside the fire weakness, I think the weaknesses would suffice.
The_Sadist wrote: »@Clutch See above. I don't think those would be reasonable drawbacks, having a significantly reduced healing income would be sufficient in deterring players.. though I think it should be increased to like 50%.. as it would make the Plague ability more important. Paired alongside the fire weakness, I think the weaknesses would suffice.
Lichdom isn't a plague per-se, it's a practice.
I disagree on the drawbacks being unreasonable. Liches are of magical providence, so anything such as enchantments (which have a fixed base charge limit) would be a feasible weakness.
Still_Mind wrote: »Vampire doubles as caster, and I'd really love to see ZOE balance WWs and Vamps properly, before even considering another alternative.
The_Sadist wrote: »@Oronell Reduced healing received with a minor fire weakness due to the nature of being undead is sufficient. It wouldn't make any lore sense for shock weakness, but I did mention it alongside fire weakness personally, perhaps 25% each.. Though Liches are typically powerful mages, so you'd think they'd be resistant to most types of magic.
Lich as a necro line, probably undead summoning.
The_Sadist wrote: »Still_Mind wrote: »Vampire doubles as caster, and I'd really love to see ZOE balance WWs and Vamps properly, before even considering another alternative.
I agree with fixing the two current world skill lines first, but that doesn't mean becoming a Lich should never actually be considered.
WhitePawPrints wrote: »The_Sadist wrote: »Still_Mind wrote: »Vampire doubles as caster, and I'd really love to see ZOE balance WWs and Vamps properly, before even considering another alternative.
I agree with fixing the two current world skill lines first, but that doesn't mean becoming a Lich should never actually be considered.
Unfortunately a lot of people think that's a valid reason to disagree with these content suggestions. Maybe they don't think we're aware of the priority of current bugs and balance issues?
I would not use this skill line, but I cannot oppose it either. I would prefer some other content, but new content is always welcome.
demonlkojipub19_ESO wrote: »id rather vampire have a little more power to them than be all about hiding. Would make me feel weak prey. One more way to become invisible wouldnt hurt, but Dark stalker is good enough on the stealth aspect of vampire imo. I would mind if the made the decreased speed to enter stealth always apply indoors tho.
Maybe add onto what they currently have rather than try to change them.
The_Sadist wrote: »demonlkojipub19_ESO wrote: »id rather vampire have a little more power to them than be all about hiding. Would make me feel weak prey. One more way to become invisible wouldnt hurt, but Dark stalker is good enough on the stealth aspect of vampire imo. I would mind if the made the decreased speed to enter stealth always apply indoors tho.
Maybe add onto what they currently have rather than try to change them.
So you came to this thread, said no, gave no reason to why you think it's a bad idea and go off tangent about vampirism and their stealth aspect?
What?
Vampires aren't all about hiding, having one passive dedicated to stealth doesn't mean the whole skill line is shadow based. I agree with fixing what we currently have in terms of classes, skill lines and general bugs before focusing on and implementing alternatives. However saying no for the sake of no doesn't make much sense. Numbers and balancing aside, I think the 3 of us came up with a rather well thought out concept.. Though I'd love for vampirism and lycanthropy to be equally viable and debilitating at the same time!
demonlkojipub19_ESO wrote: »The poll only had yes or no. My no was to vampire should = stealth and I explained why. chill.
And why didn't you jump at the other guy that voted no but said nothing as to "why" to the overall concept with such rage? bad day at work or something?
demonlkojipub19_ESO wrote: »The poll only had yes or no. My no was to vampire should = stealth and I explained why. chill.
And why didn't you jump at the other guy that voted no but said nothing as to "why" to the overall concept with such rage? bad day at work or something?
The_Sadist wrote: »Still_Mind wrote: »Vampire doubles as caster, and I'd really love to see ZOE balance WWs and Vamps properly, before even considering another alternative.
I agree with fixing the two current world skill lines first, but that doesn't mean becoming a Lich should never actually be considered.
demonlkojipub19_ESO wrote: »^ sorry not mistaken, how you responded to me and how you responded to me were clearly different. You were just flat out rude in your wordage.
WhitePawPrints wrote: »Another idea for a new World Skill line: Thu'um. Since the ability can be learned by anyone, it'd be cool if there were some Shouts from Skyrim to be applied in a limited Thu'um World Skill Line.
The_Sadist wrote: »WhitePawPrints wrote: »Another idea for a new World Skill line: Thu'um. Since the ability can be learned by anyone, it'd be cool if there were some Shouts from Skyrim to be applied in a limited Thu'um World Skill Line.
Interesting concept but also a little off topic. Like you said, given anyone can learn Thu'um but are not actually Dragonborn (and therefore are not capable of being completely overpowered) I can see it working, though I don't think there are currently dragons in game (I say this as slaying dragons could have been a method to levelling up the skill line). So in theory it seems pretty solid, though one issue would be why can't Vampires, Werewolves or Liches utilise Thu'um? (I'm under the impression that if you picked Lich you couldn't go Vampire / Werewolf and vica versa, such is the nature of the World skill line).
WhitePawPrints wrote: »Haha, yeah it is a bit off topic but seems a bit more on topic than the last few posts :P Some posts are best ignored.
True, a Thu'um World Skill probably wouldn't a choose one ver the others skill line. It'd probably be more like the Soul Skill Line. Just a thought. Maybe for an Expansion type of content patch?
The Lich concept would help a great deal remove the whole Vampire vs. Werewolf dilemma that has really become popular the last half decade. It would rather unique for Elder Scrolls too since I don't see these type of functions added in other games; and when they are usually it stops at Werewolf vs Vampire.
It'd be great if the Lich had some sort of Ethereal ability (similar to the Ethereal shout in Skyrim) that'd make the immune to physical damage for a short among of time, unless of course Silver weapons were being used (similar to how you killed liches in Oblivoin).