I would be seriously questing away, meticulously dodging, interrupting, stunning to get through my fights. A DK comes running behind me charges into full group of mobs that would kill me instantly, drops Dragonknight banner-- all dead.
Mescalamba wrote: »Its not exactly good design. I dont like opposite (WoW and such, where you can reach something like 75-85% damage reduction). But lets say 50% with heavy armor sound pretty ok. Leather bit less, cloth almost nothing (35%, 20%).
That would rather solve it.
Mescalamba wrote: »Its not exactly good design. I dont like opposite (WoW and such, where you can reach something like 75-85% damage reduction). But lets say 50% with heavy armor sound pretty ok. Leather bit less, cloth almost nothing (35%, 20%).
That would rather solve it.
I think damage mitigation is one of the things driving people to cloth builds. Armor just doesn't scale against the increased damage mobs are doing. Zero scales infinitely, so CC (attempting to absorb zero damage) is by far the most useful damage mitigation but requires a lot of magicka, that I've not been able to acquire through other builds.