Would you like to see Energy/Focus as a resource pool?

Xnemesis
Xnemesis
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This has to be done right to make it work, but what I envision is reworking the class abilities. They would be reworked to include both magika and energy/focus, while leaving stamina for rolling, blocking, sprinting, and sneaking. This will help balance out armor and weapon choices as well as resource management. I know this goes against the grain for the ES franchise, but we need to do something.
Edited by Xnemesis on 5 June 2014 15:39

Would you like to see Energy/Focus as a resource pool? 19 votes

Yes but this is how I would like it done
31%
Maverick827JJDrakkenXnemesisbrisingr90ShunraviEmian 6 votes
No and this is why
63%
smflynn_ESOMisterJimothyGeeYouWhywafant412b14a_ESOPyatraNickhead420Slovenian_GamerdragnierthaxsDarkroSeinSchattenLalai 12 votes
I don't care I'm a sorc magicka for life
5%
ZDavis_ESQ 1 vote
  • Nickhead420
    Nickhead420
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    No and this is why
    No because it's never been part of a TES game. It's always been that you get health, magicka and stamina.
  • Lalai
    Lalai
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    No and this is why
    I would like them to try and fix the issues currently present with stamina builds, without having to add an entirely new resource to do so. Currently they seem to be having trouble balancing the two, I can only imagine it'd be worse if there were to be three instead.. even if one of them was only for sprinting/blocking/rolling/sneaking.

    I also don't know how much extra coding would be required by introducing an entirely new resource pool to the game. If only two resource pools are part of their base structure some place, it could turn into a huge project where what seems like a simple change to us actually requires them to rework everything from the ground up.
    Fisher extraordinaire!
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    Daggerfall Covenant, NA
  • Birfreben_Kinghelred
    NO!!!!!!! They're gonna fix the bar thats already there intended for this. Maybe someone can make an addon with like 8 bars that just fluctuate randomly uppon entering combat, is that what you want? FFS.

    Maybe but first they need to add an endurance bar, with a focus bar, with an energy bar, with a soul bar that gives you bonus hp when your dead so you can keep fighting, And when your out of that you have a molag bal bar, when it runs out you get sent to cold harbour to recieve soul gems from cadwell ,which would be expressed in a soul gem bar, OBVIOUSLY. When you eventually die so much that you empty your soul gem bar. you begin to fill up a n akatosh bar that freezes time and resets your level to one but gives you your first prestige level. So you can start filling up your killstreak reward bar, so you can use your emperor MOAB ability and win the campaign before the 90 days. but first they need to give us 150 ability slots so we can adapt to different situations! haha!

    This is what you sound like.
  • dragnier
    dragnier
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    No and this is why
    All they need to do is adjust the stamina use of dodge, block, run, etc. so that the cost scales to less as you gain more and more stamina.

    Stamina skills cost quite a bit, but if you don't use stamina skills the chances are that you don't have high stamina. For those like that who don't use stamina, the current costs of block, dodge, run, etc. are all fine.

    However, for those using stamina for their main damage source, the costs of block, dodge, run, etc. are still way too high. Their training in the use of stamina abilities should by default make it less costly to do the other more basic things everyone can do.

    If the cost of all the basic stamina uses scaled down to say 50% - 25% cost with high stamina builds (just an example, not a real exact suggestion), I think that would resolve a lot of the issues. Stamina builds would be able to dodge, block, run, AND use skills without running out of stamina but magicka builds wouldn't get extra uses at the same time.

    Obviously some other skills would have to be rebalanced again based on this, but it could work really well.
  • SeinSchatten
    SeinSchatten
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    No and this is why
    No because it's never been part of a TES game. It's always been that you get health, magicka and stamina.

    This. And there is no point in an additional resource.
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