Get Ready DK's, Update two is about to slam you again.

  • Brutalis
    Brutalis
    ✭✭
    What planet you all been on lately? You CAN'T buff up classes to a level that was mistakenly set too high and thus compound the mistake, otherwise have a major gap in progression in the game and run the risk of classes now zooming through existing content that much quicker, giving them less time to develop and besides they run out of level headroom that much faster and ...oh never mind.

    THINK before you post such nonsense.
    Sense, this does make.

    A Roman walks into a bar and hold up two fingers and says, "I'll have five beers please."
  • Lee
    Lee
    Lol@OP. Thank god I made the best class in the game by far my crafter, while I play the worst class by far as my main, that logic.
  • andreas.rudroffb16_ESO
    Long upon a time ....

    once i was a vampire dk, then i was a dk, now i am just another char
  • columbineb14_ESO
    columbineb14_ESO
    ✭✭✭
    Nooblet wrote: »
    If ONE class is stronger(way stronger) than they intended based on the difficulty of the content.. then why on earth would you spend the time to buff all 3 other characters AND make ALL the content in the game harder to compensate. How in anyone's mind is that a logical solution.

    I take your point, but you have missed mine. If they really do think that DK is an overpowered class based on the difficulty of the content, then they have an idea of power vs difficulty which I'm not going to find much fun. To me DK is the only one of my three (PvE) classes which stands a reasonable expectation of not dying every ten minutes, and she's showing signs of not scaling up very well. If that's overpowered, in other words, I'm in trouble.

    Oh, sure, you can shout L2P at me all you like. I'm used to it being the last resort of people who refuse to understand that not everyone is as capable as they are. The point is, this game needs to be fun even for people like me. The "I am uber, you're doing it wrong, L2P" people have plenty of content at a higher challenge level to fit their uberness already.

    I don't want my characters to be supergods. That wouldn't be very much fun. I do like a challenge. But the fact is, right now, to me sorc is only viable as long as I can keep anything from getting into melee range, templar is only viable because my templar always teams with a sorc (and we won't even discuss how much this *MMO* forces you to solo), and my DK is the only one that can mostly hold her own against what the game throws at me if I play carefully. You understand now why I worry about ANY of these classes getting any weaker than they already are? (Won't discuss NB because that class has a different set of fundamental problems and ain't even in the running right now.)

    I want them to get all classes to a level where PvE is reasonably entertaining, and right now it looks to me a lot like they're deliberately going the other way.
    I have just told you more than I know.
  • JoseDelgadoCub17_ESO
    JoseDelgadoCub17_ESO
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    Dragon knight as a class has 0 mobility or executes not to mention are spell range is pretty small... maybe that is why or sustain is better since unless we are running one hand and shield or 2h we are kite fodder.
  • andreas.rudroffb16_ESO
    nervedkt3sex.jpg
  • anakaki
    anakaki
    ✭✭✭
    Munku wrote: »
    Screw dk. Fix nb....

    Screw all. Fix templar...
    Brutalis wrote: »
    What planet you all been on lately? You CAN'T buff up classes to a level that was mistakenly set too high and thus compound the mistake, otherwise have a major gap in progression in the game and run the risk of classes now zooming through existing content that much quicker, giving them less time to develop and besides they run out of level headroom that much faster and ...oh never mind.

    THINK before you post such nonsense.
    Sense, this does make.

    Like Yoda, you speak.
    Death Recap for Templars
    Have you tried rerolling to a Sorcerer or Dragonknight?
    Templars do more dps than DK's.
  • jkbennettb14a_ESO
    jkbennettb14a_ESO
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    I have to say, if they keep nerfing every class and every skill down to the lowest level, it won't be worth it to play anymore.

    You say that like it still is...
    On Class Balance
    The real dilemma is that; Powdered doughnuts are overpowdered, the chocolate doughnuts are too chocolaty, and the coconut crunch doughnuts have more coconut than all other doughnuts. This is OUTRAGEOUSLY unfair to other doughnuts!

    So from now on, all you special snowflakes get is nasty plain doughnuts...enjoy!
  • Kadoozy
    Kadoozy
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    DK wasnt even nerfed. Everyone stopped using talons after the last nerf. Basically nobody uses lava whip anymore and even if they do, the bonus from molten whip still applies to engulfing and unstable flame. which are the only things you should be using anyway. There is absolutely no reason to complain.
  • Sanct16
    Sanct16
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    ✭✭
    Uhhhhm...

    "Until they are in line with the Survivability of the other classes"

    Does this mean, that DKs get some sort of escape skill? In PvP there is no real way to get out of trouble as a DK. While my NB teammates just go invisible and stealth away and my sorc teammates blink away, I have 10 enemies jumping at my face and killing me.

    Well, I don't mind DK to be a melee class but shouldn't a class with all their skills being of small range have a good survivability, especially if there are no escape skills available unless you become a vamp, which means additional debuffs.

    In PvP every class has its special talents. NBs are assassin's killing you on your horse out of stealth, Templars heal the *** out of their teammates and themselves, Sorcs deal great damage and stay on distance and DKs are inside the enemies group and take some damage without instantly dying and rooting the enemies while meanwhile dealing decent damage.

    I really like my mage DK, but after the DK is supposed to lose its survivability it looks like I have to reroll as a sorc. Too bad.

    "Ultimate spamming is a problem in PvP. We’ll address it on an ongoing basis. "
    I can't spam my ultimate. What am I doing wrong? In big group fights I can use my ulti quite often, but as a DK I really depend on that regeneration provided by ultimate use. If you are referring to being able to load your ultimate out of fights with heal spells... I wouldn't consider this being a problem after everyone has this possibility.
    - EU - Raid Leader of Banana Zerg Squad
    AD | AR 50 | Sanct Fir'eheal | ex Mana DK @31.10.2015
    EP | AR 50 | Sanctosaurus | Mana NB
    AD | AR 44 | rekt ya | Mana NB
    AD | AR 41 | Sanct Thunderstorm | Mana Sorc
    EP | AR 36 | S'na'ct | Mana NB {NA}
    AD | AR 29 | Captain Full Fist| Stam DK
    AD | AR 29 | Sanct The Dark Phoenix| Stam Sorc
    EP | AR 16 | Horny Sanct | Stam Warden
    EP | AR 16 | Sánct Bánáná Sláyér | Mana DK
    DC | AR 13 | ad worst faction eu | Stam Sorc
    DC | AR 13 | Lagendary Sanct | Mana NB

    >320.000.000 AP
  • Selstad
    Selstad
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    The "poor adult" knew well before hand that he would be in charge of watching four children and deliberately chose not to supply enough toys for each of them for no apparent reason.

    The children keep asking this negligent daycare worker to get more toys for next time - their parents each pay him more than enough to watch them - but he doesn't even respond.

    Instead he randomly selects objects - an empty bottle, a waste bin, a towel, an old pair of woman's shoes - and gives them to the children with an expression that asks "will this work?" but still never makes any effort to communicate. The children respond "No, why would you think that they would? Those aren't toys at all! Please, just listen to us! We want toys, why won't you just give us toys? It would take no more effort than simply to hear what we have to say to rectify this situation!" The daycare says nothing, dumps the objects on the floor, and walks away.

    When the children somehow finally find a way to turn the empty bottle, the waste bin, the towel, and the pair of shoes into a fun game involving the toys they do have, the daycare worker rushes over to their play area and takes the other toys away. "Why did you take our toys away?" the children ask. The daycare worker does not give them an answer.

    There are plenty of toys in the box, enough goodies for everyone. But there are this one kid that grabs all the toys, then demand that the daycare give the other kids new toys because he has his toys, he won't share. The daycare can't give new toys just out of the blue, and tries to appease all the kids by distributing the toys they have. The kid with all the toys are now very upset and deem the world unfair towards him, the whole world comes crashing down.

    He then produces new "toys" - an empty bottle, a waste bin, a towel, and old pair of woman's shoes - and tries to give them to the other kids. He then proceeds to claim that these new toys are better, they should play with them instead. The other kids look at the junk the kid tries to give them, and continues to play with the toys given to them.

    The kid then goes on and tries to take the toys, making rambling nonsense about how unfair things are and they should be his toys and his toys alone. They daycare need yet again to come out and tell this kid that he has to share the toys, he's not alone in the "daycare" and needs to learn that and share the toys with others. The kid then goes and sits down, sulking. He's offered to join the play, but he goes on about how unfair the world is, taking his toys away.

    The daycare shakes her head, wondering how this one stubborn little child can be appeased with the toys they have.
  • leandro.800ub17_ESO
    leandro.800ub17_ESO
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    The problem is the PVP balancing and nefs impact on PVE.
    I still have no problems in PVE with a VR4 DK. Only need help at +Dungeons as intended.
    Keep up the work on balancing we know its hard and an arena 1v1 ou being hable to challenge a char could help you devs alot getting feedback from us on balancing classes.
  • drackonir
    drackonir
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    Why does Zeni want to nerf DK tanks into oblivion? :s

    I bet they work for Molag Bal, you know, sending him more souls...

    .... and there is still a long time until Everquest Next :/
    Edited by drackonir on 5 June 2014 10:02
    "Even Gods dislike the absolute, for it stinks of something larger than themselves."
    Sotha Sil
  • WyndStryke
    WyndStryke
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    > ... You CAN'T buff up classes to a level that was mistakenly set too high and thus compound the mistake, ...

    Absolutely.


    I run a DK firemage (well, actually, I run a bunch of DKs as alts too, but I'm not really counting them), and yes, I have to say, in the levelling content it's clearly overpowered compared to the mobs and bosses I encounter in PvE. Not really into PvP, and not reached vet content yet, so I can't comment about that.

    So yes, this change will make play harder, but that's a good thing when it was too easy to begin with.

    PS And before anybody calls me 'elite', I've never really figured out blocking or interrupts, I never dodge, for the last two levels my armour was completely worn away (zero) since I hadn't bothered to repair/replace it, I'm playing from the EU so i have extra lag, I usually accidentally waste my ultimate whenever I try to loot a container and it lags... and yes, running the DK is still ***-easy on 90% of the content. What I've read in the patch notes sounds really positive for the game.

    > ... and an arena 1v1 ...

    +1. I'd love to see an arena.
    Edited by WyndStryke on 5 June 2014 13:34
  • frwinters_ESO
    frwinters_ESO
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    Maybe Templar and Nightblade work as intended, Sorcs and DK are to powerful so there are bringing them down. I say good! I love my NB.
  • Lady_D
    Lady_D
    Soul Shriven
    I have to say, if they keep nerfing every class and every skill down to the lowest level, it won't be worth it to play anymore.

    This is how I feel ^^^^^^^^

  • Hiply
    Hiply
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    One of the pluses to having a Templar right now is that if every other class is nerfed into the ground I will already be here waiting for you.
  • Alephen
    Alephen
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    simply this: DKs can solo trials then they need to be nerfed. (one could argue NPCS must be buffed, but that would simply be a nerf to all classes, in reality.)

    since the issue is really limited to certain builds, hopefully the nerfs will be limited to the stupidly OP builds regardless of class, but to buff other classes/builds so they are equal just means any build can solo trials, which is absured.

    other classes need buffs. melee seriously needs buffs, heavy armor needs buffs. but any build that can solo trials needs nerf.
  • drackonir
    drackonir
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    Alephen wrote: »
    simply this: DKs can solo trials then they need to be nerfed.

    link? proof? or just another nasty troll?
    "Even Gods dislike the absolute, for it stinks of something larger than themselves."
    Sotha Sil
  • Hilgara
    Hilgara
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    nerfing is preferable to buffing when it comes to balancing. You end up with a run away train if you keep buffing everyone up to the most OP classes and trivialise content. Nerfing makes sure your content stays valid even if it is a little harder to do.
    I play a NB and a sorc both in vet 3/11 respectively. I enjoy the NB much more even though he's well behind the sorc but that's because the sorc is overpowered not the NB under powered. I find the difficulty is just about right on the NB. Takes some skill, judgement and planning. On the sorc I can face roll everything even if I make mistakes. An error in the NB usually ends up in my death, which is as it should be in vet content.
    Edited by Hilgara on 5 June 2014 13:40
  • Covyn
    Covyn
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    Lee wrote: »
    Lol@OP. Thank god I made the best class in the game by far my crafter, while I play the worst class by far as my main, that logic.

    It's simple....

    When I started my DK I had this great vision of a heavily armored, fire breathing, destro staff wielding battlemage type. By level 30 you realize the hardship of Magicka regen so you switch to more Light armor, perhaps with a couple heavy to support the "look" and carry on....by VR you switch to 7 light as heavy armor is a complete waste of time and looks just don't cut it when it becomes a numbers game with difficult VR content. This "AoE Build" was EASILY done, and was indeed "the strongest build" in the game with DPS numbers completely off the charts and the ability to literally wipe out a zone in a single pass.

    Once I hit VR10 (and even well before then) I was bored with the build. I know...who can be bored with slaughtering everything? Well....Me. I wanted to revisit the other weapons, the other armors and playstyles. It is then you realize how poorly done EVERY OTHER OPTION is. This game is not "play the way you want" it is "use this build or you will not succeed".

    STA Based Weapon Skills = Useless when compared to anything Magicka based.

    Heavy and Medium Armor = Worthless in the shadow of Light Armor due to Magicka based builds being far superior

    So, unless I play my DK with the same old build that every other DK is now running, and the one they are continually targeting for nerfs, the class is pretty much pointless to me. It's not fun to just wipe everything out on your own, but it also isn't fun to just slam your head into a brick wall trying to beat down a mob with a different build that should be viable. Weapon Skills and Armor that are not Staffs and Light armor are pointless for everyone in VR as it is a numbers game.

    I loved my Templar in Beta, yes they were nerfed nice and hard there, and it was my hopes they had found a baseline of where Templars are going to be standing, so now is the time to revisit the class and wait to see where DK's are going to end up in the grand scheme of things. Yes, being a Templar is definitely nowhere near as "EZ MODE" as a DK....perhaps that is where the fun is for me, but I am still able to move through content with relative ease with weapon builds that are not the from the "Elder Sorcerers Online" wardrobe.....and I still have 2 months on a cancelled sub to waste, so why not?

    And for the fanbois who are going to argue "I do just fine with my 2 hander DK"...this is not what I am talking about totally. Look at the trials:

    1. The trials "require" (and I use that term loosely) 1 tank.... Good luck with that sword and board.
    2. Trials Bosses have mechanics that increase in damage the longer the boss is alive = DPS check
    3. The trials are on a timer, leaderboards, and Raid Guild EPEEN is supported by ZoS = DPS check

    Bottom line....no one wants your 2hander or any STA build DK in craglorn....they want you to clear the path as a magicka build as that is the only viable DPS option ANY CLASS has. In the normal Craglorn Quests when people are so happy that they have a DK in the group, watch them frown when you show up in heavy or medium armor and draw a sword LOL

    I'll play my Templar as I can see from what ZoS is doing that where the Templar stands today is the reality of where the game is going. I'll revisit the DK when they are done "nerfing everything into oblivion".

    Gyxx (VR1) Templar
    Quidd (VR5) Nightblade
    Kadzien (15) Sorc
    Covyn (VR12) DragonKnight (now spends his days crafting)
  • Covyn
    Covyn
    ✭✭✭
    drackonir wrote: »
    Alephen wrote: »
    simply this: DKs can solo trials then they need to be nerfed.

    link? proof? or just another nasty troll?

    It's not complete soloing of trials, what I think he means is the ability of DK's to solo all trash inside the Trial "up to" the bosses.

    https://www.youtube.com/watch?v=F-AihITyYqQ

    Gyxx (VR1) Templar
    Quidd (VR5) Nightblade
    Kadzien (15) Sorc
    Covyn (VR12) DragonKnight (now spends his days crafting)
  • SilverWF
    SilverWF
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    AlexDrago wrote: »
    You need to wait and see about what ZoS talking. And after tweakin you can whining, but before it...
    After will be too late!
    • PC EU. Ebonheart Pact. CP 1k+
    • YouTube: All ESO disguises (2014)
    • EU players are humans too! We want our maintenances in the least pop time (at deep night) and not lasted for several hours!
    • Animation canceR - is true PvP cancer! When you can't see which actions your opponent do - you can't react properly on them!
  • Tiago17
    Tiago17
    Soul Shriven
    The trouble is they are making the classic mistake of 'people whining about other classes being better than they are - so they nerf it and keep on nerfing it', Sorc will be next then maybe NB will be fixed and those with DK's can start whinign about them being OTT until they nerf them again.

    Your just going to see people leaving this games faster than they are already.
  • NerfEverything
    NerfEverything
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    Covyn wrote: »
    I am so glad I parked my DK as a perma-crafter, and rolled a Templar.

    You are either a liar, or you have no idea what you are talking about.
  • Covyn
    Covyn
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    Covyn wrote: »
    I am so glad I parked my DK as a perma-crafter, and rolled a Templar.

    You are either a liar, or you have no idea what you are talking about.

    Read above :)

    Gyxx (VR1) Templar
    Quidd (VR5) Nightblade
    Kadzien (15) Sorc
    Covyn (VR12) DragonKnight (now spends his days crafting)
  • NerfEverything
    NerfEverything
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    Covyn wrote: »
    Read above :)

    I rescind my statement. It never occurred to me that someone would have more fun struggling with a class and less fun being able to easily destroy everything.
  • Covyn
    Covyn
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    Covyn wrote: »
    Read above :)

    I rescind my statement. It never occurred to me that someone would have more fun struggling with a class and less fun being able to easily destroy everything.

    LOL! Indeed, instead of finding yourself in hell one morning after patch just willingly walk into in and hope for the best.

    Gyxx (VR1) Templar
    Quidd (VR5) Nightblade
    Kadzien (15) Sorc
    Covyn (VR12) DragonKnight (now spends his days crafting)
  • mumok
    mumok
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    Tarwin wrote: »
    Lets face it. "balancing" classes is like sawing legs of a chair to remove the wobble without a tape measure. Eventually everyone ends up sitting on the floor

    This.
  • Stratti
    Stratti
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    I have come to the realisation that there is a huge design problem here.
    By not having discrete classes where to get those abilities you must be one class but instead to have shared abilites tied to weapons means that there will never be balance.
    Case in point DK with destro staff is OP
    dk with sword and board is gimped

    Too hard to balance without breaking something

    GG ZOS . It was fun while it lasted
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