The problem with this is they way they are going about the balancing act. If they view that heavy and medium builds are not as useful as light they will take the easy path. Instead of rebuilding stamina lines and buffing medium and heavy they will nerf light armor.
rfpalmerb16_ESO wrote: »DON'T put NB abilities on the stamina bar -- stamina cost are SO high and stamina is already tapped by dodging etc that putting NB class abilities on stamina would, in all reality, kill the class entirely.
This is a game breaker for me.
I initially thought when I started playing during beta that the game had so many build possibilities, how naive...
Now I'm left with the realisation that my NB is really only effective late game using light armor and staves and even then it's DPS is nowhere near the other classes.
How can Zeni fix this without a major redo?
I have to assume that this entire discussion is for pre-VR, as VR requires pretty much every class use heavy armor lest they like getting 1-shotted. Even sorc's wear heavy in VR. Anyways, sorry just had to make sure we clarified as some people here are either not VR, or don't play a NB. Carry on!
I have to assume that this entire discussion is for pre-VR, as VR requires pretty much every class use heavy armor lest they like getting 1-shotted. Even sorc's wear heavy in VR. Anyways, sorry just had to make sure we clarified as some people here are either not VR, or don't play a NB. Carry on!
I have to assume that this entire discussion is for pre-VR, as VR requires pretty much every class use heavy armor lest they like getting 1-shotted. Even sorc's wear heavy in VR. Anyways, sorry just had to make sure we clarified as some people here are either not VR, or don't play a NB. Carry on!
I have to assume that this entire discussion is for pre-VR, as VR requires pretty much every class use heavy armor lest they like getting 1-shotted. Even sorc's wear heavy in VR. Anyways, sorry just had to make sure we clarified as some people here are either not VR, or don't play a NB. Carry on!
You hit soft cap for magic regen with unencanted white light armor anyway, more fun is that most of the good dropped sets have locked magic regen enchant.kirnmalidus wrote: »I have to assume that this entire discussion is for pre-VR, as VR requires pretty much every class use heavy armor lest they like getting 1-shotted. Even sorc's wear heavy in VR. Anyways, sorry just had to make sure we clarified as some people here are either not VR, or don't play a NB. Carry on!
Ummm… what? You can hit the soft cap in light armor. So, no.
silvan9johb16_ESO wrote: »As of now, it's only really viable to go full light being a DPS. You see everyone running around with Destro staff and light armour, just because that is the most effective dps both AoE and ST.
Not to mention the stats it's only viable to have a magicka build as of now or you will nerf your self and not bring enough damage.
Lets take Nightblade fx, why should the class skills be bases on Magicka and not Stamina? Why have them use both spell crit AND melee crit? makes no sense, one would think that nightblades would use medium armour and stamina, but no, to get the most out of your nightblade you really need to go light armour and magicka and go with 2 crit pools. That is so messed up. There is no reason for people to go medium or heavy, that goes for all classes, as light armour will provide everything, you can tank in it, the only viable option for heavy dps, and heal. You have boxed the players in to only use 1 - 2 out of 40 options.
I don't like to have to run around with same build and setup as everyone else, just because that's the only viable.
To recap: 1 - 2 viable builds, light armour the only usefull. Nightblade 2 crit pools and not medium armour or stamina, but light armour and magicka. Should really change the class skills to use stamina for atleast nightblade. (And no i dont have a nightblade, thought about it, untill i saw the setup they had/required)
I really hope the devs are reading this part of the forum. It's a serious problem that should get addressed.
silvan9johb16_ESO wrote: »As of now, it's only really viable to go full light being a DPS. You see everyone running around with Destro staff and light armour, just because that is the most effective dps both AoE and ST.
Not to mention the stats it's only viable to have a magicka build as of now or you will nerf your self and not bring enough damage.
Lets take Nightblade fx, why should the class skills be bases on Magicka and not Stamina? Why have them use both spell crit AND melee crit? makes no sense, one would think that nightblades would use medium armour and stamina, but no, to get the most out of your nightblade you really need to go light armour and magicka and go with 2 crit pools. That is so messed up. There is no reason for people to go medium or heavy, that goes for all classes, as light armour will provide everything, you can tank in it, the only viable option for heavy dps, and heal. You have boxed the players in to only use 1 - 2 out of 40 options.
I don't like to have to run around with same build and setup as everyone else, just because that's the only viable.
To recap: 1 - 2 viable builds, light armour the only usefull. Nightblade 2 crit pools and not medium armour or stamina, but light armour and magicka. Should really change the class skills to use stamina for atleast nightblade. (And no i dont have a nightblade, thought about it, untill i saw the setup they had/required)
I really hope the devs are reading this part of the forum. It's a serious problem that should get addressed.
silvan9johb16_ESO wrote: »As of now, it's only really viable to go full light being a DPS. You see everyone running around with Destro staff and light armour, just because that is the most effective dps both AoE and ST.
Not to mention the stats it's only viable to have a magicka build as of now or you will nerf your self and not bring enough damage.
Lets take Nightblade fx, why should the class skills be bases on Magicka and not Stamina? Why have them use both spell crit AND melee crit? makes no sense, one would think that nightblades would use medium armour and stamina, but no, to get the most out of your nightblade you really need to go light armour and magicka and go with 2 crit pools. That is so messed up. There is no reason for people to go medium or heavy, that goes for all classes, as light armour will provide everything, you can tank in it, the only viable option for heavy dps, and heal. You have boxed the players in to only use 1 - 2 out of 40 options.
I don't like to have to run around with same build and setup as everyone else, just because that's the only viable.
To recap: 1 - 2 viable builds, light armour the only usefull. Nightblade 2 crit pools and not medium armour or stamina, but light armour and magicka. Should really change the class skills to use stamina for atleast nightblade. (And no i dont have a nightblade, thought about it, untill i saw the setup they had/required)
I really hope the devs are reading this part of the forum. It's a serious problem that should get addressed.
This is exactly why they are nerving mana based (class) abiltiies. They are simply more powerfull then planned, making stamina builds uncompetitive.silvan9johb16_ESO wrote: »As of now, it's only really viable to go full light being a DPS. You see everyone running around with Destro staff and light armour, just because that is the most effective dps both AoE and ST.
Kewljag_66_ESO wrote: »silvan9johb16_ESO wrote: »As of now, it's only really viable to go full light being a DPS. You see everyone running around with Destro staff and light armour, just because that is the most effective dps both AoE and ST.
Not to mention the stats it's only viable to have a magicka build as of now or you will nerf your self and not bring enough damage.
Lets take Nightblade fx, why should the class skills be bases on Magicka and not Stamina? Why have them use both spell crit AND melee crit? makes no sense, one would think that nightblades would use medium armour and stamina, but no, to get the most out of your nightblade you really need to go light armour and magicka and go with 2 crit pools. That is so messed up. There is no reason for people to go medium or heavy, that goes for all classes, as light armour will provide everything, you can tank in it, the only viable option for heavy dps, and heal. You have boxed the players in to only use 1 - 2 out of 40 options.
I don't like to have to run around with same build and setup as everyone else, just because that's the only viable.
To recap: 1 - 2 viable builds, light armour the only usefull. Nightblade 2 crit pools and not medium armour or stamina, but light armour and magicka. Should really change the class skills to use stamina for atleast nightblade. (And no i dont have a nightblade, thought about it, untill i saw the setup they had/required)
I really hope the devs are reading this part of the forum. It's a serious problem that should get addressed.
NB class melee abilities like teleport strike and vielled strike are magika based BUT work off of weapon crit. This is a good thing because all your melee crit is benefitting from medium armors bonuses. AND because of this you only need to stack weapon crit to effect ALL your melee abilities. Duel weillding medium armor NBs have amazing single target damage, especially when you factor in armor debuffing abilities
And I tear apart all those enemy players running around in light armor with staffs. if i open with sneak attack its no contest. But survivability is another thing, as a melee NB you need to block and dodge critical atatcks, you need to interupt at teh right time and knock down targets that are off balance with your heavy attacks.
I have also found that enchanting your jewelry with +armor and +magic resist helps surivability greatly