ZOS_GinaBruno wrote: »Would you guys mind letting us know exactly which abilities you're using when you run across this issue?
ZOS_GinaBruno wrote: »Would you guys mind letting us know exactly which abilities you're using when you run across this issue?
ZOS_GinaBruno wrote: »Would you guys mind letting us know exactly which abilities you're using when you run across this issue?
ZOS_GinaBruno wrote: »Would you guys mind letting us know exactly which abilities you're using when you run across this issue?
monkeymystic wrote: »Great that people are reporting like this. As you see, the devs picks it up and I would suspect a online fix even (not even server down).
I am very happy that the MODS listen to us and we have become better at explaining the bug, so they can correct it.
Thanks alot MODS for a fast pickup, and thanks everyone for feedbacking this in a so detailed report as possible!
Yes I was positively suprised how fast they looked at it.
Hopefully they fix it fast as well, as that's what really counts.
Same. This has been around since before the most recent patch, and possibly even before 1.1. Critters have repeatedly broken my bar for weeks nowdanno816_ESO wrote: »This is not a new bug. I noticed it a week or so ago and /bugged it in game well before the most recent 1.1.3.
And yes, it sucks.
@ZOS_GinaBruno:ZOS_GinaBruno wrote: »Would you guys mind letting us know exactly which abilities you're using when you run across this issue?
rawne1980b16_ESO wrote: »It's not a new bug, it was an intended change.
A change, might I add, that some of ESO's more vocal supporters were praising them for.
I'm looking at you Neravarine.
It was a stupid change when it was put in and it needs to go. Getting locked out due a stray critter is incredibly annoying.
steveb16_ESO46 wrote: »what do you mean? People were asking for their abilities to not work?
nerevarine1138 wrote: »This is a good change and a non-issue. As stated, critters were sometimes getting in the way of legitimate attacks, and that was a problem. See, I don't want to waste my spell on a squirrel instead of that boss I'm supposed to be fighting.
This doesn't affect heals at all, and if you want animal parts, you have a weapon.
ZOS_GinaBruno wrote: »Would you guys mind letting us know exactly which abilities you're using when you run across this issue?
For me it is the Nightblade ability Shadow cloak and any of it's morphs. If your reticule is hovering over a critter, it will not activate. The skill does not grey out, but when you press the hotkey nothing happens.
rawne1980b16_ESO wrote: »It's not a new bug, it was an intended change.
A change, might I add, that some of ESO's more vocal supporters were praising them for.
I'm looking at you Neravarine.
It was a stupid change when it was put in and it needs to go. Getting locked out due a stray critter is incredibly annoying.
rawne1980b16_ESO wrote: »steveb16_ESO46 wrote: »what do you mean? People were asking for their abilities to not work?
This is his quote on the thread that first came up because of this change.nerevarine1138 wrote: »This is a good change and a non-issue. As stated, critters were sometimes getting in the way of legitimate attacks, and that was a problem. See, I don't want to waste my spell on a squirrel instead of that boss I'm supposed to be fighting.
This doesn't affect heals at all, and if you want animal parts, you have a weapon.
Never mind that a stray critter locked out spells and annoyed people, nerevarine was happy with it.
But he's been happy with everything.
[Moderator Note: Edited per our rules on Flaming]
monkeymystic wrote: »
So instead of letting you heal while critters are targetted, they thought it would be better to lock out all heal, buff and utility abilities instead?