Lack of weapon skill ultimates really put me off the "variaty" of ESO so thought i'd come up with a few to maybe open some windows for the future
1hand and shield = [Retaliate] : become immobile for 3 seconds and storing any damage you take as damage to be unleashed as damage against the next target you strike (1x your max health scaling up by to 1.75x max hp at rank 4) with the buff lasting 15seconds (non-stacking+ only over-ridden) with a 140 ultimate cost
Morph 1 = [Bulwark] : every rank level increases the immobile storing duration and reducing damage intake during the duration by 25%
Morph 2 = [Retaliating Strike] : increases the max health cap by up to 2.5x max health at rank 4 (meaning higher damage output for tanking more damage)
2 handed = [Over Power] : pretty simple does 400% extra weapon damage when used with a 200 ultimate cost (with rank 4 being 440% weapn damage)
Morph 1 = Consuming Strike : 5% of the damage delt (after reductions) will be returned as Magicka and Stamina (rank 4 being 20%)
Morph 2 = [Weakening Blow] : reduces the enemies damage by 50% for 6 seconds at the cost of 10% of your max magicka+stamina (rank 4 makes the debuff last 12 seconds)
Duel Wield = [Vipers Grasp] : Deal 150% weapon damage as poison damage and root the target for 4 seconds, when this root is broken early instantly deals an additional 10% weapon damage as poison damage (rank 4 being 180% weapon damage and 25% additional damage for early breaks) costing 180 ultimate
Morph 1 = [Grasping Viper Toxin] : Deal 180% weapon damage as poison damage and root the target for 4 seconds, when this root is broken early instantly deals an additional 25% weapon damage as poison damage + placing a damage over time that deals a minor amount of damage and slowing the target by 40% for 3 seconds (rank 4 being slows target for 7 seconds)
Morph 2 = [Vipers Coil] : any attacks made by the player are 100% criticals while the target is bound but [Vipers Coil] itself can no longer gain a critical hit (rank 4 increases the root duration to 7 seconds)
Bows = [Piercing shot] : channel for 4 seconds (rank 4 is 2 seconds) and deal 250% weapon damage that ignores armor and mutigens, costs 170 ultimate
Morph 1 = [Head shot] : adds a damage over time bleed for 5% of the damage dealt (rank 4 is 20%) and stuns for 2 seconds
Morph 2 = [Crippling Shot] : Deals an additional 5% of Crippling shots damage to be delt as a damage over time bleed and slows the target by 60% for 4 seconds (rank 4 is 75% slow for 7 seconds)
Destruction Staff = [Magus bolt] : Deal 60% (rank 4 being 75% of each) frost, fire and shock (all seperate instances of damage) weapon damage and stunning the target for 2 seconds, slowing the target by 40% for 6 seconds (starts during the stun) and deal 25% of the damage to 2 nearby targets costing 180 ultimate
Morph 1 = [Concentrated bolt] : deals 250% weapon damage as fire, frost or shock (depending on staff) and applying a burn for 50% of the damage delt (if fire), an 80% slow for 6 (if frost) or 25% splash damage to 4 nearby targets (if shock)
Morph 2 : [Twisted Elements] : Deals 150% weapon damage as unresistable damage stuns the target for 1 second, slows the target by 30% for 3 seconds and places a damage over time for 25% of the damage to 2 nearby targets and reducing the ulti cost to 105 ultimate
Restoration Staff = [Divine Sanctification] : places a large AoE field that increases Health, Magicka and Stamina regen by 60% (rank 4 is 75%) that lasts 10 seconds (rank 4 is 16 seconds) costs 200 Ultimate
Morph 1 : [Hastened sanction] : Health, Magicka and Stamina regen increased by 100% (rank 4 is 140%) and duration is 8 seconds (12 seconds at rank 4)
Morph 2 = [Divine Protection] health, Magicka and stamina regen are now 50% but now the area reduces damage taken by 5% (20% at rank 4)
Thanks for reading and input would be nice
PLEASE REPLY TO ME WITH @dsalter otherwise i'm likely to miss the reply if its not my own thread
EU - [Arch Mage Dave] Altmer Sorcerer
Fight back at the crates and boxes, together we can change things.