More important that the dresser contains stuff now, from 1.0.5 to 1.1.2 95% have been empty.Yep interaction distance has been reduced to a point of beeing anoying.
Please fix it.
two in guild found rare motifs yesterday, none found anything last week or the week before
in short if 5% of the containers become unlootable because of this its not an issue.
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No I have no idea why this was done, its hardly an problem but it was not an problem before either.
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It does nothing for bots, yes it force to bot to be programmed more accurately who would make it easier to find a pattern in behavior.
No this is not done as it would also kill almost all existing bots too.
Yet another "fix" that punishes normal players, does nothing to bots, and was likely meant to stop automated gameplay/scripts.
Oh, and was NOT documented in the patch notes. Again.
As I mentioned in another thread, I have to be touching the model of some objects to interact with them now.
Horrible, unnecessary, punitive, and ultimately a stupid change.
Any Zenimax Developer: Justify this change. I dare you.
It's only containers that have been affected by the new range/distance requirement.
You can still use cooking fires, talk to NPCs, etc from the same distance away.
No, from 1.0.5 to 1.1.2 you was only allowed to loot 5-10 containers every day.More important that the dresser contains stuff now, from 1.0.5 to 1.1.2 95% have been empty.Yep interaction distance has been reduced to a point of beeing anoying.
Please fix it.
two in guild found rare motifs yesterday, none found anything last week or the week before
in short if 5% of the containers become unlootable because of this its not an issue.
---
No I have no idea why this was done, its hardly an problem but it was not an problem before either.
---
It does nothing for bots, yes it force to bot to be programmed more accurately who would make it easier to find a pattern in behavior.
No this is not done as it would also kill almost all existing bots too.
So you're saying that those 5% unlootable containers will only be the ones that the RNG WASN'T going to put a rare motif in anyway?
::whew::
I feel better now.
Because my short Bosmers having a hard time jumping onto stuff to try and reach containers as it is won't be a problem now to try and score a motif.....
That is, if the mem leak and patch lag will even let me play the frakin' game for more than 5 minutes.
This, see this as an non issue, as in I noticed but did not think about it until I saw the tread.Controversial thread. Who knew the distance at which a container (but not a cooking fire) could be accessed could cause so much angst?
tylarthb16_ESO wrote: »I suspect the change was to combat the gathering/looting bots. Impact is like other anti-bot fixes greater detriment to real players.
steveb16_ESO46 wrote: »tylarthb16_ESO wrote: »I suspect the change was to combat the gathering/looting bots. Impact is like other anti-bot fixes greater detriment to real players.
Yea. Because not programmers that can make toons fly, teleport and burrow are pretty certain to be stumped when it comes to moving closer to something. A completely pointless thing to do. The only thing it does is *** off real customers.