Hyperbole much?Awww we cant loot a crate or barrel half way across a room That's really going sucks having to jump across a bed to rumble through a dresser after I empty out a nightstand.
Not to mention those Lore Books that some dev thought was a good idea to hide under a table, they were already nearly impossible to target and add to your collection now its a waste of time to even try....
Awww we cant loot a crate or barrel half way across a room That's really going sucks having to jump across a bed to rumble through a dresser after I empty out a nightstand.DenverRalphy wrote: »
DenverRalphy wrote: »Hyperbole much?Awww we cant loot a crate or barrel half way across a room That's really going sucks having to jump across a bed to rumble through a dresser after I empty out a nightstand.
The OP isn't whining about losing an easy mechanic. Depending on race and height of your character, there are already some containers that can be difficult to interact with. Ie... cupboards mounted high up on a wall, sacks on top of a tall bookshelf, etc.. Prior to the patch, there have been occasions where some toons simply couldn't reach some containers, but rare enough that it wasn't a big deal. If the interaction distance has been significantly reduced, it could pose a problem.
This was one of the first things I noticed upon logging in after the patch (besides the different look of the armor).
Like Kaze said, Is it game-breaking? No.
I am, however, one of those players who has an addiction to opening nearly every container in sight if I can and now having the distance changed has made what was previously a very fast interaction take more time as I'm getting used to the new distance.
Some items now I cannot interact with unless I am as close as physically possible AND I zoom in to the right angle or all the way.
It's just INTENSELY aggravating for me and I really wish they'd either change it back or do what Mndfreeze said and meet in the middle.
Awww we cant loot a crate or barrel half way across a room That's really going sucks having to jump across a bed to rumble through a dresser after I empty out a nightstand.DenverRalphy wrote: »
/sarcasm off.
fixed. Please accept my apologies.
steveb16_ESO46 wrote: »Well it's just as well that the game is perfectly balanced and bug free so they can turn their attention to pointless things like this.
kaze_mizuno_ESO wrote: »steveb16_ESO46 wrote: »Well it's just as well that the game is perfectly balanced and bug free so they can turn their attention to pointless things like this.
I don't think anyone's saying it's a critical issue that needs to be at the top of the fix queue. I completely understand that they have bigger fish to fry right now, and if they don't have time to take a look at it for quite a while, so be it.
The point was never to say "OMG, fix this right now I'll unsub". The point was more to say "Hey, this is kind of weird and aggravating. It wasn't in the patch notes, so is it even intentional? If it's not, we're letting you know about it. If it is, here's our feedback."
It's just a matter of putting it out there. If someone happens to get a bit of spare time to even just roll that value back until it can be investigated further (assuming it's that simple, which it may well not be), great. If they've very understandably got their hands full with other things right now, that's fine, too. I'm willing to wait in line.
More important that the dresser contains stuff now, from 1.0.5 to 1.1.2 95% have been empty.Yep interaction distance has been reduced to a point of beeing anoying.
Please fix it.
kaze_mizuno_ESO wrote: »DenverRalphy wrote: »Hyperbole much?Awww we cant loot a crate or barrel half way across a room That's really going sucks having to jump across a bed to rumble through a dresser after I empty out a nightstand.
The OP isn't whining about losing an easy mechanic. Depending on race and height of your character, there are already some containers that can be difficult to interact with. Ie... cupboards mounted high up on a wall, sacks on top of a tall bookshelf, etc.. Prior to the patch, there have been occasions where some toons simply couldn't reach some containers, but rare enough that it wasn't a big deal. If the interaction distance has been significantly reduced, it could pose a problem.
It is a little odd and aggravating. I mean, my character is an Altmer, and a tall one at that, so most of those "high cupboards" are still about eye level. It's bizarre that the distance has gotten so small, I have to jump and hit E at exactly the right moment to grab something from an eye-level cupboard.
Is it game breaking? No. Does it ruin my day? No. However, it is strange, unexpected, completely unmentioned in the patch notes, with nothing that I could see to really warrant it, to the point where I'm relatively confident in guessing this was an unintended change.