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White Gold Tower

Xantaria
Xantaria
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Challenging Bosses

Tactics that require a lot of Group Coordination

Not a single Bossfight can be called static

Good Job Zenimax. The Atronarch Boss was definitely the most interesting one.

Xantaria - Lead of Chimaira
Hardcore Progress PvE Player - Livestream - Youtube

World First Dro-m'Athra Destroyer
World First Tick-Tock Tormentor

Proud Member of the Council of Exploiters.
  • kaithuzar
    kaithuzar
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    Did you complete on normal or vet mode?
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  • Alcast
    Alcast
    Class Representative
    Xantaria wrote: »
    Challenging Bosses

    Tactics that require a lot of Group Coordination

    Not a single Bossfight can be called static

    Good Job Zenimax. The Atronarch Boss was definitely the most interesting one.

    damnz, now i really wanna play, or did you go in with randoms? :smiley:
    Edited by Alcast on 29 July 2015 06:16
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  • theroyalestpythonnub18_ESO
    I think the part where they
    make you lockpick out of a cage on fire was a nice touch
    Edited by theroyalestpythonnub18_ESO on 29 July 2015 07:53
  • Xantaria
    Xantaria
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    kaithuzar wrote: »
    Did you complete on normal or vet mode?

    On Vet. Some Bosses were tough and ate a lot of soulstones, lol.
    Xantaria - Lead of Chimaira
    Hardcore Progress PvE Player - Livestream - Youtube

    World First Dro-m'Athra Destroyer
    World First Tick-Tock Tormentor

    Proud Member of the Council of Exploiters.
  • Xantaria
    Xantaria
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    Alcast wrote: »
    Xantaria wrote: »
    Challenging Bosses

    Tactics that require a lot of Group Coordination

    Not a single Bossfight can be called static

    Good Job Zenimax. The Atronarch Boss was definitely the most interesting one.

    damnz, now i really wanna play, or did you go in with randoms? :smiley:

    With Enclaverino, Hjelmirino and Movingtargeterino

    Edited by Xantaria on 29 July 2015 07:56
    Xantaria - Lead of Chimaira
    Hardcore Progress PvE Player - Livestream - Youtube

    World First Dro-m'Athra Destroyer
    World First Tick-Tock Tormentor

    Proud Member of the Council of Exploiters.
  • Epona222
    Epona222
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    Can you port into them from a wayshrine like you can with the other group dungeons in the game?
    I am having trouble with CTDs in IC itself (generating plenty of crash reports and bug reports for Zeni), but may still be able to usefully test content rather than stability if I can get a group together and port into one of the dungeons!
    GM - Ghost Sea Trading Co - NA PC

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  • wrathofrraath
    wrathofrraath
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    I agree the difficulty of this dungeon is perfect, please don't nerf it ZOS.
    Vokul Lovaas - V16 Magicka Dragonknight
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    Order of Mundus - NA DC

    DK heals OP
  • Xantaria
    Xantaria
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    Epona222 wrote: »
    Can you port into them from a wayshrine like you can with the other group dungeons in the game?
    I am having trouble with CTDs in IC itself (generating plenty of crash reports and bug reports for Zeni), but may still be able to usefully test content rather than stability if I can get a group together and port into one of the dungeons!

    Yes.
    Xantaria - Lead of Chimaira
    Hardcore Progress PvE Player - Livestream - Youtube

    World First Dro-m'Athra Destroyer
    World First Tick-Tock Tormentor

    Proud Member of the Council of Exploiters.
  • The Uninvited
    The Uninvited
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    Did the "no stamina regen while blocking" affect your tanking much?
    Pandora's Promise (rip) | LND | Pactriotic | IKnowWhatUDidLastWinter's | The Uninvited |

    Ride the paranoia | All life is pain | Only the grave is real
  • Xantaria
    Xantaria
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    We had a Nightblade Tank. He had Problems in some situations and I'm not sure if I would have managed on DK.
    Xantaria - Lead of Chimaira
    Hardcore Progress PvE Player - Livestream - Youtube

    World First Dro-m'Athra Destroyer
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    Proud Member of the Council of Exploiters.
  • D3usEX
    D3usEX
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    Xantaria wrote: »
    We had a Nightblade Tank. He had Problems in some situations and I'm not sure if I would have managed on DK.

    Did 2nd run later on and took us around 2 hours with 2 new DPS, overall after learning the mechanics it's just easy.
    Guild:Hodor EP EU
    NB: Enclaver DK: xDeus Victus
    Sorc:Deus Victus Templar:Enclaver X



  • Cuyler
    Cuyler
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    D3usEX wrote: »
    Xantaria wrote: »
    We had a Nightblade Tank. He had Problems in some situations and I'm not sure if I would have managed on DK.

    Did 2nd run later on and took us around 2 hours with 2 new DPS, overall after learning the mechanics it's just easy.

    These aren't going towards boards right? Do you have a vid?
    Guild: STACK n BURN (gm) PC - NA
    CP 810 18 Maxed Characters:
    "How hard can u guar?" - Rafishul[/spoiler]
  • OGLezard
    OGLezard
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    It is really fun! Best dungeon in the game by faaaaaaaaaaar. Sadly it will be nerfed if we are honest with ourselves here. @ZOS_GinaBruno please please PLEASE stress they shouldn't cater to the whiners of difficulty. The mob difficulty in ic is incredible! Love the challeneg, the dungeon difficulty is amazing too! It's exactly how ALL of eso should of stayed!
  • Kas
    Kas
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    awesome! how was XP? would much rather replay such a dungeon than CWC for actual progression once the basic items have been looted...
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  • ZOS_GinaBruno
    ZOS_GinaBruno
    Community Manager
    Glad to see you all are enjoying the challenge of White-Gold Tower! It is intended to be pretty difficult (without being impossible), and we're keeping a close eye on balance feedback.
    Gina Bruno
    Senior Creator Engagement Manager
    Dev Tracker | Service Alerts | ESO Twitter | My Twitter
    Staff Post
  • ZOS_Seiffer
    ZOS_Seiffer
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    Happy to see you and your group mates had a great time! Keep the feedback coming and if you like to stream your group dungeon runs, we love to watch those too!
    Senior Designer | Dungeon Team
    Staff Post
  • Alcast
    Alcast
    Class Representative
    I am still waiting for an Insanity/Nightmare mode where ALL your CPs aint working
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  • Xantaria
    Xantaria
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    Kas wrote: »
    awesome! how was XP? would much rather replay such a dungeon than CWC for actual progression once the basic items have been looted...

    XP was pretty good. I remember some bosses gave 100k+ exp without enlightenment? Not 100% sure tho.
    Xantaria - Lead of Chimaira
    Hardcore Progress PvE Player - Livestream - Youtube

    World First Dro-m'Athra Destroyer
    World First Tick-Tock Tormentor

    Proud Member of the Council of Exploiters.
  • Soulshine
    Soulshine
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    Alcast wrote: »
    I am still waiting for an Insanity/Nightmare mode where ALL your CPs aint working

    ^^^^^This + removal of ALL PVP buffs please and then you are talking right.
  • Hoodster92_ESO
    Hoodster92_ESO
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    NB Tank Downed the First boss Vet White Gold Tower!

    7MRHXUR.jpg
  • Emeraude
    Emeraude
    No one wanna tank the news dungeons , because of the no-stam regene while blocking it really bad .... really really bad ....
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    Playing since pre-launch 04/30/2014
  • ssewallb14_ESO
    ssewallb14_ESO
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    Seriously the most fun I've had in a dungeon since I first started running dungeons in ESO. Even the trash fights have mechanics which is awesome. The difficulty is perfect where it is. I honestly was not expecting this, awesome job.
  • Scyantific
    Scyantific
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    That's good news that the new dungeons are an actual challenge.

    And speaking of dungeons/pledges, guys please don't ask for a VCOA nerf once it hits the pledge rotation, since we all know that the gold key for that dungeon will be to defeat Skoria after reading the Frigid Tome.
  • alainjbrennanb16_ESO
    alainjbrennanb16_ESO
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    i ran both of these dungeons tonight and luved them, but it takes tactics, no longer will tank and spank but in for it but tactics well done zos thats what we want, content where we need to think
    Main character dk - Vanikifar whitestrike
  • Syntse
    Syntse
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    We did the White-Gold Tower yesterday evening. Group set to normal then guess it should be normal mode then. It was fun and refreshing for all of us. Took bit less than 2 hours to fully complete. At least I questioned few times if this is really in normal mode as bosses seemed to have mechanics that I've used to have in veteran modes or trials.

    Uncoordinated group without comms will have a hell time in there. The last boss though was a bit let down compared to the ones before.
    Syntse Dominion Khajiit Dragonknight Stamina Tank [50]
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    Syntseyn Ebonheart Brenton Nightblade Magica DPS [50]
  • Hoodster92_ESO
    Hoodster92_ESO
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    Was able to complete 2 of the bosses in Vet as a NB Tank. Then got to the Planar Boss and in Vet just not sure how to mitigate some of the mechanics damage.

    Overall though the dungeon on vet is a bit .... interesting.... its challenging but some mobs have the ability to one shot you as a tank while blocking...... if they were avoidable ya that would be fine.... but some of them arn't sooooo ya.....
  • Soulshine
    Soulshine
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    In vet mode, I like the second boss fight of three, and the last boss fight the best. Definitely not just the usual vet mode, but I don't know that I would say this dungeon is especially challengeing for experienced players. Pretty easy for the most part with good communication and coordinated team. Lots of fun with even some of the trash actually, since many are not usual squishy mobs. Good stuff mostly :)
    The amount of teleport stikes, steel tornadoes and standards that get thrown down are crazy, lol. At last boss the platform is awesome and so is all the lightning, roll doge the beams for fun, and watch for that blast from her that almost knocks you off the platform into sacrifice if you don't watch where your team is when she shields.
    Edited by Soulshine on 30 July 2015 05:36
  • Hoodster92_ESO
    Hoodster92_ESO
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    Soulshine wrote: »
    In vet mode, I like the second boss fight of three, and the last boss fight the best. Definitely not just the usual vet mode, but I don't know that I would say this dungeon is especially challengeing for experienced players. Pretty easy for the most part with good communication and coordinated team. Lots of fun with even some of the trash actually, since many are not usual squishy mobs. Good stuff mostly :)
    The amount of teleport stikes, steel tornadoes and teleport strikes that get thrown down are crazy, lol. At last boss the platform is awesome and so is all the lightning, roll doge the beams for fun, and that blast from her that almost knocks you off the platform into sacrifice if you don't watch where your team is when she shields.

    How did you deal with the 3rd boss?
  • Soulshine
    Soulshine
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    Soulshine wrote: »
    In vet mode, I like the second boss fight of three, and the last boss fight the best. Definitely not just the usual vet mode, but I don't know that I would say this dungeon is especially challengeing for experienced players. Pretty easy for the most part with good communication and coordinated team. Lots of fun with even some of the trash actually, since many are not usual squishy mobs. Good stuff mostly :)
    The amount of teleport stikes, steel tornadoes and teleport strikes that get thrown down are crazy, lol. At last boss the platform is awesome and so is all the lightning, roll doge the beams for fun, and that blast from her that almost knocks you off the platform into sacrifice if you don't watch where your team is when she shields.

    How did you deal with the 3rd boss?

    Not much to it really. Make sure you alternate pinion aggro across the team and keep moving, dps down.
  • Hoodster92_ESO
    Hoodster92_ESO
    ✭✭✭
    Soulshine wrote: »
    Soulshine wrote: »
    In vet mode, I like the second boss fight of three, and the last boss fight the best. Definitely not just the usual vet mode, but I don't know that I would say this dungeon is especially challengeing for experienced players. Pretty easy for the most part with good communication and coordinated team. Lots of fun with even some of the trash actually, since many are not usual squishy mobs. Good stuff mostly :)
    The amount of teleport stikes, steel tornadoes and teleport strikes that get thrown down are crazy, lol. At last boss the platform is awesome and so is all the lightning, roll doge the beams for fun, and that blast from her that almost knocks you off the platform into sacrifice if you don't watch where your team is when she shields.

    How did you deal with the 3rd boss?

    Not much to it really. Make sure you alternate pinion aggro across the team and keep moving, dps down.

    We tried that and we seemed to get pretty overwhelned by the heat stroke damage which never went away. Then again i didnt have my build ready to be a dps instead of a tank that fight...
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