Hey @Mayrael. Just want to follow up after chatting with the dev team regarding this. As @votan73 explained, this limit has always been how it worked. But since there wasn't a UI indicator explaining this, no one could actually see when they were running up against the limit, nor could they see why they were running up the limit so they couldn't figure out how to fix themselves, and it would just silently fail to save, appearing to be a keybind saving bug to most players. Now the UI outlines the limits and how to work with them.
Also, this does not limit the number of binds you can have, it limits the number of things you can rebind away from the default. As long as addons are properly using defaults with their bindings, and as long as you're not rebinding (including unbinding) 100+ default binds, there's no limit of how many bindings you can have beyond how many key combinations a keyboard has.
Happy to follow up if there are any questions as well. Thanks!
Aber das zeigt mir auch, dass die Kommunikation nicht sehr gut läuft. Es wurde und wird nirgendwo erwähnt was diese Limits sind, und was die einzelnen Knöpfe tun. Und dann kommt eine/r wie Hasenpfote und versteht es falsch, macht direkt einen Thread auf