Zum Vergleich: während das Greymoor Update auf dem PC einen etwa 6,7GB großen Download benötigte, waren es auf der PS4 47GB und auf der Xbox etwa 57GB. Alles beim Alten also, nichts von einer Optimierung zu spüren.
Wahrscheinlich sind die Konsolen für ZOS mittlerweile eh das fünfte Rad am Wagen und alles wird für den kommenden Stadia Release vorbereitet.
Naja, vielleicht wird es ja diese Woche immerhin noch was mit den Patchnotes...
ZOS_GinaBruno schrieb: »We were able to figure out why the console patch sizes were still fairly large for Update 26, even though we expected them to be smaller than previous updates. In short, there was an issue with how texture packages were ordered in the packfiles, causing the patcher to think files needed to be patched even though they didn’t change. We have a fix internally and are currently working out when and how to get this published. It may require us to roll out the fix over time, which would mean subsequent patches are still slightly larger than intended until it is fully resolved. We’ll keep everyone updated on what to expect.
JupiterHorizon schrieb: »
Back to topic:
Die Spielerzahlen an den Konsolen sind geringer als am PC, aber dennoch riesig.
Auf der PS4 zB ist mega viel los, EU Server, auch ältere Gebiete wie Morrowind sind in Städten total voll. Klar in so neben Gebieten wie zB Rift oder Shadowfen sind weniger, aber ansonsten ist überall viel los.
Zur Patchgröße auf Konsolen:ZOS_GinaBruno schrieb: »We were able to figure out why the console patch sizes were still fairly large for Update 26, even though we expected them to be smaller than previous updates. In short, there was an issue with how texture packages were ordered in the packfiles, causing the patcher to think files needed to be patched even though they didn’t change. We have a fix internally and are currently working out when and how to get this published. It may require us to roll out the fix over time, which would mean subsequent patches are still slightly larger than intended until it is fully resolved. We’ll keep everyone updated on what to expect.