Hat sich denn so viel an dem Spiel geändert? Zur Zeit nach Release, als ich aktiv war, fand ich das Solospiel teils ziemlich mühsam und ab den Veteranenrängen mitunter sogar spaßtötend zäh.
P.S. @Thraben
Der Zauberer ist in ESO tatsächlich die beste Soloklasse? Das wundert mich. Als ich aufgehört habe, war der Magicka-Templer unschlagbar. Ich kam mit ihm auch viel besser zurecht als mit dem Zauberer.
Wie auch immer, es ermutigt mich jedenfalls, daß Ihr den Hüter als gut solotauglich empfindet. :-)
VagabondLife schrieb: »So I've been playing around with my templar alt, and yesterday I decided she was ready to try healing some of the easier vet dungeons. First group finder run, Elden Hollow 1, went very smoothly. Second run I get Darkshade Caverns 1, and I open up the group list to see this:
Cool, I think, this should be easy. Famous last words...
I load into the dungeon, and the tank is already off fighting the first pack of trash, so I don't have a chance to inspect my groupmates, but right away I can tell something is very wrong. Nothing is dying. There's no AoE, at all. I throw down a Blockade and some Shards, and immediately everything is trying to eat my face off. Apparently there's no taunting, either.
The tank doesn't seem to notice, and just keeps grabbing more mobs. One of the DPS keeps going out of range and every time I move back to try to get him, he moves back too. Meantime the tank has run off to the next room, so I abandon the wayward DPS and race after the tank, passing someone's Clannfear on the way - wait, why is there a Clannfear? Then somehow the missing DPS is right in front of me, except it's not, it's someone's MERCHANT wandering through the fight, and why is everything still trying to eat me, and also where the hell is the other DPS???
So before the next trash pack, I take a moment to breathe, and look at the DPS, and I see this:
They are both ranged magicka, both have staves, and are both wearing full heavy armor - yet somehow only have 20k and 22k HP. With the tank wearing Ebon. Maybe, I think hopefully, they're both wearing costumes, and they have a proper set of robes on underneath? Of course, that doesn't explain the Clannfear, or the merchant. I sort-of-lightheartedly ask in group chat if we can put away the merchant and switch to a DPS pet. The templar responds with "Lol." The sorcerer says nothing, and the tank simply races on ahead. I sigh and follow. This is going to be a long haul.
Here's a picture of me, watching the next trash fight in amazement. Since the tank isn't actually taunting anything, everyone is just left to fight their own mobs, one-on-one. Well, except for Nuzhimeh, who mostly just stands around looking bored. I honestly can't blame her. Clannfear is somehow managing to kill his mob faster than the sorcerer is. And of course the templar, who is doing nothing but heavy attacks with a Resto staff, is killing his mob the fastest of all.
So eventually we get to the Patriarch. Well, I think, at least this one will be easy. It's one mob and he doesn't move, how bad could the group damage really be?
Answer: Bad. Really bad. Of course this probably has something to do with it:
Yup, there's BOTH of our damage dealers, heavy attacking like their lives depend on it. I have yet to see either of them use a single skill, and I begin to wonder if their bars could actually be completely empty. Is it possible to get to CP 561/600 without ever opening your Skills menu?
Finally, we get to the last boss. Despite their heavy armor, both of the DPS are squishy as hell, and have been getting regularly one-shot the entire run. I can't imagine where they've put their 600 CP, but it clearly wasn't into any sort of damage mitigation. It doesn't help that they've apparently never seen Healing Springs before and keep fleeing out of my green circle, straight into the boss's red one. And the templar absolutely refuses to stay at anything less than max range. Here's me trying (and failing) to keep heals on both the templar and the tank:
So of course on the first try, someone reads the scroll without asking, and we wipe almost immediately. We try again, normal mode this time, and wipe a few more times. Almost all of them end like this:
It's kinda hard to see behind the death recap there, but that's basically the sole surviving group member, the sorcerer, hiding behind his merchant while Clannfear tries valiantly to solo the boss. (He might have made it, too, if the sorcerer had ever bothered to throw him a heal. I don't think he knew he could.)
A few more tries in, I suddenly realize that it's just me and the tank on the boss - both DPS are nowhere to be seen. Eventually I spot the templar hiding in the bushes on the opposite end of the room, light attacking away at a random spider add, which isn't remotely close enough to the boss to heal him. Well, at least he's not taking any damage over there, because I'm starting to run out of soul gems for this guy. Pretty soon the sorcerer follows his lead, making a run for the bushes with Clannfear and Nuhzimeh trailing along behind. And that's when I realize that the tank doesn't actually have aggro, as the boss proceeds to follow Clannfear across the room, abandoning the tank completely.
And that is how it came to this:
This, folks, right here. Clannfear and Nuzhimeh killing the boss, while the tank sulks in a corner by himself, both DPS plink away at a harmless spider, and I pose for screenshots so I can prove I'm not making any of this up. THIS, right here, THIS is what group finder is all about!
And with that... I really need a drink.
NecroPhil666 schrieb: »Hat sich denn so viel an dem Spiel geändert? Zur Zeit nach Release, als ich aktiv war, fand ich das Solospiel teils ziemlich mühsam und ab den Veteranenrängen mitunter sogar spaßtötend zäh.
Ooohja da hat sich einiges verändert...Molag Bal kannst du nackt und mit einer Hand auf dem Rücken verprügeln, es wurde alles bisschen angepasst wenn genug Spieler flennen das es zu schwer sei
Ich verstehe nicht wieso man eim MMO alleine Zocken will. Gut die Quest mach ich allein aber der rest ist doch langweilig wen man es alleine machst oder gar ohne ts
Ich verstehe nicht wieso man eim MMO alleine Zocken will. Gut die Quest mach ich allein aber der rest ist doch langweilig wen man es alleine machst oder gar ohne ts
Bitte kapert diesen Thread nicht für die 790473. Auflage der Diskussion pro und contra Solospiel in einem MMO. Das Thema interessiert mich auch überhaupt nicht, weil ich mich für meine bevorzugte Spielweise weder rechtfertigen noch um irgendjemandes Verständnis ringen muß.
Hier ging es einzig und allein um die Frage, ob der Warden eine brauchbare Klasse ist, um einen möglichst großen Teil der Spielinhalte solo zu bestreiten, und ob möglicherweise auch jemand konkrete Infos hinsichtlich des Spielerlebnisses und der möglichen Skillungen geben kann.
Danke!
Ich verstehe nicht wieso man eim MMO alleine Zocken will. Gut die Quest mach ich allein aber der rest ist doch langweilig wen man es alleine machst oder gar ohne ts
Und Begleiter in TESO lassen sich aufgrund der fehlenden Skills und sehr verhaltensgestörten Bewegungsweise eh nicht mit denen aus anderen Spielen vergleichen. Haben eher so ihre eigene Art, wenn sie denn mal da sind und nicht 100 Meter weiter hinten gegen irgendwas kämpfen oder feststecken bzw. unsichtbar im Nirvana verschwunden sind.