yee It was probably a waste of time to do that....Were you able to get past the character select screen with 64 bit or no?
ZOS_GinaBruno wrote: »Ok guys, here's the deal:
Over the weekend, all European megaservers were targeted under a Distributed Denial of Service (DDoS) attack which lead to poor in-game performance and disconnections. In response to this, we activated a mitigation system to fight off the attack and allow players to log in again. While this system enabled the majority of our players to get back into the game, there was a side effect to the traffic flow which resulted in a few PC players being unable to log in until we turn off the mitigation due to variations in PC hardware.
We apologize for the inconvenience this has caused, and appreciate your patience.
StarfleetCommand wrote: »I can also play using the 64bit client, but as the rest i have sound glitches and some purple textures.
ZOS_GinaBruno wrote: »Ok guys, here's the deal:
Over the weekend, all European megaservers were targeted under a Distributed Denial of Service (DDoS) attack which lead to poor in-game performance and disconnections. In response to this, we activated a mitigation system to fight off the attack and allow players to log in again. While this system enabled the majority of our players to get back into the game, there was a side effect to the traffic flow which resulted in a few PC players being unable to log in until we turn off the mitigation due to variations in PC hardware.
We apologize for the inconvenience this has caused, and appreciate your patience.
ZOS_GinaBruno wrote: »Ok guys, here's the deal:
Over the weekend, all European megaservers were targeted under a Distributed Denial of Service (DDoS) attack which lead to poor in-game performance and disconnections. In response to this, we activated a mitigation system to fight off the attack and allow players to log in again. While this system enabled the majority of our players to get back into the game, there was a side effect to the traffic flow which resulted in a few PC players being unable to log in until we turn off the mitigation due to variations in PC hardware.
We apologize for the inconvenience this has caused, and appreciate your patience.
Thanks for the response.
So basically, you blocked us from the service which we are entitled to.
I hope that you will find a better way to respond to DDOS attacks than blocking your own players from accessing the game.
The "few" players can be thousands of players based on what I have seen
ZOS_GinaBruno wrote: »Ok guys, here's the deal:
Over the weekend, all European megaservers were targeted under a Distributed Denial of Service (DDoS) attack which lead to poor in-game performance and disconnections. In response to this, we activated a mitigation system to fight off the attack and allow players to log in again. While this system enabled the majority of our players to get back into the game, there was a side effect to the traffic flow which resulted in a few PC players being unable to log in until we turn off the mitigation due to variations in PC hardware.
We apologize for the inconvenience this has caused, and appreciate your patience.
ZOS_GinaBruno wrote: »Ok guys, here's the deal:
Over the weekend, all European megaservers were targeted under a Distributed Denial of Service (DDoS) attack which lead to poor in-game performance and disconnections. In response to this, we activated a mitigation system to fight off the attack and allow players to log in again. While this system enabled the majority of our players to get back into the game, there was a side effect to the traffic flow which resulted in a few PC players being unable to log in until we turn off the mitigation due to variations in PC hardware.
We apologize for the inconvenience this has caused, and appreciate your patience.
Thanks for the response.
So basically, you blocked us from the service which we are entitled to.
I hope that you will find a better way to respond to DDOS attacks than blocking your own players from accessing the game.
The "few" players can be thousands of players based on what I have seen
yep, i mean, is this really a thing? I understand is for our safety but i pay for something and i cant use it because the company says so.. do i get refound of my membership since i was one of the 'few' payers afffected?
ZOS_GinaBruno wrote: »Ok guys, here's the deal:
Over the weekend, all European megaservers were targeted under a Distributed Denial of Service (DDoS) attack which lead to poor in-game performance and disconnections. In response to this, we activated a mitigation system to fight off the attack and allow players to log in again. While this system enabled the majority of our players to get back into the game, there was a side effect to the traffic flow which resulted in a few PC players being unable to log in until we turn off the mitigation due to variations in PC hardware.
We apologize for the inconvenience this has caused, and appreciate your patience.
James-Wayne wrote: »
There isn't alot you can do to fight DDoS but sacrificing a few for many is fine in my books. Dont be upset at ZoS target the groups that do these attacks.
James-Wayne wrote: »ZOS_GinaBruno wrote: »Ok guys, here's the deal:
Over the weekend, all European megaservers were targeted under a Distributed Denial of Service (DDoS) attack which lead to poor in-game performance and disconnections. In response to this, we activated a mitigation system to fight off the attack and allow players to log in again. While this system enabled the majority of our players to get back into the game, there was a side effect to the traffic flow which resulted in a few PC players being unable to log in until we turn off the mitigation due to variations in PC hardware.
We apologize for the inconvenience this has caused, and appreciate your patience.
There isn't alot you can do to fight DDoS but sacrificing a few for many is fine in my books. Dont be upset at ZoS target the groups that do these attacks.