vamp_emily wrote: »No. I think everyone should have google fiber.. problem solved.
vamp_emily wrote: »No. I think everyone should have google fiber.. problem solved.
vamp_emily wrote: »No. I think everyone should have google fiber.. problem solved.
My nord DK would look like he had three legs. It'd confuse the enemy and they'd qq.
NewBlacksmurf wrote: »LOLwhat game is that photo from...its looks like Guild Wars
NewBlacksmurf wrote: »LOLwhat game is that photo from...its looks like Guild Wars
It was Guild Wars.ArenaNet played an April Fools joke on the players. Players were turned into Stick Figures for April 1st.
Sallington wrote: »vamp_emily wrote: »No. I think everyone should have google fiber.. problem solved.
That has nothing to do with the performance issues in Cyrodil.
vamp_emily wrote: »Sallington wrote: »vamp_emily wrote: »No. I think everyone should have google fiber.. problem solved.
That has nothing to do with the performance issues in Cyrodil.
I think it does the faster information can travel from the client to the server and back to the client, the better performance you will get.
But of course you are correct, 1 gig per second ( upload and download ) would not increase performance. Lets just move back in time instead of being innovative and moving forward.
riverdragon72 wrote: »The problems in cyrodiil have nothing to do with character grraphics.
Cyrodiil problems will be fixed when ZOS finally bites the bullet and invest in the hardware neccessary to operate a zone of its size.
All of this tweaking spells and removing deer destracts from the real issue, which is that the hardware cannot process everything going on in the zone at once, and that the fix for that of course is better hardware.
If a player's PC can't render everything at max settings, they don't tell the developer to trim back on the graphics and eye candy. That's the approach that Cyrodiil fixes are currently taking.
LinkThis is not a situation where we can just add more hardware. Player population in a given area hurts the performance and the more people that are in one area, the more performance is going to be hurt.
Cyrodiil problems will be fixed when ZOS finally bites the bullet and invest in the hardware neccessary to operate a zone of its size.
All of this tweaking spells and removing deer destracts from the real issue, which is that the hardware cannot process everything going on in the zone at once, and that the fix for that of course is better hardware.
If a player's PC can't render everything at max settings, they don't tell the developer to trim back on the graphics and eye candy. That's the approach that Cyrodiil fixes are currently taking.
Not according to ZOS...LinkThis is not a situation where we can just add more hardware. Player population in a given area hurts the performance and the more people that are in one area, the more performance is going to be hurt.
vamp_emily wrote: »lol do you even cyrodiil brah
Yes I do. I have 1 assault rank 7, 2 assault rank 6's, and a few others. I some times play in Azora Star but don't like it much because its more less guilds running around in balls. I am a kind of an outsider.. not really involved in any guild.
vamp_emily wrote: »vamp_emily wrote: »No. I think everyone should have google fiber.. problem solved.
lol do you even cyrodiil brah
lol I more than likely play in Cyro more than you do.
I know the lag you are speaking of, but 90 percent of the time I don't play in that campaign. And recently I have played there and it has not been that bad as farvamp_emily wrote: »No. I think everyone should have google fiber.. problem solved.
lol do you even cyrodiil brah
Yes I do. I have 1 assault rank 7, 2 assault rank 6's, and a few others. I some times play in Azora Star but don't like it much because its more less guilds running around in balls. I am a kind of an outsider.. not really involved in any guild.