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Set Bonus Exploits Must Be Fixed

Ezareth
Ezareth
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It is imperative that these exploits are patched before IC goes live. People are using this to get double-mundus, Necropotence buff and god knows what other buffs it works with without even wearing the sets. I have yet to see anyone from ZoS Acknowledge this bug yet alone mention that a fix was in the works for it.

I'm tired of fighting people who I know are using these exploits and will even admit they are using them because "everyone" is using them. It's breaking the competitive environment that is necessary for an enjoyable PvP experience.

@ZOS_RichLambert @ZOS_GinaBruno @ZOS_BrianWheeler @ZOS_JessicaFolsom can we get some kind of response on this? The rampant abuse of this exploit is getting ridiculous.
Permanently banned from the forums for displaying dissent: ESO - The Year Behind
Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
Ezareth VR16 AD Sorc - Rank 36 - Axe NA
Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
Ezareth PvP on Youtube
  • Rook_Master
    Rook_Master
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    Geez @Ezareth, they had almost sweeped this under the rug, and you just had to go and ruin it.
  • ZOS_RichLambert
    ZOS_RichLambert
    Creative Director
    Should be fixed in the next PTS build.
    Rich Lambert
    Creative Director - The Elder Scrolls Online
    Facebook | Twitter | Google+ | Tumblr | Pinterest | YouTube
    Staff Post
  • SeptimusDova
    SeptimusDova
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    @ZOS_RichLambert Thank you!
  • Rook_Master
    Rook_Master
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    Should be fixed in the next PTS build.

    Wow, I stand corrected.

    That's great news.
  • Glory
    Glory
    Class Representative
    Should be fixed in the next PTS build.

    You guys are killing it. Keep on going!
    mDK will rise again.
    Rebuild Necromancer pet AI.

    @Glorious since I have too many characters to list

    Ádamant

    Strongly against Faction Lock
  • Armitas
    Armitas
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    Should be fixed in the next PTS build.

    You are flipping the script on our mood for 1.7. Keep it up.
    Edited by Armitas on August 7, 2015 5:13PM
    Retired.
    Nord mDK
  • Docmandu
    Docmandu
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    Should be fixed in the next PTS build.

    And people abusing the bugs until then get a free pass? Exploit early, exploit often still the ZOS moto?
  • amasuriel
    amasuriel
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    Docmandu wrote: »
    Should be fixed in the next PTS build.

    And people abusing the bugs until then get a free pass? Exploit early, exploit often still the ZOS moto?

    Its the test server designed to find bug, not be competitive PvP.

    Just be thrilled they didn't announce it was "working as intended" or not say anything. I think the Spell and Armor pen code must be written in hieroglyphics, because apparently that s**t is unfixable.

  • ToRelax
    ToRelax
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    amasuriel wrote: »
    Docmandu wrote: »
    Should be fixed in the next PTS build.

    And people abusing the bugs until then get a free pass? Exploit early, exploit often still the ZOS moto?

    Its the test server designed to find bug, not be competitive PvP.

    Just be thrilled they didn't announce it was "working as intended" or not say anything. I think the Spell and Armor pen code must be written in hieroglyphics, because apparently that s**t is unfixable.

    These bugs are being exploited on teh Live server...
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • Woeler
    Woeler
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    Good thing this is getting fixed.
    Edited by Woeler on August 7, 2015 5:41PM
  • Ezareth
    Ezareth
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    Should be fixed in the next PTS build.

    Awesome!

    With the recent updates you've filled us in on 2.1 Is shaping up to be the best major content release since the launch of the game!

    WIll the Overload toggle-exploit be fixed with the patch as well or is that hoping for too much? It doesn't have nearly as great of an impact but it's been around for ages.
    amasuriel wrote: »
    Docmandu wrote: »
    Should be fixed in the next PTS build.

    And people abusing the bugs until then get a free pass? Exploit early, exploit often still the ZOS moto?

    Its the test server designed to find bug, not be competitive PvP.

    Just be thrilled they didn't announce it was "working as intended" or not say anything. I think the Spell and Armor pen code must be written in hieroglyphics, because apparently that s**t is unfixable.

    He announced that sharpened and penetration champion points will be fixed in the next patch as well.
    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
    Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
    Ezareth PvP on Youtube
  • Docmandu
    Docmandu
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    amasuriel wrote: »
    Docmandu wrote: »
    Should be fixed in the next PTS build.

    And people abusing the bugs until then get a free pass? Exploit early, exploit often still the ZOS moto?

    Its the test server designed to find bug, not be competitive PvP.
    ToRelax wrote: »
    These bugs are being exploited on teh Live server...
  • pmn100b16_ESO
    pmn100b16_ESO
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    Was going to say how about the overload exploit. That would be the icing on the cake.

    It'll be interesting to see the state of pvp with all these exploits fixed.
  • ZOS_GinaBruno
    ZOS_GinaBruno
    Community Manager
    Ezareth wrote: »
    Should be fixed in the next PTS build.

    Awesome!

    With the recent updates you've filled us in on 2.1 Is shaping up to be the best major content release since the launch of the game!

    WIll the Overload toggle-exploit be fixed with the patch as well or is that hoping for too much? It doesn't have nearly as great of an impact but it's been around for ages.

    Not in the next PTS patch, but we are working on a fix and plan to have it out before this update is published.
    Gina Bruno
    Senior Creator Engagement Manager
    Dev Tracker | Service Alerts | ESO Twitter | My Twitter
    Staff Post
  • k2blader
    k2blader
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    [edit] My bad, just saw the post above.

    Isn't there a maces bug too that needs fixing?
    Edited by k2blader on August 7, 2015 8:46PM
    Disabling the grass may improve performance.
  • Akavir_Sentinel
    Akavir_Sentinel
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    k2blader wrote: »
    [edit] My bad, just saw the post above.

    Isn't there a maces bug too that needs fixing?

    Yes, sharpened maces needed fixed months ago.
    Can't find the items you are looking for? Need a place to trade? We welcome ESO players of all platforms at ESO Trade, the home for trading of goods and services in the lands of Tamriel.
  • Ezareth
    Ezareth
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    k2blader wrote: »
    [edit] My bad, just saw the post above.

    Isn't there a maces bug too that needs fixing?

    The issue is actually with sharpened and the way it stacks not maces themselves I believe.
    Ezareth wrote: »
    Should be fixed in the next PTS build.

    Awesome!

    With the recent updates you've filled us in on 2.1 Is shaping up to be the best major content release since the launch of the game!

    WIll the Overload toggle-exploit be fixed with the patch as well or is that hoping for too much? It doesn't have nearly as great of an impact but it's been around for ages.

    Not in the next PTS patch, but we are working on a fix and plan to have it out before this update is published.

    Nothing but great news!

    Next you'll be telling us you're putting the Deer back in Cyrodiil! :D
    Edited by Ezareth on August 7, 2015 8:50PM
    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
    Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
    Ezareth PvP on Youtube
  • k2blader
    k2blader
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    Ezareth wrote: »
    k2blader wrote: »
    [edit] My bad, just saw the post above.

    Isn't there a maces bug too that needs fixing?

    The issue is actually with sharpened and the way it stacks not maces themselves I believe.

    OK, as long as it's fixed that is cool. :-D


    Disabling the grass may improve performance.
  • Taleof2Cities
    Taleof2Cities
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    Ezareth wrote: »

    Nothing but great news!

    Next you'll be telling us you're putting the Deer back in Cyrodiil! :D

    Have you thought about being a dev, Ezareth?? B)

    Much progress resulting from a simple forum thread ...
  • ToRelax
    ToRelax
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    This day is continuing to get better.
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • r.jan_emailb16_ESO
    r.jan_emailb16_ESO
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    Ezareth wrote: »

    Nothing but great news!

    Next you'll be telling us you're putting the Deer back in Cyrodiil! :D

    Have you thought about being a dev, Ezareth?? B)

    Much progress resulting from a simple forum thread ...

    Or it's not been this forum post, but half a year of bug reports? You never know... :wink:
    Lairgren | DC Dragonknight - August Palatine
    playing for eXile


    I'm done, CU somewhere else.
  • k2blader
    k2blader
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    Where did Rich's full original post go?

    o__o
    Disabling the grass may improve performance.
  • Lykurgis
    Lykurgis
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    Docmandu wrote: »
    Should be fixed in the next PTS build.

    And people abusing the bugs until then get a free pass? Exploit early, exploit often still the ZOS moto?

    Pretty much, for proof ...look at the leaderboards....you think any bans are going out for double mundas, Necropotence, ect?

    I think not.
    We Kill Bosses (NA Server, AD)
    The Purple Guild (NA Server, AD)
    world first naked AA run
  • Ezareth
    Ezareth
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    Ezareth wrote: »

    Nothing but great news!

    Next you'll be telling us you're putting the Deer back in Cyrodiil! :D

    Have you thought about being a dev, Ezareth?? B)

    Much progress resulting from a simple forum thread ...

    I've done that and moved on. Thankless job with an uncertain future, no thanks! But I'm happy to provide whatever information I can to help them and I know what is useful. I just wish they weren't so hush hush about everything but I can understand much of their reasoning for not being more open. I'm just glad we'll see an end to all the widespread bugs/ exploits that I'm aware of.
    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
    Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
    Ezareth PvP on Youtube
  • Gilliamtherogue
    Gilliamtherogue
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    After doing a lot of testing of sets in the same way the Dual Mundus exploit works, I haven't found any other sets that retain when you replicate the way to trigger the Dual Mundus exploit.
    Sets that I have tested so far (via the same steps as with dual mundus):
    Way of the Air
    Skirmisher
    Ravager
    Martial Knowledge
    Beserker


    I am continuing to test other possible exploits and immediately /bug reporting them the second I find them. I'm not sure if necropotence triggers the same way as the other, so there might be ways to get them to retain if there's a different way to trigger it, but I am unaware of it.

    On the topic of these exploits, I'd like to urge people to report any players who actively use these exploits to their own gain (i.e, not ones who test it so they can report it/etc). Unfortunately Zenimax refuses any evidence you share if it uses addons that gather other player's Data such as FTC/S'rendarr/etc, so you can simply urge them to look at the players themselves- hoping they have the tools to look at these things internally.

    It's extremely disappointing to have competitive play such as PvE Leaderboards and PvP combat totally ruined and stripped of all fun by people going out of their way to abuse these exploits to achieve things otherwise unobtainable. Here's to hoping that the days of exploiting are soon to be over, and we can finally see some real competition on fair grounds.
    Old member of The Order of Mundus, Mostly Harmless, Hostile, and Genesis Elite. Avid theorycrafter. Herald to competitive stamina DPS pre 1.5. How far we've come!

    Have questions? Send me a message on the forums or my other social media. Seeing people learn is my dream and passion.

    Guides and other fun videos at https://youtube.com/c/gilliamtherogue
  • Ezareth
    Ezareth
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    After doing a lot of testing of sets in the same way the Dual Mundus exploit works, I haven't found any other sets that retain when you replicate the way to trigger the Dual Mundus exploit.
    Sets that I have tested so far (via the same steps as with dual mundus):
    Way of the Air
    Skirmisher
    Ravager
    Martial Knowledge
    Beserker


    I am continuing to test other possible exploits and immediately /bug reporting them the second I find them. I'm not sure if necropotence triggers the same way as the other, so there might be ways to get them to retain if there's a different way to trigger it, but I am unaware of it.

    On the topic of these exploits, I'd like to urge people to report any players who actively use these exploits to their own gain (i.e, not ones who test it so they can report it/etc). Unfortunately Zenimax refuses any evidence you share if it uses addons that gather other player's Data such as FTC/S'rendarr/etc, so you can simply urge them to look at the players themselves- hoping they have the tools to look at these things internally.

    It's extremely disappointing to have competitive play such as PvE Leaderboards and PvP combat totally ruined and stripped of all fun by people going out of their way to abuse these exploits to achieve things otherwise unobtainable. Here's to hoping that the days of exploiting are soon to be over, and we can finally see some real competition on fair grounds.

    Those sets are all proc or action based set bonuses instead of a 100% "buff" set bonus.

    Either way I doubt they're going to fix or modify how each of the sets work, instead they're likely going to put code in place to completely validate all buffs upon ressing or something of that order.
    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
    Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
    Ezareth PvP on Youtube
  • Gilliamtherogue
    Gilliamtherogue
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    Ezareth wrote: »
    After doing a lot of testing of sets in the same way the Dual Mundus exploit works, I haven't found any other sets that retain when you replicate the way to trigger the Dual Mundus exploit.
    Sets that I have tested so far (via the same steps as with dual mundus):
    Way of the Air
    Skirmisher
    Ravager
    Martial Knowledge
    Beserker


    I am continuing to test other possible exploits and immediately /bug reporting them the second I find them. I'm not sure if necropotence triggers the same way as the other, so there might be ways to get them to retain if there's a different way to trigger it, but I am unaware of it.

    On the topic of these exploits, I'd like to urge people to report any players who actively use these exploits to their own gain (i.e, not ones who test it so they can report it/etc). Unfortunately Zenimax refuses any evidence you share if it uses addons that gather other player's Data such as FTC/S'rendarr/etc, so you can simply urge them to look at the players themselves- hoping they have the tools to look at these things internally.

    It's extremely disappointing to have competitive play such as PvE Leaderboards and PvP combat totally ruined and stripped of all fun by people going out of their way to abuse these exploits to achieve things otherwise unobtainable. Here's to hoping that the days of exploiting are soon to be over, and we can finally see some real competition on fair grounds.

    Those sets are all proc or action based set bonuses instead of a 100% "buff" set bonus.

    Either way I doubt they're going to fix or modify how each of the sets work, instead they're likely going to put code in place to completely validate all buffs upon ressing or something of that order.

    Well Necropotence is also based off of an action, so how is it any different than the rest of the sets I've tested? Not to say I'm disappointed none of these exploits work, because if these had worked I would have quit until 1.7 as that'd mean the game would be literally pointless to play if that was all exploitable. I'm just confused as to why these two sets in particular work compared to the rest. With that knowledge they can indefinitely solve the issue, but your suggested resolution would work in principal as well, but could easily cause large issues like simply losing all passives on death until you relog (which we've dealt with in the past plenty of times before)
    Old member of The Order of Mundus, Mostly Harmless, Hostile, and Genesis Elite. Avid theorycrafter. Herald to competitive stamina DPS pre 1.5. How far we've come!

    Have questions? Send me a message on the forums or my other social media. Seeing people learn is my dream and passion.

    Guides and other fun videos at https://youtube.com/c/gilliamtherogue
  • Ezareth
    Ezareth
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    Ezareth wrote: »
    After doing a lot of testing of sets in the same way the Dual Mundus exploit works, I haven't found any other sets that retain when you replicate the way to trigger the Dual Mundus exploit.
    Sets that I have tested so far (via the same steps as with dual mundus):
    Way of the Air
    Skirmisher
    Ravager
    Martial Knowledge
    Beserker


    I am continuing to test other possible exploits and immediately /bug reporting them the second I find them. I'm not sure if necropotence triggers the same way as the other, so there might be ways to get them to retain if there's a different way to trigger it, but I am unaware of it.

    On the topic of these exploits, I'd like to urge people to report any players who actively use these exploits to their own gain (i.e, not ones who test it so they can report it/etc). Unfortunately Zenimax refuses any evidence you share if it uses addons that gather other player's Data such as FTC/S'rendarr/etc, so you can simply urge them to look at the players themselves- hoping they have the tools to look at these things internally.

    It's extremely disappointing to have competitive play such as PvE Leaderboards and PvP combat totally ruined and stripped of all fun by people going out of their way to abuse these exploits to achieve things otherwise unobtainable. Here's to hoping that the days of exploiting are soon to be over, and we can finally see some real competition on fair grounds.

    Those sets are all proc or action based set bonuses instead of a 100% "buff" set bonus.

    Either way I doubt they're going to fix or modify how each of the sets work, instead they're likely going to put code in place to completely validate all buffs upon ressing or something of that order.

    Well Necropotence is also based off of an action, so how is it any different than the rest of the sets I've tested? Not to say I'm disappointed none of these exploits work, because if these had worked I would have quit until 1.7 as that'd mean the game would be literally pointless to play if that was all exploitable. I'm just confused as to why these two sets in particular work compared to the rest. With that knowledge they can indefinitely solve the issue, but your suggested resolution would work in principal as well, but could easily cause large issues like simply losing all passives on death until you relog (which we've dealt with in the past plenty of times before)

    Necropotence gives you a buff when the criteria is met from my understanding. It's not a "proc" type bonus.

    I've know plenty of people using the Mundus exploit as well as the overload exploit, I have no verification of the Necropotence set but I've heard it mentioned from multiple people I know are exploiting mundus/overload. If they say they're fixing them and they've identified the problem I'm fine to leave it at that. They'll test on their end and we can test on our end.
    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
    Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
    Ezareth PvP on Youtube
  • silky_soft
    silky_soft
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    Ezareth wrote: »
    Should be fixed in the next PTS build.

    Awesome!

    With the recent updates you've filled us in on 2.1 Is shaping up to be the best major content release since the launch of the game!

    WIll the Overload toggle-exploit be fixed with the patch as well or is that hoping for too much? It doesn't have nearly as great of an impact but it's been around for ages.

    Not in the next PTS patch, but we are working on a fix and plan to have it out before this update is published.

    Wait, so basically you haven't fixed anything or are you talking just about the weapon swap exploit?
    This recent update has made me sad. Sad for the game. Sad for the community. Sad to pay whatever it is now. I want the previous eso back.
  • Gilliamtherogue
    Gilliamtherogue
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    Ezareth wrote: »
    Ezareth wrote: »
    After doing a lot of testing of sets in the same way the Dual Mundus exploit works, I haven't found any other sets that retain when you replicate the way to trigger the Dual Mundus exploit.
    Sets that I have tested so far (via the same steps as with dual mundus):
    Way of the Air
    Skirmisher
    Ravager
    Martial Knowledge
    Beserker


    I am continuing to test other possible exploits and immediately /bug reporting them the second I find them. I'm not sure if necropotence triggers the same way as the other, so there might be ways to get them to retain if there's a different way to trigger it, but I am unaware of it.

    On the topic of these exploits, I'd like to urge people to report any players who actively use these exploits to their own gain (i.e, not ones who test it so they can report it/etc). Unfortunately Zenimax refuses any evidence you share if it uses addons that gather other player's Data such as FTC/S'rendarr/etc, so you can simply urge them to look at the players themselves- hoping they have the tools to look at these things internally.

    It's extremely disappointing to have competitive play such as PvE Leaderboards and PvP combat totally ruined and stripped of all fun by people going out of their way to abuse these exploits to achieve things otherwise unobtainable. Here's to hoping that the days of exploiting are soon to be over, and we can finally see some real competition on fair grounds.

    Those sets are all proc or action based set bonuses instead of a 100% "buff" set bonus.

    Either way I doubt they're going to fix or modify how each of the sets work, instead they're likely going to put code in place to completely validate all buffs upon ressing or something of that order.

    Well Necropotence is also based off of an action, so how is it any different than the rest of the sets I've tested? Not to say I'm disappointed none of these exploits work, because if these had worked I would have quit until 1.7 as that'd mean the game would be literally pointless to play if that was all exploitable. I'm just confused as to why these two sets in particular work compared to the rest. With that knowledge they can indefinitely solve the issue, but your suggested resolution would work in principal as well, but could easily cause large issues like simply losing all passives on death until you relog (which we've dealt with in the past plenty of times before)

    Necropotence gives you a buff when the criteria is met from my understanding. It's not a "proc" type bonus.

    I've know plenty of people using the Mundus exploit as well as the overload exploit, I have no verification of the Necropotence set but I've heard it mentioned from multiple people I know are exploiting mundus/overload. If they say they're fixing them and they've identified the problem I'm fine to leave it at that. They'll test on their end and we can test on our end.

    Fair enough, I was simply curious if you knew off yourself since you referred to it in the initial post. I really dislike when people spread misinformation based off rumors for when something is an exploit or bugged or whatever. Not everything we don't understand fully is necessarily an exploit, like sharpened maces and whatnot. This topic however, definitely is an exploit and needs fixing. I'm glad to see its aware of and being fixed asap.
    Old member of The Order of Mundus, Mostly Harmless, Hostile, and Genesis Elite. Avid theorycrafter. Herald to competitive stamina DPS pre 1.5. How far we've come!

    Have questions? Send me a message on the forums or my other social media. Seeing people learn is my dream and passion.

    Guides and other fun videos at https://youtube.com/c/gilliamtherogue
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