ruze84b14_ESO wrote: »I'm not terribly interested in the idea of playing Cyrodiil cross-platform using a controller versus macro-running micro-DPI gaming mice and gamepads.
I think that one of the strongest benefits of consoles is that developers can guarantee what the hardware is going to be for all participants, and everyone stands on more equal footing as far as draw distances, etc. These can have huge effects on performance overall, and a more uniform system makes for a more competitive environment in PVE and PvP.
I quit trying to compete on PC a LONG time ago due to all of these discrepancies in hardware and hardware support, personally.
Plus, I really don't want to deal with spam, something which I just don't experience on consoles. Gold sellers, guild advertisements, even trade spam by players is far less potent and in-your face on consoles.
stefan.gustavsonb16_ESO wrote: »...
Why ESO with two mega server on PC would shrink? That will never happen, not after many years and the game gets old.
I would say that the PC/Mac version of ESO is already growing "old" in the sense that it's on the decline and might already have too few players to be profitable, but we'll see. Good things may still happen, and I would be happy to be proven wrong, but the PC/Mac game is not looking healthy to me.
Aiden_Dark wrote: »Hi! I just wanted to ask why was the decision made to have players form consoles (Xbox One, PS4) playing on different servers than PC players? Was it due to technical or managements reasons? I truly believe that having different servers for Xbox One, PS4 and PC players is a HUGE MISTAKE since instead of one big growing community you're going to have three small, shrinking and isolated communities that are going to get diluted once the PC to console transfers are done. I know that from a technical aspect it can be done since we've had MMOs before that have shared servers between console and PC (FF11 was on PS2, Xbox360 and PC; FF14 is on PS4 and PC). I've heard that it may be to allow console players a head start to play without the interference from high level PC players but in any case the benefits from that are negligible when compared to playing alone on empty servers because everyone is isolated from one another. I highly encourage you to please reconsider while there's still time and allow ESO to grow and prosper as ONE BIG COMMUNITY ON THE SAME MEGASERVVER where everyone can adventure with each other no matter if you are on console or PC. Thanks!!!
I've played FFXI for 11 years with console players and FFXIV for 4+ years with console players and can say without hesitation .. you're spouting venomous, prejudiced rubbish.Aiden_Dark wrote: »Hi! I just wanted to ask why was the decision made to have players form consoles (Xbox One, PS4) playing on different servers than PC players? Was it due to technical or managements reasons? I truly believe that having different servers for Xbox One, PS4 and PC players is a HUGE MISTAKE since instead of one big growing community you're going to have three small, shrinking and isolated communities that are going to get diluted once the PC to console transfers are done. I know that from a technical aspect it can be done since we've had MMOs before that have shared servers between console and PC (FF11 was on PS2, Xbox360 and PC; FF14 is on PS4 and PC). I've heard that it may be to allow console players a head start to play without the interference from high level PC players but in any case the benefits from that are negligible when compared to playing alone on empty servers because everyone is isolated from one another. I highly encourage you to please reconsider while there's still time and allow ESO to grow and prosper as ONE BIG COMMUNITY ON THE SAME MEGASERVVER where everyone can adventure with each other no matter if you are on console or PC. Thanks!!!
Um, for PvP I say lol...NO. If you want that crap in PVE that's fine. But as a PC user don't expect me to group with you. Ya see, I PLAYED FF14 with Sony console players. They don't want to get in teamspeak, ventrilo or any other voice comms. Strike one. They also moved in weird and erratic ways on the screen compared to the perfectly fine and smooth PC players. Strike 2.
I wish ZoS would redo the craptastic UI (that's made for conoles) on the PC version. Strike 3.
Take your console stuff somewhere else. Not trying to be rude. Just saying, it's a BAD idea to mix the 2.
ZOS_AmeliaR wrote: »As some in this thread have guessed, our megaservers are separated based on requirements from Microsoft and Sony. We understand our players' desire to play across platforms, but it isn’t possible to allow for Xbox and PlayStation to play on the same server. As such, we’ve given each console, as well as PC/Mac, its own megaserver to allow for the best possible balance. This goal of balance across platforms is also to maintain fairness in PvP environments.
demonaffinity wrote: »ZOS_AmeliaR wrote: »As some in this thread have guessed, our megaservers are separated based on requirements from Microsoft and Sony. We understand our players' desire to play across platforms, but it isn’t possible to allow for Xbox and PlayStation to play on the same server. As such, we’ve given each console, as well as PC/Mac, its own megaserver to allow for the best possible balance. This goal of balance across platforms is also to maintain fairness in PvP environments.
Are there really going to be enough players to sustain a good experience for the players though? On PC, Im only in my 3rd zone in Cadwell's silver, and I barely see anyone ever. Imagine that being on console.
I honestly can't imagine console ESO being an enjoyable experience. Of course its purely assumptions on my part, but even on PC it can be a lonely and mundane experience most the time.
Sony agreed to work with Zenimax on attempting to create one megaserver; however, Microsoft does not want their player base playing with Sony players. This put Zenimax at a crossroads, and instead of showing favor towards one platform, they decided on a multi-megaserver system.
Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.
He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.
ruze84b14_ESO wrote: »Sony agreed to work with Zenimax on attempting to create one megaserver; however, Microsoft does not want their player base playing with Sony players. This put Zenimax at a crossroads, and instead of showing favor towards one platform, they decided on a multi-megaserver system.
Microsoft doesn't want their playerbase playing with Sony players.
Um ... a little misguided there. Microsoft, since well before Playstation or Xbox even existed, has been a notorious scrouge about cross-compatability between any system of theirs, from their OS software to more specific business-focused programing, like their original register and point of sale terminals.
As an overall company policy, they seem to be very controlling and tight with an of their software access protocals. On the console side, this means we got left out of cross-over games like the EvE Online FPS last gen, etc.
Performance wise, I'm not sure if it would be good or bad for the consoles to attempt to communicate, as despite what fanboi's claim, both consoles (last gen and this) have significant downsides and failings along with their strong points. Most arguments center on framerates and DPI, but controller response time, signal delay and load times also have a huge impact on a versus test.
The same of course can happen between PC and either console, probably to a much larger degree. The difference in performance on various PC's is broad and distinct enough to have pushed me off enjoying competitive PC gaming.
I'd much rather the controlled environments on console.
fromtesonlineb16_ESO wrote: »The fact that many FF players are JAPANESE and don't speak a word of English, or at best very broken English that they themselves are often embarrassed to use in an English-speaking context of course is beyond your comprehension.
ZOS_AmeliaR wrote: »As some in this thread have guessed, our megaservers are separated based on requirements from Microsoft and Sony. We understand our players' desire to play across platforms, but it isn’t possible to allow for Xbox and PlayStation to play on the same server. As such, we’ve given each console, as well as PC/Mac, its own megaserver to allow for the best possible balance. This goal of balance across platforms is also to maintain fairness in PvP environments.
fromtesonlineb16_ESO wrote: »I've played FFXI for 11 years with console players and FFXIV for 4+ years with console players and can say without hesitation .. you're spouting venomous, prejudiced rubbish.Aiden_Dark wrote: »Hi! I just wanted to ask why was the decision made to have players form consoles (Xbox One, PS4) playing on different servers than PC players? Was it due to technical or managements reasons? I truly believe that having different servers for Xbox One, PS4 and PC players is a HUGE MISTAKE since instead of one big growing community you're going to have three small, shrinking and isolated communities that are going to get diluted once the PC to console transfers are done. I know that from a technical aspect it can be done since we've had MMOs before that have shared servers between console and PC (FF11 was on PS2, Xbox360 and PC; FF14 is on PS4 and PC). I've heard that it may be to allow console players a head start to play without the interference from high level PC players but in any case the benefits from that are negligible when compared to playing alone on empty servers because everyone is isolated from one another. I highly encourage you to please reconsider while there's still time and allow ESO to grow and prosper as ONE BIG COMMUNITY ON THE SAME MEGASERVVER where everyone can adventure with each other no matter if you are on console or PC. Thanks!!!
Um, for PvP I say lol...NO. If you want that crap in PVE that's fine. But as a PC user don't expect me to group with you. Ya see, I PLAYED FF14 with Sony console players. They don't want to get in teamspeak, ventrilo or any other voice comms. Strike one. They also moved in weird and erratic ways on the screen compared to the perfectly fine and smooth PC players. Strike 2.
I wish ZoS would redo the craptastic UI (that's made for conoles) on the PC version. Strike 3.
Take your console stuff somewhere else. Not trying to be rude. Just saying, it's a BAD idea to mix the 2.
The fact that many FF players are JAPANESE and don't speak a word of English, or at best very broken English that they themselves are often embarrassed to use in an English-speaking context of course is beyond your comprehension.
I gotta say I often much prefer playing with Japanese players to EU and NA players, they're generally the least toxic in both games; some JPs are bad, yes, but playing in 'western' parties is often a lot worse.
demonaffinity wrote: »ZOS_AmeliaR wrote: »As some in this thread have guessed, our megaservers are separated based on requirements from Microsoft and Sony. We understand our players' desire to play across platforms, but it isn’t possible to allow for Xbox and PlayStation to play on the same server. As such, we’ve given each console, as well as PC/Mac, its own megaserver to allow for the best possible balance. This goal of balance across platforms is also to maintain fairness in PvP environments.
Are there really going to be enough players to sustain a good experience for the players though? On PC, Im only in my 3rd zone in Cadwell's silver, and I barely see anyone ever. Imagine that being on console.
I honestly can't imagine console ESO being an enjoyable experience. Of course its purely assumptions on my part, but even on PC it can be a lonely and mundane experience most the time.
ZOS_AmeliaR wrote: »As some in this thread have guessed, our megaservers are separated based on requirements from Microsoft and Sony. We understand our players' desire to play across platforms, but it isn’t possible to allow for Xbox and PlayStation to play on the same server. As such, we’ve given each console, as well as PC/Mac, its own megaserver to allow for the best possible balance. This goal of balance across platforms is also to maintain fairness in PvP environments.
ZOS_AmeliaR wrote: »As some in this thread have guessed, our megaservers are separated based on requirements from Microsoft and Sony. We understand our players' desire to play across platforms, but it isn’t possible to allow for Xbox and PlayStation to play on the same server. As such, we’ve given each console, as well as PC/Mac, its own megaserver to allow for the best possible balance. This goal of balance across platforms is also to maintain fairness in PvP environments.
ZOS_AmeliaR wrote: »As some in this thread have guessed, our megaservers are separated based on requirements from Microsoft and Sony. We understand our players' desire to play across platforms, but it isn’t possible to allow for Xbox and PlayStation to play on the same server. As such, we’ve given each console, as well as PC/Mac, its own megaserver to allow for the best possible balance. This goal of balance across platforms is also to maintain fairness in PvP environments.
ZOS_AmeliaR wrote: »As some in this thread have guessed, our megaservers are separated based on requirements from Microsoft and Sony. We understand our players' desire to play across platforms, but it isn’t possible to allow for Xbox and PlayStation to play on the same server. As such, we’ve given each console, as well as PC/Mac, its own megaserver to allow for the best possible balance. This goal of balance across platforms is also to maintain fairness in PvP environments.
@ZOS_AmeliaR - If the issue is just that PS4 and XB1 servers refuse to cross (as you seem to indicate), can you please throw the idea to the developers about one XB1-PC server and one PS4-PC server?
Reasoning being that two servers is better than 3, when it comes to finding friends.
ZOS_AmeliaR wrote: »As some in this thread have guessed, our megaservers are separated based on requirements from Microsoft and Sony. We understand our players' desire to play across platforms, but it isn’t possible to allow for Xbox and PlayStation to play on the same server. As such, we’ve given each console, as well as PC/Mac, its own megaserver to allow for the best possible balance. This goal of balance across platforms is also to maintain fairness in PvP environments.
Why?