Werewolf Argonians should become mini Argonian Behemoths from Maelstrom

KenaPKK
KenaPKK
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Also, Khajiit werewolves should become giant werecats.

My immershunz pls.

When+i+m+a+werewolf+it+might+just+be+dood_ec22e9_4658784.jpg
Edited by KenaPKK on December 14, 2015 6:07PM
Kena
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  • KenaPKK
    KenaPKK
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    Or this. This is ok too. :D

    argonian_lycanthropy_by_orangeantlers-d4idz55.jpg

    Credit: MikeFrenier of DeviantArt
    Edited by KenaPKK on December 14, 2015 4:15PM
    Kena
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  • Scamandros
    Scamandros
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    Most argonians I meet become boots.

    Werewolf argonians would become them boots with the fur
    Aeryj
    Fantasia
    Blades of Vengeance


    Mighty Eagle by serjustin19 for your viewing convenience.
    Mighty Eagle
    Mighty Eagle.
    I fell out of my nest

    Mighty Eagle
    Mighty Eagle
    I screech I screech
    but no one hears me

    Mighty Eagle
    Mighty Eagle
    I started to wonder off
    I want to come back but lost my way.

    Mighty Eagle
    Mighty Eagle
    I came face to face
    Of Mighty Lion

    Mighty Eagle
    Mighty Eagle
    I came to fall in love with Mighty Lion
    Who's claws is sharp and just

    Mighty Eagle
    Mighty Eagle
    Then suddenly
    Mighty Dragon Came

    Mighty Eagle
    Mighty Eagle
    Mighty Dragon roared aloud
    Who's mighty paws make earthquake
    that quivers underneath our feet

    Mighty Eagle
    Mighty Eagle
    Soon battle rages
    Between the Mighty Lion and Mighty Dragon

    Mighty Eagle
    Mighty Eagle
    My heart grows heavy
    For who do I belong in Scourge PS4 EU

    Mighty Eagle
    Mighty Eagle
    I continue to battle.
    But Battle I must do within myself

    Mighty Eagle
    Mighty Eagle
    I screech, I screech
    Long and hard. I made a fuss

    Mighty Eagle
    Mighty Eagle
    Then suddenly
    As if I was dreaming

    Mighty Eagle
    Mighty Eagle
    I heard a screech
    But suddenly, I attack Mighty Eagle
    Mighty Eagle had to defend

    Mighty Eagle
    Mighty Eagle
    I know I was fighting for Mighty Lion
    So I fought back.

    Mighty Eagle
    Mighty Eagle
    I attack I attack
    But to no avail

    Mighty Eagle
    Mighty Eagle
    The Mighty claws who's mighty claws
    Felt unnatural to me and very clumsy to me

    Mighty Eagle
    Mighty Eagle
    Why I have chosen to not stay with you
    I do not know. I am complicated at that.

    Mighty Eagle
    Mighty Eagle
    I have destroyed Mighty Eagle
    My own kin in Scourge PS4 EU

    Mighty Eagle
    Mighty Eagle
    I crawled into a ball
    Weep to no avail

    Mighty Eagle
    Mighty Eagle
    Lost in my whirling thoughts
    My heart and mind is clouded

    Mighty Eagle
    Mighty Eagle
    I have served Mighty Lion over a year
    I thought Mighty Lion is were I belong anew

    Mighty Eagle
    Mighty Eagle
    I finally contacted
    Mighty Eagle

    Mighty Eagle
    Mighty Eagle
    Mighty Eagle says they love me
    In reality I love them also.

    Mighty Eagle
    Mighty Eagle
    I continued to clash
    At Mighty Eagle however

    Mighty Eagle
    Mighty Eagle
    But clashing with Mighty Eagle
    Just not feel right


    Mighty Eagle
    Mighty Eagle
    I have made a wrong choice I now believe
    Terrible and unjust of what I did

    Mighty Eagle
    Mighty Eagle
    For am I not a monster
    For attacking a faction who loves me instead

    Mighty Eagle
    Mighty Eagle
    I was wrong
    Mighty Eagle was right

    Mighty Eagle
    Mighty Eagle
    Come. Please take me back Mighty Eagle
    For I believe I now know

    Mighty Eagle
    Mighty Eagle
    Were I truly belong
    For indeed I thought

    Mighty Eagle
    Mighty Eagle
    That Mighty Lion
    Is were I belong.

    Mighty Eagle
    Mighty Eagle
    O how I was so wrong Mighty Eagle
    I was gravely wrong and such a fool I was.

    Mighty Eagle
    Mighty Eagle
    You have met
    Princess Justine

    Mighty Eagle
    Mighty Eagle
    Princess Justine who attacked
    Mighty Eagle

    Mighty Eagle
    Mighty Eagle
    I know this was wrong
    And so to does Princess Justine

    Mighty Eagle
    Mighty Eagle
    With our clashing together
    I now know were I truly belong in Scourge PS4 EU I believe.

    Mighty Eagle
    Mighty Eagle
    Have you all not heard
    The famous saying. That is very wise and so very true?

    Mighty Eagle
    Mighty Eagle
    Let me repeat the famous saying
    that is very wise and so true

    Mighty Eagle
    Mighty Eagle
    It is
    My Enemy, Enemy's, Enemy's
    Is my friend

    Mighty Eagle
    Mighty Eagle
    I come to thee Mighty Eagle
    And so to Princess Justine.

    Mighty Eagle
    Mighty Eagle
    Who used to serve Mighty Lion
    But Now serve Mighty Eagle
    For the very first time in her career.

    Mighty Eagle
    Mighty Eagle
    Princess Justine and are one in the same
    Were I go. She will go to. For she believes it is right choice

    Mighty Eagle
    Mighty Eagle
    We are all yours
    O Mighty Eagle

    Mighty Eagle
    Mighty Eagle
    No one else but you
    I feel peaceful. Unafraid

    Mighty Eagle
    Mighty Eagle
    I belong to you O mighty Eagle
    I am so relieved to hear myself to say that

    Mighty Eagle
    Mighty Eagle
    Princess Justine and I


    Mighty Eagle
    Mighty Eagle
    Now flies and fights alongside with Mighty Eagle
    Who's Mighty talons stand for sacred Freedom

    Written by Serjustin19
    Written on this day
    September 27. The day when My troubled mind is not clouded no longer.
    In the year of my troubles end
  • heystreethawk
    heystreethawk
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    ed1c059cc66f679f46c1f1b960a1398e.jpg
    GM of Fantasia
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  • KenaPKK
    KenaPKK
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    Scamandros wrote: »
    Most argonians I meet become boots.

    Werewolf argonians would become them boots with the fur

    Loled so hard at this that I was crying.

    Also hi, didn't realize you're Aeryj at first.
    Edited by KenaPKK on December 15, 2015 3:30AM
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  • Telel
    Telel
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    So if lizardy people should become bigger lizzards..

    and khajiity people should become bigger divine icons of the humble epitome of greatness..

    then should humans not become giant hairless, and likely confused, orangutans...or nords...

    and wouldn't elves just become giant piles of....elf?
    Character: Telel
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  • KenaPKK
    KenaPKK
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    Telel wrote: »
    So if lizardy people should become bigger lizzards..

    and khajiity people should become bigger divine icons of the humble epitome of greatness..

    then should humans not become giant hairless, and likely confused, orangutans...or nords...

    and wouldn't elves just become giant piles of....elf?

    Yes.

    Wolfman race confirmed to maintain immersions.
    Kena
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  • tinythinker
    tinythinker
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    Telel wrote: »
    So if lizardy people should become bigger lizzards..

    and khajiity people should become bigger divine icons of the humble epitome of greatness..

    then should humans not become giant hairless, and likely confused, orangutans...or nords...

    and wouldn't elves just become giant piles of....elf?
    The point made by most people asking for Argonians to become more like mini-behemoths or were-crocodiles, etc, is that they are already a "beast race". Men and mer could become werewolves or werebats (the latter exist for NPCs) or whatever as a matter of Hircine unleashing their inner beast, but, the thinking goes, if you are already bestial why not amp up what's already there?

    At any rate, I don't see ZOS investing resources into a new were-creature anytime soon. Especially one only available to only one player-character race. Maybe they might add werecrocs for Murkmire and make them available to all, but even that is a stretch.
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  • Rosveen
    Rosveen
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    And werewolf humans should become gorillas.

    I'm not sure why you keep saying "werewolf" when no one turns into a wolf, but okay.
  • Kaynehusky
    Kaynehusky
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    A werewolf by definition is a creature that turns into a wolf, not a larger version of itself, come on now, don't be stupid.
  • robkrush
    robkrush
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    Like this?

    ?interpolation=lanczos-none&output-format=jpeg&output-quality=95&fit=inside%7C1024:576&composite-to=*,*%7C1024:576&background-color=black

    Edited by robkrush on December 15, 2015 3:29PM
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  • Gidorick
    Gidorick
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    Just making it so that all Argonians become large lizards? I disagree with that. Werewolf is the curse of the wolf... you turn into the strain of Lycanthropy you were cursed with. In ESO we currently only the Werewolf strain.

    I would be more than happy if ZOS were to include Werecrocodiles and Werelions (both supported by lore) and then Argonian and Khajiit players could choose to be infected by those curses if they so desire.
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  • RAGUNAnoOne
    RAGUNAnoOne
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    No, but they could add werecroc strain of lycanthropy that anyone can catch to stick to lore
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  • Arunei
    Arunei
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    Gidorick wrote: »
    Just making it so that all Argonians become large lizards? I disagree with that. Werewolf is the curse of the wolf... you turn into the strain of Lycanthropy you were cursed with. In ESO we currently only the Werewolf strain.

    I would be more than happy if ZOS were to include Werecrocodiles and Werelions (both supported by lore) and then Argonian and Khajiit players could choose to be infected by those curses if they so desire.
    ^ We in the A-X have discussed this a few times, since there are several of us who are WWs ICly. It would make more sense for us to become werecrocs or something. And we wouldn't even need new Abilities just a bipedal croc skin and good to go. Even the Ability names could remains the same.

    *Imagines a Werecroc using Pounce and lols*
    Character List [RP and PvE]:
    Stands-Against-Death: Argonian Magplar Healer - Crafter
    Krisiel: Redguard Stamsorc DPS - Literally crazy Werewolf, no like legit insane. She nuts
    Kiju Veran: Khajiit Stamblade DPS - Ex-Fighters Guild Suthay who likes to punch things, nicknamed Tinykat
    Niralae Elsinal: Altmer Stamsorc DPS - Young Altmer with way too much Magicka
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  • Minno
    Minno
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  • RAGUNAnoOne
    RAGUNAnoOne
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    robkrush wrote: »
    Like this?

    ?interpolation=lanczos-none&output-format=jpeg&output-quality=95&fit=inside%7C1024:576&composite-to=*,*%7C1024:576&background-color=black

    @robkrush Can you please tell me what mod that is?
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  • Cathexis
    Cathexis
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    Fur Argonian skin boots lol

    Uggonians.
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  • robkrush
    robkrush
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    robkrush wrote: »
    Like this?

    ?interpolation=lanczos-none&output-format=jpeg&output-quality=95&fit=inside%7C1024:576&composite-to=*,*%7C1024:576&background-color=black

    @robkrush Can you please tell me what mod that is?

    @RAGUNAnoOne It is the Skyrim "Werewolf Replacer" mod.

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  • MrDerrikk
    MrDerrikk
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    I have departed into the great unknown that is outside the game and the forums, and wish you well in your Tamriel adventures!

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  • kongkim
    kongkim
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    Its lore breaking..
    Edited by kongkim on December 15, 2015 4:27PM
  • TX12001rwb17_ESO
    TX12001rwb17_ESO
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    You don't know how lycanthropy works do you?
  • Forestd16b14_ESO
    Forestd16b14_ESO
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    KenaPKK wrote: »
    Or this. This is ok too. :D

    argonian_lycanthropy_by_orangeantlers-d4idz55.jpg

    Credit: MikeFrenier of DeviantArt

    latest?cb=20141230033722

    Aaanndd now I sleep with a big red button underneath my pillow.
  • Emma_Overload
    Emma_Overload
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    This is the best idea I've heard in a while... Argonians definitely need more differentiation.
    #CAREBEARMASTERRACE
  • Gidorick
    Gidorick
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    Arunei wrote: »
    Gidorick wrote: »
    Just making it so that all Argonians become large lizards? I disagree with that. Werewolf is the curse of the wolf... you turn into the strain of Lycanthropy you were cursed with. In ESO we currently only the Werewolf strain.

    I would be more than happy if ZOS were to include Werecrocodiles and Werelions (both supported by lore) and then Argonian and Khajiit players could choose to be infected by those curses if they so desire.
    ^ We in the A-X have discussed this a few times, since there are several of us who are WWs ICly. It would make more sense for us to become werecrocs or something. And we wouldn't even need new Abilities just a bipedal croc skin and good to go. Even the Ability names could remains the same.

    *Imagines a Werecroc using Pounce and lols*

    Maybe it would make more sense according to the internal sense of logic of you and your friends @Arunei , but it doesn't mean it makes more sense within the parameters of the Elder Scrolls Universe.

    You contract the Werewolf strain of Lycanthropy, you become a Werewolf.
    You contract the Werecroc strain of Lycanthropy, you become a Werecrocodile.
    You contract the Wereshark strain.... well... you get the idea.

    While I would personally like ZOS to actually add NEW strains of Lycanthropy to ESO with new abilities and such, I think Were-Skin changers in the Crown Store would be a good solution to this perceived problem.

    Edited by Gidorick on December 15, 2015 4:56PM
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

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  • bertenburnyb16_ESO
    bertenburnyb16_ESO
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    But what about humas, or elves or argonians, bitten by a werecrocodile, what would they look like then......?
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  • tinythinker
    tinythinker
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    This is the best idea I've heard in a while... Argonians definitely need more differentiation.
    They do!
    [Relevant section from this thread...]

    My example is based on and builds on the tribes/subraces of Argonians. Based on existing lore, here are some prime candidates for Argonian Backgrounds...
    Agacephs: Most have needle-like faces and vary in color from bright green to orange. Found in inner Argonia near the Hist.
    Paatru: Described as "toad-like", they live in the inner part of Argonia.
    Sarpa: Described as being "winged", though it's unclear if this is meant literally or not. They live in the interior of Argonia.
    Nagas: They are described as having "huge mouths filled with dripping needle-like fangs". Usually seven to eight feet tall, the Nagas appear to be more snake-like than other Argonians. When the other races were attempting to put plantations into Argonia, they generally acted as highway robbers; however, since the other races ceased trying to put plantations in Argonia, they have left the roads and have gone back into the inner swamps

    For those who want cosmetic-only changes, this gives the ZOS artists some fun things with which to work. Although Nagas will probably be NPC-only if they are adapted at the size mentioned. Other tribes not mentioned here have no distinction of appearance mentioned, suggesting they have a more standard Argonian appearance and that their differences are largely or entirely cultural (that doesn't disqualify them, but anatomical/physiological variation would be more striking than ethnic distinction for new types of in-game Saxhleel). That still leaves the Agacephs, Paatru, and Sarpa to play around with.

    For the actual system proposed, here is one way these backgrounds could be fleshed out (and again, if you think these numbers are too big, picture them smaller):

    Agacephs
    While all Argonians are connected to the Hist the Agacephs -- distinguished by their brighter coloring, thinner build, and needle-like faces -- live close to its inner core, among the oldest groves. This grants them a greater attunement to the ebb and flow of living energy, making them excellent healers.
    New passive tree option:
    (*) Increases the Armor value of Light Armor by 10%.
    (_) The cost of healing spells is reduced 3%.
    (_) The cost of healing spells is reduced 6%.
    Single passive option:
    The cost of healing spells is reduced 6%.

    Paatru
    The shorter and squatter Paatru are masters of an ancient and nearly extinct form of shamanism from the dawn of the Argonian peoples. This arcane knowledge grants them greater skill when engaged in the magical arts.

    New passive tree option:
    (*) Increases Maximum Magicka by 4%.
    (_) Increases Spell Critical chance is increased by 4%.
    (_) Increased Spell Critical chance is increased by 8%.

    Single passive option:
    Spell critical chance is increased by 8%.

    Sarpa
    The Sarpa are known for their swiftness and agility (on land as well as in the water), which makes them ideal candidates for the Shadowscales when open to recruitment. However, living so far into Argonia's interior, they prefer their traditional pursuits such as hunting, to which they are ideally suited.

    New passive tree option:
    (*) Duration of snares is reduced by 40%.
    (_) The cost of stamina-based skills is reduced by 2%.
    (_) The cost of stamina-based skills is reduced by 4%.

    Single passive option:
    The cost of stamina-based skills is reduced by 4%.

    Standard Argonian (Saxhleel?)
    (Maybe Lawrence Schick could offer a name? Maybe Saxhleel refers to "standard" Argonians and is sometimes used by outsiders (and unifiers among insiders) to refer to all subraces?)

    The Saxhleel (or whatever name to use for standard version) are the most well-known of the lizard-folk. They are also the type most associated with the cult of Sithis and their militant wing, the Shadowscales. As a result of their contact with outside races, they developed skills that aid in guerrilla warfare tactics, such as the effective use of stealth.

    New passive tree option:
    (*) Allows you to enter stealth more quickly and increases speed while stealthed by 10%.
    (_) Increases out of combat Stamina and Magicka regeneration by 10% while in stealth.
    (_) Increases out of combat Stamina and Magicka regeneration by 20% while in stealth.

    Single passive option:
    Increases out of combat Stamina and Magicka regeneration by 20% while in stealth.

    [Note: The Backgrounds offered here focus on tribes with physical differences but other tribes exist. Other tribes given in the lore may be from the subracial types hinted at for the Backgrounds above, i.e. thin/colorful/needle-nosed, short/squat/toad-like, etc. Perhaps Argonians care more about tribal affiliation than physical appearance. Perhaps not. Maybe the Archeins, for example, who tried to capitalize on the slave trade, included those of the standard/Saxhleel subrace. Maybe the Gee-Rusleel, who are known for their connection to the Hist, tend to be of the same subrace as the Agacephs, hence they both live near/share a deep connection to the Hist. And so on. Lots of room to play around here.]

    Thus we have the lore-based Agacepths (healing bonus), Paatru (magicka bonus), Sarpa (stamina bonus), and Saxheel (stealth bonus). Because Argonians are magicka and stamina neutral, the relatively small bonuses do not somehow make a character over-powered.
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  • Gidorick
    Gidorick
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    Telel wrote: »
    So if lizardy people should become bigger lizzards..

    and khajiity people should become bigger divine icons of the humble epitome of greatness..

    then should humans not become giant hairless, and likely confused, orangutans...or nords...

    and wouldn't elves just become giant piles of....elf?
    The point made by most people asking for Argonians to become more like mini-behemoths or were-crocodiles, etc, is that they are already a "beast race". Men and mer could become werewolves or werebats (the latter exist for NPCs) or whatever as a matter of Hircine unleashing their inner beast, but, the thinking goes, if you are already bestial why not amp up what's already there?

    At any rate, I don't see ZOS investing resources into a new were-creature anytime soon. Especially one only available to only one player-character race. Maybe they might add werecrocs for Murkmire and make them available to all, but even that is a stretch.

    I could get on board with the inner-beast concept @tinythinker if the Hircine quest involved hunting down a "spirit animal" of which there are at LEAST 9 (one representative for each race) and upon killing and consuming the "essence" of that animal, you become a were-whatever.

    If that were the case I would totally make a tiny Bosmer female character that turned into a Werebunny.
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  • tinythinker
    tinythinker
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    Gidorick wrote: »
    Telel wrote: »
    So if lizardy people should become bigger lizzards..

    and khajiity people should become bigger divine icons of the humble epitome of greatness..

    then should humans not become giant hairless, and likely confused, orangutans...or nords...

    and wouldn't elves just become giant piles of....elf?
    The point made by most people asking for Argonians to become more like mini-behemoths or were-crocodiles, etc, is that they are already a "beast race". Men and mer could become werewolves or werebats (the latter exist for NPCs) or whatever as a matter of Hircine unleashing their inner beast, but, the thinking goes, if you are already bestial why not amp up what's already there?

    At any rate, I don't see ZOS investing resources into a new were-creature anytime soon. Especially one only available to only one player-character race. Maybe they might add werecrocs for Murkmire and make them available to all, but even that is a stretch.

    I could get on board with the inner-beast concept @tinythinker if the Hircine quest involved hunting down a "spirit animal" of which there are at LEAST 9 (one representative for each race) and upon killing and consuming the "essence" of that animal, you become a were-whatever.

    If that were the case I would totally make a tiny Bosmer female character that turned into a Werebunny.
    Yeah, I agree that Werewolves should always be large anthropomorphic wolves, but I also wouldn't mind if other forms were available. I was just trying to explain the thinking process behind some common suggestions involving the beast races and lycanthropy.
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    Who are you in Tamriel (whether it's just your character's attitude & style or a full backstory)? - Share your Character's Story! ◔ ⌣ ◔
    (And let us know 🔷What Kind of Roleplayer You Are🔷 - even if that only extends to choosing your race)


    . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

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  • Khaos_Bane
    Khaos_Bane
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    Do people actually play argonian ?
  • robkrush
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    Khaos_Bane wrote: »
    Do people actually play argonian ?

    Sure! For role playing. I can't remember last time I saw one the battlefield tho.
    Edited by robkrush on December 15, 2015 5:18PM
    PS4-NA-DC
    PSN: robkrush

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  • TheShadowScout
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    Gidorick wrote: »
    Just making it so that all Argonians become large lizards? I disagree with that. Werewolf is the curse of the wolf... you turn into the strain of Lycanthropy you were cursed with. In ESO we currently only the Werewolf strain.

    I would be more than happy if ZOS were to include Werecrocodiles and Werelions (both supported by lore) and then Argonian and Khajiit players could choose to be infected by those curses if they so desire.
    ^This!^

    Its a matter of infection. If you get it from a werewolf bite, you'll go wolfy. If you get it from a werelion bite, you will go catty. If you get it from a werecrocodile bite, you'll go scaly. Etc.

    But having more "were..." flavors I would totally agree with! Even if they only differed in the visuals it'd be worthwhile. And they could of course make it differ in more ways... say, keep two or three skills as "basic were" package, and so the others for individual flavor... same with the passives... it'd be neat!

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