I also have a banging computer with a 970, i7 processor, plenty of RAM. I run at max settings.
My FPS drops to 1-2 in pvp with groups as small as 6 people. Why? I don't know. I should be running this game with absolutely no issues.
Septimus_Magna wrote: »FPS drops are quite normal, I have 4,0 Ghz CPU, GTX 970, 16GB RAM (game installed on SSD) and still have fps drops.
My texture settings are on high, sliders to minimum (except view distance) and the optional settings are all turned off. The biggest improvement came from reducing the view distance to around 30. Only a couple add-ons installed (FTC, Wykkyd, Master Merchant, Srendarr) this somewhat reduces the long loading screens.
In pve I can easily run everything on max settings but its a disaster in pvp so I have to settle for average graphics.
S.E.A.R.C.H.jdagosti99_ESO wrote: »I am seeing people with worse graphics cards than mine run ESO at a steady 60FPS on Ultra High, but for me if I go into a town it immediately drops to like 35-37 FPS, and it's noticeable and awfully annoying. I have a GTX 970, with an i7-2600 CPU, I was just wondering if there's anything anyone can tell me to make my frames stay steady at 60 FPS.
S.E.A.R.C.H.jdagosti99_ESO wrote: »I am seeing people with worse graphics cards than mine run ESO at a steady 60FPS on Ultra High, but for me if I go into a town it immediately drops to like 35-37 FPS, and it's noticeable and awfully annoying. I have a GTX 970, with an i7-2600 CPU, I was just wondering if there's anything anyone can tell me to make my frames stay steady at 60 FPS.
It has nothing to do with your computer and everything to do with the crappy client/server implementation of TESO.
I also have a banging computer with a 970, i7 processor, plenty of RAM. I run at max settings.
My FPS drops to 1-2 in pvp with groups as small as 6 people. Why? I don't know. I should be running this game with absolutely no issues.
The main thread is the rendering thread on OSX.
The Main thread processes all user input once per frame.
After that tasks are spawn off for processing across other thread (cores) as much as possible.
When the main thread is ready to draw things it picks up all the data from the other thread (cores)
aka synchronizes everything.
Next the main thread draws the frame and waits for the GPU before moving on to the next frame.
So your user input... gets processed once per frame and then sent to a server on a network thread.
Then the server sends data back.. this gets synchronized at the main thread at some future frame
and then applied to the world.
So your useable ping time or user input time is FPS based.
>What gives? Are you only allowing the computer to talk to the server on a per-frame basis? If so, why?
So yes the user input etc is per frame based.
The actual network sending and receiving does happen in the back ground on dedicated threads
and would have a proper network ping time.
ZOS_MollyH wrote: »Greetings,
If you are experiencing issues with a high ping time or performance issues, please try the following initial troubleshooting steps to ensure your connection is opened for ESO. Once you have completed these steps, if you continue to have trouble, please submit a ticket to our customer support team including a game consultant report.
The Game Consultant contains a pathping and a traceroute which can help us locate any specific points of packet loss or consistency across the way you each connect to our servers. This can help our engineers narrow down investigation into these issues.
We apologize for any repeat of steps, but for the sake of keeping it all in one place, this is the troubleshooting we have available on how to open up your connection for ESO:Add exceptions to your Antivirus suite and Firewall
Each antivirus program is different and we recommend that players view the antivirus developer's website for full instructions on how to add exceptions.
The application files that may require exceptions are:
Bethesda.net_launcher: C:\Program Files (x86)\ZenimaxOnline\Launcher
North American megaserver ESO.exe: C:\Program Files (x86)\ZenimaxOnline\The Elder Scrolls Online\game\client\eso.exe
European megaserver ESO.exe: C:\Program Files (x86)\ZenimaxOnline\The Elder Scrolls Online EU\game\client\eso.exe
Some antivirus programs require entire folders to be selected instead of a single file.When this is the case, the file paths below are what players should use. If required by the anti-virus program, include all subfolders since every file is critical to run the game.
North American megaserver: C:\Program Files (x86)\Zenimax Online\The Elder Scrolls Online\
European megaserver: C:\Program Files (x86)\Zenimax Online\The Elder Scrolls Online EU\
Open your outpound ports for ESO traffic
To best access The Elder Scrolls Online: Tamriel Unlimited, you should configure you routers to open the following outbound ports:
PC / Mac Ports
TCP / UDP Ports 24100 through 24131
TCP / UDP Ports 24500 through 24507
TCP / UDP Ports 24300 through 24331
TCP Port 80
TCP Port 433
If you have any questions about the port forwarding process, you should contact your Internet Service Provider or router manufacturer for additional assistance.
Try switching from a Wi-Fi or Wireless connection to using a direct Ethernet cable connection
By default, computers prioritize a wired connection if an ethernet cable is connected. If you wish to switch back and reconnect to a WiFi/wireless network:
Open Control Panel.
Go to Network and Internet.
Open the Network and Sharing Center.
Select Connect to a network.
If a wireless network is available, players should be able to connect.
If needed, select Troubleshoot problems for further assistance.
For more one-on-one support, please be sure to submit a help ticket at https://help.elderscrollsonline.com for one of our agents to look through more detailed information about your connection and system to see if we can rule out the most common causes and resolutions while we're investigating this issue.
Thanks again for your patience!
AtmaDarkwolf wrote: »Ok followed all the advice from both others and the zenimax crew here. And i'd be happy if I could pull a 15-20 fps in pvp.
Right now it drops. EVERY time to 1-5 fps. I am not kidding.
Changing all settings to the lowest possible setting = NO resulting difference, same fps drops to dirt low.
Disable all addons, no change.
reinstall game(REALLY sick of doing this, already overcapped my bandwidth use re downloading that huge freaking thing AGAIN, STOP SUGGESTING THIS, wouldn't be so bad if I could download the entire install file and park it somewhere, but as it is to 'make sure the files are not corrupt' a re-download is about the only thing to do. And it does NOT HELP.)
No matter what, fps WILL drop to 1-5 when in ANY 'medium to large' scale pvp battle (IE: 5 on 5, 10v 10, whatever) it makes the game unplayable, and I end up feeling like a useless tool in cyro.
I am sure people are going to suggest I need an upgrade. After spending what I did to build a rig that can eat GTAV at ultra settings without any hitch, I would suggest that that is NOT the issue.
i7 4790k, 32gigs ram, dual GTX 980ti's in SLI, on a hero VII board. My HARDWARE isn't the issue. Nor is the chance of 'virus or malware' since 1: the system was just put together, and I am very careful about what I'm doing online, and 2: scans are run daily by 4 seperate anti malware programs(malwarebytes, spybot, etc) and I have a up to date anti virus (which also does antimalware too) bit defender.
I have heard others, with lower end systems, who have NO issues with pvp(Maybe the odd stutter during large engagements, but for the most part, I am the only one who has his dps drop to such abysmal values)
Please zenimax, find a fix. (Also your ticket system needs an upgrade, or a way to access it a LOT easier)
Keepercraft wrote: »Turn off addons....
Keepercraft wrote: »Turn off addons....
The main issue which ZoS has acknowledged and said they're planning on making a "ban-list" for addons around Orsinium which constantly ping the server for information causing random drops in fps and spikes latency according to them.