When the crystal proc, it deal great amount of damage (+20%), instant cast and low cost. With a force shock rotation in pve, this skill give a little bonus to dps, unless you don't have any luck.
In pvp, this skill is very powerful.
Do you guys use crystal blast? Like does it have a purpose at all? I've been playing stam sorc and I have a sweet idea for a morph but I don't feel it's completely necessary, and would Def not be worth it if it took from magicka sorcs. So what I'm asking here is if most of the magicka sorcs care for the morph crystal blast.
Will not post the idea yet because I want the subject to be on crystal blast and not the validity of my idea.
Emma_Eunjung wrote: »Do you guys use crystal blast? Like does it have a purpose at all? I've been playing stam sorc and I have a sweet idea for a morph but I don't feel it's completely necessary, and would Def not be worth it if it took from magicka sorcs. So what I'm asking here is if most of the magicka sorcs care for the morph crystal blast.
Will not post the idea yet because I want the subject to be on crystal blast and not the validity of my idea.
Don't believe the haters! Crystal Blast does great single target AND AOE damage, so it's great when you don't have much room on your bar because you've got so many toggles and buffs.
Here's what the haters don't tell you:
1) They are Stamina Sorcs who suck at PvP (for whatever reason).
2) They see Magicka Sorcs ganking successfully with Crystal Frag procs.
3) They want a Stamina version of of Crystal Frags so they can gank, too.
Stamina Sorcs have a lot of legitimate problems, but lack of a high damage single target spell is NOT one of them. They already have Focused Aim, Wrecking Blow and Rapid Strikes! These guys don't really need to hijack the Crystal Blast morph, but they want those gimmicky Crystal Frag procs.
@Emma_Eunjung By that argument, all magicka sorcerers need for single target damage is Force Shock... All sorcerers have access to weapon skills lines, most weapon skills lines include both aoe and single target abilities. That does not mean that a class based damaging ability that procs some class passives wouldn't be very useful for stamina builds. Now there may be debate as to how that could be achieved, but that is far from stamina sorcerers being haters... In fact I would argue that the vast majority are not haters as they actively seek magicka sorcerer opinion of possible impact of proposed change. Magicka sorcerers that offer options that would support stamina builds are in the minority however... generally preferring to be critical or negative rather than provide considered alternatives and suggestions. There are exceptions to that generalisation of course.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
CheeseDivinity wrote: »To actually contribute a little more to this discussion other than a meme, I'll explain the PvE setup I'm using and why I'd never use crystal blast. My whole setup revolves around frags.. that's pretty much it. I dual wield daggers, use liquid lightning and mages wrath to proc frags then toss it at the target with the most health. I also roll with a pet and use drain essence when I need to, though I very rarely need to rely on it. Resto bar has wards and roots, more of a defensive bar. No healing really required thanks to wards and drain essence. I spend very little time on this bar except to cast wards for harder fights. Being a vamp I spam annulment against pyros which helps a great deal. Ultimate is, of course, devouring swarm.
Not using a staff may seem a little strange to some other PvErs, but god dang it's a beast of a setup. I've never gone below 75% magicka since ditching the staff. Why? Liquid lightning and mages wrath is peanuts to cast, and I'm only using frags when it procs which = 50% cheaper to cast. I run 5 pc seducer set, CP's, and all Breton passives.. so I guess that helps too.. but he's only level 33 at the moment, and I don't think I've ever had a character that low be so well off on resources, even in large fights. To say I'm happy would be an understatement.
Depending on how quickly frags procs, and it procs pretty quick for me, will determine the length of a fight. Using a staff might be quicker, but I'm finding dual wielding a lot more fun, and the difference in spell power contributed to me wetting myself.
So, in conclusion: Staves suck, dual wielding is great, and frags is boss. Of course there will be people who disagree with me, but that's the beauty of eso. There's no one cookie cutter build. Roll with one you like, so if you enjoy crystal blast, use it. But personally I don't find the pitiful AoE damage that good compared to the perks you get from frags.. not to mention the cast time.
even though crystal blast is rather seldomly used i dont feel its the appopriate skill to be changed as a stamina sorc.
what i would preferr is an attempt to kill two birds with one stone wich would be like this:
all types of sorcs suffer from not having a spammable dmg class ability - the only ability that aims in that direction is actually mage´s fury.
[as reference - compleatly unbuffed v14 liveserver sorc]
so my suggestion would be to transfer roughly 40-50% of the dmg dealt by the executioner proc into its base dmg to create this spammable ability that than would match CS/force pulse dmg wise - while the overall maximum executional dmg would not be touched (and be still inferior to any other executioner dmg wise).
the second moprh wich grants an absolutly laughable ae-dmg increase could be renamed from mages wrath in mages grip and be a comparable 3-7m(up to discussion) range stamina version with the same dmg and stamina refill upon killing sth with it.
even though crystal blast is rather seldomly used i dont feel its the appopriate skill to be changed as a stamina sorc.
what i would preferr is an attempt to kill two birds with one stone wich would be like this:
all types of sorcs suffer from not having a spammable dmg class ability - the only ability that aims in that direction is actually mage´s fury.
[as reference - compleatly unbuffed v14 liveserver sorc]
so my suggestion would be to transfer roughly 40-50% of the dmg dealt by the executioner proc into its base dmg to create this spammable ability that than would match CS/force pulse dmg wise - while the overall maximum executional dmg would not be touched (and be still inferior to any other executioner dmg wise).
the second moprh wich grants an absolutly laughable ae-dmg increase could be renamed from mages wrath in mages grip and be a comparable 3-7m(up to discussion) range stamina version with the same dmg and stamina refill upon killing sth with it.
even though crystal blast is rather seldomly used i dont feel its the appopriate skill to be changed as a stamina sorc.
what i would preferr is an attempt to kill two birds with one stone wich would be like this:
all types of sorcs suffer from not having a spammable dmg class ability - the only ability that aims in that direction is actually mage´s fury.
[as reference - compleatly unbuffed v14 liveserver sorc]
so my suggestion would be to transfer roughly 40-50% of the dmg dealt by the executioner proc into its base dmg to create this spammable ability that than would match CS/force pulse dmg wise - while the overall maximum executional dmg would not be touched (and be still inferior to any other executioner dmg wise).
the second moprh wich grants an absolutly laughable ae-dmg increase could be renamed from mages wrath in mages grip and be a comparable 3-7m(up to discussion) range stamina version with the same dmg and stamina refill upon killing sth with it.
I'd like to keep my execute, thank you very much.
EDIT: It seems like I misunderstood. Do you intend to have this ability be both a spammable damage ability AND an execute? I wouldn't mind having that, but that's a bit ridiculous.
even though crystal blast is rather seldomly used i dont feel its the appopriate skill to be changed as a stamina sorc.
what i would preferr is an attempt to kill two birds with one stone wich would be like this:
all types of sorcs suffer from not having a spammable dmg class ability - the only ability that aims in that direction is actually mage´s fury.
[as reference - compleatly unbuffed v14 liveserver sorc]
so my suggestion would be to transfer roughly 40-50% of the dmg dealt by the executioner proc into its base dmg to create this spammable ability that than would match CS/force pulse dmg wise - while the overall maximum executional dmg would not be touched (and be still inferior to any other executioner dmg wise).
the second moprh wich grants an absolutly laughable ae-dmg increase could be renamed from mages wrath in mages grip and be a comparable 3-7m(up to discussion) range stamina version with the same dmg and stamina refill upon killing sth with it.
I'd like to keep my execute, thank you very much.
EDIT: It seems like I misunderstood. Do you intend to have this ability be both a spammable damage ability AND an execute? I wouldn't mind having that, but that's a bit ridiculous.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"