WolfgangArmadeus wrote: »Obviously they should keep vet campaigns for those who enjoy level/CP Advantages and the complete lack of skill it sometimes requires to topple VR1-VR10 opponents who have no choice in the matter if they want to take part in pvp or pve in "pvp" zones with their vr level characters...
If you think that gear doesn't matter with battleleveled stats, then you haven't been using the right gear.
WolfgangArmadeus wrote: »Obviously they should keep vet campaigns for those who enjoy level/CP Advantages and the complete lack of skill it sometimes requires to topple VR1-VR10 opponents who have no choice in the matter if they want to take part in pvp or pve in "pvp" zones with their vr level characters... want the gear they wear from VR1-13 to matter and enjoy the idea of using sets/gear to be more competitive in the same way we all do at level cap
strikeback1247 wrote: »Just turn off battle leveling perhaps?
WolfgangArmadeus wrote: »^ Note the part where i said "The only difference will be your character race, the gear you choose, the skills you use and your mundus stone"
Truewavesound wrote: »http://forums.elderscrollsonline.com/en/discussion/180480/pvp-update-june-2015#lateststrikeback1247 wrote: »Just turn off battle leveling perhaps?
Not sure if you have played non-vet campaign mate but if it works the same way and other players are battle levelled they will have ridiculous stats compared to you.
If you switch off Battle Levelling in non-vet, you have 1/4-1/2 the stats of those with it on, no matter how well you are geared.
strikeback1247 wrote: »Truewavesound wrote: »http://forums.elderscrollsonline.com/en/discussion/180480/pvp-update-june-2015#lateststrikeback1247 wrote: »Just turn off battle leveling perhaps?
Not sure if you have played non-vet campaign mate but if it works the same way and other players are battle levelled they will have ridiculous stats compared to you.
If you switch off Battle Levelling in non-vet, you have 1/4-1/2 the stats of those with it on, no matter how well you are geared.
So if the battle leveling is going to be like it is intended, all the players will have the stats of an average v14. If you turn off battle-leveling, it won't be much different from what it's like now. You will still have less stats than most of the players, and you have to focus more on gearing. I don't see a problem.
Truewavesound wrote: »This will mean that all V1-V13s will have almost identical stats in campaigns and your gear will make almost no difference. Reasons not to bring this in:
- This will ruin a large part of the game for us pvpers who like to pvp while we level. Many of us love the gearing "mini-game" (see pages and pages on the internet of sites dedicated to gearing your character in clever and innovative ways) - please don't take this away from us!
- 95-99% of V1-V13 gear that has been so lovingly designed, stat balanced, weighted etc by ZOS will become almost useless to large parts of the community and so remain unused/become obsolete - this is sad!
- I don't see any real demand for this change from players and I am struggling to understand any rationale behind this proposed change.
I can somewhat understand the reasoning for this style of battle levelling in the non-vet campaign but it just makes no sense in vet campaigns. Please don't do this!
Truewavesound wrote: »This will mean that all V1-V13s will have almost identical stats in campaigns and your gear will make almost no difference. Reasons not to bring this in:
- This will ruin a large part of the game for us pvpers who like to pvp while we level. Many of us love the gearing "mini-game" (see pages and pages on the internet of sites dedicated to gearing your character in clever and innovative ways) - please don't take this away from us!
- 95-99% of V1-V13 gear that has been so lovingly designed, stat balanced, weighted etc by ZOS will become almost useless to large parts of the community and so remain unused/become obsolete - this is sad!
- I don't see any real demand for this change from players and I am struggling to understand any rationale behind this proposed change.
I can somewhat understand the reasoning for this style of battle levelling in the non-vet campaign but it just makes no sense in vet campaigns. Please don't do this!
SturgeHammer wrote: »You know you could just not play battle-level campaigns, right? There is a large enough portion of the pvp community that want it to warrant having a campaign for it, doesn't mean you have to play there.
While we are at it, we might as well do battle leveling for pve as well. Vet DSA and trails for people that don't want to grind and who want instant gratification. That's what this new generation is all about, right...
Truewavesound wrote: »This will mean that all V1-V13s will have almost identical stats in campaigns and your gear will make almost no difference. Reasons not to bring this in:
- This will ruin a large part of the game for us pvpers who like to pvp while we level. Many of us love the gearing "mini-game" (see pages and pages on the internet of sites dedicated to gearing your character in clever and innovative ways) - please don't take this away from us!
- 95-99% of V1-V13 gear that has been so lovingly designed, stat balanced, weighted etc by ZOS will become almost useless to large parts of the community and so remain unused/become obsolete - this is sad!
- I don't see any real demand for this change from players and I am struggling to understand any rationale behind this proposed change.
I can somewhat understand the reasoning for this style of battle levelling in the non-vet campaign but it just makes no sense in vet campaigns. Please don't do this!
Yet for some reason the non-vet campaign is regarded the most fun by most players... Coincidence?
Truewavesound wrote: »If you think that gear doesn't matter with battleleveled stats, then you haven't been using the right gear.
Poxheart I think you should read my posts and the latest announcements from ZOS re the way battle leveling will work with the vet campaigns soon and then come back. Or just shhhhhh kiddo.
Gear will have 0 effect except SOME 5 piece bonuses and Divines/Sprinting trait. The stats are fixed. I already said that didn't i? Is there an echo? (echo echo)
Truewavesound wrote: »If you think that gear doesn't matter with battleleveled stats, then you haven't been using the right gear.
Poxheart I think you should read my posts and the latest announcements from ZOS re the way battle leveling will work with the vet campaigns soon and then come back. Or just shhhhhh kiddo.
Gear will have 0 effect except SOME 5 piece bonuses and Divines/Sprinting trait. The stats are fixed. I already said that didn't i? Is there an echo? (echo echo)
In the thread you linked (http://forums.elderscrollsonline.com/en/discussion/180480/pvp-update-june-2015) there is no moderator comment indicating that gearing will work any different with battle levelling than it does now, and right now it certainly plays a role in BWB.
So can you please link these mysterious announcements now that tell us gearing will be obsolete for low vets when they turn battle levelling on?
Truewavesound wrote: »Truewavesound wrote: »If you think that gear doesn't matter with battleleveled stats, then you haven't been using the right gear.
Poxheart I think you should read my posts and the latest announcements from ZOS re the way battle leveling will work with the vet campaigns soon and then come back. Or just shhhhhh kiddo.
Gear will have 0 effect except SOME 5 piece bonuses and Divines/Sprinting trait. The stats are fixed. I already said that didn't i? Is there an echo? (echo echo)
In the thread you linked (http://forums.elderscrollsonline.com/en/discussion/180480/pvp-update-june-2015) there is no moderator comment indicating that gearing will work any different with battle levelling than it does now, and right now it certainly plays a role in BWB.
So can you please link these mysterious announcements now that tell us gearing will be obsolete for low vets when they turn battle levelling on?
ToRelax, that's how battle levelling works NOW. I (and other players) have already explained the mechanic in this thread. Feel free to google it or just log onto BwB and see.
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