Joy_Division wrote: »...
2. You have it backwards. 95% of the gear in this game is junk and everyone stacks spell/weapon damage. In fact, only through battle-leveling is some of this gear actually worth it. In BwB, I actually have to weigh the advantages of certain 5 piece bonus like fiord's Legacy or hide of the Werewolf since these become viable options via battle-leveling.
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Joy_Division wrote: »...
2. You have it backwards. 95% of the gear in this game is junk and everyone stacks spell/weapon damage. In fact, only through battle-leveling is some of this gear actually worth it. In BwB, I actually have to weigh the advantages of certain 5 piece bonus like fiord's Legacy or hide of the Werewolf since these become viable options via battle-leveling.
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I have 2 characters and each uses a 5 piece of both of those sets. I've even spent a lot of time running around to all the merchants looking for non-vet armor sets because they are usable and interesting. There's something to be said for making all of the armor sets in the game worth looking at.
Truewavesound wrote: »Joy_Division wrote: »...
2. You have it backwards. 95% of the gear in this game is junk and everyone stacks spell/weapon damage. In fact, only through battle-leveling is some of this gear actually worth it. In BwB, I actually have to weigh the advantages of certain 5 piece bonus like fiord's Legacy or hide of the Werewolf since these become viable options via battle-leveling.
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I have 2 characters and each uses a 5 piece of both of those sets. I've even spent a lot of time running around to all the merchants looking for non-vet armor sets because they are usable and interesting. There's something to be said for making all of the armor sets in the game worth looking at.
Well the thing is, what it does (in non-vet) and will do (in vet) is make only those sets with decent 5piece bonuses viable, which i think is a shame. So really it is probably reducing the number of sets we consider, as now we can look at ALL the set bonuses, not just the 5p.
I applaud you for making it work though. Which sets do you use?
Truewavesound wrote: »SturgeHammer wrote: »You know you could just not play battle-level campaigns, right? There is a large enough portion of the pvp community that want it to warrant having a campaign for it, doesn't mean you have to play there.
Sturge, read the topic.... soon they will ALL be battle levelled.
Joy_Division wrote: »1. Irrelevant ...
2. You have it backwards ...
3. The disadvantage between a vr1 and max level has been noted many times since BETA ...
Joy_Division wrote: »1. Irrelevant ...
2. You have it backwards ...
3. The disadvantage between a vr1 and max level has been noted many times since BETA ...
I'm all for the new VR battle leveling.
Cyrodiil has turned into a AP farming gank fest for CP hording macro kiddies ...
I'm not your mate ...Truewavesound wrote: »I'm not sure what part of that you think this change is going to affect matey
Truewavesound wrote: »While we are at it, we might as well do battle leveling for pve as well. Vet DSA and trails for people that don't want to grind and who want instant gratification. That's what this new generation is all about, right...
Precisely, eejit. I don't wanna level, i want all of it now!Truewavesound wrote: »This will mean that all V1-V13s will have almost identical stats in campaigns and your gear will make almost no difference. Reasons not to bring this in:
- This will ruin a large part of the game for us pvpers who like to pvp while we level. Many of us love the gearing "mini-game" (see pages and pages on the internet of sites dedicated to gearing your character in clever and innovative ways) - please don't take this away from us!
- 95-99% of V1-V13 gear that has been so lovingly designed, stat balanced, weighted etc by ZOS will become almost useless to large parts of the community and so remain unused/become obsolete - this is sad!
- I don't see any real demand for this change from players and I am struggling to understand any rationale behind this proposed change.
I can somewhat understand the reasoning for this style of battle levelling in the non-vet campaign but it just makes no sense in vet campaigns. Please don't do this!
Yet for some reason the non-vet campaign is regarded the most fun by most players... Coincidence?
Vet campaign is most fun because TTK is down to a reasonable level and there is less zerging.
I think you confused campaigns... TTK down to a reasonable level? Wut? less zerging in vet camps? Wut x2?Truewavesound wrote: »Vet campaign is most fun because TTK is down to a reasonable level and there is less zerging.
Truewavesound wrote: »Tee hee. ToRelax, you need to read up on this obviously. I'll repeat - in battle levelling your stats (stam, health, magicka, spell damage, weapon damage) and armor/spell resist are FIXED, kiddo. You can go naked or wear full gold sets, they will be the same. The only effect gear has is SOME 5 piece bonuses work and SOME of the traits work (not infused, but divines, well fitted do and 1 or 2 others).
If you're gonna spout off like a goon, get your facts right first...
Like i said, you could have just logged onto BwB and seen. It's quite enjoyable when arrsey smart asses are so sure they are right when they are wrong. This isn't a matter of opinion, but game mechanics...and if you are trolling, well well played, sir.
Truewavesound wrote: »While we are at it, we might as well do battle leveling for pve as well. Vet DSA and trails for people that don't want to grind and who want instant gratification. That's what this new generation is all about, right...
Precisely, eejit. I don't wanna level, i want all of it now!Truewavesound wrote: »This will mean that all V1-V13s will have almost identical stats in campaigns and your gear will make almost no difference. Reasons not to bring this in:
- This will ruin a large part of the game for us pvpers who like to pvp while we level. Many of us love the gearing "mini-game" (see pages and pages on the internet of sites dedicated to gearing your character in clever and innovative ways) - please don't take this away from us!
- 95-99% of V1-V13 gear that has been so lovingly designed, stat balanced, weighted etc by ZOS will become almost useless to large parts of the community and so remain unused/become obsolete - this is sad!
- I don't see any real demand for this change from players and I am struggling to understand any rationale behind this proposed change.
I can somewhat understand the reasoning for this style of battle levelling in the non-vet campaign but it just makes no sense in vet campaigns. Please don't do this!
Yet for some reason the non-vet campaign is regarded the most fun by most players... Coincidence?
Vet campaign is most fun because TTK is down to a reasonable level and there is less zerging.
I think you confused campaigns... TTK down to a reasonable level? Wut? less zerging in vet camps? Wut x2?
Truewavesound wrote: »Wow, this issue really gets people riled eh? Anyone who doesn't believe me about gear having little to no effect (except 5 piece bonuses and some traits), feel free to carry on ignoring it, i really don't care. I have given you the info and you can use it or not.
Good to see some healthy and mature discussion here, amongst most who have commented.
Gonna take a look at my 32 stam DK and see if I can get him some nice 5 pieces. Any other set recommendations?
Truewavesound wrote: »Wow, this issue really gets people riled eh? Anyone who doesn't believe me about gear having little to no effect (except 5 piece bonuses and some traits), feel free to carry on ignoring it, i really don't care. I have given you the info and you can use it or not.
Good to see some healthy and mature discussion here, amongst most who have commented.
Gonna take a look at my 32 stam DK and see if I can get him some nice 5 pieces. Any other set recommendations?
Truewavesound wrote: »Who's with me on this?
TheGrandAlliance wrote: »Truewavesound wrote: »Who's with me on this?
WEll being that I am under the opion that Vetern Ranks destroyed PvP, was untested (a late game addition by Zenimax development process), and causes more problems then its worth battle lvlign itsn't a bad idea.
ANd remember... it only adjusted the base stats... not the gear stats. Play Guild Wars 2 to get an idea. Someone who isn't lvl 80 (max there) doesn't stand a chance who is lvl 80.
I guess I'm not seeing where you have all this information from, Battle leveling just appears to up the base resource pools. Beyond that I don't recall ever seeing a difference in all the other stats. Based on what I've seen and the only bit of vague information regarding the extra battle leveling I don't see how gear is going to be affected one way or the other. Always happy to be proven wrong though (that means I would like actual facts rather than your assertion that really, you are correct, trust you) Also, as you are the one making the claim gathering and presenting the information about the issue is beholden on you not the part of your readers. Anytime I see a "go just look for yourself" posted in threads like these I immediately assume that person doesn't care enough about the subject to which they are complaining and tend to then think "then why should I care?"
Back to your point, I don't think it is going to work the way you think it's going to work so I would love to see what your sources are. Cheers mate.
Lava_Croft wrote: »Contrary to what one might think when looking at all the videos posted here in which veterans beat up newbies, I firmly believe most PvP players like a good fight.
Battle levelling for VR1-VR13 players will increase the chances of a good fight, while also not completely screwing over someone who went from L49 to VR1, as is the case now.
Because those videos are the equivalent of an MMA fighter going up against someone who just had his first lesson of Judo.IxSTALKERxI wrote: »Lava_Croft wrote: »Contrary to what one might think when looking at all the videos posted here in which veterans beat up newbies, I firmly believe most PvP players like a good fight.
Battle levelling for VR1-VR13 players will increase the chances of a good fight, while also not completely screwing over someone who went from L49 to VR1, as is the case now.
Why does every post you make hate on players who make videos? lol
Truewavesound wrote: »I guess I'm not seeing where you have all this information from, Battle leveling just appears to up the base resource pools. Beyond that I don't recall ever seeing a difference in all the other stats. Based on what I've seen and the only bit of vague information regarding the extra battle leveling I don't see how gear is going to be affected one way or the other. Always happy to be proven wrong though (that means I would like actual facts rather than your assertion that really, you are correct, trust you) Also, as you are the one making the claim gathering and presenting the information about the issue is beholden on you not the part of your readers. Anytime I see a "go just look for yourself" posted in threads like these I immediately assume that person doesn't care enough about the subject to which they are complaining and tend to then think "then why should I care?"
Back to your point, I don't think it is going to work the way you think it's going to work so I would love to see what your sources are. Cheers mate.
No that is not how it works at all. My "sources" are playing in the non-vet campaign with battle leveling now. Plus you could always do a quick google search and see for yourself. Gotta love a mouthy bad attitude arguing a wrong point when he could check easily for himself that he is wrong.
"I see no ships" Tee hee