A character copy will handle most of the above concerns. We already have leveled horses, nirn gear, Alliance Points, etc. More important, we know how our current characters play, so we have a good baseline for comparison.
That's great and all, but no use for the players whose characters aren't copied, or for those players who actually want to use the templates.A character copy will handle most of the above concerns. We already have leveled horses, nirn gear, Alliance Points, etc. More important, we know how our current characters play, so we have a good baseline for comparison.
That would be sheer genius, poetic even.Attorneyatlawl wrote: »I'd eventually love to see them put in a basic test vendor as I've seen in some past games that will sell you everything and anything for a gold each over on PTS, including respec scrolls, the best crafted potions, glyphs, every dropped or otherwise looted item set in the game, crafting materials, full research, etc.
Attorneyatlawl wrote: »Just to mention, the PTS currently has NA character copies from around a month ago. I have, and imagine many do, a good fleet of set gear and such that I've tested with between then and now on various characters both real and template. Unless they wipe those when the Imperial City PTS hits, a lot of people will be able to check all of it out.
I'd eventually love to see them put in a basic test vendor as I've seen in some past games that will sell you everything and anything for a gold each over on PTS, including respec scrolls, the best crafted potions, glyphs, every dropped or otherwise looted item set in the game, crafting materials, full research, etc.
Merlin13KAGL wrote: »I'm half hopeful the IC access restrictions will not be in place, or there will at least be a temporary 'cease fire' in regard to keeps so the IC can be properly tested without the normal keep defense.
The no-other-alliance-alt in the same campaign restriction should be waived, too, so we can test it from all three side without hunting for other characters.That would be sheer genius, poetic even.Attorneyatlawl wrote: »I'd eventually love to see them put in a basic test vendor as I've seen in some past games that will sell you everything and anything for a gold each over on PTS, including respec scrolls, the best crafted potions, glyphs, every dropped or otherwise looted item set in the game, crafting materials, full research, etc.
Make it a true test environment allowing one to do and undo changes without complete resets or character wipes. This would go a long way towards testing more efficiently.
HeroOfNone wrote: »A character copy will handle most of the above concerns. We already have leveled horses, nirn gear, Alliance Points, etc. More important, we know how our current characters play, so we have a good baseline for comparison.
Some do, not all do, and there was concern someone may test something and report it back to keep an advantage. Giving a wider audience would help with this. Imagine if there was enough nirnhoned out there last PTS round to show how OP it was.
additional item
Alliance rank 5 to 10 to test out skills Alliance rank is one of the longest things to grind and things like vigor + roll dodge have become something of a requirement in PVP.
MaximusDargus wrote: »Merlin13KAGL wrote: »I'm half hopeful the IC access restrictions will not be in place, or there will at least be a temporary 'cease fire' in regard to keeps so the IC can be properly tested without the normal keep defense.
The no-other-alliance-alt in the same campaign restriction should be waived, too, so we can test it from all three side without hunting for other characters.That would be sheer genius, poetic even.Attorneyatlawl wrote: »I'd eventually love to see them put in a basic test vendor as I've seen in some past games that will sell you everything and anything for a gold each over on PTS, including respec scrolls, the best crafted potions, glyphs, every dropped or otherwise looted item set in the game, crafting materials, full research, etc.
Make it a true test environment allowing one to do and undo changes without complete resets or character wipes. This would go a long way towards testing more efficiently.
That would completly miss the point of PTS. We are there to test, in example how good or bad is current plan regarding allowing players to access IC
I expect it'll be that, where there will be one, maybe two, campaigns, testing the same access rules for consistency, and then they will change the access rules together at the next PTS patch.MaximusDargus wrote: »Im not sure how populated was last PTS when 1.6 was about to go live but wont splitting cyriodiil into 4 camps will make it that there will be barely anyone in each camp or everyone will just crowd in one and stay there?
If this happens then there is risk only one scenario will be properly tested with 'real' competition to gain access while rest of cases will remain untested or results will be false due to low population of campaign?
Maybe better idea would be to have only one campaign where rules regarding access would change periodically
MaximusDargus wrote: »Im not sure how populated was last PTS when 1.6 was about to go live but wont splitting cyriodiil into 4 camps will make it that there will be barely anyone in each camp or everyone will just crowd in one and stay there?
If this happens then there is risk only one scenario will be properly tested with 'real' competition to gain access while rest of cases will remain untested or results will be false due to low population of campaign?
Maybe better idea would be to have only one campaign where rules regarding access would change periodically
Jessica,ZOS_JessicaFolsom wrote: »We are planning on doing a character copy based on current live characters, when the Imperial City DLC game pack and patch hit the PTS. We'll do a copy of North American megaserver characters first, then European megaserver characters about halfway through testing. We have passed along your requests to the team setting up templates (some are doable, some aren't, but we'll do everything we can!)
ZOS_JessicaFolsom wrote: »We are planning on doing a character copy based on current live characters, when the Imperial City DLC game pack and patch hit the PTS. We'll do a copy of North American megaserver characters first, then European megaserver characters about halfway through testing. We have passed along your requests to the team setting up templates (some are doable, some aren't, but we'll do everything we can!)
RazzPitazz wrote: »Will the city itself be released in phases on the PTS(ie; sewers, pvp sewers 2days later, city released 4 days later etc)? This would seem to be the best way to debug most of the content in such a short window.
ZOS_JessicaFolsom wrote: »RazzPitazz wrote: »Will the city itself be released in phases on the PTS(ie; sewers, pvp sewers 2days later, city released 4 days later etc)? This would seem to be the best way to debug most of the content in such a short window.
That's not currently the plan, no. We are going to be holding some testing events that put the focus on certain areas and systems, but beyond that the entirety of the DLC content and base-game patch will be available on PTS at the same time.
@MissBizz, while I understand they are entertaining various requirements to gain access, that check should be fairly simple to implement correctly (*Crosses fingers and toes, clicks heals together*)MaximusDargus wrote: »Merlin13KAGL wrote: »I'm half hopeful the IC access restrictions will not be in place, or there will at least be a temporary 'cease fire' in regard to keeps so the IC can be properly tested without the normal keep defense.
The no-other-alliance-alt in the same campaign restriction should be waived, too, so we can test it from all three side without hunting for other characters.That would be sheer genius, poetic even.Attorneyatlawl wrote: »I'd eventually love to see them put in a basic test vendor as I've seen in some past games that will sell you everything and anything for a gold each over on PTS, including respec scrolls, the best crafted potions, glyphs, every dropped or otherwise looted item set in the game, crafting materials, full research, etc.
Make it a true test environment allowing one to do and undo changes without complete resets or character wipes. This would go a long way towards testing more efficiently.
That would completly miss the point of PTS. We are there to test, in example how good or bad is current plan regarding allowing players to access IC
@Merlin13KAGL AND @MaximusDargus They are testing what ways to give access (which keeps etc.) which also includes testing everyone has access all the time.
http://forums.elderscrollsonline.com/en/discussion/comment/2024746/#Comment_2024746
Merlin13KAGL wrote: »I'm half hopeful the IC access restrictions will not be in place, or there will at least be a temporary 'cease fire' in regard to keeps so the IC can be properly tested without the normal keep defense.
The no-other-alliance-alt in the same campaign restriction should be waived, too, so we can test it from all three side without hunting for other characters.That would be sheer genius, poetic even.Attorneyatlawl wrote: »I'd eventually love to see them put in a basic test vendor as I've seen in some past games that will sell you everything and anything for a gold each over on PTS, including respec scrolls, the best crafted potions, glyphs, every dropped or otherwise looted item set in the game, crafting materials, full research, etc.
Make it a true test environment allowing one to do and undo changes without complete resets or character wipes. This would go a long way towards testing more efficiently.