So instead of you know, actually making our abilities worthwhile, they "encourage" us to slot more of our craptastic skills by f***ing up a perfectly useful passive.
EXPERT MAGE
Increases spell power by 2% for each Sorcerer ability slotted.
MAGICKA CONTROLLER (Mages Guild Passive)
Increases your max magicka and your magicka regeneration by 2% for each mages guild ability slotted.
With one Sorcerer Ability Slotted:
With one Mages Guild Ability Slotted:
Not only is our damage better when we choose a Mages Guild utility/ultimate over our own, but our magicka pool, magicka regen, and ANYTHING scaling off of magicka is better as well. Keep in mind it is always better (passive wise) to slot a Mages Guild ability no matter how many Sorcerer abilities you already have slotted.
Ladies and Gentlemen, I give you ZO$:
No you people see why i make thread like " Zos you Guys are idiots " or " Zos Hates Sorcerers " Really this is starting to feel like they hired ghostcrawler as a dev... Who asked for this 2% crap, i wanna know. So i may tear out their souls and send them to Molag Bal.So instead of you know, actually making our abilities worthwhile, they "encourage" us to slot more of our craptastic skills by f***ing up a perfectly useful passive.
EXPERT MAGE
Increases spell power by 2% for each Sorcerer ability slotted.
MAGICKA CONTROLLER (Mages Guild Passive)
Increases your max magicka and your magicka regeneration by 2% for each mages guild ability slotted.
With one Sorcerer Ability Slotted:
With one Mages Guild Ability Slotted:
Not only is our damage better when we choose a Mages Guild utility/ultimate over our own, but our magicka pool, magicka regen, and ANYTHING scaling off of magicka is better as well. Keep in mind it is always better (passive wise) to slot a Mages Guild ability no matter how many Sorcerer abilities you already have slotted.
Ladies and Gentlemen, I give you ZO$:
A few young sorcerers meet with one of their own who has fallen to the Dark Side.Guys, just re-roll, it's not worth the frustration.
From 1.6 onward classes are gone and you now have access to all the class skill lines on any character.
From 1.6 onward classes are gone and you now have access to all the class skill lines on any character.
From 1.6 onward classes are gone and you now have access to all the class skill lines on any character.
You can't just take a template and compare things with this. These are % increases. So if you get a larger damage boost from magic relative to spell power of course it is better. On the flip side if your spell damage is higher your sorc abilities will be better.
If you actually stack spell damage with proper gear it is far superior with the exception of a pet that scales of max magicka only.
So instead of you know, actually making our abilities worthwhile, they "encourage" us to slot more of our craptastic skills by f***ing up a perfectly useful passive.
EXPERT MAGE
Increases spell power by 2% for each Sorcerer ability slotted.
MAGICKA CONTROLLER (Mages Guild Passive)
Increases your max magicka and your magicka regeneration by 2% for each mages guild ability slotted.
With one Sorcerer Ability Slotted:
With one Mages Guild Ability Slotted:
Not only is our damage better when we choose a Mages Guild utility/ultimate over our own, but our magicka pool, magicka regen, and ANYTHING scaling off of magicka is better as well. Keep in mind it is always better (passive wise) to slot a Mages Guild ability no matter how many Sorcerer abilities you already have slotted.
Ladies and Gentlemen, I give you ZO$:
You can't just take a template and compare things with this. These are % increases. So if you get a larger damage boost from magic relative to spell power of course it is better. On the flip side if your spell damage is higher your sorc abilities will be better.
If you actually stack spell damage with proper gear it is far superior with the exception of a pet that scales of max magicka only.
The math was already done earlier on how much spell damage would be necessary to match the cost nerf and justify having to use only sorc abilities.
I think most of this is about pvp and the inability of players to do anything without being able to spam streak. So, keep the damage and ask for streak to come down in cost.
It seems that ZOS is literally just theorycrafting and implementing changes without their own testing.