While I can always understand the gamepad side of the debate, you're not playing on an Xbox. No developer is entitled to have controller support for a PC game whereas mouse and keyboard have always been the traditional setup for decades.
While I can always understand the gamepad side of the debate, you're not playing on an Xbox. No developer is entitled to have controller support for a PC game whereas mouse and keyboard have always been the traditional setup for decades.
Although it's pretty common especially when it's a multiplatform title.
Thats because most PC mmos don't go multiplatform ..... This one is. Multiplatform means on PC, Xbox, and PSBlack-Bird wrote: »While I can always understand the gamepad side of the debate, you're not playing on an Xbox. No developer is entitled to have controller support for a PC game whereas mouse and keyboard have always been the traditional setup for decades.
Although it's pretty common especially when it's a multiplatform title.
Not really? Swtor had no JS support for their space PvP, I cant think of many PC MMOs that have had JS support actually.
ZOS_AmeliaR wrote: »As mentioned in the Update 3 API Patch Notes & Change Log, we're in the early stages of adding PC support for gamepad input. The API documentation attached to that thread actually includes several functions for querying trigger, stick, and button that have not yet been enabled.
Black-Bird wrote: »While I can always understand the gamepad side of the debate, you're not playing on an Xbox. No developer is entitled to have controller support for a PC game whereas mouse and keyboard have always been the traditional setup for decades.
Although it's pretty common especially when it's a multiplatform title.
Not really? Swtor had no JS support for their space PvP, I cant think of many PC MMOs that have had JS support actually.
ZOS_AmeliaR wrote: »As mentioned in the Update 3 API Patch Notes & Change Log, we're in the early stages of adding PC support for gamepad input. The API documentation attached to that thread actually includes several functions for querying trigger, stick, and button that have not yet been enabled.
ZOS_AmeliaR wrote: »As mentioned in the Update 3 API Patch Notes & Change Log, we're in the early stages of adding PC support for gamepad input. The API documentation attached to that thread actually includes several functions for querying trigger, stick, and button that have not yet been enabled.
Once I switched to the controller for Skyrim on my PC I never looked back. You have so much more control over fine movement and such with the controller than you do with the keyboard. It's also so much more ergonomic. I don't get wrist strain on the controller like I do the mouse and keyboard and it reduces back pain too. It's takes a little adjusting but the benefits are tangible.James-Wayne wrote: »ZOS_AmeliaR wrote: »As mentioned in the Update 3 API Patch Notes & Change Log, we're in the early stages of adding PC support for gamepad input. The API documentation attached to that thread actually includes several functions for querying trigger, stick, and button that have not yet been enabled.
I'm very much looking forward to this! Played Skyrim on Xbox for over 200 hours in the comfort of my living room in front of the TV and recently using mouse I've found my right arm to be getting RSI, they say you should rest but I like ESO and just want to keep playing.... Adding gamepad support @ZOS_AmeliaR would be really awesome, happy to test on PTS when it's ready too!