Censorious wrote: »Where were you during the Middle Ages?
Oil pots have always been used to defend from above, for very obvious reasons.
The fact that it's difficult to make a game where damage affects people properly doesn't negate the fact that it's highly unrealistic.
Some would say 'immersion breaking' (there - I've said it)
If you start making distinctions about what skills are 'meant' to do and how much damage they are 'meant' to produce you really need to consider more carefully what the game is supposed to represent.
Highly unrealistic? Like being able to go invisible...summon daedra...use magic?
Sounds legit...
ZOS_JessicaFolsom wrote: »We can confirm there is currently a bug with Caltrops, as some of you have called out. We have a fix for it that will go live shortly after the Craglorn patch.
SwampRaider wrote: »
Yo dawg, I heard you liked caltrops.
So I put caltrops in your caltrops to see if they caltrops
ZOS_JessicaFolsom wrote: »We can confirm there is currently a bug with Caltrops, as some of you have called out. We have a fix for it that will go live shortly after the Craglorn patch.
ZOS_JessicaFolsom wrote: »We can confirm there is currently a bug with Caltrops, as some of you have called out. We have a fix for it that will go live shortly after the Craglorn patch.
To be clear, this is not a "game mechanic." It's an incredibly obvious exploit. A cheat. A bug being taken advantage of. Don't pretend like it's some clever use of a "mechanic." Mechanics are things added intentionally to be taken advantage of; we have game mechanics because those are the things that make up our games.SwampRaider wrote: »
slayer7800 wrote: »Unless the Craglorn patch is tomorrow, and this patch is the following day, this is an unacceptable timeframe as it is being exploited in pretty much every keep siege now.
Ker.Rakb16_ESO wrote: »Before we got the official response there was a great deal of uncertainly whether this might be intended behaviour for the skill.
Agrippa_Invisus wrote: »Ker.Rakb16_ESO wrote: »Before we got the official response there was a great deal of uncertainly whether this might be intended behaviour for the skill.
HAAAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA
Ker.Rakb16_ESO wrote: »slayer7800 wrote: »Unless the Craglorn patch is tomorrow, and this patch is the following day, this is an unacceptable timeframe as it is being exploited in pretty much every keep siege now.
Before we got the official response there was a great deal of uncertainly whether this might be intended behaviour for the skill. Now that it's obvious that it's a bug, you can expect 99.9% of players to stop using caltrops altogether.
Ker.Rakb16_ESO wrote: »slayer7800 wrote: »Unless the Craglorn patch is tomorrow, and this patch is the following day, this is an unacceptable timeframe as it is being exploited in pretty much every keep siege now.
Before we got the official response there was a great deal of uncertainly whether this might be intended behaviour for the skill. Now that it's obvious that it's a bug, you can expect 99.9% of players to stop using caltrops altogether.
Ker.Rakb16_ESO wrote: »slayer7800 wrote: »Unless the Craglorn patch is tomorrow, and this patch is the following day, this is an unacceptable timeframe as it is being exploited in pretty much every keep siege now.
Before we got the official response there was a great deal of uncertainly whether this might be intended behaviour for the skill. Now that it's obvious that it's a bug, you can expect 99.9% of players to stop using caltrops altogether.
ZOS_JessicaFolsom wrote: »We can confirm there is currently a bug with Caltrops, as some of you have called out. We have a fix for it that will go live shortly after the Craglorn patch.
Ker.Rakb16_ESO wrote: »slayer7800 wrote: »Unless the Craglorn patch is tomorrow, and this patch is the following day, this is an unacceptable timeframe as it is being exploited in pretty much every keep siege now.
Before we got the official response there was a great deal of uncertainly whether this might be intended behaviour for the skill. Now that it's obvious that it's a bug, you can expect 99.9% of players to stop using caltrops altogether.
ZOS_JessicaFolsom wrote: »We can confirm there is currently a bug with Caltrops, as some of you have called out. We have a fix for it that will go live shortly after the Craglorn patch.
Censorious wrote: »Good grief - talk about a storm in a teacup.
-It's hardly game breaking.