How many people noticed that our food ingredients will go stale

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  • HaljaNifheim
    HaljaNifheim
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    Well ZOS could surprise us with the justice system and provisioning revamp at the sametime. The 'stale' food can be used to thrown it criminals locked in the public stockades! >:)

    /em Halja throws a rotten tomato at <insert name>...Splat!
  • AlexDougherty
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    Well ZOS could surprise us with the justice system and provisioning revamp at the sametime. The 'stale' food can be used to thrown it criminals locked in the public stockades! >:)

    /em Halja throws a rotten tomato at <insert name>...Splat!

    Well that gives us some reasons to stay on the right side of the law :confounded:
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  • xaraan
    xaraan
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    Can't say I'm shocked. ZoS' mo with this game is pretty much changing it to make whatever you've worked on have to restart and allows newer players to catch up or pass you on it. Doesn't seem to be of much use to "build" in this game as they come along and knock what you are building down and make you start over.
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  • Nightreaver
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    xaraan wrote: »
    Can't say I'm shocked. ZoS' mo with this game is pretty much changing it to make whatever you've worked on have to restart and allows newer players to catch up or pass you on it. Doesn't seem to be of much use to "build" in this game as they come along and knock what you are building down and make you start over.

    What part of this revamp favors newer players?

    1) Existing recipes replaced with ones from the new system.
    Seems like the advantage would go to those who have been collecting recipes the longest.

    2) Existing Provisioning items will be replaced with ones from the new system.
    Same as above, advantage to those who have been collecting and leveling Provisioning longer.

    3) Drinks will now work in conjunction with Food.
    Again, advantage to those who been doing Provisioning longer and collecting Drink recipes.

    4) New VR10 Provisioning recipes.
    Since only those who have put the time into Provisioning to reach level 50 will be able to make VR10 recipes I would give the advantage to those more experienced in Provisioning.

    What advantage will someone new to Provisioning have?


    If they ever create a Legendary recipe it better contain bacon as one of the ingredients. I'm just sayin'.
  • I_killed_Vivec
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    1) Existing recipes replaced with ones from the new system.
    ...

    2) Existing Provisioning items will be replaced with ones from the new system.
    ...

    Newbies won't have an advantage, but those two points are not exactly correct.

    Recipes will be changed, you might get some directly replaced, others will be removed from the game. If you've learnt 10 and 9 are removed then you will only have one - probably not a problem but it means you've wasted learning nine others when you could have just sold those recipes.

    Provisioning items will be replace where possible - where it's not possible items will "go stale". ZOS haven't told us if it's ingredients, food, or both that will go stale. ZOS have said that they will try to provide a means of recompensing those of us with stale items, but they haven't said how. It might be selling at vendors, however we all know that the value of items has nothing to do with the gold value ZOS apply.

    Again, this doesn't provide an advantage to a newbie, but it does negate the effort that people have put into collecting materials... "The stack of tomatoes/oats you were saving? Gone stale, here's 100 gold."
  • AlexDougherty
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    Newbies won't have an advantage, but those two points are not exactly correct.

    Recipes will be changed, you might get some directly replaced, others will be removed from the game. If you've learnt 10 and 9 are removed then you will only have one - probably not a problem but it means you've wasted learning nine others when you could have just sold those recipes.

    Provisioning items will be replace where possible - where it's not possible items will "go stale". ZOS haven't told us if it's ingredients, food, or both that will go stale. ZOS have said that they will try to provide a means of recompensing those of us with stale items, but they haven't said how. It might be selling at vendors, however we all know that the value of items has nothing to do with the gold value ZOS apply.

    Again, this doesn't provide an advantage to a newbie, but it does negate the effort that people have put into collecting materials... "The stack of tomatoes/oats you were saving? Gone stale, here's 100 gold."

    They have said they are replacing the recipes, you might find that three recipes that provide the same buffs (ie faction recipes) get amalgamated into one recipe, but you will still be able to craft the same food buffs.
    People believe what they either want to be true or what they are afraid is true!
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    Willfully turning aside from the truth is treason to one's self
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  • ZOS_MSchroeder
    ZOS_MSchroeder
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    Your Provisoning ingredients may be going stale, but they won’t be useless. The ingredients that will no longer be used will be clearly marked as “Old”, and they will sell to vendors for gold. We’ve set this price to be exactly the same as the cost of buying a new ingredient. Additionally, Grocers will be selling ALL non-rare ingredients, so you can quickly get back on your feet, once you know what ingredients you need for the recipes you know. (Chefs will be selling all non-rare Food ingredients, and Brewers will be selling all non-rare Drink ingredients.) We'll be monitoring the price of player-sold Provisioning items, as well as feedback on this and other forums, to see if and when this pricing schema should change.

    About half of all ingredients will still be used in the new system (though some may change name and/or icon); those that are still used won’t become “Old” and will still have a value of 0 gold. The rare ingredients, Oats and Tomatoes, will not be going stale, though they are among those that are changing names and icons, so they won’t be called Oats and Tomatoes anymore. They will still be required for Purple recipes, they will still be rare and difficult to acquire – your stockpiles of rare ingredients are safe and will retain their usefulness.

    As for the final food items, those are also being preserved as much as possible. Rest assured that any stocks of food and drink you’ve already made will still be fresh, edible, and useful after the revamp.

    Be sure to check the whole system out once it gets to the PTS! Once you've gotten a chance to try it out, we'd love to hear your feedback and concerns.

    EDIT: Edited the price that old ingredients would sell at - they are, in fact, selling for the exact price it takes to buy a new ingredient. We apologize for the error.
    Edited by ZOS_MSchroeder on January 9, 2015 3:39PM
    Michael Schroeder
    Senior Systems Designer - The Elder Scrolls Online
    Staff Post
  • AlexDougherty
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    MSchroeder wrote: »
    Your Provisoning ingredients may be going stale, but they won’t be useless. The ingredients that will no longer be used will be clearly marked as “Old”, and they will sell to vendors for gold. We’ve set this price to be exactly the same as the cost of buying a new ingredient. Additionally, Grocers will be selling ALL non-rare ingredients, so you can quickly get back on your feet, once you know what ingredients you need for the recipes you know. (Chefs will be selling all non-rare Food ingredients, and Brewers will be selling all non-rare Drink ingredients.) We'll be monitoring the price of player-sold Provisioning items, as well as feedback on this and other forums, to see if and when this pricing schema should change.

    About half of all ingredients will still be used in the new system (though some may change name and/or icon); those that are still used won’t become “Old” and will still have a value of 0 gold. The rare ingredients, Oats and Tomatoes, will not be going stale, though they are among those that are changing names and icons, so they won’t be called Oats and Tomatoes anymore. They will still be required for Purple recipes, they will still be rare and difficult to acquire – your stockpiles of rare ingredients are safe and will retain their usefulness.

    As for the final food items, those are also being preserved as much as possible. Rest assured that any stocks of food and drink you’ve already made will still be fresh, edible, and useful after the revamp.

    Be sure to check the whole system out once it gets to the PTS! Once you've gotten a chance to try it out, we'd love to hear your feedback and concerns.

    EDIT: Edited the price that old ingredients would sell at - they are, in fact, selling for the exact price it takes to buy a new ingredient. We apologize for the error.

    Thanks, that's basically what I started this thread to find out.

    Much Obliged @MSchroeder
    People believe what they either want to be true or what they are afraid is true!
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    Passion rules reason
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    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
  • Nightreaver
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    MSchroeder wrote: »
    The rare ingredients, Oats and Tomatoes, will not be going stale, though they are among those that are changing names and icons, so they won’t be called Oats and Tomatoes anymore.
    @MSchroeder
    As I recall, one of the ingredients of the VR10 recipe displayed during the ESO Live episode was Tomatoes. Did that recipe get changed? REALLY hoping it did but not because of the tomatoes which brings me to my biggest concern with the revamp.

    Another of the ingredients listed in that purple VR10 recipe was Saltrice. Saltrice (if I'm not mistaken) is only found in EP zones so cannot be gathered by either AD or DC alliances. Is this being converted to a vendor sold item? Because if it remains a harvestable item that is only accessible to one faction then there will be some unhappy campers.

    The new VR10 recipes and the food/drink that are created from them will be some of the most sought after items in the game. Having the new VR10 recipes include ingredients that can only be harvested by one faction would be a huge mistake and an even larger one if it is a trend in your new Provisioning revamp.

    This would give EP a huge advantage. They will stockpile the mats and then sell them to the other alliances for exorbitant prices as we are already seeing with Saltrice. I suppose the icing on the cake would be if the VR10 Drink recipes require an ingredient only found in either AD or DC leaving the 3rd Alliance really (this space left intentionally blank).
    If they ever create a Legendary recipe it better contain bacon as one of the ingredients. I'm just sayin'.
  • Dagoth_Rac
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    Another of the ingredients listed in that purple VR10 recipe was Saltrice. Saltrice (if I'm not mistaken) is only found in EP zones so cannot be gathered by either AD or DC alliances.

    I was under the impression that alliance-specific ingredients were going away with the New Provisioning. I cannot find solid proof but I swear I read that somewhere.
  • Gyudan
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    Thanks for the heads up @MSchroeder! :)
    Wololo.
  • eventide03b14a_ESO
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    I don't think this is going to end up being a big deal honestly. Basic ingredients are really easy to get anyway.
    :trollin:
  • Metrobius
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    Grunim wrote: »

    Yes, I interpreted that as some sort of special vendor that will buy stale ingredients. Hopefully we won't have to wait too much longer to find out what it really means.

    It would be really cool if they put a goblin vendor in game. I can see goblins paying good cash for some stale food.

    We need some more fluff activities in game anyway, like the collections in other games.
  • AlnilamE
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    Another of the ingredients listed in that purple VR10 recipe was Saltrice. Saltrice (if I'm not mistaken) is only found in EP zones so cannot be gathered by either AD or DC alliances. Is this being converted to a vendor sold item? Because if it remains a harvestable item that is only accessible to one faction then there will be some unhappy campers.

    The new VR10 recipes and the food/drink that are created from them will be some of the most sought after items in the game. Having the new VR10 recipes include ingredients that can only be harvested by one faction would be a huge mistake and an even larger one if it is a trend in your new Provisioning revamp.

    This would give EP a huge advantage. They will stockpile the mats and then sell them to the other alliances for exorbitant prices as we are already seeing with Saltrice. I suppose the icing on the cake would be if the VR10 Drink recipes require an ingredient only found in either AD or DC leaving the 3rd Alliance really (this space left intentionally blank).

    Actually, Saltrice is an AD food found in the third zone (it makes level 35 food.) You can find it in EP in Shadowfen at the AD invasion camp, but I assume that it would be far more easily acquired in the equivalent AD zone.
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  • Curragraigue
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    Dagoth_Rac wrote: »

    I was under the impression that alliance-specific ingredients were going away with the New Provisioning. I cannot find solid proof but I swear I read that somewhere.

    The guy in charge of the new provisioning system said there would be no alliance specific ingredients after the revamp in his ESO Live interview. All ingredients used in the new recipes will be available to all alliances.
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  • Nightreaver
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    The guy in charge of the new provisioning system said there would be no alliance specific ingredients after the revamp in his ESO Live interview. All ingredients used in the new recipes will be available to all alliances.

    True, but.... there could still be ingredients that are currently only available to one alliance that could become a common ingredient in 1.6 such as Saltrice. Saltrice is currently only used by one Alliance but was shown as an ingredient in a 1.6 recipe on ESO Live. I'm worried that people will start unloading/destroying current Alliance ingredients only to find that some of them are still used in 1.6

    @AlnilamE
    You are correct, Saltrice is an AD harvested ingredient. So same concern, different alliance.
    If they ever create a Legendary recipe it better contain bacon as one of the ingredients. I'm just sayin'.
  • grimsfield
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    Does this mean I should use up every single ingredient I've harvested before the patch?
  • Nightreaver
    Nightreaver
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    grimsfield wrote: »
    Does this mean I should use up every single ingredient I've harvested before the patch?
    I won't make any suggestions regarding a revamp currently based on speculation at this point, especially being so close to being released on PTS. But my intentions will be to do the opposite and hold onto as many different types of ingredients as possible and then see what is actually being used when it is released on PTS. Then determine if the unused ingredients will be better off sold to vendors, made into foods or sold off before 1.6 goes Live.

    If they ever create a Legendary recipe it better contain bacon as one of the ingredients. I'm just sayin'.
  • Moonshadow66
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    MSchroeder wrote: »
    Your Provisoning ingredients may be going stale, but they won’t be useless. The ingredients that will no longer be used will be clearly marked as “Old”, and they will sell to vendors for gold. We’ve set this price to be exactly the same as the cost of buying a new ingredient. Additionally, Grocers will be selling ALL non-rare ingredients, so you can quickly get back on your feet, once you know what ingredients you need for the recipes you know. (Chefs will be selling all non-rare Food ingredients, and Brewers will be selling all non-rare Drink ingredients.) We'll be monitoring the price of player-sold Provisioning items, as well as feedback on this and other forums, to see if and when this pricing schema should change.

    About half of all ingredients will still be used in the new system (though some may change name and/or icon); those that are still used won’t become “Old” and will still have a value of 0 gold. The rare ingredients, Oats and Tomatoes, will not be going stale, though they are among those that are changing names and icons, so they won’t be called Oats and Tomatoes anymore. They will still be required for Purple recipes, they will still be rare and difficult to acquire – your stockpiles of rare ingredients are safe and will retain their usefulness.

    As for the final food items, those are also being preserved as much as possible. Rest assured that any stocks of food and drink you’ve already made will still be fresh, edible, and useful after the revamp.

    Be sure to check the whole system out once it gets to the PTS! Once you've gotten a chance to try it out, we'd love to hear your feedback and concerns.

    EDIT: Edited the price that old ingredients would sell at - they are, in fact, selling for the exact price it takes to buy a new ingredient. We apologize for the error.

    First of all, thanks for the clarification.

    As good as this all sounds, I still would like to know, though, what will happen to the recipes we know already, will we still be able to use them (but with different ingredients, if some don't exist anymore)? Or do we all have to learn everything from scratch?

    And what about the food we already made, will they have increased buffs after the update or will these numbers/buffs stay as they are now? Because if it stays as it is, they will be about 10x "less useful".
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  • AlexDougherty
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    Another of the ingredients listed in that purple VR10 recipe was Saltrice. Saltrice (if I'm not mistaken) is only found in EP zones so cannot be gathered by either AD or DC alliances. Is this being converted to a vendor sold item? Because if it remains a harvestable item that is only accessible to one faction then there will be some unhappy campers.

    Well MSchroeder said all none rare ingredients will be sold by grocers, so the grocer will sell them, but they might become available in all three zones from barrels/sacks/crates/etc.
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
  • AlexDougherty
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    grimsfield wrote: »
    Does this mean I should use up every single ingredient I've harvested before the patch?

    No, it means that the ingredients are safe, if they go stale, we can sell the stale versions and buy the new versions from grocers.

    But food crafted will be safe too, so you can do either. (I was going to write either or, but realised none-brits might get confused by that colloquialism).
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
  • UrQuan
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    (I was going to write either or, but realised none-brits might get confused by that colloquialism).
    Blast, now I'm left wondering if that's a colloquialism that is commonly used in Canada, or if I'm just used to it because my parents immigrated from England... Is it something I've been saying that has been confusing other Canadians? :\
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  • AlexDougherty
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    UrQuan wrote: »
    Blast, now I'm left wondering if that's a colloquialism that is commonly used in Canada, or if I'm just used to it because my parents immigrated from England... Is it something I've been saying that has been confusing other Canadians? :\

    Well your parents would definately given it's use to you, but as for the rest of Canada, um tricky. Canada definately uses some British Colloquialisms (so much better than Slang), I know because I have Canadian Relatives, but how widespread they are, and whether it includes that one, um pass.
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
  • HeroOfEvbof
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    UrQuan wrote: »
    Blast, now I'm left wondering if that's a colloquialism that is commonly used in Canada, or if I'm just used to it because my parents immigrated from England... Is it something I've been saying that has been confusing other Canadians? :\

    This is great stuff. I live just south of Boston and when I was young I somehow started using the either-or colloquialism, I have no idea why. Somewhere along the line I began using just either, but I pronounce it differently depending upon whether it is at the beginning of the sentence or at the the end.

    Either eat the sandwich or put it in the fridge. (Either and eat have the same vowel sound)

    Prescription sunglasses or clip-ons for you eyeglasses, either one will work (Either and eyeglasses have the same vowel sound)

    I have no idea where I picked that up from but I suspect I heard it from a character on TV and it resonated with me.

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  • jrgray93
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    I was about to say a LOT of people will be furious over this, but if it is true that it just means you'll be able to sell them and gain an equal quantity of useful ingredients, then this isn't a problem in any way.
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  • Stonesthrow
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    Again, this doesn't provide an advantage to a newbie, but it does negate the effort that people have put into collecting materials... "The stack of tomatoes/oats you were saving? Gone stale, here's 100 gold."

    Telling ya, as of the images on ESO Live, TOMATOES are still in the game and along those lines one would have to go with the logic train of the rarer Tier 3 Spices still in as well.

    But look me up in game if you wanna sell off your Tomatoes, Oats or Pepper.

  • AlexDougherty
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    Telling ya, as of the images on ESO Live, TOMATOES are still in the game and along those lines one would have to go with the logic train of the rarer Tier 3 Spices still in as well.

    But look me up in game if you wanna sell off your Tomatoes, Oats or Pepper.

    Yes MSchroeder said in this thread that rare ingredients like Tomatoes and Red Wheat are not being affected.

    It just the Likes of Capon meat, Corn Mash, Jazby Grapes, etc, and those that go stale wiull be sellable, and new ingredients will be buyable from grocers, all first tier ingredients will be purchasable.
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
  • Vizier
    Vizier
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    Grunim wrote: »
    But the last part that wasn't bolded was, "...and we'd like to include some way to offload them that provides value."

    Ya, you'll have to sell them to a vendor for 1gp per stack. watch...
  • Moonshadow66
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    Vizier wrote: »

    Ya, you'll have to sell them to a vendor for 1gp per stack. watch...

    I assume it'd be 1 gold a piece. How else would you sell, let's say 66 pieces? We'd get 0,66 gold for them?^^

    (Btw, I consider a "stack" 100 pieces.)
    Edited by Moonshadow66 on January 12, 2015 6:09PM
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  • Merlin13KAGL
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    Raygee wrote: »

    I assume it'd be 1 gold a piece. How else would you sell, let's say 66 pieces? We'd get 0,66 gold for them?^^

    (Btw, I consider a "stack" 100 pieces.)

    Same way you could sell 100 arrows in Morrowind for a set gold amount, or if you wanted to go through the pain of selling them an arrow at a time, the minimum gold a vendor could give you was 1g ~ thus 100g.

    I doubt it will be worth it in the grand scheme of things. It will be to make space, not $.

    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

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