AltusVenifus wrote: »I'm not sure they think it is bugged. The mechanic of it is stupid...
AltusVenifus wrote: »I'm not sure they think it is bugged. The mechanic of it is stupid...
When u are hit with damage after you invis, you should remain invis, not have your invis broken... u are invis for 2.4 secs and stay that way...
Your video shows how it is intended to work unfortunately... If they is any incoming damage coming your way, it will never work... notice the sword and board guards stop and start when u invis...
If they find out that is OP, increase the cost... But fix it already...
AlexDougherty wrote: »AltusVenifus wrote: »I'm not sure they think it is bugged. The mechanic of it is stupid...
They know it's bugged, they say AoE should break it, and Magelight and detect potion allow you to see through it.
Which means they know the other things are bugs, I mean how could they not, they've specified what isn't a bug, what's left no matter how ridiculous has to be a bug.
pmn100b16_ESO wrote: »AltusVenifus wrote: »I'm not sure they think it is bugged. The mechanic of it is stupid...
When u are hit with damage after you invis, you should remain invis, not have your invis broken... u are invis for 2.4 secs and stay that way...
Your video shows how it is intended to work unfortunately... If they is any incoming damage coming your way, it will never work... notice the sword and board guards stop and start when u invis...
If they find out that is OP, increase the cost... But fix it already...
If you take the damage and stay invisible as you say, it would work. Its the fact that invis keeps breaking that allows the mobs to re target and fire a projectile. Thats whats the vid is showing. Stay invisible and only the first couple of projectiles would hit, then nothing further would be fired at you because they can't see you. Thats how I think it should work.
And what's up with tougher enemies (ones with cooler healthbars) being immune to your invisibility?Kinda lame since it's an important class trait.
AltusVenifus wrote: »Under its current mechanic it is working properly... but it is really stupid...
Your video shows how it is intended to work unfortunately... If they is any incoming damage coming your way, it will never work... notice the sword and board guards stop and start when u invis... but there is projectials, either already fired or in the process of being fired...
When u are hit with damage after you invis, you should remain invis, not have your invis broken... u are invis for 2.4 secs and stay that way...
If they find out that is OP, increase the cost... But fix it already...
AltusVenifus wrote: »AlexDougherty wrote: »AltusVenifus wrote: »I'm not sure they think it is bugged. The mechanic of it is stupid...
They know it's bugged, they say AoE should break it, and Magelight and detect potion allow you to see through it.
Which means they know the other things are bugs, I mean how could they not, they've specified what isn't a bug, what's left no matter how ridiculous has to be a bug.
That is mypmn100b16_ESO wrote: »AltusVenifus wrote: »I'm not sure they think it is bugged. The mechanic of it is stupid...
When u are hit with damage after you invis, you should remain invis, not have your invis broken... u are invis for 2.4 secs and stay that way...
Your video shows how it is intended to work unfortunately... If they is any incoming damage coming your way, it will never work... notice the sword and board guards stop and start when u invis...
If they find out that is OP, increase the cost... But fix it already...
If you take the damage and stay invisible as you say, it would work. Its the fact that invis keeps breaking that allows the mobs to re target and fire a projectile. Thats whats the vid is showing. Stay invisible and only the first couple of projectiles would hit, then nothing further would be fired at you because they can't see you. Thats how I think it should work.
No damage should break your stealth... simple fix... Magelight and pots should reveal u to the player using it... not hard...
I'm a NB main in PVP and I can't agree to having invisibility stay on damage, unless there are some restrictions to the usage of cloak.
If you do this, then there is no way to catch a fleeing NB. A magicka NB can chain cast cloak 10 times in a row while in combat.
Even a bolt escape sorc isn't bad, since a bolt escape sorc can be chased down by another bolt escape sorc.
I'm a NB main in PVP and I can't agree to having invisibility stay on damage, unless there are some restrictions to the usage of cloak.
If you do this, then there is no way to catch a fleeing NB. A magicka NB can chain cast cloak 10 times in a row while in combat.
Even a bolt escape sorc isn't bad, since a bolt escape sorc can be chased down by another bolt escape sorc.
pmn100b16_ESO wrote: »I'm a NB main in PVP and I can't agree to having invisibility stay on damage, unless there are some restrictions to the usage of cloak.
If you do this, then there is no way to catch a fleeing NB. A magicka NB can chain cast cloak 10 times in a row while in combat.
Even a bolt escape sorc isn't bad, since a bolt escape sorc can be chased down by another bolt escape sorc.
mage light, detect pot, aoe...
AltusVenifus wrote: »And what's up with tougher enemies (ones with cooler healthbars) being immune to your invisibility?Kinda lame since it's an important class trait.
I personally don't mind the PVE side of it... I remember when u could stealth tank a boss into just standing there... that was broken as well
Or you start quaffing detection potions, use Radiant Magelight, throw Caltrops, use AoE skills.Stealth is cool, it adds a lot to PvP, but using it to escape a fight that YOU started is ***. You shouldn't be able to stealth up while in combat, and I can't wait for the stealth revealing flares to be added.
TLDR:
More Nightblades need to come up with builds that can actually fight toe to toe instead of relying on ganking people on horseback.
Suntzu1414 wrote: »Here is a better question to ask:
1. if Reflective Scales reflects everything (almost) after implemented . Even spells "on their way".
2. why isn't NB Dark Cloak / Disguise treated the "same".
There seems to be TWO standards (mind the pun) in this game. DK abilities, and everyone else...
Treat DC/D same as RS. ALL projectiles/attacks "on their way" miss...
Kill Well
ST
whiteshadow711jppreub18_ESO wrote: »Actually, Reflective Scales is getting Nerfed, its gonna be 4 projectiles or 4 sec's in the future, But it will still atleast work for them, not like Shadow Cloak for Nightblades..
Lava_Croft wrote: »Or you start quaffing detection potions, use Radiant Magelight, throw Caltrops, use AoE skills.Stealth is cool, it adds a lot to PvP, but using it to escape a fight that YOU started is ***. You shouldn't be able to stealth up while in combat, and I can't wait for the stealth revealing flares to be added.
TLDR:
More Nightblades need to come up with builds that can actually fight toe to toe instead of relying on ganking people on horseback.
whiteshadow711jppreub18_ESO wrote: »Lava_Croft wrote: »Or you start quaffing detection potions, use Radiant Magelight, throw Caltrops, use AoE skills.Stealth is cool, it adds a lot to PvP, but using it to escape a fight that YOU started is ***. You shouldn't be able to stealth up while in combat, and I can't wait for the stealth revealing flares to be added.
TLDR:
More Nightblades need to come up with builds that can actually fight toe to toe instead of relying on ganking people on horseback.
Lava_Croft is basically saying you need to learn to play..
whiteshadow711jppreub18_ESO wrote: »Lava_Croft wrote: »Or you start quaffing detection potions, use Radiant Magelight, throw Caltrops, use AoE skills.Stealth is cool, it adds a lot to PvP, but using it to escape a fight that YOU started is ***. You shouldn't be able to stealth up while in combat, and I can't wait for the stealth revealing flares to be added.
TLDR:
More Nightblades need to come up with builds that can actually fight toe to toe instead of relying on ganking people on horseback.
Lava_Croft is basically saying you need to learn to play..
I was thinking the same about Nightblades who want to play Peek-A-Boo Online. =D
Besides, nobody should have to use gold, their potion timer, or absurd amounts of magika/stamina to find someone who STARTED the fight.
And what's up with tougher enemies (ones with cooler healthbars) being immune to your invisibility?Kinda lame since it's an important class trait.