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Undaunted leveling?

Iradicus
Iradicus
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Is it me or should people that reached max undaunted ages ago and recieved quite a few achievements after that get those points for undaunted now?

I did a lot of dungeons/trials etc after i reached max undaunted. Do i have to grind the last few achievements now to get to 6 and 7?
Edited by Iradicus on November 8, 2014 7:27PM
  • Black_Wolf88
    Black_Wolf88
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    This is actually a legitimate concern, one would expect to be back-credited for all the achievements we have gotten, especially when that's the only way to get XP in a particular skill line.

    There is many players who is affected by this. Luckily I myself havent done all vet dungeon achievements yet so im not completely lost compared to the players who have done nearly all vet dungeon achievements and trial achievements prior to this update.

    "The key to immportality is first living a life worth remembering." -Bruce Lee
  • Natjur
    Natjur
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    A few of us have logged this as a bug as we expected to be credited with the exp towards the undaunted line.

    But as the new daily's allow you to grind the undaunted exp (each writ gives 5, 10 to 15 exp based if you finished bronze, silver or gold), I think that is what they are expecting us to to.
    Edited by Natjur on November 4, 2014 7:59PM
  • Brawn
    Brawn
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    I'd really like to get some clarification here. Are dedicated pve'ers really being put at a significant disadvantage because they did all of the achievements for nothing more than fun, back before they counted for skill progress?
  • evedgebah
    evedgebah
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    Bug reported.
  • VileIntent
    VileIntent
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    Brawn wrote: »
    I'd really like to get some clarification here. Are dedicated pve'ers really being put at a significant disadvantage because they did all of the achievements for nothing more than fun, back before they counted for skill progress?

    I would have to agree. squash the patch bugs and credit those of us who had the achievement. please.
  • xaraan
    xaraan
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    Yeah, if people that were behind on achieves can finish a bunch off and then pass up those that have completed nearly every dungeon achievement, then those players should definitely be credited for running dungeons back when there wasn't all the extra bonus to do so.
    -- @xaraan --
    nightblade: Xaraan templar: Xaraan-dar dragon-knight: Xaraanosaurus necromancer: Xaraan-qa warden: Xaraanodon sorcerer: Xaraan-ra
    AD • NA • PC
  • Black_Wolf88
    Black_Wolf88
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    before patch 1.5.2 veteran dungeon and trial achievements gave undaunted skill line progress and is one of the ways to level up undaunted. you can even verify that by holding over the undaunted skill line xp bar where it say this.

    right now if not fixed, then people who have NOT done many dungeon achievements is at an advantage as they can complete the achievements and get more points in undaunted.
    On the other side the more you have done the more you have to grind by doing the new undaunted quests and grind 15-25 points pr day at most.

    Hardly seems fair. Doing achievements is supposed to be fun and a goal to complete. Its should not be a disadvantage for having them done when new updates comes along.

    Edit: typo's
    Edited by Black_Wolf88 on November 5, 2014 2:34PM
    "The key to immportality is first living a life worth remembering." -Bruce Lee
  • Gyudan
    Gyudan
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    I agree, the previous achievements should award undaunted XP for characters who were already at lvl6 before update 5. A normal undaunted pledge only awards 5 points, it would take forever to access the passives if vet dungeons achievements are not available.
    Wololo.
  • Magdalina
    Magdalina
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    I reported it as a bug and started another thread on it earlier but apparently no one cares-.- That's right, why'd they worry about their best players getting PUNISHED for their efforts instead of REWARDED? Not like they'd lose some money or something if those people leave.
    Edited by Magdalina on November 5, 2014 6:11PM
  • Brawn
    Brawn
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    Just an update, this is not a bug.
    Greetings xxxxx,

    My name is xxxxx and I'm a Game Specialist here at The Elder Scrolls Online. Thank you for contacting us regarding your inquiry about your Undaunted skill line. I would be more than happy to provide you with some additional information regarding this.

    If you have completed a Dungeon Achievement counting towards the Undaunted Skill Line prior to Update 5, you will keep the Achievements but will not be back-credited for their Undaunted experience points. However, you can earn points by doing daily Pledges for the Undaunted and earning Achievements in the new Veteran City of Ash.

    You can find this and much more in our full Patch Notes for Update 5 here: http://forums.elderscrollsonline.com/discussion/137773/patch-notes-v1-5-2

    I hope this clears up the issue you are having with your Undaunted skill line, xxxxx. Feel free to let me know if you have any additional questions about this or anything else and I would be more than happy to help out further! :D
    Warm Regards & Safe Travels,
    The Elder Scrolls Online Team

    This is the email I got in response to my in-game bug report. So there you have it, ZOS really IS punishing extra effort instead of rewarding it.

    Already played through a few hundred veteran dungeons? Hey, good for you. Apparently ZOS is pretty sure you'll have fun grinding through the same dungeons (now with longer, more tedious boss fights!) again in order to receive the same benefit that new, or newer players will receive.

    Also, don't expect to play with these newer players very much. I mean, they'll be done with their grind long before we will.
  • Natjur
    Natjur
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    Its so easy for them to 'back credit' as each achievement gives X points and anyone with a basic calculator can work out how many points into the next level we should of got.

    If EVERYONE doing the achievements stopped getting exp in that line at L5 and the only way to go from 5 to 7 was from the undaunted daily's only, then fine.

    That is just lazy
  • Black_Wolf88
    Black_Wolf88
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    we got back credited for achievements that gives dyes.
    we got back credited for the new motif achievement for all the motifs we had learned pre patch.
    we got back credited on other stuff too (cant be bothered to go trough all patch notes at this time to list everything), so I fail to see how they can view this any different. we cant go back and complete the achievements a 2nd time.

    It is not fair for us who have spent 100s of hours in dungeons the last 6 months to not be back credited for our effort. its not reasonable at all that we have to go trough an awful pledge grind for weeks (if the undaunted level goes higher than lvl 7 ) while people who havent done achievements can do it in days, maybe hours if they have many near complete achievements ready to be completed.

    this whole thing feels like ZoS coming with a shotgun in front of us and shoot us in the foot saying: Im sorry, let me help you, and then shoot our other foot as well.
    "The key to immportality is first living a life worth remembering." -Bruce Lee
  • tengri
    tengri
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    Fine then.
    No back credit - but then take back all those bloody achievements and let me do them all again for proper credit, too!
  • Natjur
    Natjur
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    The problem is only a small % of players have done achievements past L5 so we are not a loud enough problem for them to 'FIX' this and back credit them.

    The other back credit issues effected a large % of the players, so they changed their mind and gave us back credit.

    "The squeaky wheel gets the oil "
    Edited by Natjur on November 6, 2014 2:30AM
  • Black_Wolf88
    Black_Wolf88
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    very few threads in this support section do not get a reply from ZOS, and it looks like this is one of them.

    I only hope they read what we have written here and rethink the idea of not back credit us for our achievements in the next patch ( probably upcoming tuesday).
    "The key to immportality is first living a life worth remembering." -Bruce Lee
  • Natjur
    Natjur
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    Would be nice if ESO just posted here and said either
    "Sorry, all you who did the achievement already lost out, back luck"
    or
    "We will fix this is the next patch (or so) and back credit it.

    But as they have said nothing, I guess its the first and they just don't want to get all the hate mail after they tell us its not a bug. (even tho we already have add our bug reports answered saying its not a bug)

    Can the dev's say at least they are looking at it. (even if they don't change their mind)
    Edited by Natjur on November 6, 2014 9:38PM
  • Iradicus
    Iradicus
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    No reaction at all form the Dev's? Please let us now something, or are you just really punishing your playerbase that is more pve focussed?

    It cant be yet another grind.
  • ZOS_GaryA
    ZOS_GaryA
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    Hey there folks,

    If you have completed a Dungeon Achievement counting towards the Undaunted Skill Line prior to Update 5, you will keep your Achievements, but will not be back-credited for their Undaunted experience points.

    However, you can earn additional Undaunted reputation by doing daily Pledges for the Undaunted, as well as earning Achievements in the new Veteran City of Ash.

    We are aware that Undaunted pledges are awarding less Undaunted reputation than intended, and we are tracking this on our Known Issues thread. We appreciate your patience.
    The Elder Scrolls Online: Tamriel Unlimited - ZeniMax Online Studios
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    Staff Post
  • Kromus
    Kromus
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    Mr. Gary, you have bad sense of humor with such "cheerful" greeting just to tell us how you [snip] us up. This decision will have far more negative effect on your player base than you might think. Yes, Undaunted passives are nice to have but scope of problem is much bigger.

    With this decision you are sending a message to player base how you are unable to provide equality between players and/or don't care about player progress with new updates even though that is a cornerstone of every mmo. You will have no one to blame except yourself (Beth/Zeni) for another batch of people leaving the game. Very bad decision.

    [Moderator Note: Edited per our rules on Cursing & Profanity]
    Edited by ZOS_MichelleA on November 9, 2014 5:22PM
  • Black_Wolf88
    Black_Wolf88
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    ZOS_GaryA wrote: »
    Hey there folks,

    If you have completed a Dungeon Achievement counting towards the Undaunted Skill Line prior to Update 5, you will keep your Achievements, but will not be back-credited for their Undaunted experience points.
    Basically your telling us to never do achievements because of future updates might bring new stuff that require achievements, while you guys wount back credit anymore for achievements done.

    Totally punishing the most active pve'ers in this case.

    that logic is just wrong. Especially since back crediting have been done in earlier updates. The difference now is that its affecting the way to level up a skill line instead of minor things like dyes.
    Edited by Black_Wolf88 on November 9, 2014 7:06PM
    "The key to immportality is first living a life worth remembering." -Bruce Lee
  • Ysne58
    Ysne58
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    Even though I'm not effected by this change, I disagree with that decision to not give the exp credit to the undaunted line for that achievement. It sets a very poor message about the continued playability of this game if you keep punishing the completionists like this. Please go back to the drawing board with this and come up with a better solution.
    @ZOS_GaryA
    Edited by Ysne58 on November 9, 2014 7:33PM
  • Natjur
    Natjur
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    @ZOS_GaryA Its not like its hard to work out what the back credited exp would be. The 'stats' are already stored there (add up the achievements)

    So this is not cause it CAN'T be done, its cause they don't want to do it. I would prefer to have my achievements reset to ALLOW me to do it again, then be forced to grid pledges daily for 70+ days while those who did not do the achievements, but where close to L5 before patch 1.5 and now done the achievements after patch 1.5 are already L8 and well on the way to L9

    But nothing we say here for make the dev's change their mind, only un-subs.
    Edited by Natjur on November 9, 2014 8:38PM
  • Hortator Mopa
    Hortator Mopa
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    ZOS_GaryA wrote: »
    Hey there folks,

    If you have completed a Dungeon Achievement counting towards the Undaunted Skill Line prior to Update 5, you will keep your Achievements, but will not be back-credited for their Undaunted experience points.

    However, you can earn additional Undaunted reputation by doing daily Pledges for the Undaunted, as well as earning Achievements in the new Veteran City of Ash.

    We are aware that Undaunted pledges are awarding less Undaunted reputation than intended, and we are tracking this on our Known Issues thread. We appreciate your patience.

    What a joke! I have done almost every achievement in the whole dungeon achievement section prior to update 5 and now someone who DIDNT can get the level 7 passive in undaunted in 40 mins when I will take WAY WAY WAY longer....

    Elder scrolls - the mmo that punishes you for playing game content!
  • G0ku
    G0ku
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    ZOS_GaryA wrote: »
    Hey there folks,

    If you have completed a Dungeon Achievement counting towards the Undaunted Skill Line prior to Update 5, you will keep your Achievements, but will not be back-credited for their Undaunted experience points.

    However, you can earn additional Undaunted reputation by doing daily Pledges for the Undaunted, as well as earning Achievements in the new Veteran City of Ash.

    We are aware that Undaunted pledges are awarding less Undaunted reputation than intended, and we are tracking this on our Known Issues thread. We appreciate your patience.

    It´s hard to keep myself from insulting right now. Who would design it that way ?There is just no logical way to understand that!

    My alt already has leveled the Undaunted skilltree more than my main who did all the vet dungeon achievements before 1.5.
    - First AD EU Group to finish DSA VET -
    AD Altmer V16 Templar Alliance Rank 30 - EU - DSA Conqueror (pre-nerf) flawless vMSA
    AD Argonian V16 Dragonknight Alliance Rank 15
    AD Bosmer V16 Nightblade Alliance Rank 16
    AD Kahjiit V16 Sorcerer Alliance Rank 10
    AD Dunmer V16 Dragonknight Alliance Rank 9
    AD Altmer V16 Templar Alliance Rank 10 - flawless vMSA
    DC Altmer V16 Sorcerer Alliance Rank 9 - flawless vMSA
    AD Breton V16 Templar Alliance Rank 10
    AD Altmer V16 Sorceress Alliance Rank 21
    AD Kahjiit Warden
    AD Altmer Nightblade
  • Palidon
    Palidon
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    Priceless Comment From ZOS

    "We are aware that Undaunted pledges are awarding less Undaunted reputation than intended, and we are tracking this on our Known Issues thread. We appreciate your patience".

    So instead of fixing the reputation gained to what was intended they are tracking it on the Known Issues Thread.
  • Winnower
    Winnower
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    It is unconscionable to punish the players who worked hard and did all the achievements before 1.5 by not retroactively giving them the difference in skill line xp they would have had.

    I am shocked and appalled when these things are not taken into account upfront - I can't believe it wasn't one of the first things the devs brought up when an expansion to Undaunted skill line was discussed.

    My high Undaunted skill line is only 4. I'm not one of the people who would have benefited from this. If I had done all the dungeons, vet dungeons, and achievements and lost out on significant xp by this "bug/feature" - well let's just say that it would put a permanent dent in my hat of affection for this game or the people who make the decisions about this game.
    VR14 Templar, VR14 DK, VR8 DK, VR7 NB, VR1 Sorcerer;
    All 3 Alliances;
    2 Pre-order Imperial Accounts, yes that means 16 characters on NA alone
  • Magdalina
    Magdalina
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    Wait...that's a joke, right? An Undaunted pledge gives 5 points. FIVE. Whether it's gold, silver or bronze. To level from 5 to 6 alone(and passives unlock at 7) you need 200 points. Assuming I have every single achievement from before 1.5(I'm mising only one of the Slayer ones that gives 10 points) and leaving CoA aside it means I need 40 pledges. 40. Pledges. 2 pledges a day(assuming I have time for them EVERY SINGLE DAY), that's 20 days. Then I imagine 25+ more til rank 7 where I can actually unlock passives. What? Please tell me you're joking. People who have 0 Undaunted achievements can get that much in like a week. Are you seriously PUNISHING us for doing your content?

    Far as CoA goes, server's off right now, but iirc it has about 200-250 achievement points total, but those speedrun and no death will take even most skilled players a while. Not imposible, just hard to get. While, say, killing 3 daedroth(who nerfed it from 5?) in BC is still supereasy, as is Wayrest hardmode, and everyone always does DC and Spindle hardmode because it's easier that way. But the players that actually played the game will have to spend weeks in CoA to get THOSE achievements, and even then - they'll level us to lvl 6 from 5, maybe a tiny bit into 6. Passives unlock at 7 and rank 2...at 9? 10? Yay months of grinding 5 points pledges.

    I'm afraid you need a better explanation than "you will not get backcredited" if you want to keep some subs here.

    It's not even that the passives are so OP that we'll unsub if we don't get them - it's that you're sending a loud and clear message it's BETTER for us to unsub and maybe come back in a few years, because maybe THEN we will actually get credit for what we do. Assuming the game'll still be here in a few years, that is, and with s...stuff like that going on, I'm not so sure anymore.
    Edited by Magdalina on November 10, 2014 1:16PM
  • Natjur
    Natjur
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    I have done all but two dungeon achievement before patch 1.5, and now running all pledges daily, but those who have not done the achievements are now gets tons of achievements now when doing the 'gold' key pledge and have pasted me in undaunted level already and there is nothing I can do cause some dev team decided to not back credit and not reset the achievements.

    Who made that call? I guess cause the percentage of players who fall into that group is so little, they don't give a crap. I guess we have to wait until one of the guilds that the dev's do listen to complaints before anything will be done, the rest of us gets ignored.
  • stefan.gustavsonb16_ESO
    stefan.gustavsonb16_ESO
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    This is utter arrogance from ZOS. I am not affected by this, because I have not spent much effort on group-only content yet, but I will need to think long and hard on whether I want to keep playing a game that is managed by people with such bad attitude and bad judgment.
  • Ashtaris
    Ashtaris
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    Yeah, it's hard to believe they have this attitude toward some of the most hard core PVE'ers in the game. You would think they would bend over backwards to help this help this group instead of a slap in the face. Shameful.
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