Dark stalker + night silence nerf

Lorkhan
Lorkhan
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do you think the incomming nerf is fair?
Edited by Lorkhan on September 4, 2014 2:15PM

Dark stalker + night silence nerf 285 votes

yes
50%
ZOS_EdLynchUdyrfrykterophez_ESOMorHawkAzorylfastolfv_ESOcromica81_ESOEvanduskevlarto_ESOAdelwulfh1roshim4_ESObosmern_ESORoyMallisAzarulGodspeedmilesrodneymcneely2_ESOryanmjmcevoy_ESOfrwinters_ESOSweetroll-BanditTeargrants 145 votes
no
49%
AttorneyatlawlEQBallzzThe_Drexillstephkisten_ESOReinetorGilvothchimneyswift_ESOClansman2013Arsenic_TouchIoraileventide03b14a_ESOWraithAzraiel0chaosconsumeus0b14_ESOSaetbigscoothb14_ESODemiracrossingxchrisb14_ESOcurlyqloub14_ESOdaryl.rasmusenb14_ESOZhoyzu 140 votes
  • Lorkhan
    Lorkhan
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    no
    my point is anyone can be a vamp + anyone can use night silence set. that stealth speed bonus was a build that any player could use, regardless of class choice. even so just a minority of player choose to use then because u r giving up power, resilience, recovery, etc.
  • Tapio75
    Tapio75
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    yes
    Could help to vote if you provided the info about HOW they will be changed.
    >>PC-EU Mostly PVE. Played since BETA<<
  • c0rp
    c0rp
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    yes
    Oh please...ZoS stated it was never intended for the sneak bonuses to stack. This is a bug fix not a nerf. Bolt Escape was a nerf. This is a bug fix.

    Now every Nightblade isnt required to be a vampire. In my book, that is a great change.

    Catching people on mounts while sneaking is ridiculous anyway.
    Edited by c0rp on September 4, 2014 2:41PM
    Force weapon swap to have priority over EVERYTHING. Close enough.
    Make stamina builds even with magicka builds.
    Disable abilities while holding block.
    Give us a REASON to do dungeons more than once.
    Remove PVP AoE CAP. It is ruining Cyrodiil.
    Fix/Remove Forward Camps. They are ruining Cyrodiil.
    Impenetrability needs to REDUCE CRIT DAMAGE. Not negate entire builds.
    Werewolf is not equal to Vamps/Bats.
  • kitsinni
    kitsinni
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    no
    c0rp wrote: »
    Oh please...ZoS stated it was never intended for the sneak bonuses to stack. This is a bug fix not a nerf. Bolt Escape was a nerf. This is a bug fix.

    Now every Nightblade isnt required to be a vampire. In my book, that is a great change.

    Catching people on mounts while sneaking is ridiculous anyway.

    They also stated that it is intended multiple times. Did they release some new info on this someplace? I only saw one response from one mod that said something would change and didn't go in to any details.
  • kitsinni
    kitsinni
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    no
    Never mind just saw the patch notes on PTS. Great they took away the last thing that was making this game fun and gave me a reason to still log on. Awesome!
  • eNumbra
    eNumbra
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    no
    This was first noticed on the PTS and was brought up to a dev who said it was intended. The stacking bonuses made it through to the public release of the patch and only later did someone from zenimax say that it was not intended.
  • Lorkhan
    Lorkhan
    ✭✭✭✭✭
    no
    Tapio75 wrote: »
    Could help to vote if you provided the info about HOW they will be changed.

    "Fixed an issue where you could stack the Dark Stalker passive with the Night’s Silence or Shadow Dancer’s Raiment item sets to move at mount speed. This is no longer possible—you get the bonus from either Dark Stalker or Night’s Silence or Shadow Dancer’s Raiment."
  • c0rp
    c0rp
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    yes
    kitsinni wrote: »
    Never mind just saw the patch notes on PTS. Great they took away the last thing that was making this game fun and gave me a reason to still log on. Awesome!

    If exploiting sneaking passives to sneak faster than a horse was the only thing keeping you playing you were wasting $15/month imo.

    Force weapon swap to have priority over EVERYTHING. Close enough.
    Make stamina builds even with magicka builds.
    Disable abilities while holding block.
    Give us a REASON to do dungeons more than once.
    Remove PVP AoE CAP. It is ruining Cyrodiil.
    Fix/Remove Forward Camps. They are ruining Cyrodiil.
    Impenetrability needs to REDUCE CRIT DAMAGE. Not negate entire builds.
    Werewolf is not equal to Vamps/Bats.
  • Lorkhan
    Lorkhan
    ✭✭✭✭✭
    no
    c0rp wrote: »
    kitsinni wrote: »
    Never mind just saw the patch notes on PTS. Great they took away the last thing that was making this game fun and gave me a reason to still log on. Awesome!

    If exploiting sneaking passives to sneak faster than a horse was the only thing keeping you playing you were wasting $15/month imo.

    yes, your opinion. but its not your $15
  • Beldorr
    Beldorr
    ✭✭✭
    no
    Voting no because I dislike the idea of gear and passives having exceptions. If we start breaking gear synergy how will new players or uninformed players know it doesn't work together. Should there be a review of all passives that stack with gear?

    Looking at passives that stack with gear sets; should the DK Iron Skin (10% block mitigation) stack with the Ward of cyrodiil's 12% mitigation 5 piece? Breton spell cost reduction with seducer? Woodelf/Khajiit stealth damage bonus with Archers Mind's stealth bonus? Darkelf's flame talent and Silks of the sun Fire damage set?

    I don't understand breaking passives and gear synergy instead of putting hard caps on movement speed. It creates complexity that isn't needed.
  • Samadhi
    Samadhi
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    ✭✭✭
    I do not see any reason for the set to be nerfed.

    Of course, I also do not see why Nightblade bugs that have been acknowledged as unintended since May are still not fixed; meanwhile, a few people complained about how they don't like the speeds other players can Sneak at, and the effect is nerfed almost immediately.
    Edited by Samadhi on September 4, 2014 2:59PM
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
  • kitsinni
    kitsinni
    ✭✭✭✭✭
    no
    c0rp wrote: »
    kitsinni wrote: »
    Never mind just saw the patch notes on PTS. Great they took away the last thing that was making this game fun and gave me a reason to still log on. Awesome!

    If exploiting sneaking passives to sneak faster than a horse was the only thing keeping you playing you were wasting $15/month imo.

    Multiple responses from CSRs stated it was working as intended I believed them. Of course "exploit" is the most overused word in the history of ZOS forums.

    The only thing left for me to do in this game was PvP. It is extremely difficult to find a consistent guild to play with so I basically just played my stealth NB solo. Being so slow you can't catch anyone in melee range and can never get back in to stealth from melee range is kind of a deal killer. I guess I could switch out and try the FOTM bow builds but honestly even those would be better with a Sorc or DK. You are probably right though I am probably just wasting $15.00 a month to check hirelings and click research with a couple hours of solo PvP here and there.
  • Arsenic_Touch
    Arsenic_Touch
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    no
    c0rp wrote: »
    kitsinni wrote: »
    Never mind just saw the patch notes on PTS. Great they took away the last thing that was making this game fun and gave me a reason to still log on. Awesome!

    If exploiting sneaking passives to sneak faster than a horse was the only thing keeping you playing you were wasting $15/month imo.

    You're giving inigo montoya a headache, it isn't an exploit. They said it was intended and flip flopped due to people throwing a tantrum on the forum.
    Is it better to out-monster the monster or to be quietly devoured?

    ╔═════════════ ೋღ☃ღೋ ══════════════╗
    "Hope can drown lost in thunderous sound."
    "Fear can claim what little faith remains."
    "Death will take those who fight alone."
    "But united we can break a fate once set in stone."

    ╚═════════════ ೋღ☃ღೋ ══════════════╝

    NA // Ebonheart Pact // Leader of CORE Legion // Namira Beta Tester // VR11 NB
  • madangrypally
    madangrypally
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    yes
    Voting no because I dislike the idea of gear and passives having exceptions. If we start breaking gear synergy how will new players or uninformed players know it doesn't work together. Should there be a review of all passives that stack with gear?

    I don't understand breaking passives and gear synergy instead of putting hard caps on movement speed. It creates complexity that isn't needed.

    I voted I agree with the nerf but I also agree with your post. I felt a hard cap to stealth speed and movement speed would have solved the issue.

    Example:
    Horse Speed: 225% Hard Cap.
    Sprint Speed: 175% Hard Cap.
    Stealth Speed: 120% Hard Cap
  • Super_Sonico
    Super_Sonico
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    no
    Is this a 'more vamps being butthurt because their OP toys are being taken away' thread?
  • ThisOnePosts
    ThisOnePosts
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    no
    Not unless they nerf the stacking of all passives/set bonuses. They need to be consistent, not target one of the few combos that actually have barely any combat impact.
  • kitsinni
    kitsinni
    ✭✭✭✭✭
    no
    Lets see if you are a robe/staff user and you want to stack Warlock + Seducer + Vampire Magicka Regen passives + weapon passives + light armor passives + class passive + racial passives to cast infinitely that is totally working as intended because everyone is supposed to be a mage.

    If you dare to play a Nightblade like a rogue and and are willing to have the weakness to fire just for the speed buff and sacrifice an actual useful set just to be fast enough to actually get in melee range for some kills that has to be stopped right now. We can't have anyone playing the game like there is more than three play styles can we?
  • Illumous
    Illumous
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    no
    While I agree that having players move faster than an apple fed horse is a little silly (especially in stealth), the amount of which they plan to nerf it is going a little too far. They should have just added a stealth speed cap instead.
    Sol-Illumous | Breton Templar | Mag Support/Healer | EP
    Sol-Ventus | Imperial Templar | Stam DPS | EP
    Famìne | Argonian Templar | Mag Support/Healer | DC
    NA Azura's Star (PC) - WCFC (Myrmidons) & Horsemen of Apocalypse
  • Drazhar14
    Drazhar14
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    yes
    The way I see it, the Night's Silence set is made for players who aren't vamps, but want competitive sneak speeds. Also, sneaking as fast as a horse can run should not be possible.
  • kitsinni
    kitsinni
    ✭✭✭✭✭
    no
    Drazhar14 wrote: »
    The way I see it, the Night's Silence set is made for players who aren't vamps, but want competitive sneak speeds. Also, sneaking as fast as a horse can run should not be possible.

    Should it be possible to stack magicka reduction set, with the magicka flood set, with the vampire magicka regen bonus with every other magicka regen bonus and magicka reduction bonus?

    I just don't understand why getting a specific setup to achieve fast speeds is unreasonable yet sets and bonuses can be stacked for magicka to no end.

    I just don't understand why this is being singled out as the one passive that can't stack with a set passive in this game.
  • Arsenic_Touch
    Arsenic_Touch
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    no
    kitsinni wrote: »

    I just don't understand why this is being singled out as the one passive that can't stack with a set passive in this game.

    Because of the temper tantrums. Pretty much every nerf has been because of them and instead of using a scalpel, they decide to use a sledgehammer.
    Is it better to out-monster the monster or to be quietly devoured?

    ╔═════════════ ೋღ☃ღೋ ══════════════╗
    "Hope can drown lost in thunderous sound."
    "Fear can claim what little faith remains."
    "Death will take those who fight alone."
    "But united we can break a fate once set in stone."

    ╚═════════════ ೋღ☃ღೋ ══════════════╝

    NA // Ebonheart Pact // Leader of CORE Legion // Namira Beta Tester // VR11 NB
  • smeeprocketnub19_ESO
    smeeprocketnub19_ESO
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    no
    It's great that they didn't bother to actually test the passives and just assumed that you could sneak faster than a horse.

    But hey, why actually test the validity of things when you can just listen to the loudest people on the forums.
    Dear Sister, I do not spread rumors, I create them.
  • Drazhar14
    Drazhar14
    ✭✭✭✭✭
    yes
    kitsinni wrote: »

    I just don't understand why this is being singled out as the one passive that can't stack with a set passive in this game.

    Because of the temper tantrums. Pretty much every nerf has been because of them and instead of using a scalpel, they decide to use a sledgehammer.

    No, I'm pretty sure it's because of game mechanics.
  • kitsinni
    kitsinni
    ✭✭✭✭✭
    no
    Drazhar14 wrote: »
    kitsinni wrote: »

    I just don't understand why this is being singled out as the one passive that can't stack with a set passive in this game.

    Because of the temper tantrums. Pretty much every nerf has been because of them and instead of using a scalpel, they decide to use a sledgehammer.

    No, I'm pretty sure it's because of game mechanics.

    Please elaborate on what game mechanics were being damage because of this set? With stacking of Magicka you can bolt escape across the map faster than any horse and also damage + stun anyone you run across including those in stealth and can stop throw down a spell and keep going.
  • smeeprocketnub19_ESO
    smeeprocketnub19_ESO
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    no
    Yea it's great that BE is alive and well and can be spammed forever, but something that took vampirism, 5 pieces of armor, and a crappy morph is getting nerfed into the dirt. Makes perfect sense.
    Dear Sister, I do not spread rumors, I create them.
  • Drazhar14
    Drazhar14
    ✭✭✭✭✭
    yes
    kitsinni wrote: »
    Drazhar14 wrote: »
    kitsinni wrote: »

    I just don't understand why this is being singled out as the one passive that can't stack with a set passive in this game.

    Because of the temper tantrums. Pretty much every nerf has been because of them and instead of using a scalpel, they decide to use a sledgehammer.

    No, I'm pretty sure it's because of game mechanics.

    Please elaborate on what game mechanics were being damage because of this set? With stacking of Magicka you can bolt escape across the map faster than any horse and also damage + stun anyone you run across including those in stealth and can stop throw down a spell and keep going.

    The fact that sneaking is not supposed to be faster than run speed. Vampires already have the sneak speed reduction removed, is that not enough?

    Also, Bolt Escape was already nerfed, and that argument is irrelevant to this poll anyways. I can definitely get around faster on my horse than I can bolt escaping though. For burst speed, bolt escape is faster, but then your resources will be drained very fast due to the increasing cost.
  • akray21
    akray21
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    no
    wait, Wait, WAIT... Are they actually changing this? If so then I am 100% done, this would be CRAP. As someone who uses this SYNERGY, I will be very upset.

    In order to get this bonus I give up:
    - Massive amounts of health regen (being a vamp)
    - More beneficial stat increases (other set bonuses that I could take advantage of, ex. more magicka for more damage)
    - my resistance to fire (increased due to being a vamp)

    And I gain:
    - Sneaking speed

    This SYNERGY is totally balanced as is, and the ONLY way us NB's can play successfully in PvP. It is the only way we can get around a ZERG, and to the back to take out siege, healers, stragglers, etc. If you take away the NB's ability to sneak fast, you are taking away their ability to successfully sneak, which takes away their damage potential as NB's rely on our opener. I know if I am caught in stealth I am dead as I can not sustain DPS to kill a DK with dragons blood, or a templar with their self heal or shield. I struggle enough to kill these enemies with their OP abilities, and now they want to NERF the only thing keeping me competitive in PvP... NO!
  • AlexDrago
    AlexDrago
    ✭✭✭
    yes
    Just want to say, that it would not be a DS/NS nerf, as BE was nerfed. It would be a fix to exploit.
    If you have nothing to say say nothing ©
  • heyguyslol
    heyguyslol
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    no
    kitsinni wrote: »
    Drazhar14 wrote: »
    The way I see it, the Night's Silence set is made for players who aren't vamps, but want competitive sneak speeds. Also, sneaking as fast as a horse can run should not be possible.

    Should it be possible to stack magicka reduction set, with the magicka flood set, with the vampire magicka regen bonus with every other magicka regen bonus and magicka reduction bonus?

    I just don't understand why getting a specific setup to achieve fast speeds is unreasonable yet sets and bonuses can be stacked for magicka to no end.

    I just don't understand why this is being singled out as the one passive that can't stack with a set passive in this game.


    Zos devs are giving me flashbacks of when I played Blizzard games. When this started happening that was when I realized its time to go /canceled sub.

    Unfortunately at this point there are more reasons to leave ESO than to stay for me. If pve was my only interest then maybe I would stay but its not I like both pve and pvp even though pve imo is very broken in eso.
    Edited by heyguyslol on September 4, 2014 4:40PM
    @heyguyslol
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  • Drazhar14
    Drazhar14
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    yes
    @akray21 This has nothing to do with nightblades, its about vampires. Nightblades already have Concealed Weapon to sneak faster anyways. Combined with the vampire passive, that is pretty good. Plus vampires have other benefits you did not list. And I would hardly call stacking passives synergy. Synergy comes from gameplay and combining abilities, like using Elusive Mist in stealth to move even faster as a vamp. There are plenty of options.
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