Maintenance for the week of January 5:
· [COMPLETE] NA megaservers for maintenance – January 7, 4:00AM EST (9:00 UTC) - 10:00AM EST (15:00 UTC)
· [COMPLETE] EU megaservers for maintenance – January 7, 4:00AM EST (9:00 UTC) - 10:00AM EST (15:00 UTC)

Why do people complain about lag?

Etaniel
Etaniel
✭✭✭✭✭
✭✭
How do people actually have the balls to come on here and complain about lag, when they play like this :


t020lXz.jpg

There's a good 70 people at least on this screenshot, and another full raid on the tower's middle floor. I almost never come to Azura, and that's because everytime I do, it's like this. 1000+ ping and 12 fps.

Everyone knows it's ZOS's responsibility, we know that it's their job to fix it, but why, WHY do people keep shooting themselves in the foot by playing like this?? You KNOW playing like this ruins both client performance and server performance and it's a pain for everyone. I even heard that the Azura zergs made the whole EU server crash last weekend..

Seeing that Zos puts in small tweaks every 2 months that decrease ping by 1 ms, it's about time people realised that some playstyles are just not fit for the current game structure, and they are not going to work for a heck of a long time.

I don't care if the game was advertised for massive battles (just look at the freaking original ad, you'll see the keep they siege isn't even in Cyrodiil) the massive battles AREN'T SUPPORTED . period.

I don't care if you have such a huge social need that you HAVE to have 30 people in your raid and teamspeak to enjoy yourself, if you see zergs like this, be the smarter responsible person and go start a fight somewhere else, heck even change campaigns

PS : it's a bunch of DCs on the screenshot, but this goes for EP and AD as well of course, brainless zergers in all factions (don't anyone even dare to try and argue that it's not a zerg here)

/end of frustrated rant
Noricum | Kitesquad

Youtube

AR 41 DC DK

  • riverdragon72
    riverdragon72
    ✭✭✭✭✭
  • frozywozy
    frozywozy
    ✭✭✭✭✭
    ✭✭
    Etaniel wrote: »
    How do people actually have the balls to come on here and complain about lag, when they play like this :


    t020lXz.jpg

    There's a good 70 people at least on this screenshot, and another full raid on the tower's middle floor. I almost never come to Azura, and that's because everytime I do, it's like this. 1000+ ping and 12 fps.

    Everyone knows it's ZOS's responsibility, we know that it's their job to fix it, but why, WHY do people keep shooting themselves in the foot by playing like this?? You KNOW playing like this ruins both client performance and server performance and it's a pain for everyone. I even heard that the Azura zergs made the whole EU server crash last weekend..

    Seeing that Zos puts in small tweaks every 2 months that decrease ping by 1 ms, it's about time people realised that some playstyles are just not fit for the current game structure, and they are not going to work for a heck of a long time.

    I don't care if the game was advertised for massive battles (just look at the freaking original ad, you'll see the keep they siege isn't even in Cyrodiil) the massive battles AREN'T SUPPORTED . period.

    I don't care if you have such a huge social need that you HAVE to have 30 people in your raid and teamspeak to enjoy yourself, if you see zergs like this, be the smarter responsible person and go start a fight somewhere else, heck even change campaigns

    PS : it's a bunch of DCs on the screenshot, but this goes for EP and AD as well of course, brainless zergers in all factions (don't anyone even dare to try and argue that it's not a zerg here)

    /end of frustrated rant

    4ece3c35602e92d675611988d34b6cf387ca16b28de207f5c46be304bc583195.jpg

    I have been saying this for years. Yet people part of large ball groups will defend themselves saying that when they play on different campaigns it's not laggy or that we should blame Zenimax for not fixing their game.

    People participating in such poor gameplay are simply foolish, selfish or too lazy to make the efforts to change campaign if the one they're actually playing on is already saturated with sufficient amount of large groups running.

    I have ran myself with large groups in the past months a few times and EVERY SINGLE TIME I did, my ping was constantly between 200 and 800ms everywhere we went. 24players is way too much for what the server can handle when all 3 factions are max pop. And since people won't change their behaviours for the best of all, I think it is time to reduce the max group size, max pop and remove aoe caps for once and for all.
    Edited by frozywozy on 30 December 2015 21:56
    Frozn - Stamdk - AR50
    Frosted - Magplar - AR50
    Frodn - Magden - AR50
    Warmed - Magblade - AR50
    Mmfrozy - Magsorc - AR44
    Necrozn - Magcro - AR32
    Twitch.TV/FrozyTV
    PvP Group Builds

    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Introduce dynamic population
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Bring resurrection sickness
    • Fix character desync
    • Fix cc breaking bug
    • Fix gap closer bug
    • Fix health desync
    • Fix combat bug
    • Fix streak bug
    • Fix server lag
  • MisterBigglesworth
    MisterBigglesworth
    ✭✭✭✭✭
    Good luck getting people to abandon the path of least resistance.
    Really we do it without like, the musical instruments. This is the only musical: the mouth. And hopefully the brain attached to the mouth. Right? The brain, more important than the mouth, is the brain. The brain is much more important.
  • Morostyle
    Morostyle
    ✭✭✭✭
    I actually recorded this fight - let me upload it quickly
  • Morostyle
    Morostyle
    ✭✭✭✭


    I have been saying this for years. Yet people part of large ball groups will defend themselves saying that when they play on different campaigns it's not laggy or that we should blame Zenimax for not fixing their game.

    People participating in such poor gameplay are simply foolish, selfish or too lazy to make the efforts to change campaign if the one they're actually playing on is already saturated with sufficient amount of large groups running.

    I have ran myself with large groups in the past months a few times and EVERY SINGLE TIME I did, my ping was constantly between 200 and 800ms everywhere we went. 24players is way too much for what the server can handle when all 3 factions are max pop. And since people won't change their behaviours for the best of all, I think it is time to reduce the max group size, max pop and remove aoe caps for once and for all.[/quote]



    Words of Wisdom by EP /zone TYPE ELITE3 FOR GROUP, ELITE1-2 IS FULL:
    -MORE PEOPLE, MORE FUN
  • Brrrofski
    Brrrofski
    ✭✭✭✭✭
    ✭✭✭✭
    People are going to zerg. It's inevitable. There's no reason not to. Safety and additional AP.

    I posted in another thread that Zos need to find a way to discourage it.

    Cap groups to 12 or at least only let 12 people earn AP. Granted groups of 12 will just double up, but at least it's a bit harder.

    AOE caps need to go. If I drop a meteor on 15 people stacked up I want it to hit them all. Not only that, but they then need to cap healing, purge, barrier etc. A siege hitting 10 people should not be nullified by one person pressing one button. Siege should have some sort of multiplier buff too. The more people it hits the stronger it is.

    Forward camps will hopefully help. People can siege behind enemy lines, which may force zergs to split up to go defend a keep further back.

    Increased AP gain for groups that don't exceed 6 or 8 maybe. A significant one too, so that people will be encouraged to stick to smaller groups.

    A cooldown on being picked up. You get one, then you wait 5 minutes before someone can res you. Then 10. Then that's it. Back to a keep.

    Until there's a reason to not zerg, people will zerg. Zergs will fight zergs. Aoe caps and lack of caps on defensive skills prolong fights. And then you can get picked up a million times. And then everyone everywhere lags.
  • Morostyle
    Morostyle
    ✭✭✭✭
    Video that highlights the Picture of this topic (from same event) watch the ***** lag

    https://www.youtube.com/watch?v=PTXmxvHrUr0

    @ZOS_BrianWheeler > this is how your game runs during prime time, every freaken day! Still proud of Cyrodiil?
    Edited by Morostyle on 30 December 2015 22:33
  • Etaniel
    Etaniel
    ✭✭✭✭✭
    ✭✭
    Brrrofski wrote: »
    People are going to zerg. It's inevitable. There's no reason not to. Safety and additional AP.

    [....]

    Until there's a reason to not zerg, people will zerg. Zergs will fight zergs. Aoe caps and lack of caps on defensive skills prolong fights. And then you can get picked up a million times. And then everyone everywhere lags.

    But man, the reason not to zerg is on everyone's lips already, and it has been for months : LAG
    I don't know a single active PvPer that doesn't complain about lag. But anyways, let's keep zerging and massing up raids !
    Edited by Etaniel on 30 December 2015 22:16
    Noricum | Kitesquad

    Youtube

    AR 41 DC DK

  • Starshadw
    Starshadw
    ✭✭✭✭
    Etaniel wrote: »
    Brrrofski wrote: »
    People are going to zerg. It's inevitable. There's no reason not to. Safety and additional AP.

    [....]

    Until there's a reason to not zerg, people will zerg. Zergs will fight zergs. Aoe caps and lack of caps on defensive skills prolong fights. And then you can get picked up a million times. And then everyone everywhere lags.

    But man, the reason not to zerg is on everyone's lips already, and it has been for months : LAG
    I don't know a single active PvPer that doesn't complain about lag. But anyways, let's keep zerging and massing up raids !

    They care more about winning than the lag. Simple as that.
  • Pain In The Axe
    Pain In The Axe
    ✭✭✭
    Because this is the world we live in today, People who are part of the problem would rather complain about it than make an effort to solving it. The other part is that they are not skilled enough to try any other method.
    ESO STREAM TEAM MEMBER
    TWITCH PARTNER
    CERTIFIED CHAD
  • pdebie64b16_ESO
    pdebie64b16_ESO
    ✭✭✭
    Lag is everywere, atleast on Azura Star EU, i avoid zergs as the plaque and playing solo with my Nightblade most of the time, even in areas with almost no pvp activity i have a ping of 700+ what couse skills not working at all.

    I agree in crowded areas its lots worser, but the current pvp is unplayable everywere and not caused by large zergs only.

    My computer and connection is ok btw.

    Servers just cannot handle the ammount of players on crowded servers.

  • Xsorus
    Xsorus
    ✭✭✭✭✭
    ✭✭✭✭✭
    The game has been getting worse on ping and FPS as time goes on..I don't know why..

    But if you go back and look at my old videos you can see some pretty big fights in some..yet no lag

    Now if I was to run into any keep fight..even small ones..I get horrible ping and FPS.

  • Brrrofski
    Brrrofski
    ✭✭✭✭✭
    ✭✭✭✭
    Etaniel wrote: »
    Brrrofski wrote: »
    People are going to zerg. It's inevitable. There's no reason not to. Safety and additional AP.

    [....]

    Until there's a reason to not zerg, people will zerg. Zergs will fight zergs. Aoe caps and lack of caps on defensive skills prolong fights. And then you can get picked up a million times. And then everyone everywhere lags.

    But man, the reason not to zerg is on everyone's lips already, and it has been for months : LAG
    I don't know a single active PvPer that doesn't complain about lag. But anyways, let's keep zerging and massing up raids !

    I know that. You know that. Anyone with half a brain knows that. But people still do it. So it can't be a reason not to zerg for most people
    Edited by Brrrofski on 30 December 2015 23:21
  • Brrrofski
    Brrrofski
    ✭✭✭✭✭
    ✭✭✭✭
    Morostyle wrote: »
    Video that highlights the Picture of this topic (from same event) watch the ***** lag

    https://www.youtube.com/watch?v=PTXmxvHrUr0

    @ZOS_BrianWheeler > this is how your game runs during prime time, every freaken day! Still proud of Cyrodiil?

    I wish it ran like that...

    Xbox EU Azura's is way worse than that.

    No abilities show, bar swap and abilities are at least, no exaggeration, 3 seconds behind at times and sometimes everything around you will freeze for like 5 seconds and you get ported back to where you were. PC has it lucky!
  • Erondil
    Erondil
    ✭✭✭✭✭
    Etaniel wrote: »
    How do people actually have the balls to come on here and complain about lag, when they play like this :


    t020lXz.jpg

    There's a good 70 people at least on this screenshot, and another full raid on the tower's middle floor. I almost never come to Azura, and that's because everytime I do, it's like this. 1000+ ping and 12 fps.

    Everyone knows it's ZOS's responsibility, we know that it's their job to fix it, but why, WHY do people keep shooting themselves in the foot by playing like this?? You KNOW playing like this ruins both client performance and server performance and it's a pain for everyone. I even heard that the Azura zergs made the whole EU server crash last weekend..

    Seeing that Zos puts in small tweaks every 2 months that decrease ping by 1 ms, it's about time people realised that some playstyles are just not fit for the current game structure, and they are not going to work for a heck of a long time.

    I don't care if the game was advertised for massive battles (just look at the freaking original ad, you'll see the keep they siege isn't even in Cyrodiil) the massive battles AREN'T SUPPORTED . period.

    I don't care if you have such a huge social need that you HAVE to have 30 people in your raid and teamspeak to enjoy yourself, if you see zergs like this, be the smarter responsible person and go start a fight somewhere else, heck even change campaigns

    PS : it's a bunch of DCs on the screenshot, but this goes for EP and AD as well of course, brainless zergers in all factions (don't anyone even dare to try and argue that it's not a zerg here)

    /end of frustrated rant

    You should just have come play Teeworld/curve fever man it was relaxing :P
    Edit: also the more people the more fun dont you know that already

    Re-edit: I like this one too btw, I really wonder what guild it is
    r1hRH2z.jpg
    Edited by Erondil on 30 December 2015 23:33
    ~retired~
    EU server, former Zerg Squad and Banana Squad officer
    Dennegor NB AD, AvA 50 Grand Overlord 24/05/2016
    rekt you NB AD, AvA 32
    Erondil Sorc AD, AvA 23
    Denne the Banana Slayer NB EP, AvA 14
    Darth Dennegor lv50 Stamina NB DC, AvA 19
    Youtube Channel
  • blabafat
    blabafat
    ✭✭✭✭✭
    ZoS promotes it

    AoE Caps
    more AP
    no rezzing while stealth
    easier to kill things
    Fire Cloak - VR12 DK - Nord - EP
    Ámeer - VR15 Templar - Imperial - AD
    The Mágician - VR16 Templar - Imperial DC
    Magíc - VR16 DK - Dark Elf - DC
    Àmeer - VR16 Templar - High Elf - DC
    ámeer - VR16 Templar - High Elf - AD
    Æ ámeer - VR16 Templar - High Elf - EP
    Ameer Flow - Level 34 Nightblade - High Elf - EP


    Youtube:
    https://youtube.com/channel/UCFNmXCgmTVo-T-p1BIVLxbQ
  • Jura23
    Jura23
    ✭✭✭✭✭
    They should remove AoE skills completely. Won't happen, of course.
    Georgion - Bosmer/Templar - PC/EU
  • Alcast
    Alcast
    Class Representative
    That is why I usually stop playing after 5pm. I do not get why ppl keep playing in this horrifying lag lol, I reall do NOT understand it

    AoE Cap and 50% dmg mitigation killed literally all small scale groups.
    And I do not blame ppl for zerging up, if you want to get some kills as a "casual/newbie" you HAVE TO zerg up bc of dmg mit and aoe caps.

    Also, all Factions have their zerglings, its not only always the other 2 factions ;)


    if AoE caps were gone, ppl would actually get rolled over by coordinated 6-10min grps, but atm it is just simple, More numbers= win. The AoE Cap Mechanic is one of the most *** ways to handle dmg output, it just maks zergs *** GODMODE.

    GJ @zos
    The game works flaw...less as you can see in that video
    @ZOS_BrianWheeler
    Edited by Alcast on 30 December 2015 23:46
    https://alcasthq.com - Alcasthq.com Builds & Guides
    https://eso-hub.com - ESO-Hub.com Sets, Skills, Guides & News
    https://dwemerautomaton.com - Discord, Telegram & Twitch Command Bot



  • Alucardo
    Alucardo
    ✭✭✭✭✭
    ✭✭✭✭✭
    Sad thing is, these stupid zergs affect the people trying to run smaller groups or solo as well. It's like throwing a rock into the water and we get hit by the ripples.
    Though in azuras case, it's a f**king boulder
  • Jaybe_Mawfaka
    Jaybe_Mawfaka
    ✭✭✭✭✭
    If next update will *** up this game is literally dead, I gave up
  • Alucardo
    Alucardo
    ✭✭✭✭✭
    ✭✭✭✭✭
    If next update will *** up this game is literally dead, I gave up

    Yo, give me your build before you depart.
  • Jaybe_Mawfaka
    Jaybe_Mawfaka
    ✭✭✭✭✭
    Alucardo wrote: »
    If next update will *** up this game is literally dead, I gave up

    Yo, give me your build before you depart.
    I will bury my secrets
  • Alucardo
    Alucardo
    ✭✭✭✭✭
    ✭✭✭✭✭
    I will bury my secrets
    Can you at least tell me where they're buried?
  • The-Baconator
    The-Baconator
    ✭✭✭✭
    Brrrofski wrote: »
    Morostyle wrote: »
    Video that highlights the Picture of this topic (from same event) watch the ***** lag

    https://www.youtube.com/watch?v=PTXmxvHrUr0

    @ZOS_BrianWheeler > this is how your game runs during prime time, every freaken day! Still proud of Cyrodiil?

    I wish it ran like that...

    Xbox EU Azura's is way worse than that.

    No abilities show, bar swap and abilities are at least, no exaggeration, 3 seconds behind at times and sometimes everything around you will freeze for like 5 seconds and you get ported back to where you were. PC has it lucky!

    The only time I've ever witnessed lag on PS4 NA similar to what I can recall from NA Thornblade is when a mega zerg of +5 raids tried to crown emp against about 40-50 at Alessia (I was the benefactor). I find the lag is much less common on the main campaign and a bit easier to fight through on consoles (though that isn't saying much). It may not look bad from a distance, but I promise you from someone who played in it, console doesn't have it worse than pc when it comes to lag.
    First PS4 NA Grand Overlord, Stormproof, and Flawless Conqueror.
    Potato Lord of Atrocity
  • Jaybe_Mawfaka
    Jaybe_Mawfaka
    ✭✭✭✭✭
    Alucardo wrote: »
    I will bury my secrets
    Can you at least tell me where they're buried?

    giphy.gif
  • CtrlAltDlt
    CtrlAltDlt
    ✭✭✭
    Hypocrites
    PC NA - jeazzy

    stamblade outnumbered pvp vol 1. youtu.be/h1ONYfpAJJ8
    Stamblade outbumbered pvp vol 2. No cheese youtu.be/rN4_aRVMvWw
  • Niaver
    Niaver
    ✭✭✭✭
    @ZOS_BrianWheeler and PvP Group of devs failed so much with the performance.
    There's no reason to go in Cyro in small group and the game can't handle big ones. Shame.
    PC EU - Daggerfall Covenant - @Niaver
    Erazar (main) - Khajit DK tank

    Proud owner of Maelstrom Sharpened Bow
  • FMonk
    FMonk
    ✭✭✭✭
    frozywozy wrote: »
    Etaniel wrote: »
    How do people actually have the balls to come on here and complain about lag, when they play like this :


    t020lXz.jpg

    There's a good 70 people at least on this screenshot, and another full raid on the tower's middle floor. I almost never come to Azura, and that's because everytime I do, it's like this. 1000+ ping and 12 fps.

    Everyone knows it's ZOS's responsibility, we know that it's their job to fix it, but why, WHY do people keep shooting themselves in the foot by playing like this?? You KNOW playing like this ruins both client performance and server performance and it's a pain for everyone. I even heard that the Azura zergs made the whole EU server crash last weekend..

    Seeing that Zos puts in small tweaks every 2 months that decrease ping by 1 ms, it's about time people realised that some playstyles are just not fit for the current game structure, and they are not going to work for a heck of a long time.

    I don't care if the game was advertised for massive battles (just look at the freaking original ad, you'll see the keep they siege isn't even in Cyrodiil) the massive battles AREN'T SUPPORTED . period.

    I don't care if you have such a huge social need that you HAVE to have 30 people in your raid and teamspeak to enjoy yourself, if you see zergs like this, be the smarter responsible person and go start a fight somewhere else, heck even change campaigns

    PS : it's a bunch of DCs on the screenshot, but this goes for EP and AD as well of course, brainless zergers in all factions (don't anyone even dare to try and argue that it's not a zerg here)

    /end of frustrated rant

    4ece3c35602e92d675611988d34b6cf387ca16b28de207f5c46be304bc583195.jpg

    I have been saying this for years. Yet people part of large ball groups will defend themselves saying that when they play on different campaigns it's not laggy or that we should blame Zenimax for not fixing their game.

    People participating in such poor gameplay are simply foolish, selfish or too lazy to make the efforts to change campaign if the one they're actually playing on is already saturated with sufficient amount of large groups running.

    I have ran myself with large groups in the past months a few times and EVERY SINGLE TIME I did, my ping was constantly between 200 and 800ms everywhere we went. 24players is way too much for what the server can handle when all 3 factions are max pop. And since people won't change their behaviours for the best of all, I think it is time to reduce the max group size, max pop and remove aoe caps for once and for all.

    What you say on the forums is irrelevant if you don't follow it in game. It doesn't matter what size the group you're actually in is if you're surrounded by 40 others everywhere you go. Stop being a hypocrite and practice what you're preaching.
    Edited by FMonk on 31 December 2015 00:46
  • Sanct16
    Sanct16
    ✭✭✭✭✭
    ✭✭
    I imagine these guys TS...
    Player 1: Guys, when we go to the same keep with 2 raids its starts lagging like ***... Should we maybe change something about our playstyle?
    Player 2: Yeah good idea. Lets all slot meteors, its really nice to proc fall damage in lag!
    Player 3: Awesome idea.
    Player 4: Lets invite some more people. We aren't even 2 full raids atm; more people = more fun
    [...]

    Edited by Sanct16 on 31 December 2015 01:15
    - EU - Raid Leader of Banana Zerg Squad
    AD | AR 50 | Sanct Fir'eheal | ex Mana DK @31.10.2015
    EP | AR 50 | Sanctosaurus | Mana NB
    AD | AR 44 | rekt ya | Mana NB
    AD | AR 41 | Sanct Thunderstorm | Mana Sorc
    EP | AR 36 | S'na'ct | Mana NB {NA}
    AD | AR 29 | Captain Full Fist| Stam DK
    AD | AR 29 | Sanct The Dark Phoenix| Stam Sorc
    EP | AR 16 | Horny Sanct | Stam Warden
    EP | AR 16 | Sánct Bánáná Sláyér | Mana DK
    DC | AR 13 | ad worst faction eu | Stam Sorc
    DC | AR 13 | Lagendary Sanct | Mana NB

    >320.000.000 AP
  • kevlarto_ESO
    kevlarto_ESO
    ✭✭✭✭✭
    I know what you mean, ZOS has told us bunching up and lots of players crammed into one area cause lag, players bunch up and cram themselves into small spaces then complain, by doing what they know will cause lag, kind like the ganker that keeps coming back to the same crowd of people dying over and over and expecting a different outcome.

    Maybe when the 64 bit client hits and they work on that physics issue, plus what ever else they have to try they will reduce the lag.

    Guess we will see what the future holds.
Sign In or Register to comment.